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THQ Nordic needs to buy the rights to Nocturne and those Blair Witch games from 2K. I can't imagine 2K ever getting around to rereleasing those.
How about we finally get the promised Linux version of Max Damage? Nordic is pretty pro Linux...
I guess that means Reincarnation didn't sell very well.
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HunchBluntley: Well, I hope this doesn't mean that the description of Carmageddon TDR 2000 on the game page will be changed. :P
I've spent all this time on GOG and have never seen that. That is hilarious!
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OHMYGODJCABOMB: Not interested in the another one "Reincarnation", but would be glad to see the proper "redux" of the original Carmageddon for modern systems.
Personally, I'd be happy with a PC port of the Android version and a similar remaster of the second one.
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wolfsite: THQNordic if you are reading these forums there are a few IP's that are in limbo or not being used by there current holders that you should look into such as Noone Lives Forever and Alpha Protocol, you would make a number of people happy by getting those and bringing them here :)
XIII too!!!
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wolfsite: THQNordic if you are reading these forums there are a few IP's that are in limbo or not being used by there current holders that you should look into such as Noone Lives Forever and Alpha Protocol, you would make a number of people happy by getting those and bringing them here :)
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ElPrimordial: XIII too!!!
uh, XIII...
from the days when Ubisoft actually made/published decent games.
Post edited December 04, 2018 by swsoboleski89
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ElPrimordial: XIII too!!!
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swsoboleski89: uh, XIII...
from the days when Ubisoft actually made/published decent games.
...that didn't sell well enough to warrant a continuation from the first's cliffhanger ending. =/
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swsoboleski89: uh, XIII...
from the days when Ubisoft actually made/published decent games.
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Mr.Mumbles: ...that didn't sell well enough to warrant a continuation from the first's cliffhanger ending. =/
sad but it happens all the time.
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OHMYGODJCABOMB: Not interested in the another one "Reincarnation", but would be glad to see the proper "redux" of the original Carmageddon for modern systems.
Uhm...., did you play Reïncarnation or Max Damage? Because they're exactly that.

In my oppinion the mistake Stainless Games made was going with their untested homebrew Beëlzebub engine which made Reïncarnation an unoptimized mess and made it look like an outdated game from 10 years ago.
disappointed that they didn't steal the ip like they did with my money on kickstarter
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Strijkbout: Uhm...., did you play Reïncarnation or Max Damage? Because they're exactly that.
Yeah, I played both versions, but remake and remaster are slightly different things, don't you think?

Sorry if it wasn't clear enough, but I meant a proper source port of the original Carmageddon, without DOSBox and stuff.
Now I KNOW they didn't put any heart into the gameIP just to make some quick buck!

The guys behind Stainless Steel first had a kick-starter that I personally thought it stinked from, then they use a poorly programmed/optimized engine and released a buggy game based on it and later abandoned it. They effectively said "fec you" to every contributors by taunting with certain "Linux-ready" messages... And now they're selling the IP?

I'm just glad I don't give in to these kick-starters. This is the age we live in and the original creators doesn't care any more; just look at DNF/3DRealm and F76/Bethesda also :-)

I just hope THQ Nordic will do some good with it.
I hope they don't overextend. This reminds me of the situation when Crytek was buying companies and IPs left and right with nothing good coming out of it. At least IPs, unlike companies, don't generate additional cost.
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swsoboleski89: uh, XIII...
from the days when Ubisoft actually made/published decent games.
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Mr.Mumbles: ...that didn't sell well enough to warrant a continuation from the first's cliffhanger ending. =/
It's a comic book. You can look for it and read the whole thing from start to finish. It's quite good. Every chapter ends with a cliffhanger and, fairly often, things get weirder and weirder.

Around the time of the game, it was being published here in Brazil, but it got cancelled with only a couple of issues to go (the last one and a side story one). It took me more than a decade to find an english copy of both online to read the ending (I must admit that I haven't read the side story yet).

Now, the ending isn't my favorite part of it, but it does offer a decent closure to everything.

I also know that new stuff has been published with a new writer, I think, continuing the story, but I haven't really payed attention to it.