Posted July 06, 2017
high rated
StarCrawlers
Patch 1.0.2 (05 July 2017)
The Mac & Linux versions will be updated as soon as possible.
A variety of improvements and fixes - boosted stash storage, blueprint chip / crafting component management, combat UI, and more - dig in!
Items
The Stash in the Saloon now has 3 tabs worth of storage, with 32 items each.
Talrie has added an AutoCraft Bench to her shop. If y’all have Blueprint Chips, this’d be the place to use them.
Blueprint Chips and crafting components are now unique. If a unique item is rolled to drop and is already present in your inventory or stash, another loot drop will replace it.
Removed AutoCraft Benches from spawning in facility maps as you can now craft in the comfort of your home station.
New crafting opportunities are on the way soon!
Force Psyker
Fixed a bug with Purity Prism that could fail to clear Stun.
Smuggler
Artifacts created with Bag of Wonders will clean up correctly if destroyed before activating.
Soldier
Fixed an issue preventing FoxKin being recognized when using the Custom Armor passive.
UI
Hitting the Tab key will now toggle display of health bars over mobs in combat.
Added a option for Sticky Ability Wheel in combat. This will cause the Ability Wheel to persist after an enemy is clicked instead of fading when the mouse button is released.
Attack results are now logged first in Combat Log, followed by factors that affected the final damage.
Attacks that miss because the target dodged are now called out in the Combat Log.
Crit resistance successes are now shown in the Combat Log.
The Combat Log, Crew Monitor and Timeline now all scroll independently, based on mouse cursor location.
The Combat Log will now also show event messages.
Mobs & Combat
All characters now correctly have 0% Dodge chance while affected by Stun (though attacks against them can still miss).
Slight reduction in base damage and critical chance for CorpSec Heavy’s Power shot.
CorpSec Heavy’s Battle Scan no longer stacks.
Fixed certain Void-tainted mobs from having an outsized shield effect.
Misc
Fixed Lungquake syndrome boosting damage resistance incorrectly.
Fixed a stacking crit buff upgrade when dealing elemental damage from failing at 20 stacks.
Fixed an issue that could cause an Autosave to be unrecognized in the Title Screen if preferences had been reset.
Fixed an issue with forced player movement that could cause strange behaviour.
Minor text fixes.
Patch 1.0.2 (05 July 2017)
The Mac & Linux versions will be updated as soon as possible.
A variety of improvements and fixes - boosted stash storage, blueprint chip / crafting component management, combat UI, and more - dig in!
Items
The Stash in the Saloon now has 3 tabs worth of storage, with 32 items each.
Talrie has added an AutoCraft Bench to her shop. If y’all have Blueprint Chips, this’d be the place to use them.
Blueprint Chips and crafting components are now unique. If a unique item is rolled to drop and is already present in your inventory or stash, another loot drop will replace it.
Removed AutoCraft Benches from spawning in facility maps as you can now craft in the comfort of your home station.
New crafting opportunities are on the way soon!
Force Psyker
Fixed a bug with Purity Prism that could fail to clear Stun.
Smuggler
Artifacts created with Bag of Wonders will clean up correctly if destroyed before activating.
Soldier
Fixed an issue preventing FoxKin being recognized when using the Custom Armor passive.
UI
Hitting the Tab key will now toggle display of health bars over mobs in combat.
Added a option for Sticky Ability Wheel in combat. This will cause the Ability Wheel to persist after an enemy is clicked instead of fading when the mouse button is released.
Attack results are now logged first in Combat Log, followed by factors that affected the final damage.
Attacks that miss because the target dodged are now called out in the Combat Log.
Crit resistance successes are now shown in the Combat Log.
The Combat Log, Crew Monitor and Timeline now all scroll independently, based on mouse cursor location.
The Combat Log will now also show event messages.
Mobs & Combat
All characters now correctly have 0% Dodge chance while affected by Stun (though attacks against them can still miss).
Slight reduction in base damage and critical chance for CorpSec Heavy’s Power shot.
CorpSec Heavy’s Battle Scan no longer stacks.
Fixed certain Void-tainted mobs from having an outsized shield effect.
Misc
Fixed Lungquake syndrome boosting damage resistance incorrectly.
Fixed a stacking crit buff upgrade when dealing elemental damage from failing at 20 stacks.
Fixed an issue that could cause an Autosave to be unrecognized in the Title Screen if preferences had been reset.
Fixed an issue with forced player movement that could cause strange behaviour.
Minor text fixes.