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high rated
Shadow Tactics: Blades of the Shogun

Patch 2.2.10.f (06 June 2018)

Savegames won't break anymore when switching back from v2.2.x to v1.4.4
Greenscreen fix for Ubuntu
Fixed mouse cursor issues with special input devices (e.g. Mircosoft Surface Pen)
Fixed Turkish localization UI text bugs
avatar
muntdefems: ---------------------------

Legends of Eisenwald has changed

>>> Features changed *FROM* Single-player, Achievements, Overlay *TO* Single-player, Overlay

---------------------------

Legends of Eisenwald: Knight's Pack [DLC] has changed

>>> Features changed *FROM* Single-player *TO* Single-player, Overlay

---------------------------

Legends of Eisenwald: Road to Iron Forest [DLC] has changed

>>> Features changed *FROM* Single-player *TO* Single-player, Overlay
So, when the developer says "We will give it a shot to fixing achievements" it means "We'll remove the achievements". I hope they have been removed only until they will have been repaired.

But I'm happy that now Regalia - Royal Edition has the achievements like the normal version!
high rated
Project Zomboid

Patch 39.66.3 (06 June 2018)

Full changelog.
avatar
Edward_Carnby: Project Zomboid

Patch 39.66.3 (06 June 2018)

Full changelog.
A LOT OF PEOPLE have been waiting for this for a long time.

PARTY!
high rated
avatar
muntdefems: · Regalia - Royal Edition [Premium]
Wait, what? MaGog is tracking it? Wasn't this released last week or something of the sort? :P

Dead Cells

### Update 0.8.2 (5 June 2018)

* Restored Dicord rich presence support (fixed crash on Windows 7 during game exit)

* * *

### Update 0.8.1 (5 June 2018)

##### Graphics & UI

* (Community suggestion) Added missing character for croatian translationUpdated japanese version

##### Bug fixes

* Disabled Discord rich presence support (will be re-enabled in a future update)
The following offline installers have also been updated:
-> Golem to version 1.0.1.4
Post edited June 06, 2018 by WinterSnowfall
high rated
avatar
WinterSnowfall: Wait, what? MaGog is tracking it? Wasn't this released last week or something of the sort? :P
Yes it was, but I guess mrkgnao considers it as a sort of Premium edition of the base game, so it goes into Legacy MaGog. :)

Rest of today's updates:

---------------------------

Games included in this batch:

· Dwarves, The
· Parkitect [In Dev]
· Project Zomboid [In Dev]
· Shadow Tactics: Blades of the Shogun

---------------------------

Dwarves, The has changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- Name *FROM* the_dwarves_en_2.2.0.3.pkg *TO* the_dwarves_enUS_1_2_1_21277.pkg --- Size *FROM* 12.1 GB *TO* 10.8 GB --- Date *FROM* Tue 14 Mar 2017 16:46:32 GMT *TO* Tue 05 Jun 2018 14:30:13 GMT --- Version *FROM* 1.2.0 (gog-3) *TO* 1.2.1


[NO CHANGELOG]

---------------------------

Parkitect [In Dev] has changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size *FROM* 395.0 MB *TO* 404.0 MB --- Version *FROM* Beta 6 *TO* Beta 7

* File changed: Mac OS X installer, English --- Size *FROM* 375.0 MB *TO* 384.0 MB --- Version *FROM* Beta 6 *TO* Beta 7

* File changed: Patch Parkitect 32-bit [Windows] --- Size has not changed (326.0 MB) --- Version *FROM* Beta 6 *TO* Beta 7

* File changed: Windows installer, English --- Size *FROM* 380.0 MB *TO* 387.0 MB --- Version *FROM* Beta 6 *TO* Beta 7


[CHANGELOG UPDATED]
Patch Beta 7 (06 June 2018)

- significantly improved guest performance
- significantly improved performance when running game at x2/x3 speed
- significantly improved park loading times
- increased overall guest count (some parks might see less guests; depends on what the park contains)
- added Gyro Drop Tower
- added Calm ride music track
- added sound effects for recently added props and rides
- added scenario goal requiring a certain amount of coasters with a certain rating
- changed coasters to attract significantly more guests to the park than other types of rides
- changed how park rating is calculated
- adjusted money balance to account for higher guest numbers (might need further tweaks)
- improved guest flow to attractions
- improved some more building pieces to be recolorable (walls, pillars)
- improved performance when zooming in/out of crowded areas of the park
- fixed guests being able to see bad decoration below paths
- fixed raised paths not blocking rain on paths below
- fixed some pavillions not blocking rain
- fixed guests sometimes exiting boats immediately instead of riding them
- fixed not being able to build some track pieces after curved slope-to-flat transitions
- fixed exit gates not waiting for all guests to leave the ride
- fixed a case where trains could get stuck when leaving the station and cause lag
- fixed a case where the finance overview could get stuck
- fixed an error when using object pipette on modded objects
- fixed path supports not appearing until game is unpaused
- fixed red build preview when dragging fences even though fence can be built
- fixed duplicate resolution entries in graphics settings
(Full changelog)

---------------------------

Project Zomboid [In Dev] has changed


[FILE UPDATES]

* File removed: Patch 32-bit [Windows]

* File removed: Patch 38.30.3 [Windows]

* Files removed: Windows installer, English (parts 1-2)

* File added: Patch Project Zomboid 32-bit [Windows] --- Size: 1.3 GB --- Version: 39.66.3

* File added: Windows installer, English --- Size: 1.3 GB --- Version: 39.66.3

* File changed: Linux installer, English --- Size *FROM* 1.3 GB *TO* 1.3 GB (+50.0 MB) --- Version *FROM* 38.30.3 *TO* 39.66.3

* File changed: Mac OS X installer, English --- Size *FROM* 710.0 MB *TO* 1.1 GB --- Version *FROM* 38.30.3 *TO* 39.66.3


[CHANGELOG UPDATED]
Patch 39.66.3 (06 June 2018)

Please find it here (thanks, Edward_Carnby!)
(Full changelog)

---------------------------

Shadow Tactics: Blades of the Shogun has changed


[FILE UPDATES]

* File removed: Patch 2.2.2.f

* File removed: Patch 2.2.2.f #2

* File added: Patch (1.4.4.f to 2.2.2.f) --- Name: patch_shadow_tactics_blades_of_the_shogun_1.4.4.f_(14724)_to_2.2.2.f_(18662).exe --- Size: 4.3 MB --- Date: Fri 13 Apr 2018 13:37:02 GMT --- Version: 2.2.2.f

* File added: Patch (1.4.4.f to 2.2.2.f) #2 --- Name: patch_shadow_tactics_blades_of_the_shogun_1.4.4.f_(14724)_to_2.2.2.f_(18662)-1.bin --- Size: 3.2 GB --- Date: Fri 13 Apr 2018 13:36:43 GMT --- Version: 2.2.2.f

* File added: Patch (2.2.2.f to 2.2.10.f) --- Name: patch_shadow_tactics_blades_of_the_shogun_2.2.2.f_(18662)_to_2.2.10.f_(20265).exe --- Size: 128.1 MB --- Date: Wed 06 Jun 2018 07:09:31 GMT --- Version: 2.2.10.f

* File changed: Linux installer, English --- Name *FROM* shadow_tactics_blades_of_the_shogun_en_1_4_4_f_14723.sh *TO* shadow_tactics_blades_of_the_shogun_en_2_2_10_f_21297.sh --- Size *FROM* 5.0 GB *TO* 3.7 GB --- Date *FROM* Tue 05 Sep 2017 11:03:38 GMT *TO* Wed 06 Jun 2018 08:40:18 GMT --- Version *FROM* 1.4.4.f *TO* 2.2.10.f

* File changed: Mac OS X installer, English --- Name *FROM* shadow_tactics__blades_of_the_shogun_enUS_2_2_2_f_18667.pkg *TO* shadow_tactics__blades_of_the_shogun_enUS_2_2_10_f_20265.pkg --- Size *FROM* 3.7 GB *TO* 3.7 GB (+7.8 MB) --- Date *FROM* Fri 13 Apr 2018 12:57:10 GMT *TO* Thu 26 Apr 2018 09:52:03 GMT --- Version *FROM* 2.2.2.f *TO* 2.2.10.f

* File changed: Windows installer, English (part 1 of 2) --- Name *FROM* setup_shadow_tactics_blades_of_the_shogun_2.2.2.f_(64bit)_(18662).exe *TO* setup_shadow_tactics_blades_of_the_shogun_2.2.10.f_(64bit)_(20265).exe --- Size *FROM* 4.3 MB *TO* 4.3 MB (+2.0 KB) --- Date *FROM* Fri 13 Apr 2018 13:46:35 GMT *TO* Wed 06 Jun 2018 07:12:31 GMT --- Version *FROM* 2.2.2.f *TO* 2.2.10.f

* File changed: Windows installer, English (part 2 of 2) --- Name *FROM* setup_shadow_tactics_blades_of_the_shogun_2.2.2.f_(64bit)_(18662)-1.bin *TO* setup_shadow_tactics_blades_of_the_shogun_2.2.10.f_(64bit)_(20265)-1.bin --- Size *FROM* 3.9 GB *TO* 3.9 GB (+1.3 MB) --- Date *FROM* Fri 13 Apr 2018 13:46:13 GMT *TO* Wed 06 Jun 2018 07:12:10 GMT --- Version *FROM* 2.2.2.f *TO* 2.2.10.f


[CHANGELOG UPDATED]
Patch 2.2.10.f (06 June 2018)

- Savegames won't break anymore when switching back from v2.2.x to v1.4.4
- Greenscreen fix for Ubuntu
- Fixed mouse cursor issues with special input devices (e.g. Mircosoft Surface Pen)
- Fixed Turkish localization UI text bugs
(Full changelog)
Post edited June 06, 2018 by muntdefems
high rated
Order of Battle: World War II

Update 6.1.8 (07 June 2018)

Undeploying carriers restores deployed costs on any stored units.
Fixed Mac video player bug
Downloading a PBEM game is now forbidden if it's not your turn. (Fixes crash issue
when double clicking a match that isn't your turn)
Graphical artifacts in frozen water fixed.
Fixed issue with Plane Transparencies
Fixed bug that could cause kills or casualties to be counted incorrectly (Fixes Norway
mission)
Several tweaks and fixes to Sandstorm scenarios
SdKfz 135/1 self-propelled artillery added for Baukommando Becker specialization
Marder II and Marder III are now only available if the Baukommando Becker
specialization is unlocked
Bug fixed that could cause AI units to enter an already occupied hex
Fixes and improvements to Campaign Editor
Switching between anti-tank, anti-air and artillery modes now no longer prevents the unit
from moving in the same turn
Units no longer cause ZoC on hexes they cannot enter due to their terrain type or the
presence of escarpments
Several tweaks and fixes to unit stats
FIxed bug with selecting briefing avatars in scenario editor

------------------offtop-----------------
BTW, new library GUI with big galaxy button...
Meh....
avatar
Edward_Carnby: ------------------offtop-----------------
BTW, new library GUI with big galaxy button...
Meh....
This might fit your needs
www.gog.com##.game-details__column--left.game-details__column > .game-details__section[ng-if="details.simpleGalaxyInstallerPath"]

Works in ublock might work in other ad blockers.
Post edited June 07, 2018 by Cusith
high rated
avatar
Cusith: Works in ublock might work in other ad blockers.
Thanks, gonna try.


Pillars of Eternity II: Deadfire

Updated to 1.1.0.
One hell of a changelog.
high rated
Mulaka

#### Patch 1.0.1.3 (07 June 2018)

* Many of you have praised the visuals of Mulaka and shared some gorgeous screenshots on social media. We love those, and we want more! If you enjoy picture modes on video games, it’s your lucky day! Mulaka now lets you enter picture mode at anytime!

* The update is available as of TODAY! To enter the new picture mode, all you need to do is pause the game, and the button prompt will show up in the upper left corner. That same input will activate the picture mode at anytime during gameplay.
RIOT - Civil Unrest

#### GLOBAL MODE BETA UPDATE (7 June 2018)

##### Global

is the brand new game mode. We've designed it to meet many of your suggestions
regarding the game's length and to negate the confusion that some of you
occasionally experienced with the current campaign mode.

We absolutely expect the game to still need some tweaks (bug-fixing and
balance) but we wanted to give roll out the Global mode as soon as possible so
we can get your opinions, criticism and suggestions.
As you can guess, balancing the game is not an easy task. Now it takes us
almost a full day to play the whole of Global mode with both rioters and
police – and we know how to win!

##### What is the GLOBAL MODE

Global mode is a single player game mode where every level is connected. If
you use violence with no purpose, you'll pay the consequences in later the
levels. Global mode often challenges you to try different strategies within
levels in order to discover a way to progress.

##### What's new?

\- Global mode has its own save system, unlockable items and customization of
all teams
\- New items (coloured eggs, taser, pepperspray and a lot more. FYI they're
currently overpowered, so enjoy them at maximum effect, while you can – for
the definitive release we will balance them and probably reduce their power)
\- New weapons and easter egg weapons (flamethrower, railgun, knight armour,
swords, holy bomb)
\- New loadout menu which allows you to quickly choose objects, equipment and
special characters to use
\- A new system for public opinion. The total public opinion will be the
difference between your own political score and the adversary's. Using
violence against a pacifist adversary will have a huge negative result; while
using violence to defend your units or groups from a violent adversary attack
should give you a bonus.
\- You will be able to replay every already played level with new equipment
unlocked, to improve the global political score.

##### What is missing (what we're working on)?

\- New victory screens, different to the current screens in the other game
modes
\- New cutscenes
\- Interlude events which will tell you what's happening in the world thanks
to your actions
\- New special characters for the police
\- A new exclusive game ending for Global mode
\- Peace and love all over the world
\- 19373258909280337 (almost) small finishing touches
Tooth and Tail

#### Patch 1.2.1.0 (7 June 2018)

##### Balance Changes

* Gristmill starting health reduced to 7.5 HP (was 22.5). Added a 1 second sell timer
* Campfires must now be stood upon to build them. This allows you to build moles and landmines next to them without having to build them.
* Unit collision radius reduced to 0.4 tile radius (was 0.5) - this was done to improve retreating -- units in the rear don't get pushed back quite so much. You may notice units will tend to bunch up a little more!
* Squirrel - 0.4 second movement freeze after shooting (was 0.25), 0.25 second cast time, 0.75 second cooldown (was 0 second cast, 1 second cooldown)
* Mole - 21 HP (was 21)
* Chameleon - 38 HP (was 36)
* Falcon - 16 HP (was 15)
* Snake - 30 HP (was 28)
* Balloon - 3 second reload, 15 damage per shot (was 2 second reload, 14 damage per shot)

##### New Features

* Streamer Mode option removes the button hints from the bottom of the screen while spectating or watching replays, and hides the match progress bar behind the match time
* Holding the analog stick in a direction during menu navigation will scroll more quickly

##### Bug Fixes

* Targeting highlight in 2v2 fixed
* Increased frequency of stormy and hail weather types in multiplayer
* Discord Rich Presence fixed on Mac
* Decreased VRAM usage
* Looping campfire/machine gun sound after match end fixed
The following offline installers have also been updated:
-> Unforeseen Incidents to version 1.0.4 (Windows & Mac only)
-> Field of Glory II + Addons to version 1.3.9
-> Gorogoa to version 1.1.0 (Mac only)
Post edited June 07, 2018 by WinterSnowfall
avatar
Cusith: Works in ublock might work in other ad blockers.
avatar
Edward_Carnby: Thanks, gonna try.

Pillars of Eternity II: Deadfire

Updated to 1.1.0.
One hell of a changelog.
Offline installers are buggered up though, some are corrupt and others are missing altogether, get 404 when you try to download.
high rated
Here's what Legacy MaGog has to say about today's updates:

---------------------------

Games included in this batch:

· Airships: Conquer the Skies [In Dev]
· Avernum 2: Crystal Souls
· Crookz - The Big Heist
· Dragon Age™: Origins - Ultimate Edition
· Human Fall Flat [removed on Jun 6, 2018]
· Sunless Sea
· Xenonauts

---------------------------

A game has been removed: Human Fall Flat

---------------------------

Airships: Conquer the Skies [In Dev] has changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size *FROM* 146.0 MB *TO* 147.0 MB --- Version *FROM* 9.7.2 *TO* 9.8.1.5

* File changed: Mac OS X installer, English --- Size has not changed (171.0 MB) --- Version *FROM* 9.7.2 *TO* 9.8.1.5

* File changed: Windows installer, English --- Size *FROM* 164.0 MB *TO* 162.0 MB --- Version *FROM* 9.7.2 *TO* 9.8.1.5


[CHANGELOG UPDATED]
Patch 9.8.1.5 (07 June 2018)

- There's a problem on some graphics cards with the new flags code. I'm still working on fixing it, but I've made it so that the rest of the graphics draw properly if you're affected.
- Added a 1x1 inert filler block.
- Fixed some crashes.
- Armour masks now work with mods.
- Combat replays are now more visible.
- Some more on combat replays and GIF creation soon..
(Full changelog)

---------------------------

Avernum 2: Crystal Souls has changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- Name *FROM* avernum2_crystal_souls_2.1.0.3.dmg *TO* avernum_2___crystal_souls_mac_enUS_1_1_21262.pkg --- Size *FROM* 218.3 MB *TO* 212.6 MB --- Date *FROM* Tue 10 Mar 2015 15:39:13 GMT *TO* Thu 07 Jun 2018 16:08:50 GMT --- Version *FROM* [empty] *TO* 1.1


[NO CHANGELOG]

---------------------------

Crookz - The Big Heist has changed


[FILE UPDATES]

* File changed: Windows installer, English (part 1 of 2) --- Name *FROM* setup_crookz_1.0.0.24360(g)_(16766).exe *TO* setup_crookz_1.0.0.24360_(16766).exe --- Version *FROM* 1.0.0.24360 (g) *TO* 1.0.0.24360

* File changed: Windows installer, English (part 2 of 2) --- Name *FROM* setup_crookz_1.0.0.24360(g)_(16766)-1.bin *TO* setup_crookz_1.0.0.24360_(16766)-1.bin --- Version *FROM* 1.0.0.24360 (g) *TO* 1.0.0.24360


NOTE: No real file updates, only the file names and versions have changed.


[NO CHANGELOG]

---------------------------

Dragon Age™: Origins - Ultimate Edition has changed

>>> System requirements for Windows changed *FROM* Windows XP (SP3) /Vista (SP1) /7 /8 /10, Processor: Intel Core 2 Single 1.6 Ghz Processor (or equivalent) or AMD 64 2.0 GHz Processor (or equivalent), Memory: 1GB (1.5 GB for Vista / 7 / 8 / 10), Graphics: ATI Radeon X850 256MB or NVIDIA GeForce 6600 GT 128MB or greater (Windows Vista: Radeon X1550 256 MB or NVidia GeForce 7600GT 256MB), DirectX 9.0c, Hard Drive: 40 GB HD space, Sound: Direct X Compatible Sound Card *TO* Windows XP (SP3) /Vista (SP1) /7 /8 /10, Processor: Intel Core 2 Single 1.6 Ghz Processor (or equivalent) or AMD 64 2.0 GHz Processor (or equivalent), Memory: 1GB (1.5 GB for Vista / 7 / 8 / 10), Graphics: ATI Radeon X850 256MB or NVIDIA GeForce 6600 GT 128MB or greater (Windows Vista: Radeon X1550 256 MB or NVidia GeForce 7600GT 256MB), DirectX 9.0c, Hard Drive: 40 GB HD space, Sound: Direct X Compatible Sound Card, Mouse, Keyboard

---------------------------

Sunless Sea has changed


[CHANGELOG UPDATED]
Patch 2.2.4.3141 (07 June 2018)

- We're delighted to let you know that The Blemmigan Gallivanter mascot is now available in Sunless Sea! It is very keen to meet you and cannot wait to explore the great, wide zee from a nest its formed out of your journal pages.
- Back in February 2017, you all banded together to help us achieve our Kickstarter goal for Sunless Skies. After many cakes, correspondence sigils, and space shanty verses, we achieved the 25 Social Goal Reward: BLEMMIGANS!
- This is not the only blemmigan either - the reward unlocked three blemmigans in total! Expect two more to surface in our other games: The Blemmigan Tourist (Fallen London https://www.fallenlondon.com ) and the Blemmigan Voyager (Sunless Skies https://www.gog.com/game/sunless_skies )
- Besides this squishy addition, this update also includes:
- Rectified typos
- Bug fixes aplenty
- We’ve also updated our Unity version and made some backend tech changes that’ll make things easier for us (such as being able to easily change the ad on the game’s title screen). If you’d like a more detailed description of the changes, check out our Patch Notes!

Patch Notes
- Updated the title screen advert, you should see it changing more frequently as we announce new updates/releases from our various titles.
- It's no longer possible to farm infinite Echoes by selling items while the cargo window is open.
- 'A Questing Tentacle' can now fire when you have a minimum of 2 Crew, closing off an exploit when sailing with 2 crew and 100 terror (thanks go to CatLady).
- You will no longer become trapped with the Fathomsking Hold background when descending/surfacing from an audience with the Fathomking.
- Fullscreen now runs in borderless window mode.
- You will no longer lose a barrel of fuel when loading a previous game.
- Fixed an issue that causes some tutorials to appear blank
- When succeeding to sail through Adams Way, you should now have enough Hull to ensure you move to Port safely without dying.
- Increased the force of Currents to help mitigate an issue with direction of pull
(Full changelog)

---------------------------

Xenonauts has changed


[FILE UPDATES]

* File changed: Linux installer, English --- Name *FROM* gog_xenonauts_2.1.0.4.sh *TO* xenonauts_en_1_65_21328.sh --- Size *FROM* 2.5 GB *TO* 2.3 GB --- Date *FROM* Thu 13 Jul 2017 09:53:10 GMT *TO* Thu 07 Jun 2018 15:34:17 GMT --- Version *FROM* 1.63 (gog-4) *TO* 1.65

* File changed: Windows installer, English (part 1 of 2) --- Version *FROM* 1.65 (gog-13) *TO* 1.65

* File changed: Windows installer, English (part 2 of 2) --- Version *FROM* 1.65 (gog-13) *TO* 1.65


NOTE: Only the Linux installer has been updated, the Windows one only got their versions edited.


[NO CHANGELOG]
high rated
@Judas

Could you, please, fix the links to the Order of Battle: World War II and Regalia - Royal Edition fora?
PoE II: Deadfire patch is broken. Downloaded three times; corrupted. Also the Main installers are incomplete.
avatar
lenskip: PoE II: Deadfire patch is broken. Downloaded three times; corrupted. Also the Main installers are incomplete.
I've reported this to support, won't seen any reponse though till morning.