Posted December 14, 2016
high rated
Las updates from MaGog's logs for 14 December:
[Part 1 of 3]
---------------------------
A game has probably been added: AER [Upcoming]
---------------------------
A game has probably been added: Oh...Sir!! The Insult Simulator
---------------------------
A game has probably been added: State of Mind [Upcoming]
---------------------------
Block'hood [In Dev] has probably changed
[FILE UPDATES]
* File changed: Mac OS X installer, English --- File size *FROM* 352.0 MB *TO* 353.0 MB --- Version *FROM* 0.90.02 (gog-11) *TO* 0.90.03 (gog-12)
* File changed: Windows installer, English --- Size has not changed (305.0 MB) --- Version *FROM* 0.90.02 (gog-10) *TO* 0.90.03 (gog-11)
[NO CHANGELOG]
---------------------------
Galactic Civilizations III has probably changed
[FILE UPDATES]
* File changed: DLC: Altarian Prophecy DLC: Windows installer, English --- File size *FROM* 28.0 MB *TO* 25.0 MB --- Version *FROM* 1.83 (gog-14) *TO* 1.90
* File changed: DLC: Builder's Kit DLC: Windows installer, English --- File size *FROM* 9.0 MB *TO* 6.0 MB --- Version *FROM* 1.81 (gog-12) *TO* 1.90
* File changed: DLC: Lost Treasures DLC: Windows installer, English --- File size *FROM* 41.0 MB *TO* 38.0 MB --- Version *FROM* 1.82 (gog-13) *TO* 1.90
* File changed: DLC: Map Pack DLC: Windows installer, English --- File size *FROM* 9.0 MB *TO* 6.0 MB --- Version *FROM* 1.83 (gog-14) *TO* 1.90
* File changed: DLC: Mega Events DLC: Windows installer, English --- File size *FROM* 8.0 MB *TO* 4.0 MB --- Version *FROM* 1.81 (gog-12) *TO* 1.90
* File changed: DLC: Mercenaries Expansion Pack DLC: Windows installer, English --- File size *FROM* 55.0 MB *TO* 52.0 MB --- Version *FROM* 1.83 (gog-14) *TO* 1.90
* File changed: DLC: Precursor Worlds DLC: Windows installer, English --- File size *FROM* 8.0 MB *TO* 5.0 MB --- Version *FROM* 1.81 (gog-12) *TO* 1.90
* File changed: DLC: Registration DLC: Windows installer, English --- File size *FROM* 7.0 MB *TO* 3.0 MB --- Version *FROM* 1.80 (gog-9) *TO* 1.90
* File changed: DLC: Revenge of the Snathi DLC: Windows installer, English --- File size *FROM* 13.0 MB *TO* 10.0 MB --- Version *FROM* 1.83 (gog-14) *TO* 1.90
* File changed: DLC: Rise of the Terrans DLC: Windows installer, English --- File size *FROM* 12.0 MB *TO* 8.0 MB --- Version *FROM* 1.83 (gog-14) *TO* 1.90
* File changed: Windows installer, English+French+German (part 1 of 3) --- File size *FROM* 41.0 MB *TO* 1.0 MB --- Version *FROM* 1.83 (gog-14) *TO* 1.90
* File changed: Windows installer, English+French+German (part 2 of 3) --- File size *FROM* 3.9 GB *TO* 4.0 GB --- Version *FROM* 1.83 (gog-14) *TO* 1.90
* File changed: Windows installer, English+French+German (part 3 of 3) --- File size *FROM* 2.7 GB *TO* 1.9 GB --- Version *FROM* 1.83 (gog-14) *TO* 1.90
[CHANGELOG UPDATED]
(Full changelog)
[Part 1 of 3]
---------------------------
A game has probably been added: AER [Upcoming]
---------------------------
A game has probably been added: Oh...Sir!! The Insult Simulator
---------------------------
A game has probably been added: State of Mind [Upcoming]
---------------------------
Block'hood [In Dev] has probably changed
[FILE UPDATES]
* File changed: Mac OS X installer, English --- File size *FROM* 352.0 MB *TO* 353.0 MB --- Version *FROM* 0.90.02 (gog-11) *TO* 0.90.03 (gog-12)
* File changed: Windows installer, English --- Size has not changed (305.0 MB) --- Version *FROM* 0.90.02 (gog-10) *TO* 0.90.03 (gog-11)
[NO CHANGELOG]
---------------------------
Galactic Civilizations III has probably changed
[FILE UPDATES]
* File changed: DLC: Altarian Prophecy DLC: Windows installer, English --- File size *FROM* 28.0 MB *TO* 25.0 MB --- Version *FROM* 1.83 (gog-14) *TO* 1.90
* File changed: DLC: Builder's Kit DLC: Windows installer, English --- File size *FROM* 9.0 MB *TO* 6.0 MB --- Version *FROM* 1.81 (gog-12) *TO* 1.90
* File changed: DLC: Lost Treasures DLC: Windows installer, English --- File size *FROM* 41.0 MB *TO* 38.0 MB --- Version *FROM* 1.82 (gog-13) *TO* 1.90
* File changed: DLC: Map Pack DLC: Windows installer, English --- File size *FROM* 9.0 MB *TO* 6.0 MB --- Version *FROM* 1.83 (gog-14) *TO* 1.90
* File changed: DLC: Mega Events DLC: Windows installer, English --- File size *FROM* 8.0 MB *TO* 4.0 MB --- Version *FROM* 1.81 (gog-12) *TO* 1.90
* File changed: DLC: Mercenaries Expansion Pack DLC: Windows installer, English --- File size *FROM* 55.0 MB *TO* 52.0 MB --- Version *FROM* 1.83 (gog-14) *TO* 1.90
* File changed: DLC: Precursor Worlds DLC: Windows installer, English --- File size *FROM* 8.0 MB *TO* 5.0 MB --- Version *FROM* 1.81 (gog-12) *TO* 1.90
* File changed: DLC: Registration DLC: Windows installer, English --- File size *FROM* 7.0 MB *TO* 3.0 MB --- Version *FROM* 1.80 (gog-9) *TO* 1.90
* File changed: DLC: Revenge of the Snathi DLC: Windows installer, English --- File size *FROM* 13.0 MB *TO* 10.0 MB --- Version *FROM* 1.83 (gog-14) *TO* 1.90
* File changed: DLC: Rise of the Terrans DLC: Windows installer, English --- File size *FROM* 12.0 MB *TO* 8.0 MB --- Version *FROM* 1.83 (gog-14) *TO* 1.90
* File changed: Windows installer, English+French+German (part 1 of 3) --- File size *FROM* 41.0 MB *TO* 1.0 MB --- Version *FROM* 1.83 (gog-14) *TO* 1.90
* File changed: Windows installer, English+French+German (part 2 of 3) --- File size *FROM* 3.9 GB *TO* 4.0 GB --- Version *FROM* 1.83 (gog-14) *TO* 1.90
* File changed: Windows installer, English+French+German (part 3 of 3) --- File size *FROM* 2.7 GB *TO* 1.9 GB --- Version *FROM* 1.83 (gog-14) *TO* 1.90
[CHANGELOG UPDATED]
Patch 1.90 (14th December 2016) [English, German, French only/ Russian Coming Soon]
IMPORTANT NOTICE
Внимание: русскоязычная версия обновления 1.90 содержит критическую ошибку, которая предотвращает создание новой игры. В настоящее время мы работаем с издателем, чтобы решить эту проблему. Мы рекомендуем откат до версии 1.83 или переход на другой язык. Мы приносим извинения за любые доставленные неудобства и благодарим вас за терпение.
Please note: The Russian Language version of the 1.90 update contains a critical bug that prevents a new game being created. We are currently working with the Publisher to resolve the issue. We advise rolling back to version 1.83 or changing to another language. We apologise for any inconvenience caused and thank you for your patience as we work to resolve this issue.
Capstone Techs (added 12/1)
- In the Age of Ascension, players can now research that provide large, temporary empire-wide bonuses. These techs can be researched repeatedly with stacking bonuses.
Optimization
- Memory: introduced new texture compression for planetary and ship textures to greatly reduce memory usage and dramatically improve startup times.
- Removed legacy stopwatch code from the sound system
- Moved old profiling junk
- Reduced CPU usage of the particles and main graphics threads
- Removed redundant debug output
- Multithreaded the texture loading at the start of game to improve performance.
AI
- AI builds scout ships later in the game to keep exploring very large galaxies
- Dramatically reduced AI >normal economic bonuses (no longer needs them)
- Re-designed the way the AI expands into the galaxy with colony ships so that its expansion no longer stalls on large maps
- Dramatically reduced the amount of time an AI will interact with a player if they are not within ship range
- AI doesn't try to bribe other players to go to war unless they and the other players have a decent military already
- AI will no longer give tech gifts to players with a different ideology (i.e. no more Drengin giving you tech if you're a nice person)
- AI now scales the number of similar ship projects based on number of colonies rather than a flat number
- AI pumps up colony ship production priority if there are a lot of nice planets laying around
- AI pumps out fewer Constructors in general
- Re-designed the way the AI determines which planets should get a shipyard to be more (way more) intelligent
- Updated AI's handling of adjacency bonuses to be more intelligent
- AI values planet quality more when picking planets to colonize
- AI somewhat more heuristic on tech research
- AI somewhat quicker to war
- Auto Surveying Survey Ships will now survey extra anomalies if the ship has extra movement points.
[Changelog to be finished in the next post] IMPORTANT NOTICE
Внимание: русскоязычная версия обновления 1.90 содержит критическую ошибку, которая предотвращает создание новой игры. В настоящее время мы работаем с издателем, чтобы решить эту проблему. Мы рекомендуем откат до версии 1.83 или переход на другой язык. Мы приносим извинения за любые доставленные неудобства и благодарим вас за терпение.
Please note: The Russian Language version of the 1.90 update contains a critical bug that prevents a new game being created. We are currently working with the Publisher to resolve the issue. We advise rolling back to version 1.83 or changing to another language. We apologise for any inconvenience caused and thank you for your patience as we work to resolve this issue.
Capstone Techs (added 12/1)
- In the Age of Ascension, players can now research that provide large, temporary empire-wide bonuses. These techs can be researched repeatedly with stacking bonuses.
Optimization
- Memory: introduced new texture compression for planetary and ship textures to greatly reduce memory usage and dramatically improve startup times.
- Removed legacy stopwatch code from the sound system
- Moved old profiling junk
- Reduced CPU usage of the particles and main graphics threads
- Removed redundant debug output
- Multithreaded the texture loading at the start of game to improve performance.
AI
- AI builds scout ships later in the game to keep exploring very large galaxies
- Dramatically reduced AI >normal economic bonuses (no longer needs them)
- Re-designed the way the AI expands into the galaxy with colony ships so that its expansion no longer stalls on large maps
- Dramatically reduced the amount of time an AI will interact with a player if they are not within ship range
- AI doesn't try to bribe other players to go to war unless they and the other players have a decent military already
- AI will no longer give tech gifts to players with a different ideology (i.e. no more Drengin giving you tech if you're a nice person)
- AI now scales the number of similar ship projects based on number of colonies rather than a flat number
- AI pumps up colony ship production priority if there are a lot of nice planets laying around
- AI pumps out fewer Constructors in general
- Re-designed the way the AI determines which planets should get a shipyard to be more (way more) intelligent
- Updated AI's handling of adjacency bonuses to be more intelligent
- AI values planet quality more when picking planets to colonize
- AI somewhat more heuristic on tech research
- AI somewhat quicker to war
- Auto Surveying Survey Ships will now survey extra anomalies if the ship has extra movement points.
(Full changelog)