Posted September 01, 2023
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LegoDnD
Conspiracy Nut
Registered: Mar 2013
From United States
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kai2
New User
Registered: Jun 2013
From United States
Posted September 01, 2023
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... I want Gearbox to ship BROTHERS IN ARMS 4!!!!
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... Saints Row will definitely return (quickly).
I wish it would return to its origins as a GTA-clone and build from there. I've grown bored of over-the-top ridiculousness... but... to each their own.
Post edited September 01, 2023 by kai2
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InSaintMonoxide
美猴王
Registered: Mar 2015
From Bosnia and Herzegovina
Posted September 01, 2023
Their last few games weren't very good, unfortunately. I am not very surprised by these news.
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ReynardFox
Insert quote here.
Registered: Dec 2010
From Australia
Posted September 01, 2023
Volition made some games I've really enjoyed in the past, but now, after they had devolved into making politically charged garbage like the Saints Row reboot? They deserve their fate.
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maxpoweruser
and
Registered: Dec 2009
From United Kingdom
Posted September 01, 2023
One of the main criticisms of Agents of Mayhem was its paucity of high quality missions. Ditto Saints Row reboot. It is as if they have completely forgotten they are supposed to be in the business of making fun games.
Good riddance, I guess.
Good riddance, I guess.
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amok
FREEEEDOOOM!!!!
Registered: Sep 2008
From United Kingdom
Posted September 02, 2023
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... I want Gearbox to ship BROTHERS IN ARMS 4!!!!
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... Saints Row will definitely return (quickly).
I wish it would return to its origins as a GTA-clone and build from there. I've grown bored of over-the-top ridiculousness... but... to each their own.
by the way, Rockstar is apperenlty working on GTA VI
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Warloch_Ahead
Enjoy your second great depression, chuds.
Registered: Sep 2021
From United States
Posted September 02, 2023
high rated
It's always sad to see a developer with such a legacy go down.
But then Saints Row 2 and Red Faction: Guerrilla were probably the only actually good games I liked.
Oh, and all that "go woke, go broke" nonsense? Those two games were hella woke. A decade of making bad games makes you go broke.
But then Saints Row 2 and Red Faction: Guerrilla were probably the only actually good games I liked.
Oh, and all that "go woke, go broke" nonsense? Those two games were hella woke. A decade of making bad games makes you go broke.
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StingingVelvet
Devil's Advocate
Registered: Nov 2008
From United States
Posted September 02, 2023
One of the biggest signs the video game industry isn't run well is that one poorly performing game shuts down a studio.
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Cadaver747
Registered: Mar 2009
From Russian Federation
Posted September 02, 2023
I blame the players, that is, us, for not being able to manage our money properly so that the company would have good sales figures. (that's a joke: Volition's two last games were meh)
The parent company, Embracer Group, is in a difficult position due to a failed deal worth $2 billion with, according to rumors, the Saudi Arabia's sovereign wealth fund, and everyone who cannot provide the necessary income will be cut off.
Do you think they would stop there with Volition closure, Campfire Cabal cancellation (no games), laid off at Gearbox Publishing? I don't think so. I expect more studios to go down soon after they release their games. The future is grim.
The parent company, Embracer Group, is in a difficult position due to a failed deal worth $2 billion with, according to rumors, the Saudi Arabia's sovereign wealth fund, and everyone who cannot provide the necessary income will be cut off.
Do you think they would stop there with Volition closure, Campfire Cabal cancellation (no games), laid off at Gearbox Publishing? I don't think so. I expect more studios to go down soon after they release their games. The future is grim.
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timppu
Favorite race: Formula__One
Registered: Jun 2011
From Finland
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idbeholdME
Doomed Space Marine
Registered: Jun 2016
From Czech Republic
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Leroux
Major Blockhead
Registered: Apr 2010
From Germany
Posted September 02, 2023
Wasn't it two poorly performing games at least in this case? Agents of Mayhem seems to have been such a failure that everyone quickly forgot about it again right after it was released ...
Post edited September 02, 2023 by Leroux
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rtcvb32
echo e.lolfiu_fefiipieue|tr valueof_pi [0-9]
Registered: Aug 2013
From United States
Posted September 02, 2023
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Though looking how Blizzard, EA, Ubisoft and most gaming companies seem to be circling the drain, gotta wonder if an AAA company crash will happen and let us start nearly from scratch.
Also makes me wonder if they would step back from requirements and giant projects and go to something more reasonable... instead of 100Gb games, go to 1-4Gb games. Ignore trying to go for hyper realism and target a max hardware technical level and polygon count, which would likely go a ways forwards making a console a 'standard' to last 20 years to which everything will get emulation support or ported to and with no reason to change hardware for a long while.
But maybe it's a pipe dream. Though i've refused to touch the last 2 generations of consoles, so it's not like i really care.
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neumi5694
Survived the human apocalypse
Registered: May 2011
From Italy
Posted September 02, 2023
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It was Saints Row without anything that made Saints Row worth playing.
But I of course am story and environment focused, characters are important to me. There are of course plenty of people who play play multiplayer and who don't care for that at all.
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Cadaver747
Registered: Mar 2009
From Russian Federation
Posted September 02, 2023
I suppose that game development has become more expensive, partly due to high-resolution textures, more detailed models, and as a result, the need for a larger workforce that requires higher salaries. Additionally, according to rumors, western companies are also obliged to spend money on ensuring their games comply with new diversity standards. Inflation erodes the value of the dollar, which is used as the pricing benchmark, resulting in higher prices, which have already increased to $70. The population is rapidly becoming poorer due to the same inflation and increased spending on essentials.
Indie developers are forced to turn to Kickstarter or seek influential investors in order to create high-quality games. After a game is released, even large successful companies have to downsize their workforce.
COVID has also had some impact. There was a surge in sales followed by a sharp decline, which greatly affected streaming services. I believe game sales also declined slightly after that surge. The conflict in Ukraine has also had an impact, as it deterred many buyers from Ukraine and Russia. The former simply couldn't afford games, while the latter had their usual payment methods like VISA and Mastercard banned, and they weren't even able to look at games from most major publishers.
Artificial intelligence could take on part of the development cycle, leading to even further reduction in the number of developers.
Indie developers are forced to turn to Kickstarter or seek influential investors in order to create high-quality games. After a game is released, even large successful companies have to downsize their workforce.
COVID has also had some impact. There was a surge in sales followed by a sharp decline, which greatly affected streaming services. I believe game sales also declined slightly after that surge. The conflict in Ukraine has also had an impact, as it deterred many buyers from Ukraine and Russia. The former simply couldn't afford games, while the latter had their usual payment methods like VISA and Mastercard banned, and they weren't even able to look at games from most major publishers.
Artificial intelligence could take on part of the development cycle, leading to even further reduction in the number of developers.