WinterSnowfall: We Happy Few Friendly reminder that
We Happy Few is tracked by MaGog. :)
Apart from that, here's the updates detected by MaGog for the last day of October:
---------------------------
Games included in this batch:
·
CrossCode ·
Epistory - Typing Chronicles ·
Parkitect [In Dev] ·
Planet Nomads [In Dev] ·
Project Zomboid [In Dev] ·
Sunless Sea ·
This War of Mine: Soundtrack Edition ·
We Happy Few ---------------------------
[Part 1 of 2] ---------------------------
CrossCode has changed
[FILE UPDATES] *
File changed:
Linux installer, English ---
Size has not changed (554.0 MB) ---
Version *FROM* 1.0.0-9 *TO* 1.0.1-1 [NO CHANGELOG] ---------------------------
Epistory - Typing Chronicles has changed
[FILE UPDATES] *
File changed:
Mac OS X installer, English ---
Name *FROM* epistory___typing_chronicles_enUS_1_4_21514.pkg *TO* epistory___typing_chronicles_enUS_1_4g_24783.pkg ---
Size *FROM* 614.0 MB *TO* 623.2 MB ---
Date *FROM* Fri 15 Jun 2018 10:33:18 GMT *TO* Tue 30 Oct 2018 13:51:50 GMT ---
Version *FROM* 1.4 *TO* 1.4G [NO CHANGELOG] ---------------------------
Parkitect [In Dev] has changed
[FILE UPDATES] *
File removed: Patch (Alpha 14 to Alpha 15) [Windows]
*
Files removed: Windows installer, English (parts 1-2)
*
File added:
Patch (Beta 11 to Beta 12) [Windows] ---
Size: 45.0 MB ---
Version: Beta 12
*
File added:
Patch 32-bit installer [Windows] ---
Size: 426.0 MB ---
Version: Beta 12
*
File added:
Windows installer, English ---
Size: 428.0 MB ---
Version: Beta 12
*
File changed:
Linux installer, English ---
Size *FROM* 422.0 MB *TO* 442.0 MB ---
Version *FROM* beta 11 *TO* beta 12 *
File changed:
Mac OS X installer, English ---
Size *FROM* 400.0 MB *TO* 420.0 MB ---
Version *FROM* Beta 11 *TO* Beta 12 *
File changed:
Patch (Alpha 15 to Alpha 15a) [Windows] ---
NOTE: the download link has changed for this file
*
File changed:
Patch (Beta 10 to Beta 11) [Windows] ---
NOTE: the download link has changed for this file
*
File changed:
Patch (Beta 9 to Beta 10) [Windows] ---
NOTE: the download link has changed for this file
[CHANGELOG UPDATED] Patch Beta 12 (30 October 2018)
- big audio overhaul added stereo sound added crowd sounds added music volume slider to ride settings fixed a bunch of audio pops and sounds not playing
- added new path styles
- added custom colors to some normal paths
- added new building pieces (spires, dormers, windows, door, clocks, stepped walls)
- added lights to Power Surge, Top Scan, Plane Carousel, Gyro Drop Tower, Star Shape
- added new ride music song (Coffee Pirates)
- added up helix to Go-Karts
- reduced RAM use
- improved performance in parks with many tracked rides
- improved TV images
- fixed guests disappearing when closing tracked ride
- fixed not being able to replace queue handrails on stairs
- fixed some path attachments missing in blueprints (only for new blueprints)
- fixed some fences not adapting to sloped paths when built from blueprints (only for new blueprints)
- fixed a case where huge parks would not receive as many guests as they should
(
Full changelog)
---------------------------
Planet Nomads [In Dev] has changed
[FILE UPDATES] *
File removed: Patch (0.9.3.0 to 0.9.3.1) [Windows]
*
File added:
Patch (0.9.5.1 to 0.9.6.0) [Windows] ---
Size: 10.0 MB ---
Version: 0.9.6.0
*
File changed:
Mac OS X installer, English ---
Size *FROM* 1.6 GB *TO* 1.6 GB (+5.0 MB) ---
Version *FROM* 0.9.5.1 *TO* 0.9.6.0 *
File changed:
Patch (0.9.3.1 to 0.9.4.0) [Windows] ---
Size has not changed (7.0 MB) ---
Version has not changed (0.9.4.0) ---
NOTE: the download link has changed for this file
*
File changed:
Patch (0.9.4.0 to 0.9.5.0) [Windows] ---
Size has not changed (26.0 MB) ---
Version has not changed (0.9.5.0) ---
NOTE: the download link has changed for this file
*
File changed:
Patch (0.9.5.0 to 0.9.5.1) [Windows] ---
Size has not changed (10.0 MB) ---
Version has not changed (0.9.5.1) ---
NOTE: the download link has changed for this file
*
File changed:
Windows installer, English ---
Size *FROM* 1.7 GB *TO* 1.7 GB (+1.0 MB) ---
Version *FROM* 0.9.5.1 *TO* 0.9.6.0 [CHANGELOG UPDATED] Patch 0.9.6.0 (31 October 2018)
Bug fixes
- SandyEngine: fixed holes in generated terrain meshes on chunk boundaries
- Terminal: fixed unintended closing (by pressing "T" during block rename)
- Generator: fixed misbehavior after load, connecting Containers, welding and other events
- Interior Cockpit: fixed Center of mass
- Railing: fixed texture wrapping
- Hover Pad: fixed ground detection
- Character: fixed unnatural neck positions in animations
- Jetpack: fixed wrong behavior when running out of suit energy
- Multitool: action delay kept only on destructive actions
- UI: fixed "saving game" info box obstructed by blur effect
- Bug Reporter: fixed log file retrieval
- Bug Reporter: fixed endless freeze while sending report
- Linux: removed unreliable batch processing in SQLite
- Linux: fixed water shader depth calculation (added foam on shallow water)
- Linux: fixed fog shader depth calculation (to exclude sky from being fogged)
Optimizations
- Terrain Shader: reduced number of texture fetches if not all voxel slots are used
- Containers, Printers: changed recalculation logic to eliminate lags during container content modification
- Quality settings: disabled anisotropic texture filtering in default quality settings (except for Ultra)
- Quality settings: disabled grass on Low setting
- Quality settings: Sky, Clouds and Water meshes replaced by dynamically generated low poly ones with adjustable quality
- Bug Reporter: sending screenshots as JPG
- Bug Reporter: compression of log and text files
Others
- Bug Reporter: added whisperer (searching for similar bugs before entering a new one)
- updated Craneballs logo in the splash screen
(
Full changelog)