It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
All-new gameplay footage with developer commentary + Q&A session on Twitch.tv/GOGcom!

This coming Monday, GOG.com and CD PROJEKT RED invite you to a special live streamed event at the GOG.com Twitch channel!

We'll be showcasing 15 minutes of completely fresh The Witcher: Wild Hunt gameplay highlights, while Damien Monnier - Senior Gameplay Designer, and Miles Tost - Level Designer, will be coming in live from the studio to provide developer commentary for the new footage. They'll be offering their insight, and an exclusive peek at the development process behind closed curtains at CD PROJEKT RED.

Once the gameplay commentary is finished, we will hold a live Q&A session on the air. Damien Monnier and Miles Tost will take the time to respond to live comments coming in via Twitch chat, as well as to select questions from the GOG.com community forums! It's a rare opportunity to ask about all the saucy details of The Witcher: Wild Hunt development.

If you have any questions for the folks at CD PROJEKT RED, you can submit them right here in this thread. You have until Sunday, Jan 25 at 7:00 PM GMT to submit your questions, when we'll be selecting the most interesting ones to throw at the devs during the live chat.

The live stream will begin on Monday Jan 26 7:00 PM GMT / 2:00 PM EST / 11:00 AM PST (you will find a countdown clock below) at Twitch.tv/GOGcom. Follow our channel for an e-mail alert when we go live. We'll see you there!
Post edited January 23, 2015 by G-Doc
avatar
shmerl: I didn't watch it. So did they say anything about Linux or they ignored the question?
I only watched the second half, but it looks like they ignored it. :-(
I keep wanting to like the Witcher games. Then they do things like collectible sex cards or opening with a bathing scene.

CD Projekt needs to realize that mature content != M rating and lots of nudity.
avatar
shmerl: I didn't watch it. So did they say anything about Linux or they ignored the question?
avatar
ricki42: I only watched the second half, but it looks like they ignored it. :-(
Too bad. Let's wait for technical community Q&A with developers then.
great I didn't get to watch because I was asleep; that thing normal people do.
avatar
Gilozard: M rating and lots of nudity.
And bloodshed, don't forget bloodshed.
Also, it's preferable not to mix the two.
avatar
shoveling: The Witcher looks too pink. Needs moar pale white.
avatar
Hatman: I'm confused ...
Everytime i see a witcher trailer or gameplay vid he looks a different age.
And it's not just the beard. -.-

Is he mutating as we play? :S
It seems like he just keeps getting pinker and tanner, when he should be more pale white, or white/yellow base.

Maybe he should stop bathing in cherries and using the tanning bed.
Are they uploading this to youtube?
GNUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
avatar
realkman666: GNUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
Nah, I figured that level designers are wrong people to ask about platforms and ports. These questions should be addressed to engine programmers.
Post edited January 27, 2015 by shmerl
avatar
RadonGOG: Just in case you missed it, the 15 minutes of gameplay are up:
https://www.youtube.com/watch?v=Jz_i7vMsqnA
Wow! That looks absolutely stunning. Thanks!
avatar
realkman666: GNUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
avatar
shmerl: Nah, I figured that level designers are wrong people to ask about platforms and ports. These questions should be addressed to engine programmers.
The stream was so bad for me I didn't even bother. Looks like I can keep my 50 bucks for a few months at least.
At least CDPR doesn't intentionally make their games so that the ever responsible straight white males have no romance options.

EDI: Which version is that? PC or PS4?
Post edited January 27, 2015 by Shadowstalker16
Combat seems to suck again...
avatar
blotunga: Combat seems to suck again...
According to recent video (even labeled as "PC", still controlled from gamepad, according to symbols), combat seems to be infected by same problem Mass Effect had: inability to react on the fly. In Witcher 1 it was easy to switch between fighting styles and using signs. Witcher 2, despite losing rythm-based combat (the only QTE I really like), still was fluid enough, allowing fighting and switching on the fly. If we'll lose it, it'll be same 2x4 whacking to "visceral combat" ME suffered.
So even if Q&A has ended, questions about controls (and UI) remain unanswered.
Just watched the gameplay video, they actually downgraded it... Disappointing. I'm also hearing it is "optimized" to run at 30fps, I hope it's just a joke.