Posted January 16, 2019
high rated
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[Part 4 of 7]
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Mark of the Ninja has changed
[FILE UPDATES]
* File changed: DLC: Special Edition Upgrade: Mac OS X installer, English --- Name *FROM* mark_of_the_ninja_special_edition_1.0.0.5.dmg *TO* dlc_mark_of_the_ninja_special_edition_upgrade_enUS_1_0_26630.pkg --- Size *FROM* 216.4 MB *TO* 211.6 MB --- Date *FROM* Mon 04 Aug 2014 09:18:08 GMT *TO* Mon 14 Jan 2019 14:46:14 GMT --- Version *FROM* [empty] *TO* 1.0
* File changed: Mac OS X installer, English --- Name *FROM* mark_of_the_ninja_1.0.0.2.dmg *TO* mark_of_the_ninja_enUS_1_0_26630.pkg --- Size *FROM* 1.9 GB *TO* 1.9 GB (-18.3 MB) --- Date *FROM* Mon 04 Aug 2014 09:23:42 GMT *TO* Mon 14 Jan 2019 14:45:46 GMT --- Version *FROM* [empty] *TO* 1.0
[NO CHANGELOG]
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Planescape: Torment: Enhanced Edition has changed
>>> Supported languages changed *FROM* Audio and text: English, German, French, Polish. Text only: Korean *TO* Audio and text: English, German, French, Polish. Text only: Czech, Korean
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Planet Nomads [In Dev] has changed
[FILE UPDATES]
* File removed: Patch (0.9.5.0 to 0.9.5.1) [Windows]
* File added: Patch (0.9.7.3 to 0.9.7.7) [Windows] --- Size: 12.0 MB --- Version: 0.9.7.7
* File changed: Linux installer, English --- Size *FROM* 1.6 GB *TO* 1.6 GB (+1.0 MB) --- Version *FROM* 0.9.7.3 *TO* 0.9.7.7
* File changed: Mac OS X installer, English --- Size *FROM* 1.6 GB *TO* 1.6 GB (+1.0 MB) --- Version *FROM* 0.9.7.3 *TO* 0.9.7.7
* File changed: Patch (0.9.5.1 to 0.9.6.0) [Windows] --- Size has not changed (10.0 MB) --- Version has not changed (0.9.6.0) --- NOTE: the download link has changed for this file
* File changed: Patch (0.9.6.0 to 0.9.6.1) [Windows] --- Size has not changed (4.0 MB) --- Version has not changed (0.9.6.1) --- NOTE: the download link has changed for this file
* File changed: Patch (0.9.6.1 to 0.9.7.3) [Windows] --- Size has not changed (58.0 MB) --- Version has not changed (0.9.7.3) --- NOTE: the download link has changed for this file
* File changed: Windows installer, English --- Size *FROM* 1.8 GB *TO* 1.8 GB (-1.0 MB) --- Version *FROM* 0.9.7.3 *TO* 0.9.7.7
[CHANGELOG UPDATED]
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Production Line [In Dev] has changed
[FILE UPDATES]
* File changed: Windows installer, English --- Size *FROM* 243.0 MB *TO* 242.0 MB --- Version *FROM* 1.642 *TO* 1.65
[CHANGELOG UPDATED]
[Part 4 of 7]
---------------------------
Mark of the Ninja has changed
[FILE UPDATES]
* File changed: DLC: Special Edition Upgrade: Mac OS X installer, English --- Name *FROM* mark_of_the_ninja_special_edition_1.0.0.5.dmg *TO* dlc_mark_of_the_ninja_special_edition_upgrade_enUS_1_0_26630.pkg --- Size *FROM* 216.4 MB *TO* 211.6 MB --- Date *FROM* Mon 04 Aug 2014 09:18:08 GMT *TO* Mon 14 Jan 2019 14:46:14 GMT --- Version *FROM* [empty] *TO* 1.0
* File changed: Mac OS X installer, English --- Name *FROM* mark_of_the_ninja_1.0.0.2.dmg *TO* mark_of_the_ninja_enUS_1_0_26630.pkg --- Size *FROM* 1.9 GB *TO* 1.9 GB (-18.3 MB) --- Date *FROM* Mon 04 Aug 2014 09:23:42 GMT *TO* Mon 14 Jan 2019 14:45:46 GMT --- Version *FROM* [empty] *TO* 1.0
[NO CHANGELOG]
---------------------------
Planescape: Torment: Enhanced Edition has changed
>>> Supported languages changed *FROM* Audio and text: English, German, French, Polish. Text only: Korean *TO* Audio and text: English, German, French, Polish. Text only: Czech, Korean
---------------------------
Planet Nomads [In Dev] has changed
[FILE UPDATES]
* File removed: Patch (0.9.5.0 to 0.9.5.1) [Windows]
* File added: Patch (0.9.7.3 to 0.9.7.7) [Windows] --- Size: 12.0 MB --- Version: 0.9.7.7
* File changed: Linux installer, English --- Size *FROM* 1.6 GB *TO* 1.6 GB (+1.0 MB) --- Version *FROM* 0.9.7.3 *TO* 0.9.7.7
* File changed: Mac OS X installer, English --- Size *FROM* 1.6 GB *TO* 1.6 GB (+1.0 MB) --- Version *FROM* 0.9.7.3 *TO* 0.9.7.7
* File changed: Patch (0.9.5.1 to 0.9.6.0) [Windows] --- Size has not changed (10.0 MB) --- Version has not changed (0.9.6.0) --- NOTE: the download link has changed for this file
* File changed: Patch (0.9.6.0 to 0.9.6.1) [Windows] --- Size has not changed (4.0 MB) --- Version has not changed (0.9.6.1) --- NOTE: the download link has changed for this file
* File changed: Patch (0.9.6.1 to 0.9.7.3) [Windows] --- Size has not changed (58.0 MB) --- Version has not changed (0.9.7.3) --- NOTE: the download link has changed for this file
* File changed: Windows installer, English --- Size *FROM* 1.8 GB *TO* 1.8 GB (-1.0 MB) --- Version *FROM* 0.9.7.3 *TO* 0.9.7.7
[CHANGELOG UPDATED]
Update 0.9.7.7 (14 January 2019)
0.9.7.7
- updated Unity engine to 2018.2.20
- fixed typing of weird characters with function keys on Linux
- decreased weather change frequency
- fixed bugs with FOV in vehicles
- fixed invisible UI parts with non-native rendering
0.9.7.6
- dehydration no longer affects your temperature shield
- changed frozen and heated vignette effect progression
- fixed intro with dynamic resolution enabled
0.9.7.5
- added thermometer to HUD
- fine tuning of some weather aspects (temperature values, rain sound volume)
- fixed black screen when using non-native resolution rendering
(Full changelog) 0.9.7.7
- updated Unity engine to 2018.2.20
- fixed typing of weird characters with function keys on Linux
- decreased weather change frequency
- fixed bugs with FOV in vehicles
- fixed invisible UI parts with non-native rendering
0.9.7.6
- dehydration no longer affects your temperature shield
- changed frozen and heated vignette effect progression
- fixed intro with dynamic resolution enabled
0.9.7.5
- added thermometer to HUD
- fine tuning of some weather aspects (temperature values, rain sound volume)
- fixed black screen when using non-native resolution rendering
---------------------------
Production Line [In Dev] has changed
[FILE UPDATES]
* File changed: Windows installer, English --- Size *FROM* 243.0 MB *TO* 242.0 MB --- Version *FROM* 1.642 *TO* 1.65
[CHANGELOG UPDATED]
Update 1.65 (11 January 2019)
Better Stats GUI, Raised platforms Map editor overhaul
1) [GUI] Some improvements to the interface for the map editor.
2) [GUI] Component efficiency window now displays a dash '-' for production in cases where there is no option to produce a resource locally.
3) [Feature] You can now click and drag to edit the wall graphics just like floor tiles in the cosmetic editing feature now.
4) [Balance] Tweaked difficulty slightly easier by adjusting a number of parameters, especially relating to competition and AI research.
5) [Bug] Fixed a few places in the GUI where resource icons like the paint-tin were drawn wrong.
6) [Bug] Fixed a bunch of z-order bugs that drew things weirdly in the factory.
7) [Bug] Fixed occasionally corrupt text on repay loan button.
8) [Bug] Fixed bug where load game screen is stil open if you use the load icons instead of double clicking.
9) [GUI] Changed market screen height so it never obscures the speed buttons.
10) [GUI] Changed production schedule UI so it never spills off the screen bottom on really low res monitors.
11) [Bug] Fixed bug where some robots would not animate at the right times.
12) [Feature] Cars now go up and down on platforms when getting wheels,tyres fitted etc.
13) [GUI] New stats window in the efficiency screen now shows more factory-wide data.
Hope you like these. I do plan to (at last!) start working on world events soon That will include stuff like regulatory changes affecting seatbelts & airbags, increased demand for electric & hybrid vehicles (or changes to resource prices due to global events) and so on...
(Full changelog)Better Stats GUI, Raised platforms Map editor overhaul
1) [GUI] Some improvements to the interface for the map editor.
2) [GUI] Component efficiency window now displays a dash '-' for production in cases where there is no option to produce a resource locally.
3) [Feature] You can now click and drag to edit the wall graphics just like floor tiles in the cosmetic editing feature now.
4) [Balance] Tweaked difficulty slightly easier by adjusting a number of parameters, especially relating to competition and AI research.
5) [Bug] Fixed a few places in the GUI where resource icons like the paint-tin were drawn wrong.
6) [Bug] Fixed a bunch of z-order bugs that drew things weirdly in the factory.
7) [Bug] Fixed occasionally corrupt text on repay loan button.
8) [Bug] Fixed bug where load game screen is stil open if you use the load icons instead of double clicking.
9) [GUI] Changed market screen height so it never obscures the speed buttons.
10) [GUI] Changed production schedule UI so it never spills off the screen bottom on really low res monitors.
11) [Bug] Fixed bug where some robots would not animate at the right times.
12) [Feature] Cars now go up and down on platforms when getting wheels,tyres fitted etc.
13) [GUI] New stats window in the efficiency screen now shows more factory-wide data.
Hope you like these. I do plan to (at last!) start working on world events soon That will include stuff like regulatory changes affecting seatbelts & airbags, increased demand for electric & hybrid vehicles (or changes to resource prices due to global events) and so on...