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high rated
More mini-updates from MaGog's logs for 13 April:

---------------------------

Games included in this batch:

· Full Throttle Remastered [Upcoming]
· Little Nightmares [Upcoming]
· Lock's Quest [Upcoming]

---------------------------

Full Throttle Remastered [Upcoming] has probably changed

>>> Supported OS changed *FROM* Windows (Vista, 7, 8, 10) *TO* Windows (7, 8, 10)

>>> System requirements for Windows changed *FROM* Vista or later, Processor: Intel Core 2 Duo 2.4 GHz, AMD Athlon X2 2.8 GHz, or higher, Memory: 4 GB RAM, Graphics: ATI Radeon HD 4650 / NVIDIA GeForce GT 220 / Intel HD 4000 Graphics, or equivalent, Hard Drive: 6 GB available space, Sound Card: Windows Compatible Card, Additional Notes: GPU that supports OpenGL 3.3 or higher *TO* 7 or later, Processor: Intel Core 2 Duo 2.4 GHz, AMD Athlon X2 2.8 GHz, or higher, Memory: 4 GB RAM, Graphics: NVIDIA GeForce GTX 260, ATI Radeon 4870 HD / Intel HD 4000 Graphics, or equivalent, Hard drive spacce: 8000 MB available space, Sound Card: Windows Compatible Card, Additional Notes: GPU that supports OpenGL 3.3 or higher

---------------------------

Little Nightmares [Upcoming] has probably changed

>>> Rating changed *FROM* USK Rating: Approved for children aged 16 and above. PEGI Rating: 16+ *TO* ESRB Rating: Teen (with Realistic Violence). USK Rating: Approved for children aged 16 and above. PEGI Rating: 16+

---------------------------

Lock's Quest [Upcoming] has probably changed

>>> System requirements for OS X changed *FROM* OSX 10.9.4 or later, Processor: 2.0 Ghz or above, Memory: 2 GB RAM, Storage: 2 GB available space, Recommended system requirements: OSX 10.12.0 or later, Processor: 2.4 Ghz or above, Memory: 4 MB RAM, Storage: 2 GB available space *TO* OSX 10.9.4 or later, Processor: 2.0 Ghz or above, Memory: 2 GB RAM, Storage: 2 GB available space, Recommended system requirements: OSX 10.12.0 or later, Processor: 2.4 Ghz or above, Memory: 4 GB RAM, Storage: 2 GB available space
high rated
Project Highrise got an update and a DLC:

Changelog for Patch 1.5.0.1 / GOG-? (Windows and Mac) (added 13 April 2017):

New Additions - Las Vegas DLC

Hotels:
- Start by building a front desk, and then build hotel rooms and fill them with visitors
- Hotel demand is based on building amenities, prestige and visitor ratings
- Hotels generate revenue when guests check out, in the middle of the day (not at end of day, like rent)
- Hotel services require a variety of support hotel rooms
- Service elevators are required for certain hotel services in order to move carts throughout the building

Events:
- Build event venues of different types, and then book performers or presenters to host an event there
- Events help fill hotel rooms and increase patronage to stores, restaurants and casinos

Casinos:
- New Las Vegas lobbies, decorations, signs and artworks
- Additional utility type - HVAC (air conditioning)
- A variety of Las Vegas themed contracts, NPCs and animations
- Las Vegas cityscape background and building exterior
- Five new scenarios

New Additions - Base Game:
- Random events
- Randomized events in sandbox games that temporarily alter the economy and certain elements of the simulation
- Utilities that are used at 100% of their capacity are likely to short out and shut down
- Events can be turned off in "advanced settings" during new game setup.
- Tenant relocation
- Movers office is required to start relocation
- Offices, apartments, stores and restaurants can now be moved for cash and influence cost
- Services and artworks can now be moved for cash cost
- Several new restaurant and retail tenants can be built
- Additional contracts added based on new content
- Small tuning adjustments to base game to improve gameplay

Bug fixes:
- Putative fix for trash rooms that don't empty in certain save files
Post edited April 13, 2017 by PaterAlf
high rated
This Is the Police


Patch 1.1.3.0 (13 April 2017)

Fixed Japanese font on investigation screen
Localized some missing text
Minor fixes to some of the missions
Possible fix for Macbook Retina fullscreen mode
high rated
Hollow Knight


Patch 1.0.2.8 (13 April 2017)


-Fixed issue where trigger for Zote event could be skipped.
-Fixed issue where Failed Champion dealt incorrect damage after being stunned
-Improved performance in some targeted scenes, for lower end machines.
-Quickmap double-tap shortcut is now easier to register and works while sitting at benches
-Fixed an issue where dying just as you defeat your Shade could produce some odd results.
-Fixed an issue where Giant Hoppers ignored damage-over-time effects such as spores.
-Fixed soft-lock issue that could occur before fighting Broken Vessel.
-Improved hitbox on Broken Vessel projectiles (don’t worry, we made them more lenient).
-Fixed issue where a lift could stretch out player’s x-scale temporarily.
-Fixed issue where player couldn’t pause during first fight with a late-game boss
-Fixed Grub Mimic persistence issue.
-Added a particle reduction option, for lower end machines.
-Fixed issue with Shade spawning underground in a certain area
-Fixed an NPC name display bug
-Fixed an issue with Vengeful Spirit dissipating incorrectly
-Fixed an issue where a blank dialogue pane could cause a soft-lock
-Fixed an issue where Flukemarm was invulnerable to Scream spell
-Fixed an enemy damage effect display issue
-Improved recycling system for certain effect objects
-Fixed an issue where player could Superdash in mid-air
-Lore clarification for Deepnest Stagway
-Initial implementation of French language setting.
-Fixed inaccurate hitbox on Traitor Lord
-Added a check to tram system that ensures an error can’t place it at a non-existent station
-Fixed a display issue with Blue Hiveblood HP
-Fixed an acid pool in Fog Canyon that respawned the Knight outside the tilemap
-Fixed a certain gate taking damage as though it were an enemy
-Changed the way lifts alter the player’s physics, to avoid scenarios where player can get through walls
-Fixed a double-up of Iselda’s voice when she has no stock
-Fixed an issue where Hunter’s Journal entry for Elder Baldur could be missed. For existing files, if a single Elder Baldur has been killed, journal note is awarded
-When sitting on the ground, HUD now hides itself. Very atmospheric (eventually we’ll make a button that hides HUD… Hopefully)
-Game now auto-saves when Delicate Flower is broken. This may seem harsh, but it will make victory a lot sweeter. Please understand.
-Improved effects in an NPC cutscene
-Fixed missing Salubra title
-Fixed an issue where, after superdashing between scenes, player’s body wouldn’t break objects.
-Fixed a dodgy Camera Lock in White Palace
-Fixed an issue where player could respawn inside White Palace after completing it, forcing them to backtrack in order to leave
-Fixed an issue where a Heavy Sentry could spawn outside of a battle room in Isma’s Grove.
-Increased enemy knockback on Great Slash and Dash Slash
-Added an extra check for Charms equipped, so if a player’s filled notches count is set incorrectly by an error, opening the inventory will -recalculate and correct the count
-Fixed an error where Grubfather would sometimes give out less Geo than he should.
-Fixed hitch when entering water
-Fixed an issue where Mawlek’s attack pattern could get stuck in a loop
-Added some flies eager for exciting new scents
-Minor map fixes
-Various small scene fixes
-Various audio improvements and fixes
high rated
Last updates from MaGog's logs for 13 April:

---------------------------

Games included in this batch:

· Codename: ICEMAN
· Hollow Knight
· Hollow Knight Soundtrack Edition [Premium]
· Project Highrise
· Project Highrise: Las Vegas [DLC]
· Thimbleweed Park
· This Is the Police

---------------------------

[Part 1 of 2]

---------------------------

A game has probably been added: Codename: ICEMAN

---------------------------

A game has probably been added: Project Highrise: Las Vegas [DLC]

---------------------------

Hollow Knight has probably changed

>>> Supported OS changed *FROM* Windows (7, 8, 10) *TO* Windows (7, 8, 10) and Mac OS X (10.9.0 or newer) and Linux (Ubuntu 14.04, Ubuntu 16.04)

>>> System requirements for Linux changed *FROM* [empty] *TO* Ubuntu 14.04, 16.04 or later, Processor: Intel Core i3, Memory: 4 GB RAM, Graphics: GeForce GTX 470, Storage: 9 GB available space, Additional Notes: 1080p, 16:9 recommended, Recommended system requirements: Ubuntu 14.04, 16.04 or later, Processor: Intel Core i5, Memory: 8 MB RAM, Graphics: GeForce GTX 570, Storage: 9 GB available space, Additional Notes: 1080p, 16:9 recommended

>>> System requirements for OS X changed *FROM* [empty] *TO* 10.9+, Processor: Intel Core i3, Memory: 4 GB RAM, Graphics: GeForce GTX 470, Storage: 9 GB available space, Additional Notes: 1080p, 16:9 recommended, Recommended system requirements: 10.12 Sierra, Processor: Intel Core i5, Memory: 8 MB RAM, Graphics: GeForce GTX 570, Storage: 9 GB available space, Additional Notes: 1080p, 16:9 recommended

>>> Supported languages changed *FROM* Audio and text: English *TO* Audio and text: English. Text only: French (BETA)


[FILE UPDATES]

* File removed: Patch 1.0.1.4 [Windows]

* File added: Linux installer, English --- File size: 1.6 GB --- Version: 1.0.2.8

* File added: Mac OS X installer, English --- File size: 1.5 GB --- Version: 1.0.2.8

* File added: Patch 1.0.2.8 [Windows] --- File size: 63.0 MB --- Version: 10545 -> 11243

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 1.0.1.4 *TO* 1.0.2.8

* File changed: Windows installer, English (part 2 of 2) --- File size *FROM* 1.1 GB *TO* 1.2 GB --- Version *FROM* 1.0.1.4 *TO* 1.0.2.8


[CHANGELOG UPDATED]
Patch 1.0.2.8 (13 April 2017)

- Fixed issue where trigger for Zote event could be skipped.
- Fixed issue where Failed Champion dealt incorrect damage after being stunned
- Improved performance in some targeted scenes, for lower end machines.
- Quickmap double-tap shortcut is now easier to register and works while sitting at benches
- Fixed an issue where dying just as you defeat your Shade could produce some odd results.
- Fixed an issue where Giant Hoppers ignored damage-over-time effects such as spores.
- Fixed soft-lock issue that could occur before fighting Broken Vessel.
- Improved hitbox on Broken Vessel projectiles (don't worry, we made them more lenient).
- Fixed issue where a lift could stretch out player's x-scale temporarily.
- Fixed issue where player couldn't pause during first fight with a late-game boss
- Fixed Grub Mimic persistence issue.
- Added a particle reduction option, for lower end machines.
- Fixed issue with Shade spawning underground in a certain area
- Fixed an NPC name display bug
- Fixed an issue with Vengeful Spirit dissipating incorrectly
- Fixed an issue where a blank dialogue pane could cause a soft-lock
- Fixed an issue where Flukemarm was invulnerable to Scream spell
- Fixed an enemy damage effect display issue
- Improved recycling system for certain effect objects
- Fixed an issue where player could Superdash in mid-air
- Lore clarification for Deepnest Stagway
- Initial implementation of French language setting.
- Fixed inaccurate hitbox on Traitor Lord
- Added a check to tram system that ensures an error can't place it at a non-existent station
- Fixed a display issue with Blue Hiveblood HP
- Fixed an acid pool in Fog Canyon that respawned the Knight outside the tilemap
- Fixed a certain gate taking damage as though it were an enemy
- Changed the way lifts alter the player's physics, to avoid scenarios where player can get through walls
- Fixed a double-up of Iselda's voice when she has no stock
- Fixed an issue where Hunter's Journal entry for Elder Baldur could be missed. For existing files, if a single Elder Baldur has been killed, journal note is awarded
- When sitting on the ground, HUD now hides itself. Very atmospheric (eventually we'll make a button that hides HUD… Hopefully)
- Game now auto-saves when Delicate Flower is broken. This may seem harsh, but it will make victory a lot sweeter. Please understand.
- Improved effects in an NPC cutscene
- Fixed missing Salubra title
- Fixed an issue where, after superdashing between scenes, player's body wouldn't break objects.
- Fixed a dodgy Camera Lock in White Palace
- Fixed an issue where player could respawn inside White Palace after completing it, forcing them to backtrack in order to leave
- Fixed an issue where a Heavy Sentry could spawn outside of a battle room in Isma's Grove.
- Increased enemy knockback on Great Slash and Dash Slash
- Added an extra check for Charms equipped, so if a player's filled notches count is set incorrectly by an error, opening the inventory will recalculate and correct the count
- Fixed an error where Grubfather would sometimes give out less Geo than he should.
- Fixed hitch when entering water
- Fixed an issue where Mawlek's attack pattern could get stuck in a loop
- Added some flies eager for exciting new scents
- Minor map fixes
- Various small scene fixes
- Various audio improvements and fixes
(Full changelog)

---------------------------

Hollow Knight Soundtrack Edition [Premium] has probably changed

>>> Supported languages changed *FROM* Audio and text: English *TO* Audio and text: English. Text only: French (BETA)
high rated
---------------------------

[Part 2 of 2]

---------------------------

Project Highrise has probably changed


[FILE UPDATES]

* File removed: Patch 1.4.1 [Windows]

* File added: DLC: Las Vegas: Mac OS X installer, English --- File size: 1.0 MB --- Version: 1.5.0.1

* File added: DLC: Las Vegas: Windows installer, English --- File size: 3.0 MB --- Version: 1.5.0.1

* File added: Patch 1.5.0.1 [Windows] --- File size: 39.0 MB --- Version: 9546 -> 11242

* File changed: Mac OS X installer, English --- File size *FROM* 76.0 MB *TO* 100.0 MB --- Version *FROM* 1.4.1 *TO* 1.5.0.1

* File changed: Windows installer, English --- File size *FROM* 51.0 MB *TO* 100.0 MB --- Version *FROM* 1.4.1 *TO* 1.5.0.1


[CHANGELOG UPDATED]
Patch 1.5.0.1 (13 April 2017)

New Additions - Las Vegas DLC

Hotels
- Start by building a front desk, and then build hotel rooms and fill them with visitors
- Hotel demand is based on building amenities, prestige and visitor ratings
- Hotels generate revenue when guests check out, in the middle of the day (not at end of day, like rent)
- Hotel services require a variety of support hotel rooms
- Service elevators are required for certain hotel services in order to move carts throughout the building

Events
- Build event venues of different types, and then book performers or presenters to host an event there
- Events help fill hotel rooms and increase patronage to stores, restaurants and casinos

Casinos
- New Las Vegas lobbies, decorations, signs and artworks
- Additional utility type - HVAC (air conditioning)
- A variety of Las Vegas themed contracts, NPCs and animations
- Las Vegas cityscape background and building exterior
- Five new scenarios

New Additions - Base Game
- Random events
- Randomized events in sandbox games that temporarily alter the economy and certain elements of the simulation
- Utilities that are used at 100% of their capacity are likely to short out and shut down
- Events can be turned off in "advanced settings" during new game setup.
- Tenant relocation
- Movers office is required to start relocation
- Offices, apartments, stores and restaurants can now be moved for cash and influence cost
- Services and artworks can now be moved for cash cost
- Several new restaurant and retail tenants can be built
- Additional contracts added based on new content
- Small tuning adjustments to base game to improve gameplay

Bug fixes:
- Putative fix for trash rooms that don't empty in certain save files
(Full changelog)

---------------------------

Thimbleweed Park has probably changed


[FILE UPDATES]

* File removed: Patch 1.0.864 [Windows]

* File added: Patch 1.0.866 [Windows] --- File size: 1.0 MB --- Version: 11201 -> 11225

* File changed: Windows installer, English --- Size has not changed (829.0 MB) --- Version *FROM* 1.0.864 *TO* 1.0.866


[NO CHANGELOG]

---------------------------

This Is the Police has probably changed


[FILE UPDATES]

* File removed: Patch 1.0.45 (gog-16) [Windows]

* File removed: Patch 1.0.46 (gog-17) [Windows]

* File removed: Patch 1.0.47 (gog-18) [Windows]

* File removed: Patch 1.0.48 (gog-15) [Linux]

* File removed: Patch 1.0.48 (gog-19) [Windows]

* File removed: Patch 1.0.50 (gog-16) [Linux]

* File removed: Patch 1.0.50 (gog-20) [Windows]

* File added: Patch 1.1.3.0 (gog-18) [Linux] --- File size: 4.0 MB --- Version: gog-17 -> gog-18

* File added: Patch 1.1.3.0 [Windows] --- File size: 4.0 MB --- Version: 11049 -> 11248

* File changed: Linux installer, English --- Size has not changed (1.2 GB) --- Version *FROM* 1.1.1.0 *TO* 1.1.3.0

* File changed: Mac OS X installer, English --- Size has not changed (1.1 GB) --- Version *FROM* 1.1.1.0 *TO* 1.1.3.0

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 1.1.1.0 *TO* 1.1.3.0

* File changed: Windows installer, English (part 2 of 2) --- File size *FROM* 991.0 MB *TO* 1012.0 MB --- Version *FROM* 1.1.1.0 *TO* 1.1.3.0


[CHANGELOG UPDATED]
Patch 1.1.3.0 (13 April 2017)

- Fixed Japanese font on investigation screen
- Localized some missing text
- Minor fixes to some of the missions
- Possible fix for Macbook Retina fullscreen mode
(Full changelog)
high rated
Did updates take a break for Easter? Here's a shout out to the people that took care of posting changelogs in the game fora for yesterday's ones:

Fortuk added the Hollow Knight one.

PaterAlf added the Project Highrise one.

DeMignon added the This is the Police one.
high rated
avatar
HypersomniacLive: Did updates take a break for Easter?
Nah, it's just me that I've got too many obligations that keep me away from the computer and this forum. :\

Here's what happened today:

---------------------------

Games included in this batch:

· Asura
· Baldur's Gate II: Enhanced Edition
· Baldur's Gate: Enhanced Edition
· Beat Cop
· Broken Sword 5 - the Serpent's Curse
· Cossacks 3
· Cossacks 3: Guardians of the Highlands [DLC]
· Craft The World - Dig with Friends [DLC]
· EVERSPACE [In Dev]
· Hellblade: Senua's Sacrifice [Upcoming]
· Hollow Knight
· Man O' War: Corsair [In Dev]
· SpellForce 2 - Anniversary Edition
· Thimbleweed Park

---------------------------

[Part 1 of 2]

---------------------------

A game has probably been added: Asura

---------------------------

A game has probably been added: Cossacks 3: Guardians of the Highlands [DLC]

---------------------------

A game has probably been added: Craft The World - Dig with Friends [DLC]

---------------------------

A game has probably been added: Hellblade: Senua's Sacrifice [Upcoming]

---------------------------

A game has probably been added: SpellForce 2 - Anniversary Edition

---------------------------

Baldur's Gate II: Enhanced Edition has probably changed


[FILE UPDATES]

* File changed: Linux installer, English --- File name has not changed (gog_baldur_s_gate_2_enhanced_edition_2.6.0.11.sh) --- Size has not changed (2.2 GB) --- Date *FROM* Tue 07 Mar 2017 16:24:04 GMT *TO* Wed 05 Apr 2017 11:35:44 GMT --- Version has not changed (2.3.67.3 (gog-11))


[NO CHANGELOG]

---------------------------

Baldur's Gate: Enhanced Edition has probably changed


[FILE UPDATES]

* File changed: Linux installer, English --- File name has not changed (gog_baldur_s_gate_enhanced_edition_2.5.0.8.sh) --- Size has not changed (2.7 GB) --- Date *FROM* Tue 07 Mar 2017 16:20:09 GMT *TO* Wed 05 Apr 2017 11:29:51 GMT --- Version has not changed (2.3.67.3 (gog-8))


[NO CHANGELOG]

---------------------------

Beat Cop has probably changed


[FILE UPDATES]

* File changed: Linux installer, English --- File size *FROM* 170.0 MB *TO* 171.0 MB --- Version *FROM* 1.0.597 *TO* 1.0.610

* File changed: Mac OS X installer, English --- Size has not changed (143.0 MB) --- Version *FROM* 1.0.597 *TO* 1.0.610

* File changed: Windows installer, English --- File size *FROM* 117.0 MB *TO* 121.0 MB --- Version *FROM* 1.0.597 *TO* 1.0.610


[CHANGELOG UPDATED]
Update 1.0.610 (14 April 2017)

- Day 16. Fix for a situation when congratulations for the crowed were happening before the heist.
- Day 21: New notes and comments better explaining story related tasks.
- Day 21: Fixing the notes appearing in the recap after day 21.
- Day 19: Notes about taxis now disappear after the quest is finished.
- Global: Police Squad taking care of the caught robber now appears faster
- Global: Game balance – day length tweaks. Some days are now a bit longer to lower the tempo.
- Global: Dozens of minor text translation updates.
- Global: Few new SFX added.
- Global: Old notes are now deleted from the notepad after a new game is started.
- Global: Beat Cat mode can’t be turned on during cutscenes anymore
- Global: Minor notepad user layout improvements
- Global: A thief in a white shirt should now be properly described by the witnesses
- Global: Plenty of other minor fixes.
- Global: Alien FX support added
- Global: Logitech Gaming Software support added
- Global: Restarting the game during the first cutscene does not cause a bug now
- Global: Car searching minigame difficulty tweaked
- Global: Fixing the always expired Parking Meters
- Global: Minor GUI layout tweaks
- Dozens of lower priority bugfixes


Final Notes:

- For Mac Users:
- Please note that Integrated graphics cards such as Intel HD Graphics or Iris Graphics are not recommended for resolutions higher than 1280 x 800 and may not allow playing in 30+ frames depending on their performance.

- For Linux Users:
- Please remember that Beat Cop on Linux requires latest drivers for your system as well as SDL2 libraries installed. Lack of those may cause problems launching the game.
(Full changelog)

---------------------------

Broken Sword 5 - the Serpent's Curse has probably changed

>>> Features changed *FROM* Single-player *TO* Single-player, Controller support


[FILE UPDATES]

* File removed: Windows installer, English (part 1 of 6)

* File removed: Windows installer, English (part 2 of 6)

* File removed: Windows installer, English (part 3 of 6)

* File removed: Windows installer, English (part 4 of 6)

* File removed: Windows installer, English (part 5 of 6)

* File removed: Windows installer, English (part 6 of 6)

* File added: Windows installer, English (part 1 of 3) --- File name: setup_broken_sword5_2.2.0.5.exe --- File size: 27.6 MB --- Date: Fri 14 Apr 2017 15:13:35 GMT --- Version: 2.2

* File added: Windows installer, English (part 2 of 3) --- File name: setup_broken_sword5_2.2.0.5-1.bin --- File size: 3.9 GB --- Date: Fri 14 Apr 2017 15:16:37 GMT --- Version: 2.2

* File added: Windows installer, English (part 3 of 3) --- File name: setup_broken_sword5_2.2.0.5-2.bin --- File size: 2.9 GB --- Date: Fri 14 Apr 2017 15:16:02 GMT --- Version: 2.2

* File changed: Linux installer, English --- File name *FROM* gog_broken_sword_5_the_serpent_s_curse_2.0.0.2.sh *TO* gog_broken_sword_5_the_serpent_s_curse_2.1.0.3.sh --- File size *FROM* 6.7 GB *TO* 6.8 GB --- Date *FROM* Tue 04 Aug 2015 19:35:41 GMT *TO* Fri 14 Apr 2017 15:11:27 GMT --- Version *FROM* gog-2 *TO* 2.2

* File changed: Mac OS X installer, English --- File name *FROM* broken_sword_5__the_serpents_curse_en_2.0.0.11.pkg *TO* broken_sword_5__the_serpent's_curse_en_1_0_11265.pkg --- File size *FROM* 6.7 GB *TO* 6.8 GB --- Date *FROM* Tue 08 Nov 2016 13:58:57 GMT *TO* Fri 14 Apr 2017 09:57:57 GMT --- Version *FROM* gog-11 *TO* 2.2


[CHANGELOG ADDED]
Patch 2.2 (14 April 2017)

- To celebrate the 20th anniversary of George and Nico’s first adventures, we’ve made the following enhancements:

- Full Controller Support
- Additional animations and sound effects
- Unlockable Character Gallery feature
- Polish language (subtitles)
- Improved UI and menus
- Preloading optimisation
- Tap-to-continue speech option
- Numerous bug fixes
(Full changelog)

---------------------------

Cossacks 3 has probably changed


[FILE UPDATES]

* File removed: Patch 1.4.6.69.4994 [Windows]

* File added: DLC: Guardians of the Highlands: Windows installer, English --- File size: 18.0 MB --- Version: 1.5.1.72.5117

* File added: Patch 1.5.1.72.5117 [Windows] --- File size: 79.0 MB --- Version: 10606 -> 11254

* File changed: DLC: Days of Brilliance: Windows installer, English --- File size *FROM* 31.0 MB *TO* 33.0 MB --- Version *FROM* 1.4.6.69.4994 *TO* 1.5.1.72.5117

* File changed: DLC: Early Bird DLC: Windows installer, English --- File size *FROM* 8.0 MB *TO* 7.0 MB --- Version *FROM* 1.4.6.69.4994 *TO* 1.5.1.72.5117

* File changed: DLC: Rise to Glory: Windows installer, English --- File size *FROM* 33.0 MB *TO* 36.0 MB --- Version *FROM* 1.4.6.69.4994 *TO* 1.5.1.72.5117

* File changed: DLC: Soundtrack: Windows installer, English --- Size has not changed (4.0 MB) --- Version *FROM* 1.4.6.69.4994 *TO* 1.5.1.72.5117

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 1.4.6.69.4994 *TO* 1.5.1.72.5117

* File changed: Windows installer, English (part 2 of 2) --- File size *FROM* 1.6 GB *TO* 1.7 GB --- Version *FROM* 1.4.6.69.4994 *TO* 1.5.1.72.5117


[NO CHANGELOG]
high rated
---------------------------

[Part 2 of 2]

---------------------------

EVERSPACE [In Dev] has probably changed


[FILE UPDATES]

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (30.0 MB) --- Version *FROM* 0.4.2.30754 (gog-6) *TO* 0.7.1.31576

* File changed: Windows installer, English (part 2 of 2) --- File size *FROM* 2.6 GB *TO* 2.9 GB --- Version *FROM* 0.4.2.30754 (gog-6) *TO* 0.7.1.31576


[CHANGELOG UPDATED]
Patch 0.7.1.31576 (14 April 2017) [Windows only]

New Features
- Added mysterious alien race, referred to as "The Ancients"
- Added ancient structures, which work as shortcuts
- Added Glyphs, the second kind of Enhancements
- Added functional, animated cockpit displays for all player ships
- Added option to hide HUD in cockpit view
- Added new device: Missile Turret

Tweaks
- Tweaked derelict colonial stations to get better performance and avoid crashes
- Containers carried by freighters now have individual looks (Credits, equipment, fuel...)
- New animated Jump Suppressor Mesh
- Reworked Missile Defense System to have an active duration rather than requiring manual activation
- Prolong time until Okkar forces arrive after alert is shown and don't let them have jump suppressors
- Removed Collision Damage subroutine and added it as positive effect for Infinite Drift subroutine
- Changed sensory overload subroutine so that hull and shield bars are not shown anymore instead of okkar forces arriving earlier
- Further decreased inertia dampening for Infinite Drift subroutine
- Changed weapon names and descriptions of all primary weapons that had a 'II' suffix
- Renamed a few subroutines
- Okkar forces and Colonial warships now won't be able to track you down in cloud field locations
- Shields now start with 0 hp and immediately regenerate when picked up
- Increased Plasma Mine life time and prevent triggering by user
- Increased Front Shield Generator cooldown duration
- Increased Time Extender cooldown duration and decreased Mk2 & Mk3 effect duration
- Increased Beam Laser II charge duration
- Let pursuing Okkar forces drop inferior loot with a tendency towards fuel
- List backer names in credits
- Use backer-penned names for players and most wanted criminals
- Included backer corporation names in codex and equipment descriptions
- Reduced Scout hitpoints - starts with 250 (instead of 300) and can only go up to 355 with hull hitpoints perk now
- Reduced colonial station laser trap hull damage
- Forcefield generators are no longer affected by area damage
- Optimized overall performance
- Some minor UI changes
- Tweaked color grading to work better in some environments
- Outlaw Chief is now called Outlaw Bomber

Bugfixes
- Fixed Drone Override that was not working
- Fixed bug where the Shield Booster would actually increase the Shut Down Duration and Recharge Delay instead of decreasing it
- Fixed some dialogs not being spoken and not being affected by voice volume change
- Fixed a bug where it was possible to navigate out of the item action box with in equipment screen
- Fixed a bug where the game crashed when looting devices with installed mods from your old shipwreck
- Fixed Grey Goo not spawning
- Fixed subroutine spawner not disappearing if all subroutines have been collected
- Fixed subroutine Beeline not removing homing ability from player's missiles
- Fixed subroutine Jump Repairs not restoring the correct amount of health
- Fixed not being able to scroll perk description box with right stick
- Fixed some perk values falsely rounded to integer values
- Fixed deadlock when pressing tab before selecting jump destination
- Fixed freighter wrecks not being affected by scanning
- Fixed crafting list focus jumping between entries while crafting multiple items
- Fixed weapon charge sound still playing when switching weapons while charging
(Full changelog)

---------------------------

Hollow Knight has probably changed

>>> System requirements for OS X changed *FROM* 10.9+, Processor: Intel Core i3, Memory: 4 GB RAM, Graphics: GeForce GTX 470, Storage: 9 GB available space, Additional Notes: 1080p, 16:9 recommended, Recommended system requirements: 10.12 Sierra, Processor: Intel Core i5, Memory: 8 MB RAM, Graphics: GeForce GTX 570, Storage: 9 GB available space, Additional Notes: 1080p, 16:9 recommended *TO* 10.9+, Processor: Intel Core i3, Memory: 4 GB RAM, Graphics: GeForce GTX 470, Storage: 9 GB available space, Additional Notes: 1080p, 16:9 recommended, Recommended system requirements: 10.12 Sierra, Processor: Intel Core i5, Memory: 8 GB RAM, Graphics: GeForce GTX 570, Storage: 9 GB available space, Additional Notes: 1080p, 16:9 recommended

---------------------------

Man O' War: Corsair [In Dev] has probably changed


[FILE UPDATES]

* File removed: Patch 0.9.5 [Windows]

* File added: Patch 0.9.6 [Windows] --- File size: 3.0 MB --- Version: 11084 -> 11266

* File changed: DLC: Fledgling Griffon: Mac OS X installer, English --- Size has not changed (7.0 MB) --- Version *FROM* 0.9.4 *TO* 0.9.6

* File changed: DLC: Fledgling Griffon: Windows installer, English --- File size *FROM* 9.0 MB *TO* 10.0 MB --- Version *FROM* 0.9.5 *TO* 0.9.6

* File changed: DLC: Reik's Fashion: Mac OS X installer, English --- Size has not changed (80.0 MB) --- Version *FROM* 0.9.4 *TO* 0.9.6

* File changed: DLC: Reik's Fashion: Windows installer, English --- File size *FROM* 69.0 MB *TO* 70.0 MB --- Version *FROM* 0.9.5 *TO* 0.9.6

* File changed: Mac OS X installer, English --- Size has not changed (10.6 GB) --- Version *FROM* 0.9.4 *TO* 0.9.6

* File changed: Windows installer, English (part 1 of 4) --- Size has not changed (1.0 MB) --- Version *FROM* 0.9.5 *TO* 0.9.6

* File changed: Windows installer, English (part 2 of 4) --- Size has not changed (4.0 GB) --- Version *FROM* 0.9.5 *TO* 0.9.6

* File changed: Windows installer, English (part 3 of 4) --- Size has not changed (4.0 GB) --- Version *FROM* 0.9.5 *TO* 0.9.6

* File changed: Windows installer, English (part 4 of 4) --- File size *FROM* 629.0 MB *TO* 909.0 MB --- Version *FROM* 0.9.5 *TO* 0.9.6


[CHANGELOG UPDATED]
Patch 0.9.6 (14 April 2017)

- Made shields more effective against enemy guns
- Increased the supply levels of the human forces later in the game
- Fixed a number of issues with Bane Towers and boarding
- Fixed an issue with language folders which prevented some users changing language
- Fixed a number of quest issues
- Fixed some problems with firing positions in custom battle ships
- Warehouse fixed for gamepad use
- Fixed a bug with ordering the wizard to stop casting
- Fixed a bug which caused some in-town game saves to load in an invalid state
- Fixed an issue with getting more than one piece of news in tavern when using gamepad
(Full changelog)

---------------------------

Thimbleweed Park has probably changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- File size *FROM* 800.0 MB *TO* 801.0 MB --- Version *FROM* 1.0.864 *TO* 1.0.866


[NO CHANGELOG]
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muntdefems: [FILE UPDATES]

* File changed: Linux installer, English --- File name has not changed (gog_baldur_s_gate_2_enhanced_edition_2.6.0.11.sh) --- Size has not changed (2.2 GB) --- Date *FROM* Tue 07 Mar 2017 16:24:04 GMT *TO* Wed 05 Apr 2017 11:35:44 GMT --- Version has not changed (2.3.67.3 (gog-11))

* File changed: Linux installer, English --- File name has not changed (gog_baldur_s_gate_enhanced_edition_2.5.0.8.sh) --- Size has not changed (2.7 GB) --- Date *FROM* Tue 07 Mar 2017 16:20:09 GMT *TO* Wed 05 Apr 2017 11:29:51 GMT --- Version has not changed (2.3.67.3 (gog-8))
I just checked them.
They are not changed (like recent other non-changes-but-only-update-the-file-date).
high rated
Added the Beat Cop and Broken Sword 5 - the Serpent's Curse changelogs to the respective game fora.


T.Hodd added the EVERSPACE [In Dev] changelog.



@Judas - could you, please, fix the link to the Beat Cop game forum?
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HypersomniacLive: Added the Beat Cop and Broken Sword 5 - the Serpent's Curse changelogs to the respective game fora.

T.Hodd added the EVERSPACE [In Dev] changelog.

@Judas - could you, please, fix the link to the Beat Cop game forum?
Fixed, thanks for the heads up :)
high rated
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JudasIscariot: Fixed, thanks for the heads up :)
Cheers! And while you're still here, could you do the same for the various editions of Tyranny?
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JudasIscariot: Fixed, thanks for the heads up :)
I'm seeing some new galaxy builds for several games (for e.g.: "Carmageddon 2: Carpocalypse Now", "Chronicles of Riddick: Assault on Dark Athena, The" etc.) which are not yet available as offline installers. What's up with those, do you know?
I'm not receiving any notifications for updates for a while now. Without this thread I'd be missing those updates. Am I the only one with this problem?
Post edited April 16, 2017 by seppelfred