Posted January 15, 2021
There are some games, like Super Mario Bros. 3/World, Super Mario RPG, Baldur's Gate 1/2, Final Fantasy Mystic Quest, Romancing SaGa series (and SaGa 3 DS, but not original SaGa 3), Shovel Knight (ignoring Specter of Torment), TES: Arena, Dust: An Elysian Tail, and many others, in which the map, for the lack of a better term, could be called "segmented". (Anyone know of a better term? I could call them graph maps, to take a term from mathematics (graph theory) that fits the structure of these maps, but I think that would confuse other people.)
The way this works is that you are given a map screen, and either:
* You select a location on the map to explore.
* You move between nodes and then, once you're on the node you're looking for, can enter the area from there.
So, what do you think of this sort of map? Do you like it, or would you rather have something more continuous, or even a linear series of stages with no overall map to explore?
Edit: Why the low rating? Why are people downrating topics that are about discussing games on a game related forum?
The way this works is that you are given a map screen, and either:
* You select a location on the map to explore.
* You move between nodes and then, once you're on the node you're looking for, can enter the area from there.
So, what do you think of this sort of map? Do you like it, or would you rather have something more continuous, or even a linear series of stages with no overall map to explore?
Edit: Why the low rating? Why are people downrating topics that are about discussing games on a game related forum?
Post edited January 16, 2021 by dtgreene