MysterD: Autosave feature was needed to be disabled, IIRC.
Autosaves could get corrupted, back in the old days.
scientiae: If you read the Circle of Eight mod notes, they outline several problems with the saving system, especially the
autosave on map change feature.
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Do not use quicksaves with ToEE. They corrupt easily. Instead, use an array of at least 5 regular saves while playing ToEE, overwriting each in turn. This practice should ensure that you have a good save to go back to if one becomes corrupt.
Do not save during combat. This also runs a greater risk of save corruption.
Do not play in Ironman mode. Save corruption is a fact of life with ToEE, and if your Ironman save becomes corrupt, you're finished. If you want an Ironman-style game, it's best to simply play Ironman-style in a regular game.
Do not use autosave on map change with ToEE. Using this feature will break certain scripts in ToEE. It is set to 'off' by default in the Co8 modpack.
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scientiae: Circle of Eight forum Thanks! I appreciate this info very much.