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Rinsvind: ATOM RPG: Post-apocalyptic indie game - 1.16 offline installer links are invalid ( "404 - Not Found ")
Thanks for the warning. I've sent a support ticket concerning the issue.
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Low Magic Age

Low Magic Age has been updated to Version: 0.91.28.2 (Offline installers also updated)

No changelog
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Northgard

Updated to 2.2.9.17724 (Galaxy & Offline Installer)

Changelog from Steam
- Mods are now available for multiplayer (P2P only)
- [Fix] Fixed SFX issue in the forge
- The 'Game Server' dropdown is not longer locked to "Europe" when ‘Ranked’ is the game type.
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Fort Triumph
Update 1.0.3 (8 July 2020)

Gameplay:
Improved controller support across the board.
Added the option to auto-win battles that are considered trivial by difficulty evaluation. When choosing this option, the experience from the battle is divided equally among all heroes.

Balance:
Increased difficulty of neutral fights in Act II and Act III. Also improved the AI starting point in these acts.
Fire Blast is no longer affected by the Power stat, as it resulted in it doing very high damage with the melee classes due to their high Power value. It now does a fixed 3 points of damage (not including the damage from the burning status).
Reduced the drain effect of Black crystal from 8HP to 4HP.
Added 'Passive Stun Protection' to House Spiders (similarly to Trolls).
Goblin Shaman channeling Healing abilities now also provide Stun protection to the Shaman.
Reduced the beetcoin cost of Beet Distillery and Farmers market to 200.
Increased the effect of Beet Distillery from +75 to +125 beetcoins.

UI:
Party inventory can now expand and has a scroll bar.
Added the tooltip of 'Available only in Skirmish' for factions in the campaign menu.
Added tooltips with the passive ability of each faction.
Video tooltips are now automatically hidden when rotating the camera with a controller and not just when moving it.
Added a 'Modding' setting to Build Settings, allowing to have the game automatically refresh changes made in the game's setting files without restarting the game.

Bug Fixes:
Fixed bug with stacking of two Essence Harvesters, which instead of just doubling the effect resulting in it ramping up quickly over time.
Fixed bug where in some cases, building construction started by the AI could get stuck in that state forever upon capturing the town.
Fixed bug where pressing 'X' with a controller without a direction resulted in building a building in the Fort slot.
Fixed bug where negative beacon status affected the Accuracy stat instead of the
Evade stat.
Added missing controller support for act end window.
Fixed broken highlighting for buttons in battle message popups.
Fixed incorrect message in segment 3 of the tutorial when playing with a controller.
When disabling 'Auto camera', the camera now still follows the cursor when playing with a controller (as it's not possible to move the camera separately).
Fixed bug where sometimes a 'No Sight' indication is shown when an ability is not applicable not because of lack of sight.
Fixed bug where, when navigating with a controller in the skill tree, the selection was retained when opening the 'new ability' menu, resulting in the tooltip for the selected upgrade still showing.
Fixed bug where, when using a controller, if the mouse cursor was on a UI element that had a tooltip, that tooltip would override the tooltip for the currently selected element with the controller.
Fixed alignment of the single trait icon in the hero slot card.
Fixed bug where it was possible to open the party screen in town with a controller even when there were no heroes in it.
Fixed bug where it was not possible to create a new party using a controller.
Fixed wrong text in 'Start of week' message.
Fixed bug where some tree trunks did not provide cover.
Fixed burning of human units.
Fixed bug with excluding traits modding.

Performance:
Improved initial loading times of tactical maps.
Post edited July 08, 2020 by Valdasaar
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Low Magic Age

Low Magic Age has been updated to Version: 0.91.28.3 (Offline installers updated)

No changelog
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Driftland: The Magic Revival

Updated to 2.0.38 (Galaxy & Offline Installer)

Changelog from Steam:
With this update, we're introducing improvements and new features that you suggested to us. We were also able to fix some minor bugs that could sometimes be really annoying.
Thank you for all the feedback, ideas, and thumbs up. Once again - thank you! You are great!

Update Notes 2.0.38

- Better control over units - Nomads try to attack primarily the target indicated by the player and then the other targets
- Eliminating unnecessary walking during battle - if the player indicates another target to the unit currently engaged in the fight, then (if the new target is within unit's range) the unit will rotate and attack from the same place
- New progress indicator (counter) on the Victory Conditions icon in the Nomads game mode.
- New in Paths of Progress: Golden Fate - The ability to melt various resources into Gold at a rate of 5 Gold per day. Conversion rates of individual resources to Gold: Wood and Stone 1:1, Coal and Iron 1:2, Ruby and Diamond 1:3
- New in Paths of Progress: Mana Fate - The ability to melt various resources into Mana at a rate of 5 Mana per day. Conversion rates of individual resources to Mana: Wood and Stone 1:1, Coal and Iron 1:2, Ruby and Diamond 1:3
- Minor UI improvements
- Fixed a blue arrow in the Nomad tutorial, which sometimes remained on the screen after recruiting the indicated unit
Edit: Changelog now available on GOG as well.
Post edited July 10, 2020 by Hustlefan
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Almost as usual nowadays, the updated installers for "ARMA: Cold War Assault" and "ARMA: Gold Edition" are broken, with each installer file appearing twice, with the same file name and slightly different sizes. No idea which to download.
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CrossCode has been updated to version 1.3.0-1 (10 July 2020), only galaxy for now

Information extracted from the ingame changelog
Version: 1.3.0-1

Name: Platform Exclusive Quest!

To celebrate the console release (Playstation 4, Switch, and Xbox One) we added an exclusive quest for each platform that you can find in one of the settlements after you got the Meteor Shade. And yes, the PC version also got one! Look for it in Ba'kii Kum!

Changes

+ Joern finally has Combat Arts that emphasize his role as a tank! Apollo and Schneider also have more Combat Arts in each element now.
~ Lots of changes made under the hood in preparation of the upcoming DLC.

Fixes
HOTFIX(1): Removed party members in [SECRET PLACE] to prevent softlocks with elevators.
HOTFIX(1): Gave the boss of the PC explusive-quest a name.
HOTFIX(1): Fixed chest counts in some areas.
HOTFIX(1): Fixed a crash of the PC-exclusive quest in Chinese, Traditional Chinese and Japanese.
HOTFIX(1): Removed some content that was not supposed to be in this release
Post edited July 13, 2020 by Grimlock
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Vagrus - The Riven Realms: Prologue

Update to V0.5.12

Patchnotes:

PATCH NOTES v0.5.12 (10 July 2020)
New Features

New available Leadership perk: Encourage
Milestone 21 — Brand new camp UI and along with it a number of new features -- Hunting and Foraging in the wilderness (less effective on the roads / near settlements) -- Odd Jobs in settlements -- Better visibility on companion Healing (no change in the back-end functionality, just that you get more info) -- Workforce and Workforce need numbers present -- The use of Encourage leadership perk to trade Resourcefulness to Morale -- Liberate & Discipline functions available from the camp screen -- Option to lock your camp choices

New or Tweaked Game Mechanics

Changes to Camp Defense Order requirements and impacts -- Now you can select higher level Guarding orders even when you do not have sufficient number of guards at the cost of -1 Vigor -- Ordering guards to rest instead of guard now generates +1 Vigor (if you have many of them)
Slight tuning of Trade tasks to make them early on a bit more profitable
Small tweaks to reputation knock-on effects between Opposing/Allied Factions (smaller losses and gains on lower tiers)
Max node distance in a single movement increased

User Interface Improvements

Deputy pane tooltip improvements
Warning icons displayed for Understaffed and Unguarded status effects to draw your attention to crew composition imbalances

Fixes

Day-night bug squashed
Cargo calculation issues resolved
Events coming up twice on the same day bug fixed
Reachable distance refresh triggered properly after MP impacting actions
Unintended Gear unequip from companions during loads fixed
A shedload of smaller fixes, typo corrections and such

Coming Up Next

...
Faction rewards
More Sound Effects
Companion Level Up and Progression
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AI War 2
Version 2.094 Devourers Everywhere (July 8th, 2020)

Full changelog at:
wiki.arcengames.com/index.php?title=AI_War_2:_Building_Multiplayer#Version_2.094_Devourers_Everywhere
Since the previous update was v2.091, peeps might be interested in reading up the changelogs for the in-between updates at wiki.arcengames.com/index.php?title=AI_War_2:_Building_Multiplayer.

Standalone installers, and those of its DLC: 2.091 ⇒ 2.094.

***

Caveblazers
Update v1.5.2a (10 July 2020)

- Fixed Fury Blessing staying active when dealing damage with active items
- Fixed Poison Affinity Blessing not working on certain bosses
- Fixed 'Established' Challenge completing after 3 daily runs instead of 5
- Fixed 'Battleground' daily trait sometimes blocking level
- Fixed error when trying to return Grinder to inventory
- Fixed Fury Blessing vs Weakspot error
- Fixed issue when throwing a bomb directly upwards while at the top of an ascension field
- Fixed error occuring with Vortex Perk and Regeneration Blessing
- Fixed Toxin Card not working
Standalone installer, and that of its DLC, updated: 1.5.0a ⇒ v1.5.2a.

***

Good Company [InDev]
Patch v0.7.3 (09 July 2020)

Patch notes posted in the game forum by the devs here.
Standalone installer updated (0.7.2 ⇒ 0.7.3c): 10 July 2020.

***

The Guild 3 [InDev]
Version EA 0.9.9 – Build number: 604079 (July 9th, 2020)

Patch notes posted in the game forum by the publisher here (two consecutive posts).
Standalone installer updated (EA 0.9.8.1 ⇒ EA 0.9.9 604079): 10 July 2020.

***

VirtuaVerse
V.1.24 (09 July 2020)

Changelog posted in the game forum by the devs here.
Standalone installers updated: v. 1.23 ⇒ v. 1.24.

***

Standalone installers updated 08-10 July 2020 with no changelog:
- Alder's Blood: 1.0.4f1 ⇒ 1.0.14.
- ARMA: Gold Edition: None ⇒ 1.0.
- ARMA: Cold War Assault: None ⇒ 1.0.
- Blazing Beaks: 1.1.0.10 ⇒ 1.2.0.3.
- Disaster Report 4: Summer Memories, and its DLC: 1.03 ⇒ 1.05.
- Eagle Island: 1.0.8.6 ⇒ 2.0.0.0.
- The Escapists 2, and its DLC: 26.566064 ⇒ 23.660872.
- Original War: Original War ⇒ Original War v.3.0 ⇒ Original War ⇒ None ⇒ 3.0 Beta 2 (someone can't make up their mind).
- Panzer Corps 2: 1.01.01 ⇒ 1.01.04.
- Sigma Theory: Global Cold War: 1.2.0.0 ⇒ 1.2.1.2.
** its DLC -- Windows & Mac: 1.2.0.0 ⇒ 1.2.1.2; regarding Linux: Sigma Theory: Brazil - Additional Nation hasn't one, Sigma Theory: Nigeria - Additional Nation hasn't been updated since release (Feb 2020).
- Slay the Spire: 2020-01-14-966c38ec7d422e6982ac806187d5570a27146acd ⇒
2020-07-06-2bd3f3b7b06af174084d848a4ffadc4fcbc09b8f
.
- Strategic Mind: Blitzkrieg: 1.7 ⇒ 1.8.
- Strategic Mind: The Pacific: 1.2 ⇒ 1.3.
- SUPERHOT -- Windows & Linux: 1.0.16 ⇒ 1.0.17; Mac: SH1.0.16a ⇒ SH1.0.17.
- Tainted Grail [InDev]: 1.11 ⇒ 1.12.
- Underhero: 4.1.4 ⇒ 4.1.3 (interestingly, there's an empty (no content) changelog entry for v.4.1.3 from 2020-04-21).
- UFO: Afterlight: None ⇒ 1.0.
- The Universim -- Windows: 0.0.42.32300 ⇒ 0.0.42.32381; Linux & Mac now two updates behind (also an empty changelog entry for this update from 2020-7-09; new GOG trend?).

Also, from updates/changelogs posted earlier:
- Driftland: The Magic Revival: 2.0.34 ⇒ 2.0.38.
- Fort Triumph -- Windows & Mac: 1.3 ⇒ 1.0.3; Linux: 1.2 ⇒ 1.0.3.
- Northgard, and its DLC: 2.2.8.17656 ⇒ 2.2.9.17724.
- Tropico 6, and its DLC -- Windows & Linux: 115121_Shipping ⇒ 115176_Shipping; Mac not updated yet.
- Vagrus - The Riven Realms: Prologue: 0.5.11 ⇒ 0.5.12.
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HypersomniacLive: - Fort Triumph -- Windows & Mac: 1.3 ⇒ 1.0.3
The Windows version have at least two different setup_fort_triumph_1.0.3_(39481).exe.
They have different checksum and filesize but share the same filename.
Md5sum of the newer one is 395f119c5a4c8b2319875a81b2ebfe15.
Post edited July 13, 2020 by kbnrylaec
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HypersomniacLive: - Fort Triumph -- Windows & Mac: 1.3 ⇒ 1.0.3
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kbnrylaec: The Windows version have at least two different setup_fort_triumph_1.0.3_(39481).exe.
They have different checksum and filesize but share the same filename.
Md5sum of the newer one is 395f119c5a4c8b2319875a81b2ebfe15.
Seems to be the new norm. Happened to me at least half a dozen times in the past month.

If you're reporting this to GOG, could you please add that the same is true also of "ARMA: Cold War Assault" and "ARMA: Gold Edition".
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Low Magic Age

Low Magic Age has been updated to Version: 0.91.28.4 (Offline installers now updated)

No changelog
Post edited July 13, 2020 by Pajama
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New hotfix for CrossCode
Version 1.3.0-2 (12 July 2020), only galaxy for now

Information extracted from the ingame changelog:
Version: 1.3.0-2

Fixes
HOTFIX(2): Fixed broken first fight in "The Goatfather" quest. Also slightly improved the map and a later cutscene.
HOTFIX(2): Sun and Moon Beetles no longer keep their special aura permanently if they lose their target.
HOTFIX(2): The area of the exclusive quest is more pet-friendly now.
HOTFIX(2): Prevented a softlock during the crate puzzle in Bergen.
HOTFIX(2): Made an unobtainable food-item untracked to allow for 100% completion again.
HOTFIX(2): Made Crocus Pocus quest solveable again.
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Rinsvind: ATOM RPG: Post-apocalyptic indie game - 1.16 offline installer links are invalid ( "404 - Not Found ")
Just a quick "heads-up" to inform everyone that the issue seems to have been fixed and all the offline installers are downloadable again.