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high rated
sins of a solar empire: rebellion has been updated to version 1.9

Changes (big list copy pasted from Steam forums)

[ Engine / Mods ]
Large Address Aware (LAA) is now enabled by default. Warning: if you are using a mod that requires you to apply LAA manually you should no longer do this. Doing so will cause multiplayer desyncs and crashes.
Added user interface scaling for 4K and other large resolutions.
Increased the max texture and particle simulation type counts for mods. This will improve performance and memory usage as mods that exceeded the limit were engaging dynamic memory allocation which is slow and fragments memory.
Added an adaptive texture memory use system to help constrain large mods from running out of memory (which could occur even with LAA enabled).
Fixed FPS stuttering in big battles with certain hardware combinations. Warning: if you previously tried to solve this by converting ogg files to wavs you will need to revert back to ogg files.
Fixed bug where exiting a mod that setup starbases as tradeports as part of the galaxy creation process would crash the game on exit.
Fixed various crashes when enabling/disabling mods in-game. You should no longer need to edit the mod text file to enable/disable mods.
Fixed potential crash if a mod was disabled from the options screen but assets from the mod were requested after being disabled.
Fixed modding crash that is caused by defining a roleType (e.g. StarbaseConstructor, Colonizer) but not providing the expected ability. While the crash is prevented the abilities should match the roleType or the Ai will not work correctly.
Fixed potential crash in a mod where no random capitalShip or starBase names were defined.
Fixed crash that would occur in mods that used SpawnRacialBuffAtLocation() where the number of races exceeded the number of defined buffs.
Modders can now use negative trade values.
Updated Particle Forge shaders.
Fixed slowdowns caused by Steam DLC queries.

[ Graphics ]
Added a new "Extreme" texture setting that takes advantage of newly available memory and optimizations for improved texture rendering and related graphical effects.
The old "Highest" texture setting has been renamed to "Higher" to imply there is a new setting beyond it.
The new default texture settings are all "Higher" instead of a mix of "High" and "Medium".
Renormalized the texture settings to support a wider variety of hardware. For example: "Low" is reduced in fidelity and "Higher" is increased in fidelity.
Added a new "Extreme" shadow setting.
Improved shadow rendering.
Fixed various mesh issues with the Advent Rebel Titan. Thanks ZombiesRus5.
Fixed texture reference issues with Varari's Orbital Cannon surface impact, Vasari Envoy's Mutual Threat, the blue star's flare and the green star's flare. Thanks ZombiesRus5.
Reduced particle sizes of Gamma Ray Burst random event.
Reduced particle size of Pulsar beams.

[ Gameplay / AI ]
Fixed bug where militia ships were showing up in the supply cost tool tip.
Fixed bug where militia ships were being grouped with non-militia ships in the empire window.
Fixed bug where you could utilize the starbase max count bonus of a planet you didn't own.
Starbases phase-spacing now correctly account for the max starbase count at the target planet.
Truce Amongst Rogues no longer has any research prerequisites.
Fixed bug where starbase upgrades with values at level zero were not being applied properly (a common problem with mods that placed starbases during the galaxy creation process).
Minor improvements to AI selection of unit counters.
Fixed bug where AI could stall on launching an attack.
Fixed bug where AI could stall on colonizing a planet.
Fixed bug where AI could build endless Scouts, Anti-Mine or Anti-Structure units.
Fixed bug with MadVasari incorrectly using militia ships.
Fixed "ANTIMODULE" attack type from behaving like "CanOnlyTargetModules".
Fixed bug where units that had missing weapon points (and thus had default ones created for them) wouldn't fire from those weapons after loading from a save game.
Fixed weapon and bombing data on the Advent Loyalist Titan, both Advent corvettes, the Vasari Rebel Titan, and the Vasari Nanites. Thanks ZombiesRus5.
Alt-Enter is now the default full screen toggle key combo. Changed to avoid conflict with Steam's overlay key combo.

update is dedicated to somebody but didn't bother to mention the person.
high rated
avatar
shmerl: Thanks. Do you know if those are fixing lacking LFS support (failures on large XFS partitions), or those are just cleanups of bundled dependencies?
Judging by the change in the Linux sysreqs for these games, I'm guessing bundled libraries only.


Coming next, the last updates from MaGog's logs for 4 April:

---------------------------

Games included in this batch:

· Flame in the Flood, The
· Hacknet
· Kenshi [In Dev]
· Man O' War: Corsair [In Dev]
· Mini Metro
· Parkitect [In Dev]
· Pinstripe [Upcoming]
· Sins of a Solar Empire®: Rebellion Ultimate Edition
· Sins of a Solar Empire: Rebellion - Outlaw Sectors [DLC]
· Tyranny - Commander Edition
· Tyranny - Portrait Pack

---------------------------

[Part 1 of 2]

---------------------------

A game has probably been added: Pinstripe [Upcoming]

---------------------------

A game has probably been added: Tyranny - Portrait Pack

---------------------------

Flame in the Flood, The has changed

>>> Companies changed *FROM* The Molasses Flood / The Molasses Flood *TO* The Molasses Flood / Curve Digital

---------------------------

Hacknet has probably changed


[FILE UPDATES]

* File changed: DLC: Labyrinths: Linux installer, English --- Size has not changed (147.0 MB) --- Version *FROM* 5.023 *TO* 5.034

* File changed: DLC: Labyrinths: Mac OS X installer, English --- Size has not changed (145.0 MB) --- Version *FROM* 5.023 *TO* 5.034

* File changed: DLC: Labyrinths: Windows installer, English --- Size has not changed (150.0 MB) --- Version *FROM* 5.023 *TO* 5.034

* File changed: Linux installer, English --- Size has not changed (297.0 MB) --- Version *FROM* 5.023 *TO* 5.034

* File changed: Mac OS X installer, English --- File size *FROM* 213.0 MB *TO* 211.0 MB --- Version *FROM* 5.023 *TO* 5.034

* File changed: Windows installer, English --- File size *FROM* 247.0 MB *TO* 245.0 MB --- Version *FROM* 5.023 *TO* 5.034


[CHANGELOG UPDATED]
Patch 5.034 (04 April 2017)

- MemForensics will display more helpful error messages when the player typos the filename.
- Fixed some issues with the VMBootloaderTrap.dll sequence, but I'm still working on this!
- Fixed issues with the Russian translation of some commands in that section.
- Fixed a bug where launching KaguyaTrials.exe after completing it would change the music.
- Fixed an issue where the "listen" account on Lihotas didn't have file deletion permissions.
- Fixed glyphs rendering too close together for CJK versions of the CoelTrain sequence
- Fixed readability of Chinese VMBootloaderTrap.dll repair guide.
- Fixed various other small problems and quality of life issues.
(Full changelog)

---------------------------

Kenshi [In Dev] has probably changed


[FILE UPDATES]

* File changed: Windows installer, English (part 1 of 3) --- Size has not changed (32.0 MB) --- Version *FROM* 0.95.18 (gog-7) *TO* 0.95.25 (gog-8)

* File changed: Windows installer, English (part 2 of 3) --- Size has not changed (3.9 GB) --- Version *FROM* 0.95.18 (gog-7) *TO* 0.95.25 (gog-8)

* File changed: Windows installer, English (part 3 of 3) --- File size *FROM* 1.6 GB *TO* 1.8 GB --- Version *FROM* 0.95.18 (gog-7) *TO* 0.95.25 (gog-8)


[CHANGELOG UPDATED]
0.95.25 (04 April 2017)

- Fixed cannibals never eating their captives, now they will eat one periodically, even if the cages aren't all full
- Fixed some missing squads + interiors in cannibal villages
- New map town icons
- Added SFX for picking up and dropping things
- Fixed the weird spark particle effect in combat
- Fixed apostrophes in text randomly appearing as big spaces
- Fixed right click combat sometimes not working
- Fixed crash creating navmesh for unloaded zone
- Fixed crash when dismantling
- Fixed dialogue system "give item" function
- Fixed characters not moving if loaded in group movement mode
- Fixed speedOverride causing npcs to run everywhere
- Overhauled the buy-back function when trading, fixes a few bugs
- Character appearance randomised on new game
- Enabled walking on top of furniture
- Improvements to the tutorials
- Fixed the black sky bug on horrible old graphics cards
(Full changelog)

---------------------------

Man O' War: Corsair [In Dev] has probably changed


[FILE UPDATES]

* File removed: Patch 0.9.3a [Windows]

* File added: Patch 0.9.4 [Windows] --- File size: 48.0 MB --- Version: 10745 -> 11002

* File changed: DLC: Fledgling Griffon: Windows installer, English --- File size *FROM* 10.0 MB *TO* 9.0 MB --- Version *FROM* 0.9.3a *TO* 0.9.4

* File changed: DLC: Reik's Fashion: Windows installer, English --- Size has not changed (69.0 MB) --- Version *FROM* 0.9.3a *TO* 0.9.4

* File changed: Windows installer, English (part 1 of 4) --- Size has not changed (1.0 MB) --- Version *FROM* 0.9.3a *TO* 0.9.4

* File changed: Windows installer, English (part 2 of 4) --- Size has not changed (4.0 GB) --- Version *FROM* 0.9.3a *TO* 0.9.4

* File changed: Windows installer, English (part 3 of 4) --- Size has not changed (4.0 GB) --- Version *FROM* 0.9.3a *TO* 0.9.4

* File changed: Windows installer, English (part 4 of 4) --- File size *FROM* 611.0 MB *TO* 629.0 MB --- Version *FROM* 0.9.3a *TO* 0.9.4


[NO CHANGELOG]

---------------------------

Mini Metro has probably changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size has not changed (187.0 MB) --- Version *FROM* Gamma 19 (gog-13) *TO* Gamma 19a (gog-14)


[CHANGELOG UPDATED]
Patch Gamma 19a (04th April 2017) [Linux only]

- Small update resolving an incompatibility that gamma19 had with some Intel HD integrated GPUs on Ubuntu. The game now uses Unity's older OpenGL 2 renderer on Linux.
(Full changelog)

---------------------------

Parkitect [In Dev] has probably changed


[FILE UPDATES]

* File removed: Windows installer, English

* File added: Windows installer, English (part 1 of 2) --- File size: 246.0 MB --- Version: Alpha 12

* File added: Windows installer, English (part 2 of 2) --- File size: 248.0 MB --- Version: Alpha 12

* File changed: Linux installer, English --- File size *FROM* 271.0 MB *TO* 274.0 MB --- Version *FROM* Alpha 11 (gog-11) *TO* Alpha 12 (gog-12)

* File changed: Mac OS X installer, English --- File size *FROM* 271.0 MB *TO* 275.0 MB --- Version *FROM* Alpha 11 (gog-11) *TO* Alpha 12


[CHANGELOG UPDATED]
Patch 12 (04 April 2017)

- added Inverted Double Swing
- added Robot entertainer
- added zoom to cursor
- changed raising terrain/rides/buildings to 0.5 units from 1 (for new parks/scenarios)
- improved terrain texturing
- improved overall performance in busy parks
- improved performance when hiding scenery
- continued UI overhaul
- terrain generator improvements
- balance adjustments
- fixed performance issues when selecting large amounts of terrain
- fixed error message when switching into underground mode when it's raining while there's water on screen
- fixed staff could sometimes take a long time to return to their assigned zone
- fixed setting car rotation for Ghost Mansion Ride/Inverted Dark Ride not working
- fixed a case where trains would not have the correct colors
- fixed goals sometimes already being completed in custom scenarios
- fixed not being able to click through hidden attractions
- fixed a case where track was properly aligned but still didn't connect
- fixed hydraulic launch section sometimes stopping trains abruptly, resulting in wrong ride stats
- fixed hydraulic launch section launching train while block isn't clear
(Full changelog)
Bump :)
high rated
avatar
Splatsch: Bump :)
Thank you, kind scavenging bird! :)


---------------------------

[Part 2 of 2]

---------------------------

Sins of a Solar Empire®: Rebellion Ultimate Edition has probably changed


[FILE UPDATES]

* File removed: DLC hotfix [Windows]

* File removed: Patch 1.84 [Windows]

* File removed: Patch 1.85 [Windows]

* File removed: Patch 1.86 [Windows]

* File changed: DLC: Sins of a Solar Empire: Rebellion – Outlaw Sectors DLC: Windows installer, English --- File size *FROM* 10.0 MB *TO* 5.0 MB --- Version *FROM* gog-6 *TO* 1.90

* File changed: Windows installer, English+Chinese+Japanese+Russian (part 1 of 2) --- File size *FROM* 27.0 MB *TO* 1.0 MB --- Version *FROM* 1.86 (gog-8) *TO* 1.90

* File changed: Windows installer, Chinese (part 2 of 2) --- File size *FROM* 1.4 GB *TO* 1.5 GB --- Version *FROM* 1.86 (gog-8) *TO* 1.90

* File changed: Windows installer, English+Japanese+Russian (part 2 of 2) --- Size has not changed (1.4 GB) --- Version *FROM* 1.86 (gog-8) *TO* 1.90

* File changed: Windows installer, French+German+Italian (part 1 of 2) --- File size *FROM* 28.0 MB *TO* 1.0 MB --- Version *FROM* 1.86 (gog-8) *TO* 1.90

* File changed: Windows installer, French+German+Italian (part 2 of 2) --- Size has not changed (1.5 GB) --- Version *FROM* 1.86 (gog-8) *TO* 1.90

* File changed: Windows installer, Polish (part 1 of 2) --- File size *FROM* 25.0 MB *TO* 1.0 MB --- Version *FROM* 1.86 (gog-8) *TO* 1.90

* File changed: Windows installer, Polish (part 2 of 2) --- File size *FROM* 1.2 GB *TO* 1.3 GB --- Version *FROM* 1.86 (gog-8) *TO* 1.90


[CHANGELOG UPDATED]
Patch 1.90 (04 April 2017)

- Added user interface scaling for 4K and other large resolutions.
- Large Address Aware (LAA) is now enabled. Warning: if you are using a mod that requires you to apply LAA manually you should no longer do this. Doing so will cause multiplayer desyncs and crashes.
- Added a new "Extreme" texture setting that takes advantage of newly available memory and optimizations for improved texture rendering and related graphical effects.
- The old "Highest" texture setting has been renamed to "Higher" to imply there is a new setting beyond it.
- The new default texture settings are all "Higher" instead of a mix of "High" and "Medium".
- Renormalized the texture settings to support a wider variety of hardware. For example: "Low" is reduced in fidelity and "Higher" is increased in fidelity.
- Added a new "Extreme" shadow setting.
- Improved shadow rendering.
- Increased the max texture and particle simulation type counts for mods. This will improve performance and memory usage as mods that exceeded the limit were engaging dynamic memory allocation which is slow and fragments memory.
- Added an adaptive texture memory use system to help constrain large mods from running out of memory (which could occur even with LAA enabled).
- Fixed FPS stuttering in big battles with certain hardware combinations. Warning: if you previously tried to solve this by converting ogg files to waves you will need to revert back to ogg files.
- Fixed bug where militia ships were showing up in the supply cost tool tip.
- Fixed bug where militia ships were being grouped with non-militia ships in the empire window.
- Fixed bug where you could utilize the starbase max count bonus of a planet you didn't own.
- Starbases hyperspacing now correctly account for the max starbase count at the target planet.
- Truce Amongst Rogues no longer has any research prerequisites.
- Fixed bug where starbase upgrades with values at level zero were not being applied properly (a common problem with mods that placed starbases during the galaxy creation process).
- Fixed bug where exiting a mod that setup starbases as tradeports as part of the galaxy creation process would crash the game on exit.
- Minor improvements to Ai selection of unit counters.
- Fixed bug where Ai could stall on launching an attack.
- Fixed bug where Ai could stall on colonizing a planet.
- Fixed bug where Ai could build endless Scouts, Anti-Mine or Anti-Structure units.
- Fixed bug with MadVasari incorrectly using militia ships.
- Fixed "ANTIMODULE" attack type from behaving like "CanOnlyTargetModules".
- Fixed bug where units that had missing weapon points (and thus had default ones created for them) wouldn't fire from those weapons after loading from a save game.
- Fixed weapon and bombing data on the Advent Loyalist Titan, both Advent corvettes, the Vasari Rebel Titan, and the Vasari Nanites. Thanks ZombiesRus5.
- Fixed various mesh issues with the Advent Rebel Titan. Thanks ZombiesRus5.
- Fixed texture reference issues with Varari's Orbital Cannon surface impact, Vasari Envoy's Mutual Threat, the blue star's flare and the green star's flare. Thanks ZombiesRus5.
- Fixed various crashes when enabling/disabling mods in-game. You should no longer need to edit the mod text file to enable/disable mods.
- Fixed potential crash if a mod was disabled from the options screen but assets from the mod were requested after being disabled.
- Fixed modding crash that is caused by defining a roleType (e.g. StarbaseConstructor, Colonizer) but not providing the expected ability. While the crash is prevented the abilities should match the roleType or the Ai will not work correctly.
- Fixed potential crash in a mod where no random capitalShip or starBase names were defined.
- Fixed crash that would occur in mods that used SpawnRacialBuffAtLocation() where the number of races exceeded the number of defined buffs.
- Modders can now use negative trade values.
- Updated Particle Forge shaders.
- Reduced particle sizes of Gamma Ray Burst random event.
- Reduced particle size of Pulsar beams.
- Fixed slowdowns caused by Steam DLC queries.
- Alt-Enter is now the default full screen toggle key combo. Changed to avoid conflict with Steam's overlay key combo.
- In memory of Ed Sarabia, who's wonderful art shines in the Sins universe.
(Full changelog)

---------------------------

Tyranny - Commander Edition has probably changed


[FILE UPDATES]

* File removed: DLC: Coat of Arms DLC: Patch 1.0.4.0048 [Linux]

* File removed: DLC: Pre-Order DLC: Patch 1.0.4.0048 [Linux]

* File removed: Patch 1.0.4.0048 [Windows]

* File added: DLC: Portrait Pack: Windows installer, English --- File size: 217.0 MB --- Version: 1.0.4.0048 (C)

* File changed: DLC: Coat of Arms DLC: Windows installer, English --- Size has not changed (4.0 MB) --- Version *FROM* 1.0.4.0048 (CS) *TO* 1.0.4.0048 (C)

* File changed: DLC: Pre-Order DLC: Windows installer, English --- Size has not changed (4.0 MB) --- Version *FROM* 1.0.4.0048 (CS) *TO* 1.0.4.0048 (C)

* File changed: Windows installer, English (part 1 of 3) --- Size has not changed (1.0 MB) --- Version *FROM* 1.0.4.0048 (CS) *TO* 1.0.4.0048 (C)

* File changed: Windows installer, English (part 2 of 3) --- Size has not changed (4.0 GB) --- Version *FROM* 1.0.4.0048 (CS) *TO* 1.0.4.0048 (C)

* File changed: Windows installer, English (part 3 of 3) --- File size *FROM* 797.0 MB *TO* 798.0 MB --- Version *FROM* 1.0.4.0048 (CS) *TO* 1.0.4.0048 (C)


[NO CHANGELOG]
avatar
muntdefems: Thank you, kind scavenging bird! :)
You're welcome, as always :)
Post edited April 04, 2017 by Splatsch
high rated
avatar
inox_gog: Heya, those were Linux-specific updates that will improve the compatibility with modern Linux systems.
We will be adding changelogs for these from now on.

Sorry for keeping you in the dark.
Errr... You might have messed up something with these new Linux installers. The installers for the following games are giving me MD5 checksum errors:

· Broken Age
· Costume Quest
· Frozen Synapse
· Psychonauts
· Stacking
· Unmechanical: Extended
· Wasteland 1: The Original Classic


I haven't downloaded Brütal Legend, but I won't bother since it's almost 8GB and I'm guessing it won't pass the integrity test either (the same goes for The Bard's Tale and The Fall, which I don't own here on GOG).

Could you please take a look at all those Linux installers, please?




PS: the Mini Metro Linux installer (which received an actual patch from the developer) worked fine, and kind of confirms my belief that it's your fault (and not download errors). :P



PPS: the Linux downloader for Psychonauts is labelled as a 2.1GB file in my library (see attached screenshot), when it's actually 4.1GB. I assumed the file sizes were computed and updated automatically, aren't they?
Attachments:
psych.png (366 Kb)
Post edited April 05, 2017 by muntdefems
avatar
inox_gog: Heya, those were Linux-specific updates that will improve the compatibility with modern Linux systems.
We will be adding changelogs for these from now on.

Sorry for keeping you in the dark.
avatar
muntdefems: Errr... You might have messed up something with these new Linux installers. The installers for the following games are giving me MD5 checksum errors:

· Broken Age
· Costume Quest
· Frozen Synapse
· Stacking
· Unmechanical: Extended
· Wasteland 1: The Original Classic

I'm still downloading Brütal Legend, and Psychonauts, but I'm guessing they won't pass the integrity test either (the same goes for The Bard's Tale and The Fall, which I don't own here on GOG).

Could you please take a look at all those Linux installers, please?

PS: the Mini Metro Linux installer (which received an actual patch from the developer) worked fine, and kind of confirms my belief that it's your fault (and not download errors). :P
I can confirm this too. I tried both Bard's Tale and Frozen Synapse, throwing me an error and I can no longer unzip it using the 'unzip' command in terminal.
avatar
Ganni1987: I can confirm this too. I tried both Bard's Tale and Frozen Synapse, throwing me an error and I can no longer unzip it using the 'unzip' command in terminal.
Thanks for the confirmation. I remember something like this happening some time ago (maybe shortly after the new Linux installers were introduced?) and Judas sorting it out pretty quickly, so here's hoping it'll be fixed soon.


EDIT: Found it. And funnily enough, Unmechanical was also involved that time around. :P
Post edited April 05, 2017 by muntdefems
avatar
inox_gog: Heya, those were Linux-specific updates that will improve the compatibility with modern Linux systems.
We will be adding changelogs for these from now on.

Sorry for keeping you in the dark.
avatar
muntdefems: Errr... You might have messed up something with these new Linux installers. The installers for the following games are giving me MD5 checksum errors:

· Broken Age
· Costume Quest
· Frozen Synapse
· Psychonauts
· Stacking
· Unmechanical: Extended
· Wasteland 1: The Original Classic
Same here. All new Linux installers give MD5 sum errors. I've already re-downloaded the games twice, with the same result. The checksum verification for the Linux installers fails, everything else, including the Windows installers, is OK. The downloaded Linux installers are identical, only the MD5 sum does not match. So I'm quite sure it's not a download problem.

avatar
muntdefems: I haven't downloaded Brütal Legend, but I won't bother since it's almost 8GB and I'm guessing it won't pass the integrity test either (the same goes for The Bard's Tale and The Fall, which I don't own here on GOG).
Brutal Legend and The Bard's Tale also fail the checksum verification.
Post edited April 05, 2017 by eiii
avatar
muntdefems: PPS: the Linux downloader for Psychonauts is labelled as a 2.1GB file in my library (see attached screenshot), when it's actually 4.1GB. I assumed the file sizes were computed and updated automatically, aren't they?
Information showed in game card are all human-inputted.
I have noted A LOT OF this kind of errors before...
high rated
Broken Age and Psychonauts allegedly fixed. Still waiting for the rest (unless they were fixed right after MaGog's latest refresh):

---------------------------

Games included in this batch:

· Beat Cop
· Broken Age: The Complete Adventure
· Kona
· Psychonauts
· Quern - Undying Thoughts
· Thimbleweed Park
· This Is the Police
· Tyranny - Commander Edition
· Tyranny - Portrait Pack [DLC]

---------------------------

Beat Cop has probably changed

>>> Supported languages changed *FROM* Text only: German, English, Polish *TO* Text only: Brazilian-Portuguese, German, English, Spanish, Polish, Russian


[FILE UPDATES]

* File removed: Patch 1.0.585 [Windows]

* File added: Patch 1.0.597 [Windows] --- File size: 4.0 MB --- Version: 11000 -> 11047

* File changed: Linux installer, English --- Size has not changed (170.0 MB) --- Version *FROM* 1.0.585 *TO* 1.0.597

* File changed: Mac OS X installer, English --- Size has not changed (143.0 MB) --- Version *FROM* 1.0.585 *TO* 1.0.597

* File changed: Windows installer, English --- Size has not changed (117.0 MB) --- Version *FROM* 1.0.585 *TO* 1.0.597


[CHANGELOG UPDATED]
Update 1.0.597 (05 April 2017)

- Language support - enjoy Beat Cop in three more languages: Spanish, Russian and Brazilian Portuguese!
- Day 21 bug - we resolved the potential conflict that appeared during few of game's endings on Day 21; now you should be able to finish Beat Cop with no issues (again)
- Some minor stability and text-related tweaks
(Full changelog)

---------------------------

Broken Age: The Complete Adventure has probably changed


[FILE UPDATES]

* File changed: Linux installer, English --- File name has not changed (gog_broken_age_2.4.0.10.sh) --- Size has not changed (2.0 GB) --- Date *FROM* Tue 04 Apr 2017 09:42:25 GMT *TO* Wed 05 Apr 2017 10:27:28 GMT --- Version has not changed (2.4 (gog-10))


[NO CHANGELOG]

---------------------------

Kona has probably changed


[FILE UPDATES]

* File added: Patch 04-04-2017 [Windows] --- File size: 42.0 MB --- Version: 10721 -> 11048

* File changed: Mac OS X installer, English --- Size has not changed (2.2 GB) --- Version *FROM* 17-03-2017 (hotfix) *TO* 04-04-2017

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 17-03-2017 (hotfix) *TO* 04-04-2017

* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (1.7 GB) --- Version *FROM* 17-03-2017 (hotfix) *TO* 04-04-2017


[CHANGELOG UPDATED]
Patch 2017-04-04 (05th March 2017)

FIXES AND IMPROVEMENTS
- We fixed the headlight bug and hid a second one, just in case
- You can now keep all random pictures you take (new tab in the journal)
- We fixed the disappearing Iron Box bug (it should reappear in your inventory)
- We fixed “The Hunt” achievement (it will unlock when you reload a save in which you found all crossbow bolts)
- We added a light to be able to see the map in the car at night
- Radio interacting icon in the car is now hidden when holding the map
- Various minor bug fixes and optimizations

UPCOMING CHANGES & KNOWN ISSUES
- We will add an option to delete pictures in the journal
- We will add an option to disable quick loadings between areas
- We will add Russian language for texts, interface and subtitles
- NVIDIA will whitelist Kona in its driver to support Ansel and other NVIDIA features
- We will fix the bug with the notification stuck on-screen
- We will fix the bug of the night that never triggers
(Full changelog)

---------------------------

Psychonauts has probably changed


[FILE UPDATES]

* File changed: Linux installer, English --- File name has not changed (gog_psychonauts_2.0.0.4.sh) --- Size has not changed (4.1 GB) --- Date *FROM* Tue 04 Apr 2017 10:12:18 GMT *TO* Wed 05 Apr 2017 10:18:02 GMT --- Version has not changed (1.05 (gog-4))


[NO CHANGELOG]

---------------------------

Quern - Undying Thoughts has probably changed


[FILE UPDATES]

* File added: DLC: (Original Soundtrack): soundtrack (FLAC) --- File size: 1.2 GB --- Version: [empty]

* File added: DLC: (Original Soundtrack): soundtrack (MP3) --- File size: 344.0 MB --- Version: [empty]


[NO CHANGELOG]

---------------------------

Thimbleweed Park has probably changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size has not changed (802.0 MB) --- Version *FROM* 1.0.849 (gog-1) *TO* 1.0.858

* File changed: Mac OS X installer, English --- Size has not changed (800.0 MB) --- Version *FROM* 1.0.849 *TO* 1.0.858

* File changed: Windows installer, English --- File size *FROM* 797.0 MB *TO* 798.0 MB --- Version *FROM* 1.0.849 *TO* 1.0.858


[CHANGELOG ADDED]
Patch 1.0.858 (05 April 2017)

- Fixed a few rare game-breaking issues related to the portal, the pirate hat, Ransome's cheese, and Willy's dime. (Many thanks to the eagle-eyed players who reported these!). If you experienced one of these, your saved game will be repaired in the new build!
- Additional minor bug fixes.
- Ctrl-o now opens options.
- Mouse wheel now scrolls inventory.
- Remapping of verb hot keys now available by editing the Prefs file.
(Full changelog)

---------------------------

This Is the Police has probably changed

>>> Supported languages changed *FROM* Audio and text: English. Text only: Brazilian-Portuguese, Chinese, German, Spanish, French, Russian *TO* Audio and text: English. Text only: Brazilian-Portuguese, Chinese, German, Spanish, French, Japanese, Russian

>>> Features changed *FROM* Single-player, Achievements *TO* Single-player, Achievements, Leaderboards


[FILE UPDATES]

* File removed: Windows installer, English

* File added: Patch 1.1.1.0 (gog-17) [Linux] --- File size: 25.0 MB --- Version: gog-16 -> gog-17

* File added: Windows installer, English (part 1 of 2) --- File size: 1.0 MB --- Version: 1.1.1.0

* File added: Windows installer, English (part 2 of 2) --- File size: 991.0 MB --- Version: 1.1.1.0

* File changed: Linux installer, English --- File size *FROM* 1.1 GB *TO* 1.2 GB --- Version *FROM* 1.0.50 (gog-16) *TO* 1.1.1.0

* File changed: Mac OS X installer, English --- Size has not changed (1.1 GB) --- Version *FROM* 1.0.50 (gog-18) *TO* 1.1.1.0


[CHANGELOG UPDATED]
Patch 1.1.1.0 (05 April 2017)

- Added support for GOG Galaxy leaderboards for Windows & Mac.
- Sandbox mode
- Added Japanese language support
- 5 new achievements
- Fixed a bug in Poker game where the screen would get blurred if Alt+Tabbed
- Better gamepad support in some areas
- Lofs of other minor fixes
(Full changelog)

---------------------------

Tyranny - Commander Edition has probably changed


[FILE UPDATES]

* File added: DLC: Portrait Pack: Linux installer, English --- File size: 4.0 MB --- Version: 1.0.4.0048 (gog-1)


[NO CHANGELOG]

---------------------------

Tyranny - Portrait Pack [DLC] has probably changed

>>> Supported OS changed *FROM* Windows (7, 8, 10) *TO* Windows (7, 8, 10) and Linux (Ubuntu 14.04, Ubuntu 16.04)

>>> System requirements for Linux changed *FROM* [empty] *TO* OS: Ubuntu 14.04, 16.04 or newer, Processor: Intel Core 2 Quad Q9505 @ 2.80 GHz / AMD Athlon II X4 840 @ 3.10 GHz, Memory: 6 GB RAM, Graphics: ATI Radeon HD 5770 or NVIDIA GeForce GTS450 with 1GB VRAM, Storage: 15 GB available space, Sound Card: DirectX Compatible Sound Card, Mouse, Keyboard, Requires the following packages to be installed: libc6:i386 libasound2:i386 libasound2-data:i386 libasound2-plugins:i386 libstdc++6:i386 libx11-6:i386 libxau6:i386 libxcb1:i386 libxcursor1:i386 libxdmcp6:i386 libxext6:i386 libxfixes3:i386 libxinerama1:i386 libxrandr2:i386 libxrender1:i386 libglu1:i386, Notice: this game comes with a 32-bit binary only, Recommended system requirements: OS: Ubuntu 14.04, 16.04 or newer, Processor: Intel Core i3-2100 @ 3.10 GHz /AMD Phenom II X4 955 @ 3.10 GHz, Memory: 8 GB RAM or more, Graphics: Radeon HD 6850 or NVIDIA GeForce GTX 560 with 1GB VRAM, Storage: 15 GB available space, Sound Card: DirectX Compatible Sound Card
high rated
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muntdefems: Broken Age and Psychonauts allegedly fixed. Still waiting for the rest (unless they were fixed right after MaGog's latest refresh)
Well, I tried downloading Wasteland 1 (the smallest download :P) and it looks like it's also been fixed, so they are all probably OK now.

Will confirm them as soon as the downloads finish:

· Wasteland 1: The Original Classic
· Frozen Synapse is also good
· Costume Quest is OK too
· Unmechanical: Extended ---> fixed
· Stacking
· Broken Age up to snuff
· Psychonauts is swell

· Brütal Legend I'm still downloading it, but I'm pretty sure that 10/10 will pass its MD5 checksum again.

And then there's also The Fall and The Bard's Tale which I cannot verify because I don't own them here on GOG.
Post edited April 05, 2017 by muntdefems
high rated
Added the Beat Cop, </span></i>, <i><span class="bold">[url=https://www.gog.com/forum/kenshi/changelog/post6]Kenshi [In Dev], </span></i>, <i><span class="bold">[url=https://www.gog.com/forum/mini_metro/changelog/post9]Mini Metro, Parkitect [In Dev], Sins of a Solar Empire&reg;: Rebellion Ultimate Edition, Thimbleweed Park, and This Is the Police changelogs to the respective game fora.


*looks at the date of the Kona changelog*

Someone was in the mood for some time travelling. ;-)
Folks, right now what is the best way to check and update my backup installers and extras (specially for games I do not have currently installed on Galaxy)? I just check the notifications on "Updated" on Library (trough the website), but somehow I seen to have missed at least one or two updates regardless.
Post edited April 05, 2017 by Nix31
avatar
muntdefems: · Brütal Legend I'm still downloading it, but I'm pretty sure that 10/10 will pass its MD5 checksum again.

And then there's also The Fall and The Bard's Tale which I cannot verify because I don't own them here on GOG.
Brutal Legend and The Bard's Tale are also fixed.