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high rated
Orphan is still getting a few updates (unfortunately in this case so far ONLY the changelog is here but no offline installer update yet).

Changelog for Update 1.0.0.5 (03 November 2018)

Fixed bug that could corrupt save data and cause objects to dissappear from game and other problems. If your data has already been corrupted, email me your save file located at users/yourname/appdata/local/orphan to brandongoins@windyhillstudio.com and describe the problem and I can correct it.

Changelog for Update 1.0.0.6 (05 November 2018)

Can now assign items/weapons to hotkeys. Hold select to open hotkey menu. Hold a gamepad button to assign the currently equipped item to it. Tap a button to instantly equip the item.
Laser sights are now slightly brighter and the color is adjustable in Gameplay Options
Fixed pod not opening correctly at start. Sorry this one has persisted so long.
Fixed player getting stuck at southeast entrance to caverns and under west end of bridge
Fixed cutscene skip menu not disappearing at end of cutscene if no option selected
Fixed player becoming stuck in river
Fixed error in Inventory menu reading "Equip" when it should be "Unequip"

(Maybe GOG is just waiting until the update frequency goes down a bit before updating the offline installer)
high rated
Tried to download the offline installer for "The Legend of Heroes: Trails of Cold Steel" twice.
"Checksum error on chunk 167, please contact support!"

(GOG downloader links)
high rated
Remember, remember...

---------------------------

Games included in this batch:

· Avernum: The Complete Saga
· Broken Sword 4: The Angel of Death (Secrets of the Ark)
· Geneforge Saga
· Hollow Knight & Soundtracks [Premium]
· Lionheart: Legacy of the Crusader
· Longest Journey, The
· Master of Orion
· Painkiller Black Edition
· Planet Nomads [In Dev]
· Project Zomboid [In Dev]
· Robin Hood: The Legend of Sherwood
· Star Vikings Forever
· Starbound
· Sunless Sea
· Teslagrad

---------------------------

[Part 1 of 4]

---------------------------

Avernum: The Complete Saga has changed


[FILE UPDATES]

* File changed: Avernum 5: Mac OS X installer, English --- Name *FROM* avernum_5_en_1_0_4_13958.pkg *TO* avernum_5_enUS_1_0_4__gog__24946.pkg --- Size *FROM* 30.0 MB *TO* 30.2 MB --- Date *FROM* Fri 04 Aug 2017 15:48:14 GMT *TO* Mon 05 Nov 2018 10:23:14 GMT --- Version *FROM* 1.0.4 *TO* 1.0.4 (GOG)

* File changed: Avernum 6: Mac OS X installer, English --- Name *FROM* avernum_6_en_1_1_14056.pkg *TO* avernum_6_enUS_1_1__gog__24949.pkg --- Size *FROM* 37.4 MB *TO* 38.4 MB --- Date *FROM* Thu 28 Sep 2017 16:47:31 GMT *TO* Mon 05 Nov 2018 13:36:16 GMT --- Version *FROM* 1.1 *TO* 1.1 (GOG)

* File changed: Blades of Avernum: Mac OS X installer, English --- Name *FROM* blades_of_avernum_en_1_1_2__hot_fix__13957.pkg *TO* blades_of_avernum_enUS_1_1_2__gog__24946.pkg --- Size *FROM* 16.9 MB *TO* 17.0 MB --- Date *FROM* Fri 04 Aug 2017 15:50:49 GMT *TO* Mon 05 Nov 2018 10:19:35 GMT --- Version *FROM* 1.1.2 (hot fix) *TO* 1.1.2 (GOG)


[NO CHANGELOG]

---------------------------

Broken Sword 4: The Angel of Death (Secrets of the Ark) has changed

>>> Supported languages changed *FROM* Audio and text: English, German, French. Text only: Spanish, Italian *TO* Audio and text: English, German, French, Polish. Text only: Spanish, Italian


[FILE UPDATES]

* File added: Windows installer, Polish (part 1 of 2) --- Name: setup_broken_sword_4_the_angel_of_death_1.1a_(polish)_(24519).exe --- Size: 809.7 KB --- Date: Thu 18 Oct 2018 16:03:28 GMT --- Version: 1.1a

* File added: Windows installer, Polish (part 2 of 2) --- Name: setup_broken_sword_4_the_angel_of_death_1.1a_(polish)_(24519)-1.bin --- Size: 1.6 GB --- Date: Thu 18 Oct 2018 16:03:21 GMT --- Version: 1.1a

* File changed: Windows installer, English+French+German+Italian+Spanish (part 1 of 2) --- Name *FROM* setup_broken_sword_4_1.1_(15751).exe *TO* setup_broken_sword_4_the_angel_of_death_1.1a_(24519).exe --- Size *FROM* 746.9 KB *TO* 812.8 KB --- Date *FROM* Wed 18 Oct 2017 07:21:57 GMT *TO* Thu 18 Oct 2018 16:00:37 GMT --- Version *FROM* 1.1 *TO* 1.1a

* File changed: Windows installer, English+French+German+Italian+Spanish (part 2 of 2) --- Name *FROM* setup_broken_sword_4_1.1_(15751)-1.bin *TO* setup_broken_sword_4_the_angel_of_death_1.1a_(24519)-1.bin --- Size *FROM* 1.5 GB *TO* 1.6 GB --- Date *FROM* Wed 18 Oct 2017 07:21:51 GMT *TO* Thu 18 Oct 2018 16:00:30 GMT --- Version *FROM* 1.1 *TO* 1.1a


NOTE: The download links for the multilanguage installers above correspond to their English versions. In order to get the links for the other languages, you just need to substitute 'en1' in the URLs for 'fr1' (French), 'de1' (German), 'it1' (Italian), or 'es1' (Spanish).


[NO CHANGELOG]

---------------------------

Geneforge Saga has changed


[FILE UPDATES]

* File changed: Geneforge 1: Mac OS X installer, English --- Name *FROM* geneforge_1_en_1_2_15206.pkg *TO* geneforge_1_enUS_1_2__gog__24874.pkg --- Size *FROM* 120.7 MB *TO* 120.7 MB (+44.0 KB) --- Date *FROM* Mon 25 Sep 2017 14:29:05 GMT *TO* Mon 05 Nov 2018 10:49:18 GMT --- Version *FROM* 1.2 *TO* 1.2 (GOG)

* File changed: Geneforge 2: Mac OS X installer, English --- Name *FROM* geneforge_2_en_1_1_15208.pkg *TO* geneforge_2_enUS_1_1__gog__24946.pkg --- Size *FROM* 120.5 MB *TO* 120.5 MB (+36.0 KB) --- Date *FROM* Tue 26 Sep 2017 09:24:29 GMT *TO* Mon 05 Nov 2018 10:18:56 GMT --- Version *FROM* 1.1 *TO* 1.1 (GOG)

* File changed: Geneforge 3: Mac OS X installer, English --- Name *FROM* geneforge_3_en_1_1_15208.pkg *TO* geneforge_3_enUS_1_1__gog__24946.pkg --- Size *FROM* 120.8 MB *TO* 120.8 MB (+32.0 KB) --- Date *FROM* Mon 25 Sep 2017 16:16:10 GMT *TO* Mon 05 Nov 2018 10:23:58 GMT --- Version *FROM* 1.1 *TO* 1.1 (GOG)

* File changed: Geneforge 4: Mac OS X installer, English --- Name *FROM* geneforge_4_en_1_0_4_15208.pkg *TO* geneforge_4_enUS_1_0_4__gog__24946.pkg --- Size *FROM* 120.3 MB *TO* 120.4 MB --- Date *FROM* Mon 25 Sep 2017 16:14:50 GMT *TO* Mon 05 Nov 2018 10:24:39 GMT --- Version *FROM* 1.0.4 *TO* 1.0.4 (GOG)

* File changed: Geneforge 5: Mac OS X installer, English --- Name *FROM* geneforge_5_en_1_0_4_15208.pkg *TO* geneforge_5_enUS_1_0_4__gog__24946.pkg --- Size *FROM* 120.6 MB *TO* 120.6 MB (+20.0 KB) --- Date *FROM* Mon 25 Sep 2017 16:15:32 GMT *TO* Mon 05 Nov 2018 10:25:06 GMT --- Version *FROM* 1.0.4 *TO* 1.0.4 (GOG)


[NO CHANGELOG]

---------------------------

Hollow Knight & Soundtracks [Premium] has changed

>>> Supported OS changed *FROM* Windows (7, 8, 10) and Mac OS X (10.9.0 or newer) and Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04) *TO* Windows (XP, Vista, 7, 8, 10)

---------------------------

Lionheart: Legacy of the Crusader has changed

>>> Supported languages changed *FROM* Audio and text: English *TO* Audio and text: English. Text only: Polish


[FILE UPDATES]

* File added: Windows installer, Polish --- Name: setup_lionheart_-_legacy_of_the_crusader_1.1_(polish)_(24613).exe --- Size: 830.0 MB --- Date: Mon 22 Oct 2018 13:21:44 GMT --- Version: 1.1

* File changed: Windows installer, English --- Name *FROM* setup_lionheart_2.0.0.11.exe *TO* setup_lionheart_-_legacy_of_the_crusader_1.1_(24613).exe --- Size *FROM* 682.1 MB *TO* 828.5 MB --- Date *FROM* Thu 23 Jan 2014 08:26:23 GMT *TO* Mon 22 Oct 2018 13:21:10 GMT --- Version *FROM* [empty] *TO* 1.1


[NO CHANGELOG]
high rated
---------------------------

[Part 2 of 4]

---------------------------

Longest Journey, The has changed

>>> Supported languages changed *FROM* Audio and text: English *TO* Audio and text: English, Polish


[FILE UPDATES]

* File removed: Windows installer, English

* File added: Windows installer, English (part 1 of 2) --- Name: setup_the_longest_journey_142_lang_update_(24607).exe --- Size: 2.0 MB --- Date: Mon 22 Oct 2018 07:57:23 GMT --- Version: 142 lang update

* File added: Windows installer, English (part 2 of 2) --- Name: setup_the_longest_journey_142_lang_update_(24607)-1.bin --- Size: 1.6 GB --- Date: Mon 22 Oct 2018 07:57:14 GMT --- Version: 142 lang update

* File added: Windows installer, Polish (part 1 of 2) --- Name: setup_the_longest_journey_142_lang_update_(polish)_(24607).exe --- Size: 2.0 MB --- Date: Mon 22 Oct 2018 07:56:34 GMT --- Version: 142 lang update

* File added: Windows installer, Polish (part 2 of 2) --- Name: setup_the_longest_journey_142_lang_update_(polish)_(24607)-1.bin --- Size: 1.6 GB --- Date: Mon 22 Oct 2018 07:56:25 GMT --- Version: 142 lang update


[NO CHANGELOG]

---------------------------

Master of Orion has changed


[FILE UPDATES]

* File changed: DLC: Elerian Fiefdoms: Mac OS X installer, English --- Name *FROM* dlc_masteroforionelerianfiefdoms_en_55_1_1_2_1_41258_locfix_11709.pkg *TO* dlc_master_of_orion__elerian_fiefdoms_enUS_55_1_1_2_1_41258_locfix__GOG__24947.pkg --- Size *FROM* 17.5 KB *TO* 17.5 KB (+8.0 B) --- Date *FROM* Wed 21 Jun 2017 08:37:09 GMT *TO* Mon 05 Nov 2018 12:11:57 GMT --- Version *FROM* 55.1.1 2.1.41258 locfix *TO* 55.1.1 2.1.41258 locfix (GOG)

* File changed: DLC: Gnolam League: Mac OS X installer, English --- Name *FROM* dlc_masteroforiongnolamleague_en_55_1_1_2_1_41258_locfix_11709.pkg *TO* dlc_master_of_orion__gnolam_league_enUS_55_1_1_2_1_41258_locfix__GOG__24947.pkg --- Size *FROM* 17.5 KB *TO* 17.5 KB (+12.0 B) --- Date *FROM* Wed 21 Jun 2017 08:37:06 GMT *TO* Mon 05 Nov 2018 12:11:52 GMT --- Version *FROM* 55.1.1 2.1.41258 locfix *TO* 55.1.1 2.1.41258 locfix (GOG)

* File changed: DLC: Retro Fleets: Mac OS X installer, English --- Name *FROM* dlc_masteroforionretrofleets_en_55_1_1_2_1_41258_locfix_11709.pkg *TO* dlc_master_of_orion__retro_fleets_enUS_55_1_1_2_1_41258_locfix__GOG__24947.pkg --- Size *FROM* 17.5 KB *TO* 17.5 KB (+7.0 B) --- Date *FROM* Wed 21 Jun 2017 08:37:03 GMT *TO* Mon 05 Nov 2018 12:11:47 GMT --- Version *FROM* 55.1.1 2.1.41258 locfix *TO* 55.1.1 2.1.41258 locfix (GOG)

* File changed: DLC: Terran Khanate: Mac OS X installer, English --- Name *FROM* dlc_masteroforionterrankhanate_en_55_1_1_2_1_41258_locfix_11709.pkg *TO* dlc_master_of_orion__terran_khanate_enUS_55_1_1_2_1_41258_locfix__GOG__24947.pkg --- Size *FROM* 17.5 KB *TO* 17.5 KB (+9.0 B) --- Date *FROM* Wed 21 Jun 2017 08:36:58 GMT *TO* Mon 05 Nov 2018 12:11:42 GMT --- Version *FROM* 55.1.1 2.1.41258 locfix *TO* 55.1.1 2.1.41258 locfix (GOG)

* File changed: DLC: Trilarian Shoal: Mac OS X installer, English --- Name *FROM* dlc_masteroforiontrilarianshoal_en_55_1_1_2_1_41258_locfix_11709.pkg *TO* dlc_master_of_orion__trilarian_shoal_enUS_55_1_1_2_1_41258_locfix__GOG__24947.pkg --- Size *FROM* 17.5 KB *TO* 17.5 KB (+12.0 B) --- Date *FROM* Wed 21 Jun 2017 08:37:13 GMT *TO* Mon 05 Nov 2018 12:12:02 GMT --- Version *FROM* 55.1.1 2.1.41258 locfix *TO* 55.1.1 2.1.41258 locfix (GOG)

* File changed: Mac OS X installer, English --- Name *FROM* master_of_orion_en_55_1_1_2_1_41258_locfix_11709.pkg *TO* master_of_orion_enUS_55_1_1_2_1_41258_locfix__gog__24947.pkg --- Size *FROM* 3.0 GB *TO* 3.0 GB (-204.0 KB) --- Date *FROM* Wed 21 Jun 2017 08:36:54 GMT *TO* Mon 05 Nov 2018 12:11:37 GMT --- Version *FROM* 55.1.1 2.1.41258 locfix *TO* 55.1.1 2.1.41258 locfix (GOG)


[NO CHANGELOG]
high rated
---------------------------

[Part 3 of 4]

---------------------------

Painkiller Black Edition has changed

>>> Supported languages changed *FROM* Audio and text: English, Spanish, French. Text only: Russian *TO* Audio and text: English, Spanish, French. Text only: Polish, Russian


[FILE UPDATES]

* File added: Windows installer, Polish (part 1 of 2) --- Name: setup_painkiller_black_1.64_lang_update_(polish)_(24538).exe --- Size: 859.3 KB --- Date: Fri 19 Oct 2018 13:30:53 GMT --- Version: 1.64 lang update

* File added: Windows installer, Polish (part 2 of 2) --- Name: setup_painkiller_black_1.64_lang_update_(polish)_(24538)-1.bin --- Size: 3.4 GB --- Date: Fri 19 Oct 2018 13:30:39 GMT --- Version: 1.64 lang update

* File changed: Windows installer, English (part 1 of 2) --- Name *FROM* setup_painkiller_black_1.64_(23001).exe *TO* setup_painkiller_black_1.64_lang_update_(24538).exe --- Size *FROM* 819.1 KB *TO* 859.0 KB --- Date *FROM* Thu 16 Aug 2018 09:57:26 GMT *TO* Fri 19 Oct 2018 13:33:12 GMT --- Version *FROM* 1.64 *TO* 1.64 lang update

* File changed: Windows installer, English (part 2 of 2) --- Name *FROM* setup_painkiller_black_1.64_(23001)-1.bin *TO* setup_painkiller_black_1.64_lang_update_(24538)-1.bin --- Size *FROM* 3.7 GB *TO* 3.7 GB (+396.3 KB) --- Date *FROM* Thu 16 Aug 2018 09:57:12 GMT *TO* Fri 19 Oct 2018 13:32:57 GMT --- Version *FROM* 1.64 *TO* 1.64 lang update

* File changed: Windows installer, French (part 1 of 2) --- Name *FROM* setup_painkiller_black_1.64_(french)_(23001).exe *TO* setup_painkiller_black_1.64_lang_update_(french)_(24538).exe --- Size *FROM* 1.1 MB *TO* 1.1 MB (+39.7 KB) --- Date *FROM* Thu 16 Aug 2018 09:58:27 GMT *TO* Fri 19 Oct 2018 13:32:01 GMT --- Version *FROM* 1.64 *TO* 1.64 lang update

* File changed: Windows installer, French (part 2 of 2) --- Name *FROM* setup_painkiller_black_1.64_(french)_(23001)-1.bin *TO* setup_painkiller_black_1.64_lang_update_(french)_(24538)-1.bin --- Size *FROM* 3.4 GB *TO* 3.4 GB (+396.3 KB) --- Date *FROM* Thu 16 Aug 2018 09:58:14 GMT *TO* Fri 19 Oct 2018 13:31:47 GMT --- Version *FROM* 1.64 *TO* 1.64 lang update

* File changed: Windows installer, Russian (part 1 of 2) --- Name *FROM* setup_painkiller_black_1.64_(russian)_(23001).exe *TO* setup_painkiller_black_1.64_lang_update_(russian)_(24538).exe --- Size *FROM* 1.2 MB *TO* 1.3 MB --- Date *FROM* Thu 16 Aug 2018 09:55:18 GMT *TO* Fri 19 Oct 2018 13:28:40 GMT --- Version *FROM* 1.64 *TO* 1.64 lang update

* File changed: Windows installer, Russian (part 2 of 2) --- Name *FROM* setup_painkiller_black_1.64_(russian)_(23001)-1.bin *TO* setup_painkiller_black_1.64_lang_update_(russian)_(24538)-1.bin --- Size *FROM* 3.7 GB *TO* 3.7 GB (+396.3 KB) --- Date *FROM* Thu 16 Aug 2018 09:55:03 GMT *TO* Fri 19 Oct 2018 13:28:24 GMT --- Version *FROM* 1.64 *TO* 1.64 lang update

* File changed: Windows installer, Spanish (part 1 of 2) --- Name *FROM* setup_painkiller_black_1.64_(spanish)_(23001).exe *TO* setup_painkiller_black_1.64_lang_update_(spanish)_(24538).exe --- Size *FROM* 1.1 MB *TO* 1.1 MB (+39.7 KB) --- Date *FROM* Thu 16 Aug 2018 09:56:22 GMT *TO* Fri 19 Oct 2018 13:29:46 GMT --- Version *FROM* 1.64 *TO* 1.64 lang update

* File changed: Windows installer, Spanish (part 2 of 2) --- Name *FROM* setup_painkiller_black_1.64_(spanish)_(23001)-1.bin *TO* setup_painkiller_black_1.64_lang_update_(spanish)_(24538)-1.bin --- Size *FROM* 3.2 GB *TO* 3.2 GB (+396.3 KB) --- Date *FROM* Thu 16 Aug 2018 09:56:03 GMT *TO* Fri 19 Oct 2018 13:29:33 GMT --- Version *FROM* 1.64 *TO* 1.64 lang update


[NO CHANGELOG]

---------------------------

Planet Nomads [In Dev] has changed

>>> Supported OS changed *FROM* Windows (7, 8, 10) and Mac OS X (10.10.0 or newer) and Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04) *TO* Windows (7, 8, 10) and Mac OS X (10.11.0 or newer) and Linux (Ubuntu 18.04)


[FILE UPDATES]

* File removed: Patch (0.9.3.1 to 0.9.4.0) [Windows]

* File added: Patch (0.9.6.0 to 0.9.6.1) [Windows] --- Size: 4.0 MB --- Version: 0.9.6.1

* File changed: Linux installer, English --- Size *FROM* 1.6 GB *TO* 1.6 GB (+8.0 MB) --- Version *FROM* 0.9.5.1 *TO* 0.9.6.1

* File changed: Mac OS X installer, English --- Size has not changed (1.6 GB) --- Version *FROM* 0.9.6.0 *TO* 0.9.6.1

* File changed: Patch (0.9.4.0 to 0.9.5.0) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (0.9.5.0 to 0.9.5.1) [Windows] --- NOTE: the download link has changed for this file

* File changed: Patch (0.9.5.1 to 0.9.6.0) [Windows] --- NOTE: the download link has changed for this file

* File changed: Windows installer, English --- Size *FROM* 1.7 GB *TO* 1.7 GB (-1.0 MB) --- Version *FROM* 0.9.6.0 *TO* 0.9.6.1


[CHANGELOG UPDATED]
Patch 0.9.6.1 (01 November 2018)

Bug fixes
- Emergency Printer: fixed "no electricity" bug
- Emergency Printer: fixed error when loading saves with deleted printer
- 3D printers: fixed printers not able to use containers connected by conveyors
(Full changelog)
high rated
---------------------------

[Part 4 of 4]

---------------------------

Project Zomboid [In Dev] has changed


[FILE UPDATES]

* File removed: Windows installer, English

* File removed: Windows installer, English (32-bit)

* File added: Patch (39.67.5 to 40.30) [Windows] --- Size: 513.0 MB --- Version: 40.30

* File added: Windows installer, English (part 1 of 2) --- Size: 1.5 GB --- Version: 40.30

* File added: Windows installer, English (part 2 of 2) --- Size: 1.6 GB --- Version: 40.30

* File changed: Mac OS X installer, English --- Size *FROM* 1.1 GB *TO* 1.3 GB --- Version *FROM* 39.67.5 *TO* 40.30


[NO CHANGELOG]

---------------------------

Robin Hood: The Legend of Sherwood has changed

>>> Supported languages changed *FROM* Audio and text: English, German, Spanish, French *TO* Audio and text: English, German, Spanish, French, Polish


[FILE UPDATES]

* Files removed: Windows installer, English+French+German+Spanish

* File added: Windows installer, English (part 1 of 2) --- Name: setup_robin_hood_-_the_legend_of_sherwood_1.1_hotfix_(24778).exe --- Size: 1.1 MB --- Date: Mon 29 Oct 2018 10:17:01 GMT --- Version: 1.1 hotfix

* File added: Windows installer, English (part 2 of 2) --- Name: setup_robin_hood_-_the_legend_of_sherwood_1.1_hotfix_(24778)-1.bin --- Size: 636.1 MB --- Date: Mon 29 Oct 2018 10:16:57 GMT --- Version: 1.1 hotfix

* File added: Windows installer, French (part 1 of 2) --- Name: setup_robin_hood_-_the_legend_of_sherwood_1.1_hotfix_(french)_(24778).exe --- Size: 1.1 MB --- Date: Mon 29 Oct 2018 10:16:31 GMT --- Version: 1.1 hotfix

* File added: Windows installer, French (part 2 of 2) --- Name: setup_robin_hood_-_the_legend_of_sherwood_1.1_hotfix_(french)_(24778)-1.bin --- Size: 633.6 MB --- Date: Mon 29 Oct 2018 10:16:27 GMT --- Version: 1.1 hotfix

* File added: Windows installer, German (part 1 of 2) --- Name: setup_robin_hood_-_the_legend_of_sherwood_1.1_hotfix_(german)_(24778).exe --- Size: 1.1 MB --- Date: Mon 29 Oct 2018 10:18:02 GMT --- Version: 1.1 hotfix

* File added: Windows installer, German (part 2 of 2) --- Name: setup_robin_hood_-_the_legend_of_sherwood_1.1_hotfix_(german)_(24778)-1.bin --- Size: 645.6 MB --- Date: Mon 29 Oct 2018 10:17:58 GMT --- Version: 1.1 hotfix

* File added: Windows installer, Polish (part 1 of 2) --- Name: setup_robin_hood_-_the_legend_of_sherwood_1.1_hotfix_(polish)_(24778).exe --- Size: 1.1 MB --- Date: Mon 29 Oct 2018 10:17:31 GMT --- Version: 1.1 hotfix

* File added: Windows installer, Polish (part 2 of 2) --- Name: setup_robin_hood_-_the_legend_of_sherwood_1.1_hotfix_(polish)_(24778)-1.bin --- Size: 652.7 MB --- Date: Mon 29 Oct 2018 10:17:27 GMT --- Version: 1.1 hotfix

* File added: Windows installer, Spanish (part 1 of 2) --- Name: setup_robin_hood_-_the_legend_of_sherwood_1.1_hotfix_(spanish)_(24778).exe --- Size: 1.1 MB --- Date: Mon 29 Oct 2018 10:16:02 GMT --- Version: 1.1 hotfix

* File added: Windows installer, Spanish (part 2 of 2) --- Name: setup_robin_hood_-_the_legend_of_sherwood_1.1_hotfix_(spanish)_(24778)-1.bin --- Size: 625.0 MB --- Date: Mon 29 Oct 2018 10:15:58 GMT --- Version: 1.1 hotfix


[NO CHANGELOG]

---------------------------

Star Vikings Forever has changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- Name *FROM* star_vikings_forever_enUS_2_3_24431.pkg *TO* star_vikings_forever_enUS_2_3_gog_24806.pkg --- Size *FROM* 93.5 MB *TO* 101.4 MB --- Date *FROM* Wed 17 Oct 2018 13:22:36 GMT *TO* Tue 30 Oct 2018 14:11:44 GMT --- Version *FROM* 2.3 *TO* 2.3 GOG


[NO CHANGELOG]

---------------------------

Starbound has changed


[FILE UPDATES]

* Files removed: Windows installer, English (parts 1-2)

* File added: Windows installer, English --- Size: 834.0 MB --- Version: 1.3.4 hotfix

* File changed: Windows installer, English (32-bit) --- Size *FROM* 737.0 MB *TO* 736.0 MB --- Version *FROM* 1.3.4 *TO* 1.3.4 hotfix


[NO CHANGELOG]

---------------------------

Sunless Sea has changed


[FILE UPDATES]

* File changed: DLC: Zubmariner: Windows installer, English --- Name *FROM* setup_sunless_sea_zubmariner_2.2.5.3148_(24613).exe *TO* setup_sunless_sea_zubmariner_2.2.6.3150_(24807).exe --- Size *FROM* 343.4 MB *TO* 343.3 MB --- Date *FROM* Mon 22 Oct 2018 13:48:42 GMT *TO* Tue 30 Oct 2018 15:13:49 GMT --- Version *FROM* 2.2.5.3148 *TO* 2.2.6.3150

* File changed: Mac OS X installer, English --- Name has not changed (sunless_sea_enUS_v2_2_5_3148_24825.pkg) --- Size has not changed (288.8 MB) --- Date has not changed (Wed 31 Oct 2018 10:14:23 GMT) --- Version *FROM* V2.2.5.3148 *TO* 2.2.5.3148

* File changed: Windows installer, English --- Name *FROM* setup_sunless_sea_2.2.5.3148_(24613).exe *TO* setup_sunless_sea_2.2.6.3150_(24807).exe --- Size *FROM* 281.2 MB *TO* 280.7 MB --- Date *FROM* Mon 22 Oct 2018 13:48:20 GMT *TO* Tue 30 Oct 2018 15:13:28 GMT --- Version *FROM* 2.2.5.3148 *TO* 2.2.6.3150


[NO CHANGELOG]

---------------------------

Teslagrad has changed

>>> Supported OS changed *FROM* Windows (XP, Vista, 7, 8, 10) *TO* Windows (7, 8, 10) and Mac OS X (10.11.0 or newer) and Linux (Ubuntu 16.04, Ubuntu 18.04)
high rated
Party Hard 2

#### Patch 1.0.013 (05 November 2018)

* Game now rewards you with more points on Stealth & Mystic branches
* Added stealth objectives on several levels
* Added stealth combo challenges
* Stealth combo cooldown is longer now
* Condom can now be used multiple times
* ID cards are bigger now on Hospital
* Fixed the UFO on Motel
* Fixed level completion on Punch Club
* Fixed objectives with time limits
* Fixed timer on Boss
* Fixed Read the hospital registry objective on Hospital
* Fixed Capture the underboss & Capture the professor objectives on Laboratory
* Fixed hidden objectives on Factory
* Fixed The Beefcake from the Future event
* Fixed bridge texture on North Cape Hotel
* Fixed Archer issues on Hospital
* Fixed TNT on Factory
* Fixed Bigfoot objective on North Cape Hotel
* Fixed the electricity that boomboxes emit
* Fixed combo indicators appearing during cutscenes
* Fixed character unlock issues
* Fixed dialogues on North Cape Hotel
* Fixed typos in different languages
Frozen Synapse 2

#### Patch 108 (02 November 2018)

* Fixed some crashes to do with planning for ghost units
* Fixed being able to zoom out too far in Advance MP and Skirmish generators
* Improved wording of instructions for base defence missions and reduced timeout to 12 turns
* Miscellaneous crash fixes
* Fixed Advanced MP generator making blank Extermination Old School maps after a while
* Fixed issue with Shape Control
* When you kill a faction's HQ the faction will now die even if the leader isn't there
* Squad regen time is now shown in the selected object window on the main screen
* Now guaranteed to get a good unit after completing the tutorial mission
* Added new keyboard shortcuts (see Menu>Help>Hotkeys)
* Stop and Engage on Sight now have an icon for units when they use it
* Added some new help sections to Menu>Help and also a link to a tutorial video
The Legend of Heroes: Trails of Cold Steel II

#### Patch 1.4 (05 November 2018)

##### New features:

* Added an option for Japanese voice language.

##### Graphics Improvements:

* Added a high resolution UI font option to the launcher.
* Added the ability to natively load modded textures. (Check out BigHead's fantastic high-res UI texture mod)
Need to Know

#### Update 1.22.3 (05 November 2018)

Thanks so much for your continued feedback and bug reports! If you have any
bug reports or suggestions to make - you can also visit this board to post
them:[https://trello.com/b/ABG1gSZb/need-to-know-bugs-feature-
requests](\\https://trello.com/b/ABG1gSZb/need-to-know-bugs-feature-
requests\\)

For a list of the changes made in v1.22.3, see below:

* Added ‘Cancel’ button to rule selection, to more clearly allow rule selection to be canceled without clicking on evidence again
* Fixed issue where rules panel would prevent lower Power from being selected
* Fixed issue where Peepr’s clickable region would reach below him and partly cover the assignment panel open tab, causing accidental opening of tutorial panel
* Fixed unclear rule in Operation Hilltopper 3 which suggested a non-existent suspect could be found
* General bugfixes and typo fixes
avatar
muntdefems: Hollow Knight & Soundtracks [Premium] has changed

>>> Supported OS changed *FROM* Windows (7, 8, 10) and Mac OS X (10.9.0 or newer) and Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04) *TO* Windows (XP, Vista, 7, 8, 10)
Really? They scratched Linux and MAc and added XP even though - according to themselves - they don't wven have a PC with XP to test it. I sense a bug.
Post edited November 05, 2018 by MarkoH01
high rated
The following offline installers have also been updated:
-> Project Hospital to version 1.0.14303 (Linux only)
-> Pathfinder: Kingmaker to version 1.0.15b (Linux only)
-> Victory at Sea Pacific to version 1.1.4
-> Graveyard Keeper to version 1.105 (Mac & Linux)
-> Caves of Qud to version 2.0.156.1
-> Moonlighter to version 1.8.19.3
-> Cultist Simulator to version 2018.11.c.1 (Windows & Mac only)
-> Oriental Empires to version 1.0.0.7
-> Kingdoms and Castles to version 113r11
Post edited November 05, 2018 by WinterSnowfall
avatar
muntdefems: Hollow Knight & Soundtracks [Premium] has changed

>>> Supported OS changed *FROM* Windows (7, 8, 10) and Mac OS X (10.9.0 or newer) and Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04) *TO* Windows (XP, Vista, 7, 8, 10)
avatar
MarkoH01: Really? They scratched Linux and MAc and added XP even though - according to themselves - they don't wven have a PC with XP to test it. I sense a bug.
I do too.

I actually do still have the Linux version of Hollow Knight available on my account, and while I don't have the edition with the soundtracks, I do have both soundtracks bought separately, so I basically have the same thing.

Also, while the supported OSes lists only Windows, the icons at the top of the page include all 3 OSes, and the system requirements are showing Linux requirements for me.

So, I am very sure this is a bug at this point.
high rated
Death Road to Canada

HUMERUS Update (06 November 2018)
New Changes 11/4

Fixed a bug where stacking charge-use weapons (like the healing spray) in the trunk from an equip slot could crash the game

Fix for weirdness with equipped weapon slots when locked weapons were involved

Moody will again sometimes murder the entire group, but he values his rocket launcher less now so he will do so rarely-ish

6 strength TSTC characters and up can now yank pay phones out and throw them
Dying in the Tutorial (or Zombotown if that was possible) will no longer delete one of your saves

New Changes 10/29

The game now remembers who the leader was on the next mission. So if Player 2 was leader, they will retain leadership in the next mission.

All players now will get to retain who they were controlling at the start of the next mission.

When they're selecting a character to control, non-leader players can now choose to take over the characters of other players. The player swap indicator in the top right will have extra symbols to warn you that you're booting someone off their character.

Non-leader players can now take over the leader's character. This will give them leadership. This gives a way to swap which player is leader, which was missing before.

Fixed a bug where certain weapons would drop on death, when they weren't supposed to. This mostly affected weapons with charges, like the bow and arrow. Also Giga Mann's Blaster.

Moody will again sometimes murder the entire group, but he values his rocket launcher less now so he will do so rarely-ish
6 strength TSTC characters and up can now yank pay phones out and throw them

Major Features

The game now supports up to 4 players at a time!

Joystick can now be unassigned from Player 1 and assigned to Player 2 instead
3 new gameplay modes added!
Endless Mode in. Let me know how far you get!
Over Powered Party Mode added. This lets you start in a special map that lets you recruit any rare character in the game

Quick Death Mode added. It's Short Trip to Heck, but with the difficulty tripled

Removed the "pick a new character" text event when the leader is killed. Now it works similarly to how joining in as a multiplayer buddy would work, meaning you should be able to choose a new character more seamlessly. This only takes one second to kick in
In multiplayer, player-controlled characters will teleport to the leader's room after one second. This was done to drastically reduce the waiting time when the other players are inactive. This is turned off if the character is grabbed
Event Picker Cursor splits into P1 through P4 cursors as players join, all can be used
Players 2-4 now have more control over menu choices. Whoever picks first makes the choice

If the leader dies and there is another player, the leadership will go to that player. Camera will swap over, they will get pause menu control, and the Leader crown will pop over their head
OPP mode has a FORBIDDEN HUT that lets you recruit characters that may break the game. Have fun with that, but also NO REFUNDS
Special ending wave tweaks for OPP. The ending fight takes about twice as long as in other modes. I may later also make the harder modes have a longer ending fight wave, such as in KEPA Mode
Endless Mode shows your days in, instead of days left

Endless Mode tracks your highest day reached in the game mode select screen
The game will run a quick check to clear your control settings to make them compatible with the new 4-player changes.

Tweaks and Fixes

The ability to press escape to quit a menu added to more menus, for now mostly the supply and weapon traders.
Changed effect of camp2-zwatch for Sound Sleepers that have no loyalty
Text adjustments in camp2-bwatch and camp3-trap for Sound Sleepers
Weegee event now gives a different effect for the fire result if Fireproof
Fix for the walking event with the yelling car, which would have a reveal error if you had an Oblivious character

Car Detour event no longer nukes your gas if you're in a 0 gas consumption car
Irritating Trademark Weapon is now a recharging Air Horn

IRRITATION HORN has 20 charges for maximum cooling it
Revamped recruit system on recruit-yes and recruit-replace, now most will give "pick more" with a full group and let you cancel the recruit.
Exceptions to above: Familiar Face recruiting, which uses a different system that would have problems with this. Recruiting dogs by feeding them and recruiting rare camp recruits, which have food costs, so the game forces you as to not waste the food.
Jerk recruiting uses the new system, but it probably shouldn't? Not sure.

Changed two recruit1 events to no longer use the old "3 choices or leave behind system", as the new system makes this even more obsolete.
Removed nodeathdrop from Rambeaux
Buffed Ninja-countdown from 4-5 to 6-8
Moody will no longer use his Rocket Launcher if he's controlled by the AI. I did NOT agree with this change, but did it grudgingly.

Next Update Plans

Updates after this and the upcoming small update will happen every 2-3 months or so. We're mostly going to add small things, like some events or characters each update. This should help keep the game fresh as we finally delve into a followup or sequel game. More news on this as we figure things out!

Warhammer 40,000: Gladius - Relics of War


Update 1.01.02 (05 November 2018)
AI

AI now takes into consideration from how many of the currently visible enemies they could be attacked from a tile before stepping into it. They will try to position their units on tiles that can be attacked by as few enemies as possible while still being able to attack from where they are.
Added a threshold for when melee units that currently can attack an enemy will retreat, causing them to stay in combat for longer. This shall help Orks in particular, who often lost a lot of units from being too undecisive with their many melee units.
AI now mathematically determines whether building a second construction building makes sense and will put more emphasis in getting it quickly when it does.
AI now puts more emphasis on not getting their population growth reduced. • Area of Effect is now properly taken into consideration for AI unit selection.
Fixed an issue with the AI not getting resources refunded when canceling an order under certain circumstances.
AI no longer disbands units when their cities are damaged as not losing is more important than fixing the economy in such a scenario (and most of the bad economy is caused by city damage anyways).
AI is now much more concerned about defending territory near to its cities as compared to pushing further wherever its army is. They will now also return from somewhere else to defend their cities as luring away their units and then killing the city was too exploitable.
Evaluation of how good a city location is now depends on distance from own army.
Made algorithm that makes unit evaluation go from cost efficiency towards tile efficiency the more units are available.
AI is now capable of planting orkoid fungus.
AI now can handle severe resource shortages via disbanding excess units.
AI should no longer overrule the order to found a city with another order.
Fixed a bug that prevented Space Marines AI from actually acquiring tiles with a range of 5 from the headquarters.
Fixed an issue that could cause AI to build nothing at all when they were completely happy with their city.

General

Adjusted difficulty names for the improved AI.
Changed visualization and audio of Neophyte Hybrids' Return To The Shadows ability to better match its description. • Tweaked Land Raider model and animations.
Tweaked color intensity of some Space Marine vehicles.

Bug Fixes

Fixed unit health bars not refreshing when a unit has a wait order.
Fixed neutral Techpriest Enginseer units sometimes continuously appearing from the ground.
Fixed Jokaero Digital Weapon item having an incorrect range of 1 instead of 2.
Fixed quest screen not closing by keyboard shortcuts like other screens.
Fixed crash when closing the settings screen after opening it with Ctrl+E.
Fixed outposts not being captured when the player control of a unit changes.
Fixed Stormraven Gunship research not requiring Launch Pads to be researched.
Fixed Dimensional Sanction research description not mentioning action cost reduction.
Fixed several English typos.
high rated
Orphan

#### Update 1.0.0.6 (05 November 2018)

* Can now assign items/weapons to hotkeys. Hold select to open hotkey menu. Hold a gamepad button to assign the currently equipped item to it. Tap a button to instantly equip the item.
* Laser sights are now slightly brighter and the color is adjustable in Gameplay Options
* Fixed pod not opening correctly at start. Sorry this one has persisted so long.
* Fixed player getting stuck at southeast entrance to caverns and under west end of bridge
* Fixed cutscene skip menu not disappearing at end of cutscene if no option selected
* Fixed player becoming stuck in river
* Fixed error in Inventory menu reading Equip when it should be Unequip
The Colonists

#### Patch 1.1.0.2 (06 November 2018)

* [NEW] Sandbox Phase 1 - Explore layouts and experiment with your Colonists on any current map with customisable options including auto-research, optional fog of war, optional territory and free construction mode
* [NEW] Harbour/Station Rules - Apply blacklisting and whitelisting rules to harbours and train stations in the same way you can with road posts
* Improved resource routing along roads - routing now takes better into account blocked carrybots and busyness of road posts
* Implemented 'collapsing' watchtower state - once captured, watchtower repairs must start within a certain time or the building will be lost
* Fixed weaponry and repair demands not being flagged as urgent on occasion
* Fixed repair demands not showing up on resource demand list
* Increased watchtower projectile range
* Fixed bug where destroying a road without affecting road posts was not clearing formerly attached building's routes to road posts
* Increased stackbot path delivery distance, preventing issue where resources were assigned along long paths but not delivered
* Fixed error where savegame would not load
* Fixed edge case where stackbot fetching a resource from a building when the destination building is destroyed
* Fixed issue where you could end up with an unremovable solitary flag if it was connected to a harbour on the starting island
* Fixed bug where direct delivery of expedition resources from storage yard were not being delivered
* Fixed boat and train names force-including worker bot name
* Fixed bug where road tile would not be removed correctly if sharing a track tile leading to prevention of building placement
* Fixed error with orchard field being lost leading to watchtower capture failing
* Fixed Weaponsmith sometimes causing a game freeze
* Fixed error when placing wheat field on edge of map
* Removing track now longer has the possibility of deforming roads
* Fixed burning VFX on residences
* When placing buildings, switching level of building remembers rotation and flippedness
* Added underground Coal Mine to Mission 2
* Enabled unusual aspect ratios
* Enabled Sandbox button
* Fixed incorrect mission links in sandbox map selection
Objects in Space

#### Patch 0.9.7.1a (06 November 2018)

##### Alterations:

* Shifted descriptions of for-sale ships to a more natural order.
* Shift-clicking when already in autopilot now simply adds a new waypoint to your existing waypoint set.
* Re-balanced the amount of damage a second-hand module can contain.
* Allowed binding of “Full Stop” command to a key.
* Allowed filtering of module categories when in sell mode.
* Set component purchases to keep top-left component selected to allow bulk-purchases more easily.

##### General:

* Fixed a bug where some scene extras could be clicked on for a conversation, causing a crash.
* Fixed bug where jump drive spin-up state was shown incorrectly.
* Fixed a bug where torpedos could damage your ship while you were docked and not in freespace.
* Sounds were not playing when changing selections for filters, etc.
* Fixed a bug which caused AI ships following player to continue indefinitely under certain conditions.
* Fixed a bug which sometimes caused actions in conversations to trigger more than once.
* Fixed a bug where having a filter for modules on in buy mode would break being in ‘sell’ mode until you left it.
* Fixed some bugs to optimise rendering speed of various trade terminals.
* Fixed a bug where module types not used by playable ships (or at all any more) were still selectable as options when buying modules at a space station.
* Removed some extraneous objects from the Ceres-class cabin.
Iconoclasts

#### Patch 1.15.1 (6 November 2018)

* Added Support for Traditional & Simplified Chinese
* Please delete file named lang.cfg if you would like to change game langauge
The following offline installers have also been updated:
-> For The King to version 1.0.9.9196
-> Absolver to version 1.27 503
Post edited November 06, 2018 by WinterSnowfall
high rated
Nothing much to day for my part:

---------------------------

Games included in this batch:

· Death Road to Canada
· Hollow Knight

---------------------------

Death Road to Canada has changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size has not changed (93.0 MB) --- Version *FROM* GIZZZARDA Update *TO* HUMERUS Update

* File changed: Mac OS X installer, English --- Size *FROM* 106.0 MB *TO* 105.0 MB --- Version *FROM* GIZZARD Update *TO* HUMERUS Update

* File changed: Windows installer, English --- Size *FROM* 95.0 MB *TO* 96.0 MB --- Version *FROM* GIZZARD Update *TO* HUMERUS Update


[CHANGELOG UPDATED]
HUMERUS Update (06 November 2018)

New Changes 11/4
- Fixed a bug where stacking charge-use weapons (like the healing spray) in the trunk from an equip slot could crash the game
- Fix for weirdness with equipped weapon slots when locked weapons were involved
- Moody will again sometimes murder the entire group, but he values his rocket launcher less now so he will do so rarely-ish
- 6 strength TSTC characters and up can now yank pay phones out and throw them
- Dying in the Tutorial (or Zombotown if that was possible) will no longer delete one of your saves

New Changes 10/29
- The game now remembers who the leader was on the next mission. So if Player 2 was leader, they will retain leadership in the next mission.
- All players now will get to retain who they were controlling at the start of the next mission.
- When they're selecting a character to control, non-leader players can now choose to take over the characters of other players. The player swap indicator in the top right will have extra symbols to warn you that you're booting someone off their character.
- Non-leader players can now take over the leader's character. This will give them leadership. This gives a way to swap which player is leader, which was missing before.
- Fixed a bug where certain weapons would drop on death, when they weren't supposed to. This mostly affected weapons with charges, like the bow and arrow. Also Giga Mann's Blaster.
- Moody will again sometimes murder the entire group, but he values his rocket launcher less now so he will do so rarely-ish
- 6 strength TSTC characters and up can now yank pay phones out and throw them

Major Features
- The game now supports up to 4 players at a time!
- Joystick can now be unassigned from Player 1 and assigned to Player 2 instead
- 3 new gameplay modes added!
- Endless Mode in. Let me know how far you get!
- Over Powered Party Mode added. This lets you start in a special map that lets you recruit any rare character in the game
- Quick Death Mode added. It's Short Trip to Heck, but with the difficulty tripled
- Removed the "pick a new character" text event when the leader is killed. Now it works similarly to how joining in as a multiplayer buddy would work, meaning you should be able to choose a new character more seamlessly. This only takes one second to kick in
- In multiplayer, player-controlled characters will teleport to the leader's room after one second. This was done to drastically reduce the waiting time when the other players are inactive. This is turned off if the character is grabbed
- Event Picker Cursor splits into P1 through P4 cursors as players join, all can be used
- Players 2-4 now have more control over menu choices. Whoever picks first makes the choice
- If the leader dies and there is another player, the leadership will go to that player. Camera will swap over, they will get pause menu control, and the Leader crown will pop over their head
- OPP mode has a FORBIDDEN HUT that lets you recruit characters that may break the game. Have fun with that, but also NO REFUNDS
- Special ending wave tweaks for OPP. The ending fight takes about twice as long as in other modes. I may later also make the harder modes have a longer ending fight wave, such as in KEPA Mode
- Endless Mode shows your days in, instead of days left
- Endless Mode tracks your highest day reached in the game mode select screen
- The game will run a quick check to clear your control settings to make them compatible with the new 4-player changes.

Tweaks and Fixes
- The ability to press escape to quit a menu added to more menus, for now mostly the supply and weapon traders.
- Changed effect of camp2-zwatch for Sound Sleepers that have no loyalty
- Text adjustments in camp2-bwatch and camp3-trap for Sound Sleepers
- Weegee event now gives a different effect for the fire result if Fireproof
- Fix for the walking event with the yelling car, which would have a reveal error if you had an Oblivious character
- Car Detour event no longer nukes your gas if you're in a 0 gas consumption car
- Irritating Trademark Weapon is now a recharging Air Horn
- IRRITATION HORN has 20 charges for maximum cooling it
- Revamped recruit system on recruit-yes and recruit-replace, now most will give "pick more" with a full group and let you cancel the recruit.
- Exceptions to above: Familiar Face recruiting, which uses a different system that would have problems with this. Recruiting dogs by feeding them and recruiting rare camp recruits, which have food costs, so the game forces you as to not waste the food.
- Jerk recruiting uses the new system, but it probably shouldn't? Not sure.
- Changed two recruit1 events to no longer use the old "3 choices or leave behind system", as the new system makes this even more obsolete.
- Removed nodeathdrop from Rambeaux
- Buffed Ninja-countdown from 4-5 to 6-8
- Moody will no longer use his Rocket Launcher if he's controlled by the AI. I did NOT agree with this change, but did it grudgingly.

Next Update Plans
- Updates after this and the upcoming small update will happen every 2-3 months or so. We're mostly going to add small things, like some events or characters each update. This should help keep the game fresh as we finally delve into a followup or sequel game. More news on this as we figure things out!
(Full changelog)

---------------------------

Hollow Knight has changed

>>> Supported OS changed *FROM* Windows (7, 8, 10) and Mac OS X (10.9.0 or newer) and Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04) *TO* Windows (7, 8, 10) and Mac OS X (10.9.0 or newer) and Linux (Ubuntu 16.04, Ubuntu 18.04)
high rated

Mount & Blade: Warband


64-bit Update for Mac and Linux (07 November 2018)

Adds 64-bit version of Mount & Blade: Warband for macOS and Linux distributions to replace existing 32-bit version.


Deus Ex™ GOTY Edition

Revision updated to 1.4.0.1.5
high rated
Graveyard Keeper

#### Update 1.106 (07 November 2018)

* Zombies now try to put items in the chests where the same or similar items are found.
* Fixed bug allowing to put two hearts in a zombie (regular + dark one).
* Added possibility to switch tabs in the character GUI with keys.
* Fixed bug wrong displaying amount of crafted items in some cases
The Universim

#### Patch 0.0.28.21693 (06 November 2018)

* Fixed the issue with the Tesla Quest. Previously when you destroyed the battery and failed the quest, you were not able to unlock the battery
* Fixed the issue when the Tesla Quest was still active and not failed when the construction site was destroyed with lightning strike
* Fixed the issue when subtitles were displayed on every language despite language missing translation. (Once translation for the subtitles will be ready, it will be added to the game and they will be enabled for those languages)
* Fixed the issue with the grass shaders. Previously grass & flowers shaders were broken and due to that reason, they were creating different artifactsVoting Timer for the evolution tower was not working correctly after evolution tower upgrade.
* Fixed the issue with the happiness stat. Previously, happiness stat was added before the building is finished, which caused an issue with happiness being stacked.Added 3 languages: Chinese (Simplified), Chinese (Traditional), Korean
The following offline installers have also been updated:
-> Not Tonight to version v1.054
-> Rise of Industry to version A7.4:0711a (Linux only)
-> Kingdoms and Castles to version 113r11 (Windows only)
Post edited November 07, 2018 by WinterSnowfall