Posted November 27, 2017
high rated
Not many things to end the day:
---------------------------
Games included in this batch:
· Airships: Conquer the Skies [In Dev]
· Psychonauts
· Zombasite
---------------------------
Airships: Conquer the Skies [In Dev] has changed
[FILE UPDATES]
* File changed: Linux installer, English --- Size has not changed (144.0 MB) --- Version *FROM* 9.5.1 *TO* 9.5.2
* File changed: Mac OS X installer, English --- Size has not changed (147.0 MB) --- Version *FROM* 9.5.1 *TO* 9.5.2
* File changed: Windows installer, English --- Size *FROM* 159.0 MB *TO* 160.0 MB --- Version *FROM* 9.5.1 *TO* 9.5.2
[CHANGELOG UPDATED]
---------------------------
Psychonauts has changed
>>> Rating changed *FROM* ESRB Rating: Teen (with Cartoon Violence, Crude Humor, Language, Violence). USK Rating: Approved for children aged 12 and above. PEGI Rating: 12+ (with Bad Language, Bad Language, Violence) *TO* ESRB Rating: Teen (with Cartoon Violence, Crude Humor, Language, Violence). USK Rating: Approved for children aged 12 and above. PEGI Rating: 12+ (with Bad Language, Violence)
---------------------------
Zombasite has changed
[FILE UPDATES]
* File changed: Linux installer, English --- Size has not changed (306.0 MB) --- Version *FROM* 1.015 *TO* 1.016
* File changed: Windows installer, English --- Size has not changed (401.0 MB) --- Version *FROM* 1.015 *TO* 1.016
[CHANGELOG UPDATED]
---------------------------
Games included in this batch:
· Airships: Conquer the Skies [In Dev]
· Psychonauts
· Zombasite
---------------------------
Airships: Conquer the Skies [In Dev] has changed
[FILE UPDATES]
* File changed: Linux installer, English --- Size has not changed (144.0 MB) --- Version *FROM* 9.5.1 *TO* 9.5.2
* File changed: Mac OS X installer, English --- Size has not changed (147.0 MB) --- Version *FROM* 9.5.1 *TO* 9.5.2
* File changed: Windows installer, English --- Size *FROM* 159.0 MB *TO* 160.0 MB --- Version *FROM* 9.5.1 *TO* 9.5.2
[CHANGELOG UPDATED]
Patch 9.5.2 (27th November 2017)
- Fixes a problem with massive lag in multiplayer games.
(Full changelog) - Fixes a problem with massive lag in multiplayer games.
---------------------------
Psychonauts has changed
>>> Rating changed *FROM* ESRB Rating: Teen (with Cartoon Violence, Crude Humor, Language, Violence). USK Rating: Approved for children aged 12 and above. PEGI Rating: 12+ (with Bad Language, Bad Language, Violence) *TO* ESRB Rating: Teen (with Cartoon Violence, Crude Humor, Language, Violence). USK Rating: Approved for children aged 12 and above. PEGI Rating: 12+ (with Bad Language, Violence)
---------------------------
Zombasite has changed
[FILE UPDATES]
* File changed: Linux installer, English --- Size has not changed (306.0 MB) --- Version *FROM* 1.015 *TO* 1.016
* File changed: Windows installer, English --- Size has not changed (401.0 MB) --- Version *FROM* 1.015 *TO* 1.016
[CHANGELOG UPDATED]
Patch 1.016 (27 November 2017)
- can now click on town attack icon to mute town attack sound (until there is a new alert) (Strix)
- added repair all button on crafting screen (Obviously Unsound)
- fixed NPCs getting too much money and no longer doing any activities (probably doesn't happen in real life much)
- fixed an getActivityChance issue with npc completely overriding world modifiers
- fixed not getting xp for disarming traps (Mnemovore)
- fixed a bug allowing rescue/escort quests to add a vendor to your clan (would show up as Generic class) (Reginald CZ)
- fixed vendors not coming to town sometimes when paid (were just an NPC not a quest) (Reginald CZ)
- fixed saurian mages sometimes getting stuck in casting lightning (Krysle Quinsen/Reginald CZ)
- made it so you can't see over level boundaries again (was causing some problems) (Reginald CZ)
- fixed a couple problems with NPCs getting stuck in town sometimes when lots of NPCs gather in a small space (Mnemovore)
- happiness, sanity, and morale item magic modifiers should no longer show up on player only types of items like bags (Throwback)
- fixed a collision issue in most of the town layouts
- fixed skins on unique zombie hellhounds
- ancient monsters now fight each other also
- added new rarity effects for monsters - new ones show up at Captain, Warboss, and Demigod (Destro*)
- now clean up quests with 2 clans like deliveries when either of the clans is destroyed (rawrkite/Reginald CZ)
- now make sure NPCs don't try to interact with other NPCs that are in a different level (hunting, raiding, adventuring, etc)
- changed PROTOCOL_VERSION to 67
- changed game version to 225
- randomized physical evidence drop distance some
- added house in town burned down print
- changed order of how menus and submenus handle mouse input
- fixed not getting highlight text on money, points left, help, and close buttons on skills screen
- now attribute & skill points left highlight text tells you how many points you will get next level up (Obviously Unsound)
- TextureChangeFrom/TextureChangeTo now handles level having multiple of the same texture
(Full changelog)- can now click on town attack icon to mute town attack sound (until there is a new alert) (Strix)
- added repair all button on crafting screen (Obviously Unsound)
- fixed NPCs getting too much money and no longer doing any activities (probably doesn't happen in real life much)
- fixed an getActivityChance issue with npc completely overriding world modifiers
- fixed not getting xp for disarming traps (Mnemovore)
- fixed a bug allowing rescue/escort quests to add a vendor to your clan (would show up as Generic class) (Reginald CZ)
- fixed vendors not coming to town sometimes when paid (were just an NPC not a quest) (Reginald CZ)
- fixed saurian mages sometimes getting stuck in casting lightning (Krysle Quinsen/Reginald CZ)
- made it so you can't see over level boundaries again (was causing some problems) (Reginald CZ)
- fixed a couple problems with NPCs getting stuck in town sometimes when lots of NPCs gather in a small space (Mnemovore)
- happiness, sanity, and morale item magic modifiers should no longer show up on player only types of items like bags (Throwback)
- fixed a collision issue in most of the town layouts
- fixed skins on unique zombie hellhounds
- ancient monsters now fight each other also
- added new rarity effects for monsters - new ones show up at Captain, Warboss, and Demigod (Destro*)
- now clean up quests with 2 clans like deliveries when either of the clans is destroyed (rawrkite/Reginald CZ)
- now make sure NPCs don't try to interact with other NPCs that are in a different level (hunting, raiding, adventuring, etc)
- changed PROTOCOL_VERSION to 67
- changed game version to 225
- randomized physical evidence drop distance some
- added house in town burned down print
- changed order of how menus and submenus handle mouse input
- fixed not getting highlight text on money, points left, help, and close buttons on skills screen
- now attribute & skill points left highlight text tells you how many points you will get next level up (Obviously Unsound)
- TextureChangeFrom/TextureChangeTo now handles level having multiple of the same texture