Posted April 03, 2018
high rated
The offline Linux installer has (finally) been updated to version 1.0.44 - the Windows and Mac installers were updated on the 30th of March.
Tangledeep
#### Build b108h (03 April 2018)
##### BALANCE
* Consecrated Chalice now heals for twice as much
##### BUGS
* Fixed some “\” characters printing to the game log sometimes
* Fixed bug that prevented online players from starting New Game+
* Legendary consumables can no longer trigger Bountiful Bag (which didn’t do anything to them anyway)
* Fixed random pet name generator
* Intro overlay text should no longer appear in challenges
* Fixed rare game load state with monsters on top of hero, or monsters ending up in the wrong location after load (disconnected sprite position / actual position)
* Fixed bug where pressing a hotkey to confirm that hotkey did not work with skill orb modified abilities
* Fixed bug where the shortcut buttons/hotkeys for UI menus (in the upper right of the menu screen) disappeared sometimes
* Fixed bug that could softlock the game during a certain encounter in the Bandit Library by allowing you to take turn actions during the cutscene
##### ENGINE
* MODDING: Extensive groundwork laid for player-created items / gear sets, item sprites
##### QUALITY OF LIFE
* Hovering over a monster or using examine mode will now display if the monster has elemental strengths or vulnerability. This will change based on the monster’s current status effects and champion mods. If you have Keen Eyes, you will now see that monster’s exact % resistances if they are noticeably higher or lower.
Tangledeep
#### Build b108h (03 April 2018)
##### BALANCE
* Consecrated Chalice now heals for twice as much
##### BUGS
* Fixed some “\” characters printing to the game log sometimes
* Fixed bug that prevented online players from starting New Game+
* Legendary consumables can no longer trigger Bountiful Bag (which didn’t do anything to them anyway)
* Fixed random pet name generator
* Intro overlay text should no longer appear in challenges
* Fixed rare game load state with monsters on top of hero, or monsters ending up in the wrong location after load (disconnected sprite position / actual position)
* Fixed bug where pressing a hotkey to confirm that hotkey did not work with skill orb modified abilities
* Fixed bug where the shortcut buttons/hotkeys for UI menus (in the upper right of the menu screen) disappeared sometimes
* Fixed bug that could softlock the game during a certain encounter in the Bandit Library by allowing you to take turn actions during the cutscene
##### ENGINE
* MODDING: Extensive groundwork laid for player-created items / gear sets, item sprites
##### QUALITY OF LIFE
* Hovering over a monster or using examine mode will now display if the monster has elemental strengths or vulnerability. This will change based on the monster’s current status effects and champion mods. If you have Keen Eyes, you will now see that monster’s exact % resistances if they are noticeably higher or lower.