New updates from MaGog Legacy's logs for 25 May:
---------------------------
Games included in this batch:
·
Galactic Civilizations III ·
Retro City Rampage DX ·
STRAFE ---------------------------
Galactic Civilizations III has probably changed
[FILE UPDATES] *
File changed: DLC: Altarian Prophecy DLC: Windows installer, English ---
File size *FROM* 25.0 MB *TO* 26.0 MB ---
Version *FROM* 2.13 *TO* 2.20 *
File changed: DLC: Builder's Kit DLC: Windows installer, English ---
File size *FROM* 5.0 MB *TO* 6.0 MB ---
Version *FROM* 2.13 *TO* 2.20 *
File changed: DLC: Crusade Expansion Pack: Windows installer, English ---
Size has not changed (1.5 GB) ---
Version *FROM* 2.13 *TO* 2.20 *
File changed: DLC: Lost Treasures DLC: Windows installer, English ---
Size has not changed (41.0 MB) ---
Version *FROM* 2.13 *TO* 2.20 *
File changed: DLC: Map Pack DLC: Windows installer, English ---
Size has not changed (6.0 MB) ---
Version *FROM* 2.13 *TO* 2.20 *
File changed: DLC: Mega Events DLC: Windows installer, English ---
File size *FROM* 5.0 MB *TO* 4.0 MB ---
Version *FROM* 2.13 *TO* 2.20 *
File changed: DLC: Mercenaries Expansion Pack DLC: Windows installer, English ---
Size has not changed (52.0 MB) ---
Version *FROM* 2.13 *TO* 2.20 *
File changed: DLC: Precursor Worlds DLC: Windows installer, English ---
File size *FROM* 3.0 MB *TO* 4.0 MB ---
Version *FROM* 2.13 *TO* 2.20 *
File changed: DLC: Registration DLC: Windows installer, English ---
Size has not changed (4.0 MB) ---
Version *FROM* 2.13 *TO* 2.20 *
File changed: DLC: Revenge of the Snathi DLC: Windows installer, English ---
Size has not changed (10.0 MB) ---
Version *FROM* 2.13 *TO* 2.20 *
File changed: DLC: Rise of the Terrans DLC: Windows installer, English ---
Size has not changed (9.0 MB) ---
Version *FROM* 2.13 *TO* 2.20 *
File changed: Windows installer, English+French+German+Russian (part 1 of 3) ---
Size has not changed (1.0 MB) ---
Version *FROM* 2.13 *TO* 2.20 *
File changed: Windows installer, English+French+German+Russian (part 2 of 3) ---
Size has not changed (4.0 GB) ---
Version *FROM* 2.13 *TO* 2.20 *
File changed: Windows installer, English+French+German+Russian (part 3 of 3) ---
Size has not changed (2.1 GB) ---
Version *FROM* 2.13 *TO* 2.20 [NO CHANGELOG] ---------------------------
Retro City Rampage DX has probably changed
[FILE UPDATES] *
File changed: Windows installer, English ---
File name *FROM* setup_retro_city_rampage_2.15.0.31.exe *TO* setup_retro_city_rampage_2.16.0.32.exe ---
Size has not changed (35.8 MB) ---
Date *FROM* Fri 17 Mar 2017 08:42:47 GMT *TO* Thu 25 May 2017 13:50:32 GMT ---
Version *FROM* 1.56 (gog-31) *TO* 1.56B (gog-32) [CHANGELOG UPDATED] Patch 1.56B (25 May 2017)
- Song name display fixed
- Mod name display fixed
- Audio volume ramp changed
- Graphical glitch fixes
(
Full changelog)
---------------------------
STRAFE has probably changed
[FILE UPDATES] *
File added: DLC: VV-1N Weapon Pre Order Exclusive: Patch 4 [Mac OS X] ---
File size: 1.0 MB ---
Version: 12037 -> 12250
*
File added: Patch 4 [Windows] ---
File size: 19.0 MB ---
Version: 12037 -> 12250
*
File changed: DLC: VV-1N Weapon Pre Order Exclusive: Mac OS X installer, English ---
Size has not changed (1.0 MB) ---
Version *FROM* Patch 3 *TO* Patch 4 *
File changed: DLC: VV-1N Weapon Pre Order Exclusive: Windows installer, English ---
Size has not changed (5.0 MB) ---
Version *FROM* Patch 3 *TO* Patch 4 *
File changed: Mac OS X installer, English ---
File size *FROM* 1002.0 MB *TO* 1007.0 MB ---
Version *FROM* Patch 3 *TO* Patch 4 *
File changed: Windows installer, English (part 1 of 2) ---
Size has not changed (1.0 MB) ---
Version *FROM* Patch 3 *TO* Patch 4 *
File changed: Windows installer, English (part 2 of 2) ---
File size *FROM* 927.0 MB *TO* 933.0 MB ---
Version *FROM* Patch 3 *TO* Patch 4 [CHANGELOG UPDATED] Patch 4 (25 May 2017)
- Many performance Optimizations
- Fixed issue that rarely allowed enemies to fire through locked doors
- Fixed issue that could cause unneeded rendering in all Zones
- Fixed a few bugs that could lead to game crashes
- Adjustment to level unloading to increase performance in subsequent levels
- Fixed major issue allowing room intersection in Zone 3 (Burbs)
- Removed accidental heavy pistol knock back on the BRICK enemy
- Adjusted how bullets exert force on enemies
- Fixed issue that could cause the exit room in Zone 3 (Burbs) to become invisible when backtracking
- Fixed issue stopping the Zone 3 (Burbs) teleporter from working when unlocked in sequence
- Updated textures for Zone 3 (Burbs) enemies to increase visibility
- Fixed issue where quick restarting would not give you the desired ammo in Zone 1 (Icarus) Welcome Room
- Fixed issue that could cause the end stats screen from displaying correctly when dying at the boss stage
- The Trappy drone now correctly finishes its teleporting sequence
- Fixed Issue that could stop the railgun from receiving the correct stat upgrades
- Fixed issue that stopped damage sparks from displaying correctly
- MURDERZONE: Fixed issue causing enemies to get trapped in closets
- MURDERZONE: Fixed issue causing enemies to become frozen in closets
- MURDERZONE: Fixed some door blockers not properly blocking spawned enemies from running into connection doors
- MURDERZONE: Hub rounds now properly start when you enter the hub again instead of having to go to the perk stage
- MURDERZONE: Added fail-safes to prevent branch doors from closing on players
- MURDERZONE: Fixed strange light halo in distance of Canyon MURDERZONE hubs
- MURDERZONE: Fixed blood mapping issues and massive framerate issues in Z4H1
- MURDERZONE: Fixed issues with navigating the MURDERZONE menu with a gamepad
- MURDERZONE: You no longer see space in the Burbs tile or Athena door connections
- MURDERZONE: Player should no longer fall when loading a subsequent run in the menu
- MURDERZONE: Music should no longer glitch out in subsequent runs
- MURDERZONE: Improved the way the primary guns float in their containers in the hub
- MURDERZONE: Enemies in branches are now frozen until the player opens the door that makes them visible.
- MURDERZONE: Made adjustments to the monster closets to make them hopefully more reliable.
- MURDERZONE: A marker now appears above the MURDERZONE stage after round 10 telling the player to go there.
- MURDERZONE: Stage now glows at the start and fades out after a few seconds.
- MURDERZONE: Acid pools should now be marked as Acid for death screens.
- MURDERZONE: Having "No Reload" unlocked no longer restricts you from manually reloading.
- MURDERZONE: Guns should no longer be pickup-able once the tubes go down.
- Jump Map: The progress bar now properly resets when the player restarts.
- Jump Map: Decals left by the plasma gun are now destroyed when restarting or returning to a checkpoint.
- Jump Map: You no longer shoot when clicking options in the pause menu.
- Jump Map: Guns/Items are now properly taken away when you restart the map.
- Jump Map: The attempts number now properly starts at zero.
- Jump Map: The attempt counter no longer increases by one after restarting the map.
(
Full changelog)