Posted March 11, 2018
![my name is catte](https://images.gog.com/733fcc8fcd26583e14319e51f8ad9a66211c89e331163f14a419594ca63b675d_forum_avatar.jpg)
my name is catte
i touch your foods
Registered: Mar 2010
From United Kingdom
![dnovraD](https://images.gog.com/680326e9fd0e0a1e36e54e40b16c5fba8a67d01894ae5f81218a1e7ef8f0bfb6_forum_avatar.jpg)
dnovraD
2023-08-14: Remember the Spaces!
Registered: Jul 2012
From United States
![§pec†re](https://images.gog.com/def22c1a9dd79edfab989d3e29d3e9af4ec6ccec3a60babfd324136492caf4da_forum_avatar.jpg)
§pec†re
Reeeeeeeeeee!!!
Registered: Sep 2008
From United Kingdom
![Fakum12](https://images.gog.com/421fd5c3cec2c7c5e565fb3b823574856126ca7d9fdc6324d5c499d76a090f8e_forum_avatar.jpg)
Fakum12
New User
Registered: Nov 2008
From Germany
![Fortuk](https://images.gog.com/39f88b7915e872d5123f9d16e3393f4eb99c6ed2cd2fcd7accf0254ea095000c_forum_avatar.jpg)
Fortuk
New User
Registered: Aug 2015
From Other
Posted March 14, 2018
Looks like it could be good. The dungeon generation seems a lot better than what's typical for a roguelike.
![Mawthra](https://images.gog.com/47b3ebd077753c9d1749122879fc6fc6685278bac67baac55af6781fe17a6051_forum_avatar.jpg)
Mawthra
Long time user
Registered: Aug 2010
From United States
![Geralt_of_Rivia](https://images.gog.com/d5107b32a26f172e94f349b2c9a0223361a6a83a27b9f7504345048e44de33fe_forum_avatar.jpg)
Geralt_of_Rivia
🐺 Gwynnbleid 🐺
Registered: Apr 2009
From Austria
Posted September 03, 2018
Actually, realtime roguelikes have been a thing since 85.
![paladin181](https://images.gog.com/e184f8e103cba22250b4cda76167a658968050126e4439b86490b2cf842f06a6_forum_avatar.jpg)
paladin181
Cheese
Registered: Nov 2012
From United States
Posted September 03, 2018
But one of the defining features of Roguelike is turn-based action. By definition, a real-time game isn't "Roguelike"
![Geralt_of_Rivia](https://images.gog.com/d5107b32a26f172e94f349b2c9a0223361a6a83a27b9f7504345048e44de33fe_forum_avatar.jpg)
Geralt_of_Rivia
🐺 Gwynnbleid 🐺
Registered: Apr 2009
From Austria
Posted September 03, 2018
I know. But that doesn't mean you can't tweak the formula of a roguelike. If everything would be exactly like rogue it isn't a roguelike any more. It would simply be rogue.
![StationaryNomad](https://images.gog.com/0618a982f61c508bad551fe1bec0f3687787bdcdf86464d21c02c946f31e677d_forum_avatar.jpg)
StationaryNomad
Truckin' Along
Registered: Mar 2015
From United States
Posted September 03, 2018
![Mawthra](https://images.gog.com/47b3ebd077753c9d1749122879fc6fc6685278bac67baac55af6781fe17a6051_forum_avatar.jpg)
Mawthra
Long time user
Registered: Aug 2010
From United States
Posted September 03, 2018
Probably won't happen since he's not a GOG dev... yet... hopefully... ugh... dreaming... want this game on GOG so bad... I have it on Steam, but really want this game without a boat anchor attached to it :(
![Mawthra](https://images.gog.com/47b3ebd077753c9d1749122879fc6fc6685278bac67baac55af6781fe17a6051_forum_avatar.jpg)
Mawthra
Long time user
Registered: Aug 2010
From United States
Posted September 05, 2018
Oh, look! Today's new game is another anime visual novel! Who needs Unexplored?! ;)
![pkk234](https://images.gog.com/c619a5c2edb6a26c8c4a69fd4316d24f6c1714096232dc1775406e0fee055681_forum_avatar.jpg)
pkk234
-- derp
Registered: Dec 2012
From Japan