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KoolZoid: ...
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Fenixp: Not to mention the fact that I have played Fallout using aboooout 2 buttons :D Well 3 when I count escape.
I've also played Persona 3 FES on my PC using the keyboard/mouse. Holy heck, that sucked. Gamepad was far superior for that one... :D

I mean, I'd rather play Dragon Age on my PC than my XBox because the interface is better, and equally (and for the same reason) I'd rather play Baldur's Gate on my PC than play BG:EE on an iPad. The games themselves, however, offer the same story and essentially the same narrative experience. Interface doth not maketh the game. :) I'm hoping some people can accept that :)
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KoolZoid: ...
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Fenixp: Not to mention the fact that I have played Fallout using aboooout 2 buttons :D Well 3 when I count escape.
That's because one of those buttons was a attached to a mouse. If your logic was correct then every big RTS over the last 20 years would have been ported to console.
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Crosmando: The real problem is making games for the console-gamer generation, the people who started gaming on consoles and never started on PC and aren't PC gamers today. Making games for the Xbox 360 and iPad generation means by extension making games for the retarded ADHD-suffering teenager audience.
Oy. That's my nephew you're talking about. And I'll have you know that even though he started with consoles, even though he did pre-order the last CoD (and enjoyed it too), he has no problem with some of the games I send him to play.

And if you are going to start making exceptions, don't. Just stop making such broad statements.

P.S. The term cRPG didn't apply to PCs first. It applied to Apple products. And if you wish to say that Apple's products were Personal Computers, so is my calculator, so is my nephew's PS3
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Crosmando: The real problem is making games for the console-gamer generation, the people who started gaming on consoles and never started on PC and aren't PC gamers today. Making games for the Xbox 360 and iPad generation means by extension making games for the retarded ADHD-suffering teenager audience.
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JMich: Oy. That's my nephew you're talking about. And I'll have you know that even though he started with consoles, even though he did pre-order the last CoD (and enjoyed it too), he has no problem with some of the games I send him to play.

And if you are going to start making exceptions, don't. Just stop making such broad statements.

P.S. The term cRPG didn't apply to PCs first. It applied to Apple products. And if you wish to say that Apple's products were Personal Computers, so is my calculator, so is my nephew's PS3
CRPG also refers to the Canadian Ranger Patrol Group since 1942, apparently. I always knew Apple were thieves!!! *hehe*
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Crosmando: That's because one of those buttons was a attached to a mouse. If your logic was correct then every big RTS over the last 20 years would have been ported to console.
Well Red Alert 1 was ported to console. It actually played fairly well. Also, yeah, those buttons were attached to a tracking device. A modern controller has 2 tracking devices and about 10-12 buttons. Fallout needed 1 tracking device and 2 buttons. I like bringing logic to arguments with you, it's fun to watch your trolling fall apart so easily.
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KoolZoid: CRPG also refers to the Canadian Ranger Patrol Group since 1942, apparently. I always knew Apple were thieves!!! *hehe*
I still prefer to think of CRPGs as Character Role Playing Games, to contrast with Action Role Playing Games. Especially since the definition of a Role Playing Game for the computer I'm sticking with is: "If you have stats, and they can change, it's an RPG". Simplifies quite a lot actually, though people prefer to call that "RPG Elements".
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KoolZoid: CRPG also refers to the Canadian Ranger Patrol Group since 1942, apparently. I always knew Apple were thieves!!! *hehe*
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JMich: I still prefer to think of CRPGs as Character Role Playing Games, to contrast with Action Role Playing Games. Especially since the definition of a Role Playing Game for the computer I'm sticking with is: "If you have stats, and they can change, it's an RPG". Simplifies quite a lot actually, though people prefer to call that "RPG Elements".
I like the 'c for character' thing, since character should be important in RPGs. For console and home computer gaming, though, perhaps we should all adopt the term 'Digital RPG' to cover all such formats in future :)
I like a mouse, don't care for a keyboard. I can easily map the few keys needed for an isometric cRPG to one side of my gamepad with a program like joytokey or xpadder (haven't had a need for xpadder yet) and use the mouse for the pointer with my other hand. I have actually been playing Morrowind and Blood Money like this the last month. Works great for me. The "back" button where the thumb rests on the mouse works pretty well as a jump or interaction button. If there are a few more keys I map them to extra buttons on my mouse or to the other side of the pad.

I have to take my hand off of the one side of the gamepad where I have movement keys (the stick) and regularly used keys (shoulder buttons and d-pad) mapped to push the buttons on the other side of the pad that are not regularly used, but I would have to do that with a keyboard too.

Screw the keyboard :) Unless you have to type words, but then you lose the mouse anyway.

edit: actually, the games are still designed with more input keys from a keyboard in mind, so even though I map them differently, a keyboard is still important for PC games I think.
Post edited March 13, 2013 by KyleKatarn
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Crosmando: That's because one of those buttons was a attached to a mouse. If your logic was correct then every big RTS over the last 20 years would have been ported to console.
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Fenixp: Well Red Alert 1 was ported to console. It actually played fairly well.
Oh lawl, you must be out of your mind...
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JMich: I still prefer to think of CRPGs as Character Role Playing Games, to contrast with Action Role Playing Games. Especially since the definition of a Role Playing Game for the computer I'm sticking with is: "If you have stats, and they can change, it's an RPG". Simplifies quite a lot actually, though people prefer to call that "RPG Elements".
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KoolZoid: I like the 'c for character' thing, since character should be important in RPGs. For console and home computer gaming, though, perhaps we should all adopt the term 'Digital RPG' to cover all such formats in future :)
It doesn't how you define it, cRPG means Computer Roleplaying Game. It's a widely accepted definition, you can't change objective definitions. If it ain't an RPG on PC it isn't a cRPG.

Just look at the description for Numenera Kickstarter, CRPG. It's on PC/Mac/Linux, notice how all of them are computers? Notice how there's not a single mention of other platforms or even a future desire for future platforms?

Console gaming is objectively horrible shit and needs to keep itself in it's own dirty corner thank you very much.
Post edited March 13, 2013 by Crosmando
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Crosmando: Oh lawl, you must be out of your mind...
See? Ignoring everything else I said just to attack my personal experience. I guess I should learn from the arts of your trolling ... Oh wait, I shouldn't, you suck at it. Yes, playing Red Alert on the bus was fun. I'm sure you'd stuff a computer in a backpack, attach a monitor to your shoulders and then play with mouse + keyboard. I'm sorry, I'm just not hardcore enough for that.
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Crosmando: Console gaming is objectively horrible shit and needs to keep itself in it's own dirty corner thank you very much.
Uuuu, objectivity! Learning new words are we! You should probably look at what it means first.
Post edited March 13, 2013 by Fenixp
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Crosmando: Just look at the description for Numenera Kickstarter, CRPG. It's on PC/Mac/Linux, notice how all of them are computers? Notice how there's not a single mention of other platforms or even a future desire for future platforms?
PC is a broad term.
Mac is a specific (now retired) product. I'd accept that you mean OSX (since that is what the Torment Kickstarter is using).
Linux is an OS. PS3 could run Linux. Ergo PS3 is a computer.

QED.
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Crosmando: Just look at the description for Numenera Kickstarter, CRPG. It's on PC/Mac/Linux, notice how all of them are computers? Notice how there's not a single mention of other platforms or even a future desire for future platforms?
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JMich: PC is a broad term.
Mac is a specific (now retired) product. I'd accept that you mean OSX (since that is what the Torment Kickstarter is using).
Linux is an OS. PS3 could run Linux. Ergo PS3 is a computer.

QED.
Stop making up semantic crap, you know what they mean. It's a different audience and you know it.

If they announced Torment was going to also be on iPad, PS3 and Xbox 360 it would lose 95% of their pledges and fail. Stop trying to talk like a special snowflake.
Post edited March 13, 2013 by Crosmando
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Crosmando: Stop making up semantic crap, you know what they mean. It's a different audience and you know it.
I'm not making semantic crap. You are. Computer includes consoles, smartphones, the more advanced calculators, and even a few cars. Computer RPG is any RPG that can be played on a computer.

The difference audience part is a different thing. But you have already insulted my nephew (twice), thus I will be responding to your posts.
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JMich: I'm not making semantic crap.
He doesn't understand what 'objectivity' is. I don't think he gets 'semantics' either, they're complicated words. Remember, you're talking with a person who can't differentiate amongst people, so he keeps using generalizations.
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JMich: PC is a broad term.
Mac is a specific (now retired) product. I'd accept that you mean OSX (since that is what the Torment Kickstarter is using).
Linux is an OS. PS3 could run Linux. Ergo PS3 is a computer.

QED.
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Crosmando: Stop making up semantic crap, you know what they mean. It's a different audience and you know it.

If they announced Torment was going to also be on iPad, PS3 and Xbox 360 it would lose 95% of their pledges and fail. Stop trying to talk like a special snowflake.
Considering most PC gamers also use console, how is it a different audience?