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CMiq: World Turtles
Officially left "InDev" on the 15th of April, 1.0/1.02 has been available on GOG since the 1st of May, according to gogdb.org.
Also the Mac version is available, despite GOG not listing it.
high rated
Aquarist
Out of "In Dev" with the corresponding update to "Full Release 1.0" since yesterday.
Frontier Hunter: Erza's Wheel of Fortune
Out of "In Dev" with the corresponding update to 1.0.013 since today.
Post edited July 26, 2024 by Swedrami
Nova Drift hit the 1.0 version just yesterday.
However, neither the game page (which still shows it as "in dev") nor the official patch notes (which show version 1.0 as unreleased, still under beta testing) confirm it yet.
Post edited August 13, 2024 by Lone_Scout
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Lone_Scout: Nova Drift hit the 1.0 version just yesterday.
However, neither the game page (which still shows it as "in dev") nor the official patch notes (which show version 1.0 as unreleased, still under beta testing) confirm it yet.
Anyone else having trouble to download the soundtrack for this?
Keeps throwing "Error 403".
Peglin is now at version 1.0
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Lone_Scout: Peglin is now at version 1.0
oh wow! Thank you!
I've been eagerly waiting to play this game when it hit official release. Bought it years ago, and I haven't even tried the demo yet. So for me this is great news!
Subverse
Out of "In Dev" with the corresponding update to "1.0.0" since yesterday.
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Swedrami: Subverse
Out of "In Dev" with the corresponding update to "1.0.0" since yesterday.
After checking their 1.0 changelog over on Steam it doesn't sound like it was quite ready yet. It certainly doesn't inspire much confidence.

"Known Issues (Does not include all issues)

UI
Some UI elements are currently loading at low resolution.
Some SFX on buttons are missing.
Taron’s shop UI has a work in progress layout in the 1.0 version, this will be fixed in a later patch
When swapping between resources and currency using Taron’s shop, there are no fees. Make your transactions now while it lasts, gas fees are coming to Prodigium.
Exit button doesn’t work when collectibles screen is enabled when viewing Captain Computer
When gifting items, the items are stacked however there isn’t a number displayed to show quantity.
On the main menu, playing the credits and then exiting causes the main menu music to stop.

Navigation
There are 3 anomalies that are not accessible due to future updates, 1 hidden in Hydra, 1 in Kraken and 1 in Dragon North.

Space Combat
Some boss fights still need tuning based on sponginess and player feedback.
Huntress’ first fight needs a checkpoint system implemented.
Pickups need to be more abundant during random scenarios.
Improve Gamepad Support.

Grid Combat
Some boss fights still need tuning based on sponginess and player feedback.
Blythe’s “W” attack will receive a VFX overhaul.

Pandora
Ela’s scene Plug It has a lens flare issue when viewed with the NSuit outfit
The sweat skin is not noticeable when the Visual Effects setting is set to lower than high.
Blythe shrank a few inches during her neutral idle! She should be back to normal height in a future patch.
Some lighting issues persist on certain Pandora scenes at settings lower than the max.

Dialogue Sections
A few visual novel scenes still need additional revamping.
Erark’s hologram cuts off at the elbows.
Some physics issues persist on characters like Celestina and Huntress.

Gallery
Gallery images that display on Captain’s computer are no longer visible when returning to take another photo in the gallery. However, the photos are still available using the gallery poster.

Audio
Taron’s audiotapes are not yet in the game.

Performance
Alt-Tabbing potentially can cause the game to crash, especially during areas of the game where high loads take place.
Yellow/White screen flashing artifact during space combat when using the FXAA aliasing method. Most likely due to the lens flare and or high bloom values."
Post edited 14 hours ago by P-E-S