Posted October 27, 2013
I too wish GOG would automatically at least notify us in the downloader or in some website side mechanism that a game was updated, and indicate if any bugs were actually fixed, whether it is just adding language support or some other issue and do it in as user friendly a manner as possible (which is why I prefer in the downloader). This way people can make an informed decision about what they would like to have downloaded. That would be optimal for many of us anyway, while I'm sure there are also folks that don't care.
Currently it is quite a chore to keep track of this forum thread and do one's own homework to seek game updates and installer updates, etc. I just updated about 30 games I had no idea had been updated simply by perusing this forum and then going through my entire catalogue and comparing the version on-disk locally to the version in my bookshelf. It took hours altogether to do.
I probably wont do that again though as it is too much work. Instead, I have a humongous amount of residential bandwidth cap in a month and my entire GOG game collection is approximately 300GB. It's easier and least effort for me to just periodically re-download the entire GOG game catalogue of 300GB "just in case" rather than to spend hours figuring out what changed, then discard my prior backups once the new bits have successfully downloaded. That would waste a lot of bandwidth on both ends but I guess there's a lot of bandwidth to go around so it doesn't matter that much. Just seems like there has to be a better way though. Even something like "rsync" would be ideal. (That'd work for gearheads like me but wouldn't be so hot for the average customer of course.)
Currently it is quite a chore to keep track of this forum thread and do one's own homework to seek game updates and installer updates, etc. I just updated about 30 games I had no idea had been updated simply by perusing this forum and then going through my entire catalogue and comparing the version on-disk locally to the version in my bookshelf. It took hours altogether to do.
I probably wont do that again though as it is too much work. Instead, I have a humongous amount of residential bandwidth cap in a month and my entire GOG game collection is approximately 300GB. It's easier and least effort for me to just periodically re-download the entire GOG game catalogue of 300GB "just in case" rather than to spend hours figuring out what changed, then discard my prior backups once the new bits have successfully downloaded. That would waste a lot of bandwidth on both ends but I guess there's a lot of bandwidth to go around so it doesn't matter that much. Just seems like there has to be a better way though. Even something like "rsync" would be ideal. (That'd work for gearheads like me but wouldn't be so hot for the average customer of course.)