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Well I've read the books and played the games and all I can say is that I sure hope CDPR has a damn good story to explain how Ciri became a witcher.

It's true Ciri was set on the path with herbs and stuff like everyone else when she was still a kid - the witchers probably didn't know what else there was to do with a kid in their care - but Yennefer put an end to it because it was essentially the equivalent of pumping her with steroids and she wouldn't have developed into a woman normally if it had gone on.

I'm not sure if it was important to take the trial of grasses when still young, but got the impression that was always the case regardless. Last we saw Ciri she was fully grown, the knowledge to make witchers was already lost, and monsters becoming more rare didn't justify the high mortality rate anyway.

So .. how?
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Well I hope CDPR doesn't become a ubisoft with a game full of woke agenda
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Post edited December 16, 2024 by Shevard100
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Breja: ...the trailer looks perfectly WItcher.
Nope. It's more like: https://i.pinimg.com/736x/78/8a/97/788a97a7f1889b9e9bf7e427a3edc9d3.jpg

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Shevard100: Well I hope CDPR doesn't become a ubisoft with a game full of woke agenda
Let's check the trailer out:
Good female protagonist with deformed face - checked
Bad males stand up for tradition to sacrifice pretty girl - checked
(it's common knowledge - when males see pretty girl, they try to sacrifice her for tradition sake. That why we extinct thousands years ago)
Bad males afraid of good female protagonist - checked
Good female protagonist the only one who willing to fight monster - checked
Useless father don't attempt to save his daughter (twice) - checked [edited: ok, he don't trying too hard at the end]
Good female protagonist's fight with monster is close citation from Witcher 1 intro with the message: "I am Geralt now!" - female take male place - checked
Bad males kill the girl to preserve tradition while good female protagonist kill the monster - checked

Do you see ANYTHING beyond woke agenda here?
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Post edited 2 days ago by dal
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https://www.eurogamer.net/the-witcher-4-dev-cd-projekt-red-talks-ciri-fan-reaction-playable-geralt-coyness-and-if-the-game-will-honour-your-previous-choices

"The Witcher IV dev CD Projekt Red talks Ciri fan reaction, playable Geralt coyness, and if the game will honour your previous choices

"We're not suddenly making up stuff just because we want to."

The Witcher IV is real, and it's actually called The Witcher IV. It'll star Ciri as the main protagonist, be another third-person action-RPG just like The Witcher III, and Doug Cockle returns to voice Geralt of Rivia, who will indeed be present in the game in some form.

Ciri, as we can infer from the trailer, has passed the Trial of the Grasses to become a witcher, and she uses some magical powers that are beyond the signs of standard witchers like Geralt. And that, more or less, is about the sum of what we know for sure about The Witcher IV so far, aside from some added pieces of context that can be pulled together from our previous CD Projekt Red interviews, about the studio's continuing technical ambition and rough launch timeframes.

It makes for a nice setup for our chat this week with The Witcher IV's game director, Sebastian Kalemba, and narrative director, Philipp Weber - albeit one with some quite tight restrictions on what exactly is on the table. There are all kinds of questions still hanging for fans. How long is this after the events of The Witcher III, given Ciri's seemingly more mature status in the trailer? Which ending was canon? How do you drop such a powerful character like Ciri into the early steps of an RPG? And can our current gen consoles run that trailer, given it was pre-rendered on a mysterious, "unannounced Nvidia GeForce RTX" graphics card still "using assets and models from the game itself"?

We were warned ahead of time that specific story, region, and gameplay details aren't going to be talked about yet - but between the coyness and the careful wording, there are still a few new things we managed to learn. Below is a full transcript of our conversation, lightly edited for clarity.

So the first thing for me is: is there a single, canon ending to The Witcher III that you're working from now? Obviously, there's quite dramatically different endings available for Ciri in particular there…

Philipp Weber: So we can't say yet how exactly we're going to handle it. This is something that we want to reveal later. What I can say is that we really want to respect everything that came before, that being the books by Andrzej Sapkowski and all three Witcher games, and that of course, should also include some of the most important choices the player made there. But exactly how we, you know, reveal how we handle all of these things, this will be part of the story that we tell in Polaris so I think that we have to talk about how we do it a little bit later.

Can you talk about how many years after The Witcher III we are here? Obviously, Ciri looks a little bit older, so we can assume it's a fair bit afterwards - can you say exactly how long?

Sebastian Kalemba: We cannot say exactly how long, but we can say 'a few' [years], that's for sure. And yeah, I would keep it at that.

Weber: Yeah, a few years, basically.

Kalemba: A few years. [laughs]

A few years, okay. You mentioned Andrzej Sapkowski - what does his involvement look like with The Witcher IV? Do you speak with him directly, do you run things by him, or is it totally hands off?

Kalemba: Actually, he's hands off. But, you know, he's not [involved] in the form of a consultant or whatever, but we have a great relationship with him. So we meet with Andrzej Sapkowski from time to time, discuss things. But generally, there is a great trust between us when it comes to dealing with this world. And I believe we are perfectly calibrated when it comes to the framing.

Weber: Yeah, and but I can also say, I think, as someone who joined the company as a Witcher fan, when Andrzej visited us some time ago in the studio, and we got to actually show him some of the things that we do, I can say that was a very happy day. I think for everyone.

Kalemba: Yeah, he simply enjoyed [seeing what CDPR was making].

Does he 'approve' of Ciri being a fully fledged witcher? I ask as it's a bit of a discussion point with fans at the moment, about whether she is or she isn't officially a witcher, whether she goes through the Trial of the Grasses [CDPR has confirmed that she does, in the time before The Witcher IV]. Has he explicitly said, say, 'yes, that's absolutely fine'?

Weber: I mean, I can actually give you a very good answer, because it's the answer that Andrzej Sapkowski usually gives: the answer is in the books. And in the books, Andrzej Sapkowski called Ciri a witcher multiple times, and Geralt called Ciri a witcher in the books too. So I think that basically says what Andrzej Sapkowski thinks about the topic.

Sticking with Ciri for a bit, there's been I think what you might call some 'pushback' from some people already on her being the main protagonist, for a range of reasons, right? Some of them because maybe they didn't enjoy the gameplay of the Ciri sections of The Witcher III as much as the other parts. Or they believe that she's not a real witcher, even though like you say it's in the books; or they want to make their own character; or they don't like her appearance in the trailer. What do you make of that response so far? Do you feel like that was inevitable?

Weber: I think there's many very valid worries and responses, because I think a lot of them come out of passion, and I think a lot of those questions are also questions that we asked ourselves. So we really, again, say that we are beholden to the lore, the canon of the books by Andrzej Sapkowski, the three previous Witcher games, and we'd want to take that seriously, and we really want to respect that. So all the answers we basically want to give in The Witcher IV are in line with this attitude.We're not suddenly making up stuff just because we want to. We really want to take these things seriously.

So I can really understand if some people, you know, might have wished to play another game with Geralt - like I can say myself, I could make games about Geralt until the day I die, and I would probably die happy. But I think for me, and I think for all of us [at CDPR], it's also just really exciting to see all the opportunities that Ciri brings us, both with her character, and also by just virtue of who she is, what we can do with her in terms of the gameplay as well. So I think the best answer for us, for those people that really are worried right now, is basically to show them, when we are ready, that we really do this well and with care. And I think - I hope - we can then convince them with the game itself. Because I think actions speak louder than words.

Kalemba: Yeah, well said. And on top of that, just please remember that we are also not only developers, but we are also gamers, right? And, you know, we've started with the second protagonist already in The Wild Hunt. And so there was already a tease. So we really [are] all about making sure such calls are very educated calls. And we really believe, as Philip already said, that we also have so much of a great story to tell with Ciri, and she deserves that.

Could we assume that Ciri's style of gameplay has evolved, from what we've played with her in The Witcher III, and how so?

Kalemba: Absolutely. I mean, like with every game we create here at Red, we try to evolve all aspects of them. So meaning, you can tell like by, let's say, analyzing the gameplay aspects in Cyberpunk 2077, and then Phantom Liberty. And then you can even look at The Wild Hunt through the prism of [expansions] Hearts of Stone and Blood and Wine. The creatures were a bit different, right? This is our approach for the development with every next installment, we want to evolve, and definitely it is going to happen in the new Witcher IV with Ciri.

We talked very briefly about this idea of making your own character. Is there a specific reason you feel that it was always better to go with a known, single character, rather than building your own, RPG- or Cyberpunk-style from scratch? What was behind that decision to stick with a known character here that you're playing as?

Weber: I think, honestly, this character-driven storytelling has been always in the DNA of our Witcher games, first with Geralt, and then, of course, we started setting up Ciri as a second protagonist in The Witcher III, and now we want to continue with her as well. But as an example, one thing I can also say, one of the things that makes Ciri into an interesting new protagonist for us is, of course, also that she is at the beginning of her journey as a witcher.

So as an example, Geralt was very, very experienced already. He went through so many things. And, you know, he created his own code, his value of neutrality, he created through so many experiences. And Ciri still has to make many of those experiences. She has to go through so many of these things. So in a way, even though Ciri is, of course, a defined character, with her, players will have the opportunity to still define her quite a bit more, specifically define the path that she will take on her way to becoming a witcher, and basically also what kind of person that will make her.

You mentioned Geralt. Obviously, we know he's alive and in the game, in some form. Will he be playable at any point, like Ciri was in The Witcher III?

Kalemba: Well, actually, currently, he's having the best time of his life Touissant in Henrietta's mansion [laughs]. And, you know, playing with some wine, and dealing with vineyards. This is where we left him last time. But obviously we can promise that Geralt will appear, but we cannot tell you if it's going to be playable or not right now. But yeah, he will appear. He's going to be present in The Witcher IV.

Coming back to Ciri more broadly, there was a sense with The Witcher III, and I think a lot of Witcher fiction as a whole - the TV series as well as the books - that this is a man's world, and that the experience of a woman is actively quite a significant theme in The Witcher in a lot of different forms. The women of this world are subjected to a lot of violence, they're heavily sexualized in different ways. There's the kind of 'deal with the devil' that sorceresses have to have to make where they lose their fertility and so on. Watching the trailer, it seemed to maybe channel this: there's Ciri, a woman trying and failing to save another woman from more of this universe's violence, right? Is that an intentional theme that you were channeling with the trailer? And also, is it something you're intentionally looking to explore in the game, the experience of a woman in particular through Ciri's eyes in this world?

Weber: I mean, I would say the world of The Witcher is a really dark one that's really inspired by, of course, dark fantasy folklore. But also medieval to early Renaissance history, and that is a world that was tough - tough for many different groups, women among them. As an example, in The Witcher, we also deal a lot with racism when it comes to non-humans, and this is something that we want to keep up with The Witcher IV. I think it's something that has always been really important. We make games for adults, and it also means that we tackle some difficult topics. We tackle them in interesting ways. We tackle them without giving easy answers, but often opening difficult questions that players have to answer. And I think some of those questions might be going in this direction as well, because, yeah, Ciri is a woman, and as a witcher in this world, this is an unusual state. So I don't think it's going to be this story everywhere, but since this is a part of this world, and we want to tackle so many of those different themes, it's definitely also going to appear there as well.

One interesting part of featuring Ciri here is that there's now maybe some concern, or more like speculation, that you might need to kind of 'nerf' her in some way, right? That she has to go back to 'power level one' at the beginning of an RPG - and obviously she finished The Witcher III as pretty powerful, right? Like she's one of the more powerful entities in the world at that time. How are you trying to handle that? Can we expect a low power Ciri at the start of this?

Kalemba: No, we cannot tell you exactly how. But we can tell you just, like, believe us: that was one of the things, or first things, that we were solving, to make sure - the way we develop here, we do not leave anything without a clear answer. And the answer we'll provide for sure, as soon as we let you experience the game.

More broadly, it's been roughly a decade or so since The Witcher III, and open world games have evolved quite a lot since then. Now some of the leading ones maybe have more immersive sim elements, or they're a bit more systemic, a bit more interactive, and so on. Have you felt a need to evolve your approach to open worlds with The Witcher? Have you looked to certain games for any inspiration or thought, we need to bring more of these 'modern' open world elements in? Or are you sticking with: 'this is what we believe it should be'.

Weber: I would say both. So as an example, we want to stick with the things that we know we do well. So we don't want to break what really works. But at the same time, we want to improve and evolve our games with every game. And I think we take inspiration basically from everywhere. So we really also want to make sure that, you know, open worlds don't just get bigger, that they also get a bit deeper. And I think that's what we want to do.

And finally, it's been discussed a fair bit now, but you folks have been stung in the past with announcing things early, and with pre-rendered footage. I know after Cyberpunk 2077's launch you've now changed development practice, to where you develop games on the lowest spec hardware at the same time as the highest end ones. So can players be confident that even though this trailer is on, as you've mentioned, some super secret next gen graphics card, the game could also run on current gen consoles - say an Xbox Series S - at the same time?

Kalemba: You know, first of all, this is good to say: this is not a kind of 'beginning of marketing' campaign. We firstly wanted to showcase and share with the entire world that Ciri is the main protagonist; it's The Witcher IV; and she's mutated; and she's on The Path, definitely, right?

The second thing is that, yes, we are working on a new engine right now, together with Epic's engineers, and there is a great synergy and a great collaboration between us. And currently we're working on Unreal Engine 5 and our custom build. And obviously we want to support all the platforms - meaning PC, Xbox and Sony, right? - but I cannot, right now, tell you more specifics regarding that.

For sure, it's definitely worth remembering [that for this] first time, we created the cinematic, pre-rendered, without post production piece, that we want to [show that we're] simply aspiring to achieve such quality in cinematics as much as possible. That's my opinion: it's a good benchmark."
Post edited 3 days ago by Swedrami
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Damnit Swedrani! You killed the discussion with all your facts... lol.

Seriously though, that was a good read. Thanks for the interview recap.
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Shevard100: Well I hope CDPR doesn't become a ubisoft with a game full of woke agenda
They already have.

https://youtu.be/0xTOmYi9AIU?si=EQErLPccNBhqpd_r
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Shevard100: Well I hope CDPR doesn't become a ubisoft with a game full of woke agenda
^ It's most probable that the "political climate" is changing in this regard.
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In short: the books, and the games, already told us that Ciri was the next.

Now, reading some CDP statements about DEI and "new-audiences" (which seems to live only in the imagination of very imaginative people hired by quota), there is a real risk that CDP will implement that in the most toxic way: dividing the community between normal people, and those who want to show the rest how superior is their morale.

We have a fast look in the trailer: Girl victim. Woman Mary Sue. Men dumb, evil, ugly, etc. Men nerfed to believe what women can do. Woman looks not enough attractive to men (to avoid fanservice to normal men, but also to make the fanservice of those activists on social media). Women act as men. Women are men which resemble women maybe in some protuberance on the chest, not much different of how a normal male trained chest is, not having beards, and so.

Good luck with having a great community improving wikis, guides, and above all, that feeds it with MODS. But, hey! You will have your inexistent modern-audiences which (seeing lasts woke movies and games), seems to buy even less.
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I can't possibly rank all the immensly stupid things I heard or read this year, but if I did I'm pretty sure calling Ciri a Mary Sue would be pretty high up there.
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As another fan of Witcher 3, several thoughts came to mind while reading this discussion and observing the official details released for Witcher 4. Of course, I'm of the mind that any real judgements of the game will need to wait until something far more substantial than a brief trailer and vague interview can give even if what they suggest looks like bad news to many fans. Spoilers for the books and games may appear in here, so beware.

I'm pretty sure Ciri was always the choice of CDPR moving forward, especially given their current entrenchment with 'agenda' stuff. Keep in mind that Ciri had some obvious agenda marks to her in Sapkowski's books, so not only is it not a 'new' direction for her, should they go that way, but it made her an ideal target for the activists that others have pointed out are involved in the game's writing.

To suggest that Ciri is logically the successor is a poor interpretation of Sapkowski's endings at best. Her arc is over at that point once she deals with Yen and Geralt and leaves the world that's it. If Sapkowski really thought she was the way forward, he would have continued with her instead of writing a prequel story later on (he spent a lot of time on her in the books already). CDPR bringing her back was only an idea on their end with the seeming inevitability of making her into the lead eventually.

Ciri as a 'proper' witcher never makes the least bit of sense. Her powers are effectively limitless allowing her to travel not just among the spheres of the Witcher world, but to any point in time/space including our world as well. The expenditure of power at the end of 3 would never deplete her resources given what she's already shown she can do so to suggest she is now limited or took the trials is absurd (as others have already stated here).

The issue of continuity really wasn't that difficult even if you want to say Geralt's story is over (once again, Sapkowski strongly suggests it is not in his books). I always feel if you criticize you should offer solutions, so here are some that could work. You (CDPR) came up with several schools of witchers that come from all over, use that new area of the world and those ideas. There were Kaer Mohren survivors in Witcher 3, follow up with one of them. Follow Sapkowski and do a prequel starring Vessemir, that could have been fun. Or maybe just scrap witchers as you appear to be doing and call this a spin-off rather than a sequel, pick a sorceress or mage and create a new play style.

If a 1000 chimps at 1000 typewriters could eventually produce Shakespeare, why does it seem that dozens of activist writers cannot ever seem to produce even average quality plot ideas or writing (see any number of releases over the last 3-5 years for examples). I expect sales for Witcher 4 will be fine when it eventually comes out as it will be carried on the name established from the preceding games, but it would really be nice if they put more apparent effort into continuing to coherently develop the characters and world rather than appearing to grasp at social flags as a priority. I realize at this point, nothing in their primary direction will change, they're much too far along and I don't think internet message board complaints have ever changed a studio's mind in a significant way about an upcoming project, but maybe what they've given so far is the bait and the switch in the real game will be all good stuff.
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Breja: I can't possibly rank all the immensly stupid things I heard or read this year, but if I did I'm pretty sure calling Ciri a Mary Sue would be pretty high up there.
Does not matter how you call Ciri - a Mary Sue, Wonder Women or Kay Vess. It does not matter how YOU call her at all. What is matter - in trailer Ciri is SHOWN as avatar of woke agenda.

There is nothing woke in Sapkowski's books or Witcher 1-2-3 games. And CDPR shouldn't ruin there franchise with that. If they can't eat and sleep without woke anymore, they should start a new woke universe and leave Witcher in peace. And if CDPR's woke specialists not good enough in that (or in anything), their agenda ,for instance, fit in Snail on the Slope (Boris and Arkady Strugatsky) good enough. They both dead so less problems with copyright.

https://www.gamespot.com/articles/the-witcher-4-director-on-ciri-gwent-and-in-game-romance/1100-6528580/
About Ciri -
MM: She's [also] younger [and] more agile. [then Geralt]

LOL
If some one forgot already they can compare Ciri in Witcher 3 (where she is not a witcher and without full training) https://youtu.be/g1sk8KesUN8?t=120 and Ciri in trailer of Witcher 4.
Post edited 2 days ago by dal
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Yeah, I don't even bother with Russian trolls.
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dal: Does not matter how you call Ciri - a Mary Sue, Wonder Women or Kay Vess. It does not matter how YOU call her at all. What is matter - in trailer Ciri is SHOWN as avatar of woke.
Do not be bothering. Those who liking and also okay with woke will always be denying and deflecting.

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gamingrn: If a 1000 chimps at 1000 typewriters could eventually produce Shakespeare, why does it seem that dozens of activist writers cannot ever seem to produce even average quality plot ideas or writing (see any number of releases over the last 3-5 years for examples).
They actively writing shit on purpose. That is being why.
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Shevard100: Well I hope CDPR doesn't become a ubisoft with a game full of woke agenda
This being like hoping a vegan will stop whining about meat eating. Never will be happening.
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Vamrem: Yes, we know that there are a thousand ways to put an empowered woman. Nobody ever complained about Alien, Xena, Buffy, Wonder Woman and so on. Is it less credible? Sometimes yes. Do we like it? It's fantasy, of course we like it. Now. Seriously CDProjekt? Seriously right now when we're all fed up with the message?
Such games and medias are being made this way now to upset and dividing peoples on purpose. Simply put.
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72_hour_Richard: So will she be a Captain Marvel or an Ellen Ripley?!
Time will telling us all. We must simply waiting.
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BreOl72: Does this thread count as a political thread by now?
Why do you not be getting a life and let peoples discussing the games?
Post edited 2 days ago by Fark-9191932
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IDzetkni: Was it rather unfortunate timing for the announcement now that seemingly everybody and their mother expects every female character model to have the facial structure of Adriana Lima in her prime, with at least Double D-Cup mammary glands and a round, jiggly booty to boot?
Be showing us all the AAA games which show womens like this way and not heavy or uglies. I guessing it's not many.
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Mafwek: So no, I am not against badass Ciri, I am against girlboss Ciri. What's a girlboss but a woman who practices "toxic masculinity"? If I want "toxic masculinity" in my games, I'll go playing a fucking Warhammer game with Khorne faction and build pyramids out of the skull of my enemies or something similarly violent and depraved.
Warhammer is being totally the bad ass. Now I want to playing some warhammer.
Post edited 2 days ago by Fark-9191932
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Fark-9191932: Why do you not be getting a life and let peoples discussing the games?
Why do you use an alt-account to post your agitation?