Shadowstalker16: I wonder what'll happen when these advertising contracts expire. Will the game stop playing those ads? Or if they're integrated into the game like car model licensing in racing games, would the games themselves just disappear? If ads are supposed to change periodically, you can bet that the game would force online connection for them to update; so whatever way you slice it, this isn't good for game ownership.
AB2012: That's the obvious long-term issue - needing an online server = just another form of "Totally Not DRM (tm)" Soft-DRM equivalent that has exactly the same long-term effect of breaking games when the servers go offline.
lazydog: Whilst I would agree with your sentiment, I would not be overly worried by this announcement. This is aimed at free to play, and could never be aimed at those that pay for a license. Not really news in my opinion.
AB2012: I would love to believe that. Problem is lootboxes, pay2win, etc, all started out as
"But it's JUST mobile. I'm SURE they won't come to PC" and then
"OK it's now on PC, but it's JUST cosmetics. I'm SURE they won't put this in paid games / game changing mechanics". And they did. Before we knew it the ability to purchase Bejeweled for $5 for netbooks was replaced with "renting coins" to unlock fake timers in Candy Crush Saga for tablets...
Game publishers literally have psychology experts on their team on "how to screw gamers over", even ones specialising at generating an addiction vs very young via gambling / "surprise" mechanics. They know full well going from 0% to 100% in one go will create backlash, and instead have become very adept at "pushing the boundaries" in gradual increments usually with "but it's only x..." that inevitably gets extended elsewhere via gradual "feature creep" over time. This is why always-online / 4x layers of DRM is accepted today but would have sunk like a stone if it were pushed back in 2004 as the immediate next step from discs.
Yep, nailed it. GOG have tried doing full on moves to galaxy in the past and we’re met with some backlash. Hence why there are still offline installlers (even if galaxified and containing galaxy files).
The industry in general has learnt to tip toe forward, pushing small changes to an inevitable goal and relying on fan bases to douse any possible objection with the usual, “it’s only xyz”, “it will never come to xyz, stop fear mongering”, and those types of arguments. Several years down the line when those things actually are in full swing it’s too late and has become normalised. Steam workshop is one example, lots of mods have either vanished through fear of being ripped off and sold there, or simple are only available there. Gambling, loot boxes, microtransactions all of these types of things are so old now and embedded that governments are actually looking at them and we know how long a turnaround that takes!
I wouldn’t be suprised if behind the scenes there was all kinds of data profiling, linking with social media, etc. Going on, and the pat this also will trickle in, just remembering the oculus rift topic on here over the last few weeks…