Posted December 09, 2014
blotunga: "Real Programmers don't believe in schedules. Planners make up schedules. Managers "firm up" schedules. Frightened coders strive to meet schedules. Real Programmers ignore schedules."
I'm gonna hand that to our management. I'm sure that'll go swimmingly :D But yeah, there is wisdom beyond such statements - I only know very few programmers who would be lazy to code as it were, we tend to enjoy our jobs for some reason. However, vast majority of programmers that I know concern themselves with doing the job right, which is naturally taking ages. I hope this delay is just so said programmers get enough time to do the job right. It would be a nice change in the industry, considering how many games which got too delayed turned out. toxicTom: And of course I've never heard of any Pen and Paper RPG group that gave a shit about story and just enjoyed maxing out their characters to defeat the traps and monsters the DM would throw at them...
I was always the DM who tried to tell a story and nobody cared. "And there's a mysterious, shady figure sitting at the bar." "Right, screw the figure, I want to get the badass sword you said is over in that dungeon!"
... I wasn't a very good DM :D I really want to play DnD again tho.
Tormentfan: Dude, you're not worth the arguement any more, when you throw a fit like you did at that last post you lose all credibility.
Verb 1. throw a fit - get very angry and fly into a rage; "The professor combusted when the student didn't know the answer to a very elementary question"; "Spam makes me go ballistic" Yeah, that was definitely me ;-)
Tormentfan: I won't be replying to any more of your tripe, because talking to you is akin to headbutting a wall.
Tormentfan: RPG's EXIST for those things, it's was the sole reason for their birth in the first place.
Tormentfan: I play an rpg primarily for the experience of the world, story and characters, and if they fail there then it doesn't really matter what else they may have succeeded in.
Fenixp: Do they? Do people only play RPGs for story and character interactions? ... And no, you won't drag me into "What is an RPG?" debate :D
Tormentfan: Yes, they do. RPG's come from PnP, in those the system served the storytelling..
It doesn't really matter the offshoot of reasons why other's may play them today, but primarily they are story experience.
Oh yeah, I bet it's not you who just repeated a single point two times and then got angry when I said I don't want to discuss that point and just said it for the third time :D Yea I get, you prefer story-based RPGs, I acknowledged that in my first post, I can read you know. I quite purposefully didn't point out that you somehow think to know better than thousands of people about what do they prefer ;-) I was there when people were playing DnD you know, I know the two distinct thought processes first hand. It doesn't really matter the offshoot of reasons why other's may play them today, but primarily they are story experience.
I'm sorry, I should not have responded to the last post you have posted - I just find it funny that first, you repeat the same thing without actually arguing with any of what I said directly and then throw two angry tantrums and tell me that that's what I've been doing :D No, I'm not 'throwing fits' or 'getting the humps' on discussion boards. It's not worth it. You shouldn't either. Calm discussion gets you much further.
Post edited December 09, 2014 by Fenixp