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Really liked their Red Faction and Freespace games.
Saint's Row was never my thing though.

I feel bad for the regular staff who have to pay for bad management decisions. There must have been plenty of regular staffers who thought "wait a minute, this is not the game the vast majority of our existing fans want, we're in trouble".

Their management took a gamble and made a game for western mainstream journalists, at the cost of their majority fans.

Maybe they made a bad game on purpose though, to crash a broken vehicle and get a last money-grab from the wreckage.
Otherwise, how can a company be so oblivious to what they are doing.
Post edited September 04, 2023 by 72_hour_Richard
avatar
72_hour_Richard: Maybe they made a bad game on purpose though, to crash a broken vehicle and get a last money-grab from the wreckage.
Otherwise, how can a company be so oblivious to what they are doing.
This is a question that many should be asking across many media companies (not just gaming).
Supposedly, Saints Row (2022 Reboot) story was supposed to be different, but Deep Silver interfered:
-> https://twistedvoxel.com/saints-row-2022-story-different-tone-deep-silver-interfered/

Notes:
-> Volition basically wanted to make a Saints Row (2022) focused around Gang Warfare.
-> They basically wanted to make "Saints Row 2.5" here with this reboot of Saints Row (2022).
-> Deep Silver intervened & interfered, wanting a different story.
-> Deep Silver wanted the story to have an upbeat tone & the focused around "Friendship" amongst a group of Friends.
Post edited September 04, 2023 by MysterD
So I was essentially correct then: Embracer is off the hook, for what little difference it makes to us.

Might be time for a Deep Silver boycott, too.