Caves of Qud InDev] Patch 2.0.200.89 (no date)
- It's now possible to use a shield unskilled at a 25% block chance.
- The section in the manual on the combat sequence now includes a description of shield blocking.
- Attempting to move past the edge of the world now gives a message instead of failing silently.
- When you fire a missile weapon without a target and your aim snaps to the nearest hostile creature, that creature is no longer set as your target.
- NPCs are now able to attack inanimate objects they want to destroy.
- Mutants with temporal fugue are now referred to as temporal fugitives in village histories.
- Lase now ignores targets it cannot hit when selecting a target.
- Dehydration notifications are no longer provided for companions who wouldn't generate a death notification.
- You can no longer swap position with neutral or friendly puffer fungi.
- Being involuntarily moved into a wall with burrowing claws or a drill equipped no longer forces you to attack the wall.
- Being involuntarily moved can no longer swap you with a hostile creature.
- Autoexplore can no longer swap you with an ignored hostile creature.
- Engulfed creatures now have the lowest priority for purposes of determining which creature is hit when a tile is attacked. The purpose of this change is to make it so that companions can reasonably attack creatures that are engulfing you.
- Village zones no longer fight with themselves over what music to play.
- Grenades, mines, and bombs can now be detonated as an inventory action.
- The classic UI key mapping screen now indicates that you can press delete to clear a command's bindings.
- The selection hotkeys for donating a book to Sheba Hagadias no longer goes into non-alphabetic characters when you have a lot of books.
- Projectile animations now become faster the longer the projectile's flight path is.
- Lase's animation is now faster in general, and becomes faster the longer its path is.
- Added variant death messages for being killed by electrical, acid, and disintegration damage.
- Fixed a bug that made delete in the classic UI key mapping screen fail to trigger the bindings being saved.
- Fixed a bug that caused temporary liquids (for example, acid pools produced by acid walltraps to become permanent through fluid dynamics processes.
- Myopia's effect on visibility distance now works in more contexts.
- Fixed a bug that degraded performance when creatures swam.
- Fixed a bug that caused NPCs with Flaming Hands, Freezing Hands, Freeze Breath, and other breath attacks to stand still when targeting an enemy in the same cell as a wall.
- Fixed a two-character grammatical redundancy in torches' description.
- Fixed the message given when you lay a mine or set a bomb.
- Fixed various instances of situation-specific death messages being overwritten by the generic, "You were killed by so-and-so".
- Fixed a bug that made agility contribute less to throwing accuracy than it was meant to.
- Fixed a bug that broke telepathy.
- [debug] Fixed a bug that caused the "Give 250000 XP" keybind to give the XP without leveling you.
- [modding] Creatures now respect their NoTrade tag in conversations.
- [modding] The Mods directory is now created on startup if it doesn't already exist.
- [modding] The ID attribute of your quests can now be used in QuestsByID. If an ID doesn't exist, Name is used.
- Proselytes and rebuked robots can now be dismissed from your service as an interaction command.
- Party members now more consistently behave in a fashion consistent with their leader's attitudes.
Standalone installers updated:
- Windows & Linux:
2.0.200.88 ⇒ 2.0.200.89;
- Mac:
2.0.200.87 ⇒ 2.0.200.89.
***
Children of Morta Paws and Claws - Charity DLC Update (24 August 2020)
Key new features:
- Animal Shelter system - adds a whole new section of the house!
- A herd of varied animals will visit the family’s house - deer, fox, birds, and more.
- New mechanic - use treats to feed animals and look after them.
- New special animal-related boosts (XP Gain, Movement Speed, and more) available for the Bergsons.
- New home interactive events
- More than 100 new animations, big and small, showing you the life of your new animal friends!
Treasure Pack - free update features:
- 6 new Divine Graces
- 8 new Consumables: Talisman of Protection, Iron Hide, and more.
- 12 new Divine Relics: Burning Edge, Ferocious Shards, Wand of Protection, and more.
You can find a more detailed list of features and changes below!
New key features added in the DLC:
- Animal Shelter System - a new section of the house.
- Taking care of animals.
- Animals have happiness levels. You can raise them by giving them treats.
- High happiness = boost for the family.
- Animal modes: Normal (no boost), Happy (low boost), Excited (med boost), Overjoyed (High boost).
- Treats are dropping from dungeon chests.
- There are two types of treats: Common and Epic.
- Animal Shelter will be unlocked after the player reaches floor 2 of cave 2.
- Active Boosts will be shown in notifications, home status and character select menu.
- Animal idle animations will change with house Corruption levels.
- Animals will not always appear in the house, sometimes they’re in the jungles of Rea and out of Bergsons’ sight.
Added 5 kinds of Boosts for Bergsons:
- Critical Chance (low, mid, high)
- Movement Speed (low, mid, high)
- XP Gain (low, mid, high)
- Luck (low, mid, high)
- Dodge Chance (low, mid, high)
Added New Animals to Bergsons’ House:
- Deer Dad (Big male deer)
- Deer Cub
- Fox
- Peacock
- Owl
- Red Bird
- Yellow Bird
- Green Small Bird
- Orange Small Bird
- Hen
- Pullet
List of additional changes, balance tweaks and bug fixes:
Features/Improvements:
- Added “Exclusive Full Screen” and “Borderless Full Screen” options in graphic options to prevent screen stutter for some players on PC
- Added new sfx for divine item pickup
- Added sfx for divine relic recharge
- Divine Relics will recharge upon starting new floor
- Added rage globe pick up animation for player characters
- Korean and Traditional Chinese added
- Rework Home Landscape and Stars
- Rune section of codex now have characters avatars for each rune
- Apan's Rune effects edit
- Automatons new home idles
- Added visual effect for shield gain
Balance Changes:
Lucy:
- Decoy health and mana use buff
- Tornado pull power and range buff
- Mana regeneration buff
Kevin:
- Execute damage buff
- Shadow dance damage buff
Items:
- Tweaked the melee and range attacks of Pets + improved their target selection system
Runes:
- Damaging Pool and Wave buffs
- Apan Ability runes will consume overtime of ability use instead of start of the ability
Bug Fixes:
- Fixed the issue where Lucy could dash out of bounds (especially in Forest area)
- Fixed the issue where Rage globes had Health globe icon on the minimap
- Fixed the issue where Player could activate Healing Obelisk effect infinitely after activating the Obelisk and then discovering the Teleportation Room
- Fixed the issue where Player character could get stuck behind chests
- Fixed the issue with an infinite loading if both boss and character were killed at the same time in the Forest level
- Fixed the issue where PS4 Dualshock 4 Controller was not properly supported on Windows both wired and via bluetooth
- Fixed the issue where poison and fire related runes damage did not scale up throughout the game
- Fixed the issue where Player could use teleportation shortcut to trigger Obelisk of Force effect continuously
- Fixed the issue where and input from Right Stick was interrupted when moving and using secondary attack for some characters
- Several additional small bug fixes and improvements
So, just as a quick summary: you need to buy the Paws and Claws DLC to get all the new animal-related content - and this way, you are supporting Humane Society International. But you'll still get the new items from A Treasure! Update, even if you won't buy the PnC DLC. However, we highly recommend getting the DLC - it makes this world a better place for all of us. Thank you, keep being awesome!
Standalone installer updated:
- Windows:
1.1.64.2 ⇒ 1.1.70.3;
- Mac:
1.1.64.1 ⇒ 1.1.70.3.
Children of Morta: Paws and Claws [DLC] added.