Posted September 03, 2015
I wasnt expecting this
Announcing Van Helsing: Final Cut
The title spoils the surprise, but before cutting to the chase, allow us to say a few words. We’d like to thank you all for your support and feedback over the last three years. The Van Helsing trilogy became big. Since its 2013 release, individual titles of the trilogy combined have sold over 1 million copies, and we can’t be anything less than grateful to our community and press reviews for any praise or criticism we have received – they were not taken lightly.
The trilogy, as we have discussed previously, was a really big project for a relatively small studio, and now we’re trying to deliver a refined, streamlined, definitive experience of all three games, combined in one big Action RPG title. It will be released as a standalone title on Steam, and it’s called
The Incredible Adventures of Van Helsing: Final Cut
It merges campaign modes from all three games, takes away some of the redundant stuff, adds more exciting quests and creates an epic, long single player campaign. All the tower defense parts are in, all made optional now, but are highly rewarding nonetheless. The game will be playable from the beginning to the end as all six playable classes introduced in The Incredible Adventures of Van Helsing III.
This means that you can reach level 80 with your character playing through over 50 hours of gameplay, but you can evolve up to level 100 and beyond with a Glory system in various other game modes, including multiplayer (4-player co-op mode, touchdown, arena, or battle royal), scenarios, daily quests, challenges and weekly events.
The Incredible Adventures of Van Helsing: Final Cut will be available in September 2015. It will be a standalone title on Steam, priced $44.99. But here’s the twist: anyone who owns all three games in the trilogy already, will get this epic game for free!
Now, before saying anything else, we’d like to thank you guys again, for the countless posts, blog comments, reviews, feedback on various media, because this is what made further developments possible.
Announcing Van Helsing: Final Cut
The title spoils the surprise, but before cutting to the chase, allow us to say a few words. We’d like to thank you all for your support and feedback over the last three years. The Van Helsing trilogy became big. Since its 2013 release, individual titles of the trilogy combined have sold over 1 million copies, and we can’t be anything less than grateful to our community and press reviews for any praise or criticism we have received – they were not taken lightly.
The trilogy, as we have discussed previously, was a really big project for a relatively small studio, and now we’re trying to deliver a refined, streamlined, definitive experience of all three games, combined in one big Action RPG title. It will be released as a standalone title on Steam, and it’s called
The Incredible Adventures of Van Helsing: Final Cut
It merges campaign modes from all three games, takes away some of the redundant stuff, adds more exciting quests and creates an epic, long single player campaign. All the tower defense parts are in, all made optional now, but are highly rewarding nonetheless. The game will be playable from the beginning to the end as all six playable classes introduced in The Incredible Adventures of Van Helsing III.
This means that you can reach level 80 with your character playing through over 50 hours of gameplay, but you can evolve up to level 100 and beyond with a Glory system in various other game modes, including multiplayer (4-player co-op mode, touchdown, arena, or battle royal), scenarios, daily quests, challenges and weekly events.
The Incredible Adventures of Van Helsing: Final Cut will be available in September 2015. It will be a standalone title on Steam, priced $44.99. But here’s the twist: anyone who owns all three games in the trilogy already, will get this epic game for free!
Now, before saying anything else, we’d like to thank you guys again, for the countless posts, blog comments, reviews, feedback on various media, because this is what made further developments possible.