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Minecraft: Story Mode - Season Two

#### Update Episode 4 (13 November 2017)

* Added Episode 4 to the Windows and Mac version of Minecraft Story Mode - Season Two.
Tooth and Tail

Patch 1.0.6 (13th November 2017)

#### Balance

As for balance changes, we’ve scaled back some of the more drastic changes
from previous patches, trying to bring things closer to a balanced meta. And
there’s a 1 HP lizard buff that we’re hoping makes all the difference in the
world to high level lizard players!

* Tier 3 units now take 45 seconds to build the warren and unit production (up from 40)
* Lizard: 11 HP (was 10)
* Toad: 9 damage to single tile, 3 damage to 3x3 aoe, 9 health. Still has double damage to structures. Once initiating their 0.25 second self-destruct, the explosion is guaranteed, and will be centered on the tile where their target was standing when they initiated the self-destruct countdown. Primary damage is limited to 1 unit and 1 structure. (Toad was a flat 7 dmg in a 3x3, centered on their own tile, they had 10 health and structure crit)
* Mole: 2 dmg, 25 HP with double damage to structures. Selling has returned, but there is now a 1 second sell timer, if they take damage during that countdown it is cancelled. This brings moles back close to what they were when mole rushes were dominant, but with the nerf of the sell timer.
* Fox: 0.5 second movement freeze post shot (from 0.75). Since they still have a 0.25 second cast time, they are now rooted for a total of 0.75 seconds instead of a full second.
* Boar: Butter still has a bomb, but it’s less dominant and his stats are largely returned to what they were before the bomb. He’s now 100 health (from 80), with double damage to structures. He is no longer slow. His bomb now explodes in a checkerboard pattern covering his entire range. Each tile in the bomb creates a single flame, doing the same damage as his primary flamethrower, for 0.8 seconds. This does not hit air. Tile offsets are specifically: (-4, -2), (-4, 0), (-4, 2), (-3, -3), (-3, -1), (-3, 1), (-3, 3), (-2, -4), (-2, -2), (-2, 0)… etc
* Barbed Wire: Health 30 (was 25). Now takes damage for ALL damage that it deals, as opposed to just a single target at a time.

#### World Gen changes

* Several map types have fewer forests and decor, leading to fewer linear maps.
* A couple of map types that had nearly zero decor have had some added to make them slightly more dense.
* A couple of map types that had TONS of water have had their max lake and river size reduced.
* Many map types had more random ramps added across the board.

#### Story Mode

* Howling Vell stationary defenses reduced
* The War For Meat stationary defenses reduced
* Sage Marro Speaks: swapped one lizard warren for squirrels, reducing the intensity of the nightly raids

#### Bug fixes

* Platinum Achievement (actually) fixed
* Holding rally near to structures with units that can’t target structures (fox, snake) will allow those units to find alternate focus fire targets, or allow them to retreat. Fox will no longer get hung up when the player is trying to retreat through warrens.
Absolver

#### Update 1.10 (13th November 2017)

* [Design] Lower XP gains when defeating Level 3 boss and beyond
* [Design] Higher XP gains in Combat Trials
* [Design] Cost of Rift Disks changed to 5 Crystals
* [Design] Marked ones have been reverted to their original form. Halloween masks now only available through Rift Disks.
* [Design] Cost of the Attribute Points reset changed to 3 Crystals

> The very high amount of XP given by Bosses made it too easy to farm XP and
prestige levels in PvE, which was not the original intention, so this has been
rebalanced. Combat Trials also now give more XP, so players will now win
Prestige levels and Crystals faster. Rift Disks cost has also been updated to
reflect this change.

1.10 and 1.09 also include a number of bugfixes to improve the overall
experience.
Raiden V: Director's Cut

#### Update 1.01 (13 November 2017)

* added leaderboards and achievements
Hand of Fate 2

#### Patch 1.0.4 (13 November 2017)

* Fix for The Tower in Brazilian Portuguese
* Add a Dual Shock 2 native support
* Fixed achievement unlocking for early testers (pre steam)
* Fix Berta's Betting House takes gold when no games are played
* Fixed encounter that would end before it begins if the player does not have a companion.
* Fix for equipment showcases in trap levels causing cards to not be returned to the correct container.
* Fixed companions attacking dead enemies non-stop after they've killed them.
* Improve Berta's Betting House dice game clarity
* Fixed issue where player would fail gold token in Strength if they change their equipment post meeting the requirement in the final encounter.
* Fixed protected enemies infinitely hitting each other with their protection after one of them hitting the other.
* The Cure final sequence (pendulum) made easier.
* Added Pendulum trait to Bridge Skirmish.
* Set Billy Clubs ability trait to use the Ability resource (now displays correct UI incl. number of hits to use ability).
* Fixed a bug where rewards were being discarded.
* Fixed pending card event listeners being checked with the wrong agent.
* Updates to Deadly Forest encounter (now only takes Life/Max. Life, and updated traits to reflect change).
* Made so that you must go through the dice game at least once before 'ambushing' the monster cards
* Moved dithering to after overlay color and overlay texture
* Fixed an issue where VAR would be displayed in encounter text if the player had no companion.
* Fixed deck builder token filter (wasn't showing inherited tokens).
* Bonus only activates once per Brimstone card.
* Doubled Oswins damage resistance in combat.
* Fixed Wraith health drain does not break Malaclypse's shield
* Fixed potential non-progression in the Judgment challenge.
* Fixed ponytail whipping in customisation
* Ongoing typo fixes
Post edited November 13, 2017 by WinterSnowfall
high rated
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Ganni1987: Hopefully the Linux version of Hollow Knight will be updated next Monday.
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JudasIscariot: It's updated :)
Yaaaaayyy!!! :)


Other updates:

---------------------------

Games included in this batch:

· 8-bit Armies
· 8-bit Hordes
· 8-bit Invaders
· Hollow Knight
· Last Door: Season 2 Collector's Edition, The
· Stories Untold
· Whispered World: Special Edition, The

---------------------------

8-bit Armies has changed


[FILE UPDATES]

* File removed: Patch 0.93.652295 [Windows]

* File added: Patch 0.93.653891 [Windows] --- Size: 2.0 MB --- Version: [empty]

* File changed: DLC: Guardians Campaign: Windows installer, English --- Size *FROM* 6.0 MB *TO* 5.0 MB --- Version *FROM* 0.93.652295 *TO* 0.93.653891

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 0.93.652295 *TO* 0.93.653891

* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (1.4 GB) --- Version *FROM* 0.93.652295 *TO* 0.93.653891


[CHANGELOG UPDATED]
Patch 0.93.653891 (11 November 2017)

- GUARDIANS - HEAVY DRONE: Fixed issue with Machine Gun weapon timing that was causing the DPS to be double the intended value.
- LIGHTBRINGERS - AIR ELEMENTAL: Build cost reduced to 130 (was 150), Build time reduced to 13 (was 15)
- LIGHTBRINGERS - TREANT: Health reduced to 175 (was 190)
- MARINES - OGRE: Health reduced to 230 (was 250); shield health remains the same
(Full changelog)

---------------------------

8-bit Hordes has changed


[FILE UPDATES]

* File removed: Patch 0.93.652295 [Windows]

* File added: Patch 0.93.653891 [Windows] --- Size: 2.0 MB --- Version: [empty]

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 0.93.652295 *TO* 0.93.653891

* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (1.4 GB) --- Version *FROM* 0.93.652295 *TO* 0.93.653891


[CHANGELOG UPDATED]

(Same as for 8-bit Armies)

(Full changelog)

---------------------------

8-bit Invaders has changed


[FILE UPDATES]

* File removed: Patch 0.93.652295 [Windows]

* File added: Patch 0.93.653891 [Windows] --- Size: 2.0 MB --- Version: [empty]

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 0.93.652295 *TO* 0.93.653891

* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (1.5 GB) --- Version *FROM* 0.93.652295 *TO* 0.93.653891


[CHANGELOG UPDATED]

(Same as for 8-bit Armies and 8-bit Hordes)

(Full changelog)

---------------------------

Hollow Knight has changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size *FROM* 1.7 GB *TO* 1.6 GB --- Version *FROM* 1.1.1.8 *TO* 1.2.2.1


[CHANGELOG UPDATED]
Patch 1.2.2.1 (13 November 2017)

Additions
- The Grimm Troupe quest is now available. Seek out the Nightmare Lantern.
- New charms available
- Added Brazilian Portuguese (Beta)
- Added Russian (Beta)
- Added bindable mouse buttons

Fixes
- Fixed issue where Nosk could sometimes get stuck under low roof on left side when jumping
- Fixed issue where, after dying and having a glass charm break, you could incorrectly remain overcharmed
- Fixed issue where you could incorrectly remain overcharmed after picking up or buying a new charm notch
- Fixed issue where using Dreamgate while standing in hot spring would cause some particle effects to follow player into next scene
- Language menu fix. Now only switchable via the main menu.
- Various optimisations
- Various small scene updates
- Animation fixes
(Full changelog)

---------------------------

Last Door: Season 2 Collector's Edition, The has changed


[FILE UPDATES]

* File changed: soundtrack (FLAC) --- Name *FROM* TLD%20S2%20Soundtrack%20flac.zip *TO* TLD_S2_Soundtrack_flac.zip

* File changed: soundtrack (MP3) --- Name *FROM* TLD%20S2%20Soundtrack.zip *TO* TLD_S2_Soundtrack.zip


[NO CHANGELOG]

---------------------------

Stories Untold has changed


[FILE UPDATES]

* File renamed: Windows installer, English (part 1 of 2) *TO* Windows installer, English

* File renamed: Windows installer, English (part 2 of 2) *TO* Stories Untold (32-bit) [Windows]


[NO CHANGELOG]

---------------------------

Whispered World: Special Edition, The has changed


[FILE UPDATES]

* File removed: Windows installer, English

* File added: Windows installer, English (part 1 of 2) --- Name: setup_the_whispered_world_se_3.2.0419_(16237).exe --- Size: 723.2 KB --- Date: Fri 10 Nov 2017 14:37:19 GMT --- Version: 3.2.0419

* File added: Windows installer, English (part 2 of 2) --- Name: setup_the_whispered_world_se_3.2.0419_(16237)-1.bin --- Size: 2.0 GB --- Date: Fri 10 Nov 2017 14:37:11 GMT --- Version: 3.2.0419

* File changed: Linux installer, English --- Name *FROM* gog_the_whispered_world_special_edition_2.0.0.1.sh *TO* the_whispered_world_special_edition_en_3_2_0419_16378.sh --- Size *FROM* 1.9 GB *TO* 2.0 GB --- Date *FROM* Wed 22 Mar 2017 18:56:23 GMT *TO* Mon 13 Nov 2017 09:19:35 GMT --- Version *FROM* 3.2.0418 (gog-1) *TO* 3.2.0419

* File changed: Mac OS X installer, English --- Name *FROM* the_whispered_world_special_edition_en_1_1_10719.pkg *TO* the_whispered_world__special_edition_en_3_2_0419_16236.pkg --- Size has not changed (1.9 GB) --- Date *FROM* Wed 22 Mar 2017 16:40:37 GMT *TO* Fri 10 Nov 2017 14:40:17 GMT --- Version *FROM* 3.2.0418 *TO* 3.2.0419


[CHANGELOG UPDATED]
Patch 3.2.0419 (23 March 2017)

- Fixed: Continue button in menus not being active when expected
- Fixed: Ben's chores note disappearing shortly after looking at it
(Full changelog)
The Whispered World: Special Edition has changed. The download version changed from 3.2.0418 (gog-11) ⇒ 3.2.0419, and the Galaxy-free offline installer changed from one .exe file to one .exe file + one .bin file. The previous Galaxy-free offline installer was 1.95 GB, and the new one is 2.04 GB, so something has definitely been changed, but there's no changelog. Does anyone have any idea what's changed?
Post edited November 13, 2017 by finkleroy
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finkleroy: The Whispered World: Special Edition has changed. The download version changed from 3.2.0418 (gog-11) ⇒ 3.2.0419, and the Galaxy-free offline installer changed from one .exe file to one .exe file + one .bin file. The previous Galaxy-free offline installer was 1.95 GB, and the new one is 2.04 GB, so something has definitely been changed, but there's no changelog. Does anyone have any idea what's changed?
Look right above your post. :P
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muntdefems: Look right above your post. :P
Thanks. Before I posted, I didn't see your post and the changelog was empty. Now I see both. They must have gone through while I was posting. :)
Post edited November 14, 2017 by finkleroy
high rated
New batch of updates!

First of all, the following games have had 'In development' added to their Features:

· Airships: Conquer the Skies [In Dev]
· Besiege [In Dev]
· CrossCode [In Dev]
· Exanima [In Dev]
· Factorio [In Dev]
· Ghost of a Tale [In Dev]
· Kenshi [In Dev]
· Last Leviathan, The [In Dev]
· Parkitect [In Dev]
· Production Line [In Dev]
· Project Zomboid [In Dev]
· TerraTech [In Dev]
· TerraTech: Deluxe Edition [Premium] [In Dev]
· TerraTech: R&D Pack [In Dev] [DLC]
· We Happy Few [In Dev]
· Wolcen: Lords of Mayhem [In Dev]



And then, some 'real' updates:

---------------------------

Games included in this batch:

· Holy Potatoes! A Weapon Shop?!
· Holy Potatoes! A Weapon Shop?! - Spud Tales: Journey to Olympus [DLC]
· Production Line [In Dev]
· This War of Mine: Soundtrack Edition
· This War of Mine: Stories - Father's Promise [DLC]

---------------------------

A game has been added: This War of Mine: Stories - Father's Promise [DLC]

---------------------------

Holy Potatoes! A Weapon Shop?! has changed

>>> System requirements for Linux changed *FROM* Missing! *TO* Ubuntu 14.04, 16.04 or newer, Processor: Intel 2 GHz, Memory: 2 GB RAM, Graphics: 1280 x 720 Minimum Resolution, Storage: 2 GB available space


[FILE UPDATES]

* File added: DLC: Spud Tales: Journey to Olympus: Linux installer, English --- Size: 1.0 MB --- Version: 1.1.1


[NO CHANGELOG]

---------------------------

Holy Potatoes! A Weapon Shop?! - Spud Tales: Journey to Olympus [DLC] has changed

>>> System requirements for Linux changed *FROM* [empty] *TO* Ubuntu 14.04, 16.04 or newer, Processor: Intel 2 GHz, Memory: 2 GB RAM, Graphics: 1280 x 720 Minimum Resolution, Storage: 2 GB available space

---------------------------

Production Line [In Dev] has changed


[FILE UPDATES]

* File removed: Patch alpha 1.37 [Windows]

* File added: Patch alpha 1.38 [Windows] --- Size: 2.0 MB --- Version: [empty]

* File changed: Windows installer, English --- Size has not changed (237.0 MB) --- Version *FROM* alpha 1.37 *TO* alpha 1.38


[CHANGELOG UPDATED]
Patch 1.38 (14 November 2017)

1) [GUI] Research button tooltips now color to show design/main R&D and queued items by different colors.
2) [GUI] Marketing menu button now greyed out until you have placed your first marketing facility.
3) [GUI] Configure imports button is now a tab on the slot window instead of a separate confusing window!
4) [GUI] The sales matrix now greys out and adds a new tooltip for body styles you have not yet researched.
5) [GUI] The list of car options on the design window is now more visually responsive.
6) [GUI] New window created to make the task of assigning newly-researched techs to car models much simpler.
7) [GUI] Clicking on a disabled (due to tech) slot on the slot picker window now launches the research screen focused on the required tech.
8) [Simulation] Supply stockpiles now need import priorities researched to configure them.
9) [Graphics] All animations now correctly stop when game is paused.
10) [Feature] Cars now stop, and slots display a warning, if a feature is on a cars design but cannot be installed at a slot.
11) [Bug] Deleting an office no longer removes the pre-existing partitions.
12) [Bug] Fixed bug where under certain circumstances there would be 'orphaned' zoom-out icons for cars.
13) [GUI] Summary of achievement progress added to the main menu and loading screens.
14) [GUI] Some UI windows now expand to fit available & required room.
15) [GUI] Corrected wrong scrolling on the sales showroom window.
16) [Simulation] Deleting a slot now credits you with a full refund of the value of any stock in its stockpile.
17) [GUI] When a customers budget is high enough, the feedback on insufficient features now mentions a reasonable missing feature.
18) [Bug] Fixed crash bugs and hangs when returning to the game after sleep/lock/alt+tab.
19) [GUI] Hold down CTRL now (not shift) if you temporarily want to bypass the delete confirm GUI. shift selects the conveyors.
20) [Feature] New car feature, upgrade & research item: Side airbags!
(Full changelog)

---------------------------

This War of Mine: Soundtrack Edition has changed


[FILE UPDATES]

* File added: DLC: Stories - Father's Promise: Linux installer, English --- Size: 1.3 GB --- Version: 4.0.0

* File added: DLC: Stories - Father's Promise: Mac OS X installer, English --- Size: 2.0 MB --- Version: 4.0.0

* File added: DLC: Stories - Father's Promise: Windows installer, English --- Size: 5.0 MB --- Version: 4.0.0

* File changed: DLC: The Little Ones: Linux installer, English --- Name *FROM* gog_this_war_of_mine_the_little_ones_2.0.0.2.sh *TO* this_war_of_mine_the_little_ones_en_4_0_0_16401.sh --- Size has not changed (5.5 MB) --- Date *FROM* Mon 26 Jun 2017 09:55:42 GMT *TO* Tue 14 Nov 2017 08:36:40 GMT --- Version *FROM* 2.2.2 *TO* 4.0.0

* File changed: DLC: The Little Ones: Mac OS X installer, English --- Name *FROM* dlc_this_war_of_mine__the_little_ones_en_3_0_3_13787.pkg *TO* dlc_this_war_of_mine__the_little_ones_en_4_0_0_16401.pkg --- Size has not changed (3.8 MB) --- Date *FROM* Fri 28 Jul 2017 11:10:41 GMT *TO* Tue 14 Nov 2017 09:48:12 GMT --- Version *FROM* 3.0.3 *TO* 4.0.0

* File changed: DLC: The Little Ones: Windows installer, English --- Name *FROM* setup_this_war_of_mine_the_little_ones_3.0.3_(13785).exe *TO* setup_this_war_of_mine_the_little_ones_4.0.0_(16400).exe --- Size *FROM* 8.5 MB *TO* 8.8 MB --- Date *FROM* Fri 28 Jul 2017 09:50:15 GMT *TO* Tue 14 Nov 2017 08:23:03 GMT --- Version *FROM* 3.0.3 *TO* 4.0.0

* File changed: Linux installer, English --- Name *FROM* gog_this_war_of_mine_2.7.0.10.sh *TO* this_war_of_mine_en_4_0_0_16402.sh --- Size *FROM* 952.6 MB *TO* 1.3 GB --- Date *FROM* Fri 28 Jul 2017 14:31:08 GMT *TO* Tue 14 Nov 2017 09:41:54 GMT --- Version *FROM* 3.0.3 *TO* 4.0.0

* File changed: Mac OS X installer, English --- Name *FROM* this_war_of_mine_en_3_0_3_13787.pkg *TO* this_war_of_mine__soundtrack_edition_en_4_0_0_16401.pkg --- Size *FROM* 959.3 MB *TO* 1.3 GB --- Date *FROM* Fri 28 Jul 2017 11:09:56 GMT *TO* Tue 14 Nov 2017 09:48:08 GMT --- Version *FROM* 3.0.3 *TO* 4.0.0

* File changed: Windows installer, English --- Name *FROM* setup_this_war_of_mine_3.0.3_(13785).exe *TO* setup_this_war_of_mine_4.0.0_(16400).exe --- Size *FROM* 1.1 GB *TO* 1.5 GB --- Date *FROM* Fri 28 Jul 2017 09:52:30 GMT *TO* Tue 14 Nov 2017 08:22:54 GMT --- Version *FROM* 3.0.3 *TO* 4.0.0


[NO CHANGELOG]
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muntdefems: This War of Mine: Soundtrack Edition has changed

* File added: DLC: Stories - Father's Promise: Linux installer, English --- Size: 1.3 GB --- Version: 4.0.0

* File added: DLC: Stories - Father's Promise: Mac OS X installer, English --- Size: 2.0 MB --- Version: 4.0.0

* File added: DLC: Stories - Father's Promise: Windows installer, English --- Size: 5.0 MB --- Version: 4.0.0
I wonder why Linux DLC is so big.
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kbnrylaec: I wonder why Linux DLC is so big.
I hadn't realized it. :O
Judging by the size of the base game Linux installer, it's probably a duplicate of it instead of the DLC installer proper.


PS: Also, MaGog has detected a 'bundling' change for The Vanishing of Ethan Carter. According to it, the Redux version is no longer part of the bundle. I wonder whether it is just a glitch, or the Redux version is actually no longer included in the purchase of the game?
Post edited November 14, 2017 by muntdefems
high rated
There's a new changelog for Hand of Fate 2:
Changelog for Patch 1.0.5 (added 14 November 2017):

* Fixed gold token bug on Strength.
* Improved subtitle timings.
* Adjusted default keyboard controls.
* Fixed Malaclypse's shield disappearing when hitting a blocked enemy.
* Fixed a potential failure state in the Holy Mace quest.
* Fixed missing companion dialogue bugs.
* Out of the Mud encounter now handles the correct companion text regardless of which companion is chosen.
* Fixed exploitable loop in Hoarfrost Trial.
* Improved Hoarfrost Trial balance.
* Peek at the curse you are given during the Wheel stair card.
* Fixed combat with no enemies resulting in a non-progression in Judgment challenge.
* Fixed 'fleeting fame' triggering after campfire.
* Fixed combat with no enemies in Moon's Cemetery.
* Fixed twitch config input problems.
* Fixed dice result and dice target compare in Berta's Betting House.
* Updated Gladiator's Visage trait description for clarity.
* Fixed traits on Cheerful Woodcutter encounter.
* Player is now awarded food if they're replaying Strength and take the short route out of the opening encounter.
* Companion cards now display traits in a display panel when selected from the
* Display Cards container.
* Fixed Malaclypse's shield absorbing mage range attacks without breaking.
* Burning Building Oswin lose health icon updated.
* Fixed Emperor's Dangerous Wilds to award correct fame.
* Stolen Ones will announce number of soldiers remaining after picking Failure on blood magic wheel.
* Fixed Gambler's Insurance.
* Fixed trait title on Harvest Blade.
* Added clear option to not give away your equipment in the Gnomes encounter.
* Saint Tala's Day uses fallback deck so that it can't run out of blessings
* Fixed issue where Temple of Prayers refreshed the 5th blessing if you backed out of the list.
* Goblins will no longer say they stole things that they didn't.
* Stopped Malaclypse teleporting away mid-shield.
* Ordeal By Hot Iron will no longer instantiate an Executioner's Axe regardless of whether you have one already or not.
* Improved Moon balance.
* Fixed Ariadne and Colbjorn getting stuck in a walking state.
I don't know if the standalone installers have also been updated.
Whispered World: Special Edition, The has changed

[CHANGELOG UPDATED]
Patch 3.2.0419 (23 March 2017)

- Fixed: Continue button in menus not being active when expected
- Fixed: Ben's chores note disappearing shortly after looking at it
Is the date correct? If this patch was released on March 23, 2017, why did it tale more than six months to go live on GOG?
avatar
muntdefems: PS: Also, MaGog has detected a 'bundling' change for The Vanishing of Ethan Carter. According to it, the Redux version is no longer part of the bundle. I wonder whether it is just a glitch, or the Redux version is actually no longer included in the purchase of the game?
I'd be very interested to know what's going on here, as well. I'm glad I already downloaded the offline installer. Can we get an explanation from a blue, please?
avatar
muntdefems: PS: Also, MaGog has detected a 'bundling' change for The Vanishing of Ethan Carter. According to it, the Redux version is no longer part of the bundle. I wonder whether it is just a glitch, or the Redux version is actually no longer included in the purchase of the game?
avatar
finkleroy: I'd be very interested to know what's going on here, as well. I'm glad I already downloaded the offline installer. Can we get an explanation from a blue, please?
Both games are still in my library. But if it's true what muntdefems said you would only get one game if you'd purchase again.

Edit: If they have really removed it they should also change the description on the game page of the original release which says:
"The Vanishing of Ethan Carter is now also available in Redux version - Unreal Engine 4 remaster of the original PC game."
Post edited November 14, 2017 by MarkoH01
avatar
kbnrylaec: I wonder why Linux DLC is so big.
avatar
muntdefems: I hadn't realized it. :O
Judging by the size of the base game Linux installer, it's probably a duplicate of it instead of the DLC installer proper.

PS: Also, MaGog has detected a 'bundling' change for The Vanishing of Ethan Carter. According to it, the Redux version is no longer part of the bundle. I wonder whether it is just a glitch, or the Redux version is actually no longer included in the purchase of the game?
You get a code in your account for the Redux version. The code is added to the regular version of the game. It's been like this for some time now...
avatar
muntdefems: I hadn't realized it. :O
Judging by the size of the base game Linux installer, it's probably a duplicate of it instead of the DLC installer proper.

PS: Also, MaGog has detected a 'bundling' change for The Vanishing of Ethan Carter. According to it, the Redux version is no longer part of the bundle. I wonder whether it is just a glitch, or the Redux version is actually no longer included in the purchase of the game?
avatar
JudasIscariot: You get a code in your account for the Redux version. The code is added to the regular version of the game. It's been like this for some time now...
Ah yes, that was the way it was working. Completely forget about it. So I guess nothing has changed at all then.
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JudasIscariot: You get a code in your account for the Redux version. The code is added to the regular version of the game. It's been like this for some time now...
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MarkoH01: Ah yes, that was the way it was working. Completely forget about it. So I guess nothing has changed at all then.
Correct :)
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muntdefems: I hadn't realized it. :O
Judging by the size of the base game Linux installer, it's probably a duplicate of it instead of the DLC installer proper.

PS: Also, MaGog has detected a 'bundling' change for The Vanishing of Ethan Carter. According to it, the Redux version is no longer part of the bundle. I wonder whether it is just a glitch, or the Redux version is actually no longer included in the purchase of the game?
avatar
JudasIscariot: You get a code in your account for the Redux version. The code is added to the regular version of the game. It's been like this for some time now...
Thanks for the clarification. It was probably a glitch on MaGog's side, then.