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We're done! For now...

The Q&A is finished! Thanks everyone for joining in, being great, hanging out, and a huge thanks to the awesome team behind Victor Vran.

There have been fantastic questions, in-depth answers, and some great news as well! There's plenty to take in - if you missed the main event, read up a sample below or just see the full thread. Stay tuned for more Developer Q&As in the future!






JustMaku: Why’d you call the game Victor Vran? Is there significance behind the name? (Unless that’s a major spoiler.)

"Hmmm… There are several different answers, all of them containing a snippet of truth. We loved the sound of the name, we were gloating about the idea how the English-speaking voice actors and players would try to say it, Victor is meant to be victorious, Vran means several things in several different languages that we all wanted to add to the background of the character… The rest is spoilers, my good chap!"

Selsius: Can we expect more weapons (greatswords, fist weapons)? I know one DLC with a spell book is coming.

"We definitely want to bring more weapons to Victor Vran and we have many ideas. The Tome (a spell caster type weapon) will be the first addition to Victor Vran's arsenal. The expansion will also add new weapons, but we will talk about them a bit further down the line. But we also want to hear what weapons and play styles you, the players, want to see in Victor Vran.”

stubbie: Any plans to implement a hardcore difficulty setting?

“We have "hard" mode already, in which you have all 5 Hexes turned on from the start of the game. Also, all monsters are slightly, sadistically stronger than their 5-Hex-versions. Of course, we aren't heartless and we allowed you to accept defeat by manually deactivating the hardcore mode for your character PERMANENTLY.
And if you don't feel challenged enough, we have an achievement to complete the story without dying even once. Do this in hardcore mode, please.”

gunshellmav: Would you say there are any books or stories that influenced the development of this game? If so, what are they?

“Too many. Not only books and stories, but also movies and TV series. Also, poetry. Lots of it. Examples include "Supernatural", classics like Bram Stoker's "Dracula", things like Batman - and then enter Yeats and Poe, even a bit of Nietzsche. As you can see, it's all over the place. So were we!”







Our guests:

BOYAN (Lead Designer, BoyanD): “My love for games got me into game journalism and later I co-wrote the second Bulgarian tabletop roleplaying systems.”
-- Worked mainly on combat, monster design and bosses for Victor Vran
-- Also worked on the Tropico series, Omerta, The First Templar & more
-- He’s a huge fan of Guild Wars, board games, and card games

MOMCHIL (Designer, uncle_quenchy): “I create content that would make the average gamer cry in frustration and throw his PC out of the window”
-- Loves his job in game design
-- One of his favorite games is Bad Rats. Least favorite is sports.
Post edited July 27, 2015 by Konrad
That was a nice deplomatic answer.
Thank you and congrats for such a nice game.
We are looking forward for more cool games from you guys.
Thanks for q&a session here.
May the force be with you all.
Going to add that I really appreciate both Boyan and Momchil taking the time to not only do the Q&A, but to still be doing so after 3 hours.

Any time a developer is willing to talk with people, answer questions and interact with people, it makes me want to buy a product more.
If I hadn't already purchased it, I'd definitely be doing so after this. Thank you both. =)
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amrit9037: That was a nice deplomatic answer.
Thank you and congrats for such a nice game.
We are looking forward for more cool games from you guys.
Thanks for q&a session here.
May the force be with you all.
Thank you, mate. It wasn't a diplomatic answer, because diplomacy is all about deceit. It was an answer that came from the bottom of my heart. I know that high-corporate PR communication had created a culture of "diplomatic" answers, but this one was a reach out to you, the fans, that took their time to ask some questions to some rusty, old game devs. Thank you!


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CarrionCrow: Going to add that I really appreciate both Boyan and Momchil taking the time to not only do the Q&A, but to still be doing so after 3 hours.

Any time a developer is willing to talk with people, answer questions and interact with people, it makes me want to buy a product more.
If I hadn't already purchased it, I'd definitely be doing so after this. Thank you both. =)
Thank you, mate! Play games, enjoy the bueno side of life! Cheers!
I would also like to say thank you for your time.
It was a fun evening and you guys rock!
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amrit9037: That was a nice deplomatic answer.
Thank you and congrats for such a nice game.
We are looking forward for more cool games from you guys.
Thanks for q&a session here.
May the force be with you all.
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uncle_quenchy: Thank you, mate. It wasn't a diplomatic answer, because diplomacy is all about deceit. It was an answer that came from the bottom of my heart. I know that high-corporate PR communication had created a culture of "diplomatic" answers, but this one was a reach out to you, the fans, that took their time to ask some questions to some rusty, old game devs. Thank you!

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CarrionCrow: Going to add that I really appreciate both Boyan and Momchil taking the time to not only do the Q&A, but to still be doing so after 3 hours.

Any time a developer is willing to talk with people, answer questions and interact with people, it makes me want to buy a product more.
If I hadn't already purchased it, I'd definitely be doing so after this. Thank you both. =)
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uncle_quenchy: Thank you, mate! Play games, enjoy the bueno side of life! Cheers!
Play games, have fun, scream when the pain hex inevitably takes me out while I'm fighting a boss. ;)
I too would like to extend my thanks to the devs for stopping by and doing this Q&A and I would like to thank our community for participating in a most classy way as well :)
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CarrionCrow: Going to add that I really appreciate both Boyan and Momchil taking the time to not only do the Q&A, but to still be doing so after 3 hours.

Any time a developer is willing to talk with people, answer questions and interact with people, it makes me want to buy a product more.
If I hadn't already purchased it, I'd definitely be doing so after this. Thank you both. =)
Thanks for all the nice questions and for giving us the opportunity to tell you all about our game and its development. We'll hang back here for another 15-20 min so if there are any last minute questions go for it.

Again if you have any suggestions or thoughts you can always send us feedback via the in-game tool (in the options or by pressing F1). We appreciate your feedback very much and it helps us make a better game.
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Pixelion: I would also like to say thank you for your time.
It was a fun evening and you guys rock!

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BRO FIST
I'd also like to thank the guys and gals from GOG.com for organizing this Q&A. We had a blast.
high rated
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BoyanD: I'd also like to thank the guys and gals from GOG.com for organizing this Q&A. We had a blast.
Never imagined I could be obnoxious for 5 hours straight and people would actually thank me for that! Awesome people to communicate with! 10/10 would do it again!
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BoyanD: I'd also like to thank the guys and gals from GOG.com for organizing this Q&A. We had a blast.
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uncle_quenchy: Never imagined I could be obnoxious for 5 hours straight and people would actually thank me for that! Awesome people to communicate with! 10/10 would do it again!
It was a blast having you here, and definitely a sign that the community is interested in the devs' side of things - I'll try to do more similar events, so those that hung out with us, stay tuned! ;)

Thanks for being so awesome and hanging out answering our dudes' and dudettes' questions!
Post edited July 28, 2015 by Ciris
Ok, guys thanks again for your answers and kindness. Uncle_quenchy you were very entertaining :)

Now I wish you all a good night :)
Are the questions still open?

Who would win in a fight between Victor and Geralt?
I'm just now starting to catch up on this thread but I just wanted to say thanks to the devs for doing this Q&A, and for releasing such a fun game! I just sat down to read now, but I'm excited to see some of what I'm reading here so far, especially the upcoming update and the changes being made for the GOG version of the game.
Thanks to GOG for hosting this as well!

I'm really having a blast with this game.
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uncle_quenchy: Never imagined I could be obnoxious for 5 hours straight and people would actually thank me for that! Awesome people to communicate with! 10/10 would do it again!
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Ciris: It was a blast having you here, and definitely a sign that the community is interested in the devs' side of things - I'll try to do more similar events, so those that hung out with us, stay tuned! ;)

Thanks for being so awesome and hanging out answering our dudes' and dudettes' questions!
You guys should absolutely do more of these! I got here a wee bit late, but I'd love to see this sort of thing more often. :)
Post edited July 28, 2015 by akhliber
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ZFR: Are the questions still open?

Who would win in a fight between Victor and Geralt?
Actually, we thought about releasing a free DLC about it, but why bother about a fight that has no challenge and lasts only a couple of seconds?