Posted April 09, 2013

Gabelvampir
Free Mars!
Registered: Jul 2009
From Germany

Gabelvampir
Free Mars!
Registered: Jul 2009
From Germany
Posted April 09, 2013
Ok, there was another update for Might and Magic VII, as announced.
And the installer for the Might and Magic 6 pack was also updated, both without a change in the version number.
Edit: Oh sorry I was wrong, the version number of Might and Magic VII is now changed. 2.0.0.14->2.0.0.15
And the installer for the Might and Magic 6 pack was also updated, both without a change in the version number.
Edit: Oh sorry I was wrong, the version number of Might and Magic VII is now changed. 2.0.0.14->2.0.0.15
Post edited April 09, 2013 by Gabelvampir

Lucian_Galca
UPDATE YOUR GAMES GOG!
Registered: Feb 2009
From United States
Posted April 09, 2013
So has anyone confirmed if the silent updates without a version number change were to fix the compatibility settings uninstall bug? I'd like to know before redownloading these games again. Thanks in advance.

Korell
No worries.
Registered: Jun 2009
From United Kingdom
Posted April 09, 2013

I just checked:
1) If you download to one place and keep it there, when you attempt to download again, it knows not to do anything,
2) If you download to one place and move it to another place, when you attempt to download again, it redownloads.
Without the ability to automatically detect changes, it's not worth anything to me.
I could, of course, keep two copies, one in the downloader's hierarchy, to detect changes, and one in my hierarchy, for storage. Unfortunately, I do not have 630GB of HD to spare for this.
I do wonder whether you can use symbolic links though, so that your wanted folder structure points to the installers in GOG's downloader folder.

timppu
Favorite race: Formula__One
Registered: Jun 2011
From Finland
Posted April 09, 2013

Does it start updating them right away without asking you, or does it notify you first which need an update, and does it require you to click on the dowload links before it updates the files?
And when it does the update, does it remove any files in the target directories that it doesn't recognize? Or does it leave all files (either ones you've put there yourself, or older installation files) untouched, and just adds the newer versions there?
For instance, when GOG removed some soundtrack from some game's extras, would the downloader have removed that soundtrack file from there without asking the user?
Post edited April 09, 2013 by timppu

JMich
A Horrible Human Person. If you need me, chat.
Registered: Apr 2011
From Greece
Posted April 09, 2013
No. The downloader has a list of files and hashes that it checks against the existing in the directory. If a file isn't on the list, it ignores it, no matter if it's called folder.jpg, soundtrack_01.mp3 or patch.2.0.6.exe

DyNaer
Need fresh blood :)
Registered: Nov 2011
From France
Posted April 09, 2013

this is ridiculious , the notification isn't working in this case , the only solution to notice the change is to redownload a game via the downloader >.<.
Post edited April 09, 2013 by DyNaer

Poulscath
Goglodyte
Registered: Aug 2009
From United Kingdom
Posted April 09, 2013
I really wish they'd implement an API like I asked here.
Being able to get a list of games on my account and a list of files for each game along with their size and checksum would be extremely useful in making sure you're up to date.
Being able to download would be a bonus but I'd even pass on that if only I could get the metadata.
Being able to get a list of games on my account and a list of files for each game along with their size and checksum would be extremely useful in making sure you're up to date.
Being able to download would be a bonus but I'd even pass on that if only I could get the metadata.

mrkgnao
https://www.amazon.com/dp/B00HCZVCTO
Registered: Apr 2009
From United States
Posted April 09, 2013


Does it start updating them right away without asking you, or does it notify you first which need an update, and does it require you to click on the dowload links before it updates the files?
And when it does the update, does it remove any files in the target directories that it doesn't recognize? Or does it leave all files (either ones you've put there yourself, or older installation files) untouched, and just adds the newer versions there?
For instance, when GOG removed some soundtrack from some game's extras, would the downloader have removed that soundtrack file from there without asking the user?
I didn't do that much experimentation.
But I seem to have been unclear about one thing. I did not point the downloader to the new directory, because what I want is a different hierarchy, not simply a different root (which is all the downloader supports). I just moved the game and didn't tell the downloader. It would have worked if the downloader had kept an internal log of downloaded files, but apparently it did not.

2 new silent updates without version change: Might & Magic 7: For Blood and Honor and Might & Magic 8: Day of the Destroyer.
This is the second time Gabelvampir has reported that the downloader has identified a change, but when I downloaded through the browser got the same file. Is the problem with the downloader's change identification or is it that people not using the downloader get different files than those that do?
Post edited April 09, 2013 by mrkgnao

DyNaer
Need fresh blood :)
Registered: Nov 2011
From France
Posted April 09, 2013
As said above , the easy way to see if the file has changed , check the certificate expiration date.
Secondly :
no i d/l some games via the downloder & some via the briowser : so far always got a different checksum.
because i don't "trust" the downloader at 100% , i always make a checksum file of the installer for each game.
Secondly :
no i d/l some games via the downloder & some via the briowser : so far always got a different checksum.
because i don't "trust" the downloader at 100% , i always make a checksum file of the installer for each game.
Post edited April 09, 2013 by DyNaer

Gabelvampir
Free Mars!
Registered: Jul 2009
From Germany
Posted April 09, 2013
I just downloaded the MM8 installer by browser, it is the same file the GOG Downloader produced but a different file then the one I had yesterday (I have a backup of the installers lying around at the moment).
I do not have the slightest idea what is different on your end, maybe not all cloud servers have the same file version or a GOG backend problem like that.
Edit: I checked by doing a MD5 hash of all 3 files.
I do not have the slightest idea what is different on your end, maybe not all cloud servers have the same file version or a GOG backend problem like that.
Edit: I checked by doing a MD5 hash of all 3 files.
Post edited April 09, 2013 by Gabelvampir

mrkgnao
https://www.amazon.com/dp/B00HCZVCTO
Registered: Apr 2009
From United States
Posted April 09, 2013


I do not have the slightest idea what is different on your end, maybe not all cloud servers have the same file version or a GOG backend problem like that.
Post edited April 09, 2013 by mrkgnao

Gabelvampir
Free Mars!
Registered: Jul 2009
From Germany

grviper
Cat Confuser Lv6
Registered: Dec 2010
From Russian Federation
Posted April 09, 2013
So, gog tech support hate themselves and want not only to answer "why doesn't it work?" questions, but also to have the user fill in a form with useless version numbers and hashes of installers. Brilliant.

Gabelvampir
Free Mars!
Registered: Jul 2009
From Germany
Posted April 09, 2013
Oh by the way there were many more installers the Downloader wanted to re-download, I'll post a list later this evening when I have sorted everything out. Because of the "resume" feature of the Downloader and GOG not changing version numbers I get many broken files I have to re-download.