Posted July 27, 2017
high rated
adamhm: No update for the Linux version though... is anyone from GOG able to say what's going on with that?
True. I didn't remember this game is available on Linux. :S Apart from that, here's some more updates from Legacy MaGog:
---------------------------
Games included in this batch:
· 8-bit Armies
· 8-bit Hordes
· 8-bit Invaders
· Full Throttle Remastered
· Sublevel Zero Redux
---------------------------
<span class="bold">8-bit Armies</span> has changed
[FILE UPDATES]
* File added: Patch 0.93.646099 [Windows] --- Size: 9.0 MB --- Version: [empty]
* File changed: DLC: Guardians Campaign: Windows installer, English --- Size has not changed (5.0 MB) --- Version *FROM* 0.93.644824 *TO* 0.93.646099
* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 0.93.644824 *TO* 0.93.646099
* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (1.4 GB) --- Version *FROM* 0.93.644824 *TO* 0.93.646099
[CHANGELOG UPDATED]
Patch 0.93.646099 (27 July 2017)
GENERAL:
- Added new armor type "Neutral" to game. This will not show up in the GUI listing since it is only used for the Regents in Assassination mode. Neutral armor removes all damage modifiers from weapons - the target will take the weapon's base damage from attacks.
- The Regent unit for all factions (used in Assassination Mode) have been updated to use Neutral Armor.
- Shortened a variety of non-English texts to fit properly within the UI
UNIT/STRUCTURE BALANCE:
- Cannon Turret (Guardians): Damage type changed to Neutral, Base damage increased to 20 (was 15), Shot speed slowed to 1.5 (was 1.0), Can now target aircraft
- Wraith (Deathsworn): The heal effect was not stacking to 3 as intended (like all other healers) - this has been fixed, Heal aura increased to 300 radius (was 250) to match skeleton conversion effect radius, Build cost reduced to 140 (was 160).
- Ballista (Lightbringers): Line of attack widened slightly; damage remains the same, but it should be easier to hit with it.
- Phoenix (Lightbringers): Base damage reduced to 14 (was 16), AoE radius of shots reduced to 30 (was 50).
(Full changelog) GENERAL:
- Added new armor type "Neutral" to game. This will not show up in the GUI listing since it is only used for the Regents in Assassination mode. Neutral armor removes all damage modifiers from weapons - the target will take the weapon's base damage from attacks.
- The Regent unit for all factions (used in Assassination Mode) have been updated to use Neutral Armor.
- Shortened a variety of non-English texts to fit properly within the UI
UNIT/STRUCTURE BALANCE:
- Cannon Turret (Guardians): Damage type changed to Neutral, Base damage increased to 20 (was 15), Shot speed slowed to 1.5 (was 1.0), Can now target aircraft
- Wraith (Deathsworn): The heal effect was not stacking to 3 as intended (like all other healers) - this has been fixed, Heal aura increased to 300 radius (was 250) to match skeleton conversion effect radius, Build cost reduced to 140 (was 160).
- Ballista (Lightbringers): Line of attack widened slightly; damage remains the same, but it should be easier to hit with it.
- Phoenix (Lightbringers): Base damage reduced to 14 (was 16), AoE radius of shots reduced to 30 (was 50).
---------------------------
<span class="bold">8-bit Hordes</span> has changed
[FILE UPDATES]
* File added: Patch 0.93.646099 [Windows] --- Size: 9.0 MB --- Version: [empty]
* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 0.93.644824 *TO* 0.93.646099
* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (1.4 GB) --- Version *FROM* 0.93.644824 *TO* 0.93.646099
[CHANGELOG UPDATED]
Patch 0.93.646099 (27 July 2017)
GENERAL:
- Added new armor type "Neutral" to game. This will not show up in the GUI listing since it is only used for the Regents in Assassination mode. Neutral armor removes all damage modifiers from weapons - the target will take the weapon's base damage from attacks.
- The Regent unit for all factions (used in Assassination Mode) have been updated to use Neutral Armor.
- Shortened a variety of non-English texts to fit properly within the UI
UNIT/STRUCTURE BALANCE:
- Cannon Turret (Guardians): Damage type changed to Neutral, Base damage increased to 20 (was 15), Shot speed slowed to 1.5 (was 1.0), Can now target aircraft
- Wraith (Deathsworn): The heal effect was not stacking to 3 as intended (like all other healers) - this has been fixed, Heal aura increased to 300 radius (was 250) to match skeleton conversion effect radius, Build cost reduced to 140 (was 160).
- Ballista (Lightbringers): Line of attack widened slightly; damage remains the same, but it should be easier to hit with it.
- Phoenix (Lightbringers): Base damage reduced to 14 (was 16), AoE radius of shots reduced to 30 (was 50).
(Full changelog) GENERAL:
- Added new armor type "Neutral" to game. This will not show up in the GUI listing since it is only used for the Regents in Assassination mode. Neutral armor removes all damage modifiers from weapons - the target will take the weapon's base damage from attacks.
- The Regent unit for all factions (used in Assassination Mode) have been updated to use Neutral Armor.
- Shortened a variety of non-English texts to fit properly within the UI
UNIT/STRUCTURE BALANCE:
- Cannon Turret (Guardians): Damage type changed to Neutral, Base damage increased to 20 (was 15), Shot speed slowed to 1.5 (was 1.0), Can now target aircraft
- Wraith (Deathsworn): The heal effect was not stacking to 3 as intended (like all other healers) - this has been fixed, Heal aura increased to 300 radius (was 250) to match skeleton conversion effect radius, Build cost reduced to 140 (was 160).
- Ballista (Lightbringers): Line of attack widened slightly; damage remains the same, but it should be easier to hit with it.
- Phoenix (Lightbringers): Base damage reduced to 14 (was 16), AoE radius of shots reduced to 30 (was 50).
---------------------------
<span class="bold">8-bit Invaders</span> has changed
[FILE UPDATES]
* File added: Patch 0.93.646099 [Windows] --- Size: 9.0 MB --- Version: [empty]
* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 0.93.644824 *TO* 0.93.646099
* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (1.4 GB) --- Version *FROM* 0.93.644824 *TO* 0.93.646099
[CHANGELOG UPDATED]
Patch 0.93.646099 (27 July 2017)
GENERAL:
- Added new armor type "Neutral" to game. This will not show up in the GUI listing since it is only used for the Regents in Assassination mode. Neutral armor removes all damage modifiers from weapons - the target will take the weapon's base damage from attacks.
- The Regent unit for all factions (used in Assassination Mode) have been updated to use Neutral Armor.
- Shortened a variety of non-English texts to fit properly within the UI
UNIT/STRUCTURE BALANCE:
- Cannon Turret (Guardians): Damage type changed to Neutral, Base damage increased to 20 (was 15), Shot speed slowed to 1.5 (was 1.0), Can now target aircraft
- Wraith (Deathsworn): The heal effect was not stacking to 3 as intended (like all other healers) - this has been fixed, Heal aura increased to 300 radius (was 250) to match skeleton conversion effect radius, Build cost reduced to 140 (was 160).
- Ballista (Lightbringers): Line of attack widened slightly; damage remains the same, but it should be easier to hit with it.
- Phoenix (Lightbringers): Base damage reduced to 14 (was 16), AoE radius of shots reduced to 30 (was 50).
(Full changelog) GENERAL:
- Added new armor type "Neutral" to game. This will not show up in the GUI listing since it is only used for the Regents in Assassination mode. Neutral armor removes all damage modifiers from weapons - the target will take the weapon's base damage from attacks.
- The Regent unit for all factions (used in Assassination Mode) have been updated to use Neutral Armor.
- Shortened a variety of non-English texts to fit properly within the UI
UNIT/STRUCTURE BALANCE:
- Cannon Turret (Guardians): Damage type changed to Neutral, Base damage increased to 20 (was 15), Shot speed slowed to 1.5 (was 1.0), Can now target aircraft
- Wraith (Deathsworn): The heal effect was not stacking to 3 as intended (like all other healers) - this has been fixed, Heal aura increased to 300 radius (was 250) to match skeleton conversion effect radius, Build cost reduced to 140 (was 160).
- Ballista (Lightbringers): Line of attack widened slightly; damage remains the same, but it should be easier to hit with it.
- Phoenix (Lightbringers): Base damage reduced to 14 (was 16), AoE radius of shots reduced to 30 (was 50).
---------------------------
<span class="bold">Full Throttle Remastered</span> has changed
>>> Supported languages changed *FROM* Audio and text: German, English, French, Italian. Text only: Brazilian-Portuguese, Spanish *TO* Audio and text: German (Windows only), English, French, Italian. Text only: Brazilian-Portuguese, Spanish
---------------------------
<span class="bold">Sublevel Zero Redux</span> has changed
>>> System requirements for Windows changed *FROM* Windows XP / Vista/ 7 / 8 / 10, : 2.0 Dual Core, : 2, : Shader Model 3 (GeForce GT 520/Radeon HD 3850), DirectX: 9.0c, : 800 M, : DirectX 9.0c *TO* Windows XP / Vista/ 7 / 8 / 10, Processor: 2.0 GHz Dual Core, Memory: 2 GB RAM, Graphics: Shader Model 3 compliant graphics cards (GeForce GT 520/Radeon HD 3850 and above), DirectX: Version 9.0c, Hard Drive: 800 MB available space, Sound Card: DirectX 9.0c compatible