From MaGog's logs for 7 February, here come several missing changelog updates:
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Games included in this batch:
·
8-bit Armies ·
8-bit Hordes ·
8-bit Invaders ·
Cossacks 3 ·
Diluvion ·
Factorio [In Dev] ·
Mainlining ·
Okhlos ·
Rebuild 3: Gangs of Deadsville ·
Shadow Warrior 2 ·
UnderRail ---------------------------
[Part 1 of 2] ---------------------------
8-bit Armies has probably changed
[FILE UPDATES] *
File changed: DLC: Guardians Campaign: Windows installer, English ---
File size *FROM* 5.0 MB *TO* 4.0 MB ---
Version *FROM* 0.93.632715 *TO* 0.93.632955 *
File changed: Windows installer, English (part 1 of 2) ---
Size has not changed (1.0 MB) ---
Version *FROM* 0.93.632715 *TO* 0.93.632955 *
File changed: Windows installer, English (part 2 of 2) ---
Size has not changed (1.3 GB) ---
Version *FROM* 0.93.632715 *TO* 0.93.632955 [NO CHANGELOG] ---------------------------
8-bit Hordes has probably changed
[FILE UPDATES] *
File changed: Windows installer, English (part 1 of 2) ---
Size has not changed (1.0 MB) ---
Version *FROM* 0.93.632715 *TO* 0.93.632955 *
File changed: Windows installer, English (part 2 of 2) ---
Size has not changed (1.3 GB) ---
Version *FROM* 0.93.632715 *TO* 0.93.632955 [NO CHANGELOG] ---------------------------
8-bit Invaders has probably changed
[FILE UPDATES] *
File changed: Windows installer, English (part 1 of 2) ---
Size has not changed (1.0 MB) ---
Version *FROM* 0.93.632715 *TO* 0.93.632955 *
File changed: Windows installer, English (part 2 of 2) ---
Size has not changed (1.4 GB) ---
Version *FROM* 0.93.632715 *TO* 0.93.632955 [NO CHANGELOG] ---------------------------
Cossacks 3 has probably changed
[CHANGELOG UPDATED] Patch 1.3.3.61.4549 (6 February 2017)
New mechanics:
- Units will now experience collision when they approach enemy troops. Each unit now has a radius that will prevent enemies from going through them. This severely affects the cavalry units, as they won't be able to pass through units and make diversions behind the lines.
- Land units can now engage each other more easily.
Changes to gameplay
- The upgrades to firepower from the academy now recalculate after each unit's personal upgrade. Now they are not influenced by the amount of firepower units have at the moment of upgrade and scale independently. This heavily influences the early game stage and affects Serdiuk, 18th century musketeer of Prussia and Denmark.
- Resource gathering upgrades now influence the respective nation where they were learnt and don't stack together.
- "No cannons" option now fully disables artillery, not only cannons.
New game options
- "No diplomatic center", "No market" and "Without either" options are now available in the lobby.
- It's now possible to set starting locations: random positioning or allies grouped together.
Performance and AI
- Optimized the combat and target selection for units.
- Optimized the way AI thinks and reacts, sped up the processes
New in-game notices
- Now the game determines if you have a video card unsuitable for playing the game and will notify the player. In this case, you need to update your video card drivers from the manufacturer's website.
- Now the game will notify you, if it will find only an integrated video card, not a discrete one. If such situation occurs, we recommend you to update your video card drivers from the manufacturer’s website.
Fixed errors
- Fixed "stuck" units, which ignored orders.
- Fixed a bug, when after ordering a unit to go to an unreachable spot (mountain, building or water) the unit stopped reacting to the enemies nearby till the next order.
- Fixed an error, which caused the game to reset the blue colored player options.
- Fixed a bug, when units near one edge of the map could start moving in the direction of the opposing edge.
- In rare cases peasants would ignore "Build" or "Repair" orders. This was happening due to them already being on the spot where required action would take place.
- Fixed the "disappearing upgrade". Prior to this, certain upgrades would disappear from buildings if those buildings were captured earlier.
Once again, we would like to thank all the dedicated players and mod makers for supporting us – you inspire us to make the game better.
We would like to thank players LiptonVPaketike and Inventor for their assistance in fixing errors in this patch.
Have a good day!
(
Full changelog)
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Diluvion has probably changed
[FILE UPDATES] *
File changed: DLC: Clarity's Call: Mac OS X installer, English ---
File size *FROM* 1.0 MB *TO* 87.0 MB ---
Version *FROM* gog-9568 *TO* gog-9641 *
File changed: DLC: Fleet Edition Upgrade: Mac OS X installer, English ---
Size has not changed (1.5 GB) ---
Version *FROM* gog-9568 *TO* gog-9641 *
File changed: DLC: Noble Folly: Mac OS X installer, English ---
Size has not changed (97.0 MB) ---
Version *FROM* gog-9568 *TO* gog-9641 *
File changed: DLC: Pre-Order Exclusive: Mac OS X installer, English ---
Size has not changed (122.0 MB) ---
Version *FROM* gog-9568 *TO* gog-9641 *
File changed: DLC: Redeye's Revenge: Mac OS X installer, English ---
Size has not changed (128.0 MB) ---
Version *FROM* gog-9568 *TO* gog-9641 *
File changed: DLC: Spiny Death: Mac OS X installer, English ---
Size has not changed (43.0 MB) ---
Version *FROM* gog-9568 *TO* gog-9641 *
File changed: Mac OS X installer, English ---
File size *FROM* 2.3 GB *TO* 3.4 GB ---
Version *FROM* 1.15e1 (gog-9568) *TO* 1.16.2 (gog-9641) *
File changed: Windows installer, English (part 1 of 2) ---
Size has not changed (31.0 MB) ---
Version *FROM* 1.15e1 (gog-1) *TO* 1.16.2 (gog-2) *
File changed: Windows installer, English (part 2 of 2) ---
File size *FROM* 1.8 GB *TO* 2.5 GB ---
Version *FROM* 1.15e1 (gog-1) *TO* 1.16.2 (gog-2) [NO CHANGELOG] ---------------------------
Factorio [In Dev] has probably changed
[CHANGELOG UPDATED] 0.14.22 (6 February 2017)
- Limit maximum texture size the game will try to use to 16384x16384 pixels.
- Fixed desync related to building of rail signals. more at forums.factorio.com
- Fixed multiplayer map download getting stuck at 100% when using some broken route
(
Full changelog)
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Mainlining has probably changed
[FILE UPDATES] *
File changed: Windows installer, English ---
File size *FROM* 264.0 MB *TO* 263.0 MB ---
Version *FROM* 1.0.02 *TO* 1.0.03 [CHANGELOG UPDATED] Patch 1.0.03 (07th January 2017)
- Fixed the issue with the newspaper in cases 10 & 12
- Fixed image covering some names in the credits
- Fixed credits newspaper image
- Fixed bug where 2 files called notes have the same name not letting open both at the same time
(
Full changelog)
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Okhlos has probably changed
>>>
Bonuses changed
*FROM* [empty] *TO* wallpaper [FILE UPDATES] *
File added: wallpaper ---
File size: 3.0 MB ---
Version: [empty]
[CHANGELOG UPDATED] Patch 2.0.1 (06 February 2017)
- Simplified Chinese language support added
- New enemies added, including a new kind: champion enemies
- 30 new heroes, each with a special ability
- 8 new special level layouts that can be encountered throughout the levels
- New key art + logo, as well as a redesign and an aesthetic bump in certain areas
- Several difficulty tweaks and adjustments
- Lots of bug fixes
- And even more things that we can't remember right now!
(
Full changelog)