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Kipper: would you purchase such games and equipment needed to play it?
Not sure. At first I might get excited if it feels more real that current games, but quite fast I'd probably feel it is too "involved", I rather just play something that is easy to start and exit on a whim. Heck, even having to log into Steam in order to play some Steam games feels too involved usually, so how about if I had to put some VR suit on and wear goggles?

After all, nowadays quite a lot of my gaming takes place on the couch with my laptop, _while_ I am watching TV on the side. My wife would probably die of laughter if she saw me standing in the living room wearing some VR suit and goggles. She'd probably take a picture of me and send it to Facebook to amuse her friends.

Furthermore, I don't quite like the current VR goggles where I am supposed to keep a bright LED screen (e.g. a phone) near my eyes for prolonged times. I am pretty sure that will kill my vision in no time.

I kind of feel similarly of those "wearable internet/gadgets" that seems to be one hot topic right now. I don't necessarily want to have to wear something in order to use it, even a wristwatch. A phone in my pocket is as far as it gets, I think.
Post edited December 30, 2015 by timppu
The dream of VR has been around for a while.
Until we get to the point where I can jack in a la Shadowrun or Jonny Quest I'm not interested.
I hate wearing headphones, I can't imagine I'll love wearing that toaster looking thing.
Another thing I can add to the VR topic is that our current VR goggles, or Oculus Rift, seems to be a major weight on the head. And its no simple annoyance, if you decide to keep a box holding two pieces of glass and then the screen's guts and all the input tucked behind them and tied to your head. But heh, nice commercial.

Another note of interest is that while games can be played after a long day of work through traditional methods, you may not find bringing yourself to play a VR game a viable option to let off some stress.

I believe that VR technology best belongs in game arcades though...
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Kipper: Just imagine playing some games from our era in complete surroundings, hearing all the surroundings, when enemy hits you you feel a light electric shock, when an enemy moves it sounds off from left or right and far or close....would you purchase such games and equipment needed to play it?
And when you die, you die in real life too :P
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bela555: And when you die, you die in real life too :P
True.
Hell no. I'm against game looking "real" and i'm against making the experience more real than it needs to be, for entertainment.

I specified entertainment, because i can see applications in therapy. For example, someone that's afraid of heights can be one click away of getting out of his "heights simulator" that he might use to overcome it's fear, than to be stuck somewhere.

Games can be fun, they can tell a story, they can transpose you into that story, you can do that by using your imagination. That's what's great about them. That's why we are still playing older games, with bad graphics, by today standards. Because you are able to transpose yourself into the game without it looking real.

Being shocked, kicked or God-knows-what, would put you in an unpleasant situation. I got scared few times of the controller starting to vibrate like crazy. I never understood that function and why is it always on in most games. It's annoying, especially when it comes out of nowhere, it does not make me be more into the action, but exactly the opposite, it takes me out of it.
Well, I wouldn't mind playing in this simulator, but it does require quite a bit of hardware...