tinyE: That's what they said about the car and the television. :P
Personally I agree with you; I don't think VR is quite where those two I mentioned are, but it is a fact that the car and TV were widely considered 'fads'.
zeogold: Well, at least cars actually DO something. They get you places. Fast. And TV is a way of receiving information quickly. But VR? I honestly don't see what you can practically do with VR, other than some form of psychological experiment/therapy or military simulation, both of which it's already BEEN used for. Right now, I'm talking about marketing it for home use. And the current definition of VR for home use is "strapping two monitors to your eyeballs and playing a video game".
Here's a really good [url=https://www.press.bmwgroup.com/global/article/detail/T0258902EN/bmw-opts-to-incorporate-htc-vive-vr-headsets-and-mixed-reality-into-the-development-of-new-vehicle-models-computer-images-instead-of-laboriously-constructed-draft-models:-greater-flexibility-faster-results-and-lower-costs]practical example of its use.[/url]
I was quite surprised to find out they've been using the tech since the 90's, but now thanks to the new hardware, it's even more cost effective for them.
a4plz: It seems doubtful that VR will fall flat in a culture with such a ravenous hunger for escapist experiences. The technology has been refined to the point of broad accessibility, and panoramic video content opens up enormous possibilities for new forms of entertainment, some of which we've been fantasizing about in science fiction for decades.
I probably won't be buying a headset until they start releasing low-latency wireless models that can output 4K for at least 3 hours. The progress so far is making me really happy though.
Maybe that won't be too far off. If you combine multiple wireless networking routers with multiple wireless adapters in the headset, then use the technology they've been touting to charge your cell phones wireless just by entering a room, make a compact enough system and improve pixel density on a very small scale, I'd say you'd have something within a couple years from now that could be very close.
However, the "state of the art" today is very impressive and after having read about all the various devices and reviews for each, have decided that I would like to invest in one and even try my hand at doing a small project in Unity which takes advantage of it.