Edward_Carnby: Stars in Shadow Marked as updated. No changelog.
We have version 22095 available, devs changelog (here :
http://stars-in-shadow.com/forum/viewtopic.php?f=2&t=35 ) stops at 22090.
Here is the changelog since last version :
Stars in Shadow Changelog for Patch 22090 (19 March 2018) 2018-03-19(22090)- 'stable' - Hotfix for a bug that could be triggered by Orthin ships equipped with an outdated version of the 'Shield Capacitor' system.
2018-03-17(22087)- 'stable' - Fix for a tech tree bug that could be triggered by reverse engineering Fusion Torpedoes while playing as Orthin or Gremak.
- In the case that battle salvage unlocks techs that are impossible to research, the player will no longer receive a "tech unlocked" notification.
- The Phidi Torpedo destroyer, human Missile Cruiser, and human Battleship all now have 'Torpedo' rather than 'Missile' hardpoints.
- It is now possible to place 'Blast Doors' and 'Scanners' in a Heavy hardpoint.
2018-03-16(22079)- 'stable' - Fix for a bug that could be triggered when Vindicators retarget on a new ship.
- Fix for a bug that was preventing the Shield Piercing abilities of the Force Lance from working as intended.
2018-03-15(22066)- 'stable' - It should no longer be possible for the food cost of City Planning to be negative.
- Orthin ships equiped with Shield Capacitors now have access to the "Overcharge" and "Shield Boost" special abilities.
- Fix for a game state maintenance bug affecting battles in which the right-click inhibit weapon fire toggle had been used.
2018-03-13(22043)- 'stable' - The 'hail fleet' option should no longer appear when an empire you are at war with attempts to colonize a planet.
- The Orthin Dreadnaught now has only 1 Capacitor slot. (Old designs may need to be edited.)
- Orthin 'Capacitor' hardpoints have been renamed as 'Busbar' hardpoints.
- Blast doors can now be placed in Busbar harpoints.
- The 'Energy Refocusing' technology is being retired, and will not appear in new games.
- Orthin players will now unlock the 'Power Converter' busbar component after researching 'Zero-Point Energy'.
2018-03-08(22036)- 'stable' - Editing an outpost transport design now edits the design of the created outpost.
- Outpost designs are no longer required to include a fuel depot.
- Outpost designs that include Space Habitats can now be loaded prior to deployment.
- Outpost transports built in old saves will no longer function.
- Colonists in deployed Space Habitats now consume food.
- Viscid now have the 'vermin' trait, making them immune to starvation.
2018-03-05(22002)- 'stable' - Adjusted the color of the Tinkers star names.
- Adjusted the territory lines style.
2018-02-28(21993)- 'stable' - +Healed numbers should now appear when ships regenerate shields or armor.
2018-02-27(21989)- 'stable' - Replaced the 'Pirate Activity' advanced setting with 'Raider Activity'.
- 'Raider Activity' now also controls the level of Star Harpy activity.
- Reduced the frequency of some Star Harpy events.
- The components list should no longer show incorrect small craft graphics when designing planet defenses.
- Colony ships can now always colonize a planet if the colonists onboard would be comfortable there.
- Warning icons will now appear by systems blockaded by enemy ships.
2018-02-26(21977)- 'stable' - Removed redudant post-battle 'technology unlocked' notifications.
- Most map settings should now default to the values used in the most recent savegame.
- Clicking on a planet's special resource icon should now open the planet info entry for that resource.
- Added a 'Supergrain Discovery' event.
- Clicking on a fleet's empire icon will now start a conversation with that empire, if possible.
2018-02-24(21961)- 'stable' - Added a territory overlay layer.
- Added a new option pane toggle: 'Show Empire Territory'.
- Added a new option pane toggle: 'Show Fleet Route Lines'.
- Added a new option pane toggle: 'Show Empire Insignia'.
Edit : and here is the missing part (thanks to the devs who told me in changelog's thread :)) which now includes 22090 into the 22095 :
2018-03-19(22095)- 'stable' - Hotfix for a bug triggered by planets depopulated due to starvation.
- Hotfix for a bug that could be triggered by Orthin ships equipped with an outdated version of the 'Shield Capacitor' system.