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THIS one isn't showing up in the forums so I made a repost

You Will Need:

D-Fend-Reloaded 1.4.4 latest version

You GOG games Directories(folders) where The *.exe are game.exe and Setup.exe or SetMain.exe

to make a Directory(folder) called ULTRASND in C:\Users\%username%\D-Fend Reloaded\VirtualHD

then in this folder make an additional folder called ULTRASND

C:\Users\%username%\D-Fend Reloaded\VirtualHD\ULTRASND

the you need this file

utopia.zip

unzip it with 7-zip

inside there is a file called utopia.iso extract that file to desktop

mount it if you have windows 10 OR unzip it with 7-zip if you have any other windows

inside it you will need to look for a folder called GF1-pats %cd-drive-letter%:\Software\Gus-PnP\

in here you will find a folder called GF1-pats copy this entire folder over to your C:\Users\%username%\D-Fend Reloaded\VirtualHD\ULTRASND and Rename that folder to MIDI

Then in d-fend reloaded make profiles pointing to your GOG game folders with your Game.exe and Setup.exe/SetMain.exe and make sure you enable GUS in the sound tab (it's not enabled by default) then in sound setup inside the setmain/setup program select "Gravis ultrasound" or any of it's variants, Enjoy!
Bumping this up there for people to use.
Post edited October 04, 2018 by fr33kSh0w2012
Nice and useful advice!

Out of curiosity - did you test it already on some games (if yes - on which and what were your impressions)?
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MartiusR: Nice and useful advice!

Out of curiosity - did you test it already on some games (if yes - on which and what were your impressions)?
Yes blood and a few others can't remember the name of them as I fell asleep

It was alomst unreal, It was Eargasmic (That's not really a word) compared to Sound blaster music and sounds!

This gives you an Idea of what it sounds like:
https://www.youtube.com/watch?v=doawhW-1yEY

This one blows my mind:

https://www.youtube.com/watch?v=xdZTiB4toco
Post edited October 04, 2018 by fr33kSh0w2012
Sorry to say, but I don't really see the point.

As far as I could tell, the instructions were for how to enable a (virtual) Gravis Ultrasound as a General MIDI + DAC device in games. In such games, you get better music by enabling General MIDI and using some good General MIDI soundfont (I propose ChoriumRev.A, it is very good for its size).

It makes those aforementioned games sound even better than with a GUS General MIDI soundfont, something like this:

https://www.youtube.com/watch?v=0e9uWMd7h7c

https://www.youtube.com/watch?v=iyL86PcxOkI (this is actually Roland SCC-1, Chorium Rev A sounds even better).

To me, the GUS version sounds like the electric guitar is having the sniffles, it sounds dampened compared to the clarity of better GM soundfonts.

But, to each his own...

EDIT: Also, check this out: https://www.youtube.com/watch?v=7q9Q-PDKXVk
Post edited October 04, 2018 by timppu
Yeah Soundfonts can't really do this:

Compare these ones!

https://youtu.be/F3MzYd2cLNE?t=70
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fr33kSh0w2012: Yeah Soundfonts can't really do this:

Compare these ones!

https://youtu.be/F3MzYd2cLNE?t=70
Irrelevant. The games you mentioned, and most other (old) PC games, used Gravis Ultrasound only as a generic General MIDI + DAC device, so GUS didn't really offer any real benefit over other General MIDI + DAC setups.

In many General MIDI games GUS would even be in a disadvantage as some games supported also the extended Sound Canvas features (extra drum sets, effects etc.), which would be played only on fully Sound Canvas compliant sound cards, like Roland SCC-1, SC-55, Yamaha XG and a few others. (Chorium Rev A soundfont supports those Sound Canvas features as well, if used with e.g. VirtualMIDISynt).

There were a handful of PC games with tracker-type (MOD) music which sometimes also supported Gravis Ultrasound natively, like Jazz the Jackrabbit, Epic Pinball, Pinball Fantasies etc. They are more like the games where GUS shined, but:

1. As said, there weren't that many such games with tracker music that supported GUS natively.

2. Even in those games, the main benefit of GUS was that it would take less CPU power (as the sound mixing was performed onboard, and not by the CPU), and it could generally give a cleaner output for such mixed soundtrack than e.g. a generic Soundblaster (at least before Soundblaster 16).

However, even this point 2 is less relevant nowadays when we have more than enough to run old MS-DOS games (even through DOSBox), and also the "CPU mixed" sound is also cleaner nowadays as there is no 8bit DAC or other hardware restrictions dampening the sound anymore.

Anyway, if you prefer GUS sounds with DOSBox, by all means use it. Just stating that it doesn't really offer any real benefit (trying to emulate Gravis Ultrasound in old MS-DOS games). It always surprises me how few people apparently realized that having an entry for "Gravis Ultrasound" in the sound setup didn't really offer any real benefits over any other General MIDI sound card + DAC. It was not like such games had some modified soundfont just for GUS; no, they just used the basic, preloaded, GUS General MIDI soundfont, to use it as a General MIDI sound card.
Post edited October 04, 2018 by timppu