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high rated
More updates from MaGog's logs for 2 November:

---------------------------

Eisenwald: Blood of November has probably changed

>>> Supported languages changed *FROM* Audio and text: English *TO* Audio and text: German, English, Russian

---------------------------

Master of Orion has probably changed


[FILE UPDATES]

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (42.0 MB) --- Version *FROM* 51.2 (gog-17) *TO* 51.2 1.3.32953 (gog-17)

* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (3.7 GB) --- Version *FROM* 51.2 (gog-17) *TO* 51.2 1.3.32953 (gog-17)

(No actual file updates, just a change in the game version)


[NO CHANGELOG]

(Full changelog)

---------------------------

Shadow Tactics: Blades of the Shogun [Upcoming] has probably changed

>>> System requirements for Windows changed *FROM* 7 / 8 / 10 (64-bit), Processor: Intel i3 2nd-Generation 2.5GHz, AMD Quad-Core 2.5GHz, Memory: 4 GB RAM, Graphics: Nvidia GT640, AMD Radeon HD7750, 1GB VRAM, Storage: 13 GB available space, DirectX version: 10, Sound card: DirectX 9.0c Compatible Sound Card with Latest Drivers, Additional Notes: WARNING! THESE ARE PRELIMINARY SPECS, STILL SUBJECT TO CHANGES!, Recommended system requirements: 7 / 8 / 10 (64-bit), Processor: Intel i3 4th-Generation 3.5GHz, AMD Quad-Core 3.9GHz, Memory: 6GB RAM, Graphics: Nvidia GTX 570, AMD Radeon HD 6950, 2GB VRAM, Storage: 13 GB, DirectX version: 11, Sound card: DirectX 9.0c Compatible Sound Card with Latest Drivers, Additional Notes: WARNING! THESE ARE PRELIMINARY SPECS, STILL SUBJECT TO CHANGES! *TO* 7 / 8 / 10 (64-bit), Processor: Intel i3 2nd-Generation 2.5GHz, AMD Quad-Core 2.5GHz, Memory: 4 GB RAM, Graphics: Nvidia GT640, AMD Radeon HD7750, 1GB VRAM, Storage: 13 GB available space, DirectX version: 10, Sound card: DirectX 9.0c Compatible Sound Card with Latest Drivers, Recommended system requirements: 7 / 8 / 10 (64-bit), Processor: Intel i3 4th-Generation 3.5GHz, AMD Quad-Core 3.9GHz, Memory: 6GB RAM, Graphics: Nvidia GTX 570, AMD Radeon HD 6950, 2GB VRAM, Storage: 13 GB, DirectX version: 11, Sound card: DirectX 9.0c Compatible Sound Card with Latest Drivers
high rated
Added the updated changelog of Age of Wonders 3 to the game forum.
avatar
vanchann: Tales of Maj'Eyal has been updated:
avatar
immi101: what the hell?
the size of the linux installer is 1,4GB ? Previously it was around 700-ish MB.
Meanwhile the windows installer comes at ~350MB.

That doesn't seem right. (and i'm too lazy to download it for further inspection atm)
Thanks for the heads up :)

We've cleaned up the Linux build and it should be back to it's usual size :)

File hashes:

CRC32: FE24E2EA
MD5: FB6DA664A4729E5E6E3294D20F303A80
SHA-1: 937BB7DE494CA742BB93CDD1B91168CF5B91EF70

gog_tales_of_maj_eyal_2.13.0.16.sh - 748.5 MB
avatar
JudasIscariot: Thanks for the heads up :)

We've cleaned up the Linux build and it should be back to it's usual size :)

File hashes:

CRC32: FE24E2EA
MD5: FB6DA664A4729E5E6E3294D20F303A80
SHA-1: 937BB7DE494CA742BB93CDD1B91168CF5B91EF70

gog_tales_of_maj_eyal_2.13.0.16.sh - 748.5 MB
Thanks! :)
high rated
Legends of Eisenwald

Patch (2nd November 2016)

Removed Japanese from the language menu.

-------------------------------------------------------------------------

Master of Orion 2016

Patch 51.2 1.3.32953 (01 November 2016)
Modding

Mods can now be used in the game to enrich the experience even more.

General
New Gravity mechanics:

Races with Low-G tolerance have a -25% penalty in Normal-G worlds and -50% penalty in High-G worlds.
Races with High-G tolerance have a -25% penalty in Normal-G worlds and -50% penalty in Low-G worlds.
Races with Normal-G tolerance have a -25% penalty in Low-G worlds and -50% penalty in High-G worlds.

New Pollution mechanics:

Pollution is now generated by Population and Production output.
New ongoing effect: If pollution in a colony goes up, it pollutes the soil and reduces cells’ food output.
Pollution Cleanup project is no longer available.
Biome tolerance and Pollution cleaning from buildings are now flat values.
Pollution Processor moved to Molecular Compression Technode. Core Waste dump cleaning value increased.

Galaxy Generation

“Planetary density” added to match options.
Tiny planets added (Updated size chances and Gravity table).
Galaxy generation improved to support the new gravity mechanics.
Monster quantity by galaxy size increased.
New Gravity Tolerance perk influences the player’s Home Planet’s gravity.
Tweaks to better support low gravity planets.

Perks

Races with Low-Gravity tolerance now have the "Low Gravity Homeworld" perk.
Races with High-Gravity tolerance now have a "High Gravity Homeworld" perk.
Creative perk research bonus increased to +50%.

Animations

Polished animations and blending of emperors and advisors

Cinematics

Cinematics now play when defeated instead of the old pop-up
Removed the narrator and subtitles from Custom Race’s cutscenes.
Cinematic cameras, now uses real mesh distances in tactical battles.

AI

Improved selection of defense points.
Improved evaluation of Declare War On.
Improved how the AI manages space pirates while being at war with other races.
The AI is now better at building bombers.
The AI is better at considering transports for other targets.
Expansionism trait improvements.
Improved invasion by allowing multiple invasion targets at once.
Improved invasion by building troop transports in advance.
Improved invasion by making troop transports move together with all military fleets.
New Planet Rating heuristic for civilizations, now uses estimated outputs.
Racial Grudge is now used in strategic analysis.
Re-balanced pacifist trait in General Strategy to make it more noticeable.
Refactored Racial Grudge so it has degrees and is not binary.
The AI now plays smarter in Cluster Galaxies.
The AI now plays smarter in Huge Galaxies.

Tactical

Improved opening moves for the AI.
Automatic toggle on a weapon/s when receiving general/weapon focus order.
Tactical Weapons can now be fired manually.
Changed how the AI chooses and changes squadron formation.
New Auto-Pause option on screen.
Reduced cinematic "Missile Cam” occurrence.
Reduced time compression smoothness.
Back end now use the new system for focus fire.
Formations have been rebalanced to make them more meaningful.
New Plasma Web FX.
Clicking on a ship now selects only that ship, double-click selects the whole squadron.

Tactical combat – Balance
Re-balanced Fighters:

Fighter Bay size reduced (40 -> 30).
Bomber Bay size reduced (50 -> 35).

Heavy Fighter Bay size reduced (60 -> 40).
Tweaked Tactical Battles Pacing:
Tweaked Hull Visual Scales
Increased Max Speed for Most Hulls
Reduced Rotation Speed for Most Hulls
Reduced tactical health scale
Increased CDs on all weapons to keep DPS and Battle Length similar to previous iteration.
Phasors Damage Nerfed 35 -> 30
Gauss Cannon Damaged Buffed 35 -> 40
Pulson Missile Damage Nerfed 50 -> 40
Zeon Missile Damage Nerfed 70 -> 60
Energy Absorber CD increased 15 -> 25
Shield Capacitor CD increased 20 -> 30
Removed a Redundant Instance of Cooldown on the Pulsar Entry.

UX

Added Automatic Formation Icon.
Added pulsing animation to "Victory Is Nigh" notification.
Citizen transports can now be built in bulk.
New fully configurable ship mass production picker.
Limited bulk building to 5 ships max.
Added a “below max recommended player” count in the galaxy generation menu, to use as initial value of each galaxy size.
Disable Intro Video Option.
Set the recommended player count instead of the max count when a new galaxy size is selected.
Added Scroll and Close functionality to notifications.
Added new feedback for new pollution mechanics.
Added missing tooltips that add necessary information in the ship design menu.
Improved feedback for Blocking and Guarding commands.
The Guard order can now be issued anywhere.
Added new formations functionality, weapons and specials functionality in the tactical combat interface.
Added status effect icons in the tactical combat interface.
Added tooltip Auto-Pause for tactical battles.
Added Status Effects to the tactical combat HUD.
Numerous tooltips improvements.
Added cost, command points, attack rating, defense rating, armor penetration, and drones system tooltips in the Ship Design menu.
Added new feedback to Economic victory.

Controls – Modifications for “Tobii eye tracking” devices

Cursor stays on planets when camera is shifting on extended view.
Improved gamepad warp by adding cursor clone.
Look at a planet and push left stick to see tooltip.

GNN

Added intro animations for GNN
Added New Economic Victory GNN trigger
avatar
immi101: what the hell?
the size of the linux installer is 1,4GB ? Previously it was around 700-ish MB.
Meanwhile the windows installer comes at ~350MB.

That doesn't seem right. (and i'm too lazy to download it for further inspection atm)
avatar
JudasIscariot: Thanks for the heads up :)

We've cleaned up the Linux build and it should be back to it's usual size :)
thanks :)
high rated
Last updates from MaGog's logs for 2 November:

---------------------------

A game has probably been added: Political Animals

---------------------------

Legends of Eisenwald has probably changed


[FILE UPDATES]

* File added: Patch gog-6 --- File name: patch_legends_of_eisenwald_2.4.0.6.exe --- File size: 2.5 MB --- Date: Wed 02 Nov 2016 15:04:30 GMT --- Version: gog-5 -> gog-6

* File changed: Windows installer, English --- File name *FROM* setup_legends_of_eisenwald_2.3.0.5.exe *TO* setup_legends_of_eisenwald_2.4.0.6.exe --- Size has not changed (1.1 GB) --- Date *FROM* Tue 18 Oct 2016 13:46:36 GMT *TO* Wed 02 Nov 2016 15:04:48 GMT --- Version *FROM* 1.3 (gog-5) *TO* 1.3 (gog-6)


[CHANGELOG UPDATED]
Patch (2nd November 2016)

- Removed Japanese from the language menu.
(Full changelog)

---------------------------

Masquerada: Songs and Shadows has probably changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- File size *FROM* 8.5 GB *TO* 7.9 GB --- Version *FROM* 1.10 (gog-3) *TO* 1.11 (gog-7730)

* File changed: Windows installer, English (part 1 of 3) --- File size *FROM* 34.0 MB *TO* 32.0 MB --- Version *FROM* 1.10 (gog-5) *TO* 1.11 (gog-6)

* File changed: Windows installer, English (part 2 of 3) --- File size *FROM* 4.1 GB *TO* 3.9 GB --- Version *FROM* 1.10 (gog-5) *TO* 1.11 (gog-6)

* File changed: Windows installer, English (part 3 of 3) --- File size *FROM* 2.7 GB *TO* 2.5 GB --- Version *FROM* 1.10 (gog-5) *TO* 1.11 (gog-6)


[NO CHANGELOG]

---------------------------

Master of Orion has probably changed


[FILE UPDATES]

* File changed: DLC: Retro Fleets: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* gog-13 *TO* gog-7335

* File changed: DLC: Terran Khanate: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* gog-13 *TO* gog-7335

* File changed: Mac OS X installer, English --- File size *FROM* 3.1 GB *TO* 2.4 GB --- Version *FROM* 49.4 1.2.31113 (gog-13) *TO* 51.2 1.3.32953 (gog-7335)


[NO CHANGELOG]

---------------------------

Owlboy has probably changed

>>> Sub-forum added: Owlboy sub-forum

---------------------------

Tales of Maj'Eyal has probably changed


[FILE UPDATES]

* File changed: Linux installer, English --- File name has not changed (gog_tales_of_maj_eyal_2.13.0.16.sh) --- File size *FROM* 1.4 GB *TO* 748.5 MB --- Date *FROM* Mon 31 Oct 2016 13:15:21 GMT *TO* Wed 02 Nov 2016 14:37:47 GMT --- Version has not changed (1.4.9 (gog-16))


[NO CHANGELOG]
avatar
JudasIscariot: We've cleaned up the Linux build and it should be back to it's usual size :)
Thanks too!

Also, it would be great, if GOG was providing hashes for all installers' integrity.
high rated
Forced Showdown was updated. I've added the changelog to the corresponding thread in the game forum.
Post edited November 03, 2016 by ElTerprise
high rated
Simon the Sorcerer got updated:
Update (03 November 2016)

Fixed an issue with the Mac version of the game where the German version was in French and the French version was in German.
DeMignon added the Simon the Sorcerer, and Legends of Eisenwald changelogs to the respective game fora.
high rated
From MaGog's logs for 3 November:

---------------------------

FORCED SHOWDOWN has probably changed


[FILE UPDATES]

* File added: DLC: Facebook Benefits: Linux installer, English --- File size: 2.0 MB --- Version: [empty]

* File added: DLC: Facebook Benefits: Mac OS X installer, English --- File size: 22.0 MB --- Version: [empty]

* File added: DLC: Facebook Benefits: Windows installer, English --- File size: 9.0 MB --- Version: [empty]

* File added: DLC: Twitter Benefits: Linux installer, English --- File size: 2.0 MB --- Version: [empty]

* File added: DLC: Twitter Benefits: Mac OS X installer, English --- File size: 22.0 MB --- Version: [empty]

* File added: DLC: Twitter Benefits: Windows installer, English --- File size: 8.0 MB --- Version: [empty]

* File changed: Linux installer, English --- Size has not changed (1.4 GB) --- Version *FROM* 45.629 (gog-2) *TO* 46.642 (gog-4)

* File changed: Mac OS X installer, English --- Size has not changed (1.4 GB) --- Version *FROM* 45.629 (gog-4) *TO* 46.642 (gog-7)

* File changed: Windows installer, English (part 1 of 2) --- File size *FROM* 32.0 MB *TO* 33.0 MB --- Version *FROM* 45.629 (gog-11) *TO* 46.642 (gog-13)

* File changed: Windows installer, English (part 2 of 2) --- File size *FROM* 2.4 GB *TO* 2.6 GB --- Version *FROM* 45.629 (gog-11) *TO* 46.642 (gog-13)


[CHANGELOG UPDATED]
Update 46 (3rd November 2016)

- Added Ammo Pack card to Common cards
- Added Discharge card to Rare cards
- Added PlasmaBot card to Rare cards
- Added Shotgun card to Supreme cards
- Added Dragon Nest enemy to Dungeon worlds
- Added Crossbow Guild enemy to Garden worlds
- Added Ammo Pack card to common cards
- Shard rewards for duplicates increased to 25 for Common, 75 for Rare and 250 for Supreme.
- Self-sufficient card companion healing increased from 15% to 50%
- Bullet Time’s slow-motion duration reduced.
- Denver rebalanced.
- Movespeed up from 4 to 5
- Health up from 120 to 140
- Charge range up from 6.5 to 8
- Selfdamage on wall hit down from 5 to 1
- Faster attack - time before charging reduced, charge speed increased
- Fixed an issue where various screen resolutions couldn’t be selected
- Fixed an issue where you couldn’t select the Classic Xiao Long skin when you had 6 skin options for Xiao Long
- Fixed an issue where you could Dismantle the same card multiple times
- Fixed an issue where you couldn't register your Twitch ID in the streaming menu
- Power Generator wording changed for clarity.
- Something wicked this way comes


Update 45b (3rd November 2016)
We just updated the game with 2 new free DLCs that you can get by following us on Twitter and Facebook.
Those who follow us on social media will get some special Xiao Long skins, the scaly version!
More information is available on the community page (http://www.betadwarf.com/community/)
At the same time we unlocked the UltraSettsu skin for the subscribers, because the Community Level reached 18!
That double XP for a week really paid off huh?
As we reached level 18 we also revealed the next reward, which will be the first subscriber skin for the Ravager!
Check out the level and rewards on the community page (http://www.betadwarf.com/community/)
Lastly, while we patched in the UltraSettsu skin we also included a few fixes for version 633
Version 633 changelog

- Fixed a missing collider on a lore statue in Ruby’s final Chamber
- Fairy Bottle start range reduced from 11 to 8.
- Fixed an issue where the quest “Line ‘em up” couldn’t be completed
- Fixed a typo in Ratbo’s lore snippet
- Fixed a typo in the Bannerman’s lore snippet
- Added UltraSettsu skin
- Added Kickstarter Xiao Long skin
- Added Facebook Xiao Long skin
- Added Twitter Xiao Long skin
- Enabled skin menus by default, and added a tooltip indicating how to get the skins you don’t have
(Full changelog)

---------------------------

Master of Orion has probably changed


[FILE UPDATES]

* File changed: Windows installer, English (part 1 of 2) --- File size *FROM* 42.0 MB *TO* 41.0 MB --- Version *FROM* 51.2 1.3.32953 (gog-17) *TO* 51.2 1.3.32953 (gog-29)

* File changed: Windows installer, English (part 2 of 2) --- File size *FROM* 3.7 GB *TO* 2.3 GB --- Version *FROM* 51.2 1.3.32953 (gog-17) *TO* 51.2 1.3.32953 (gog-29)


[NO CHANGELOG]

---------------------------

Silent Service 1+2 has probably changed


[FILE UPDATES]

* File changed: Silent Service 2: Mac OS X installer, English --- File name *FROM* silent_service2_2.0.0.8.dmg *TO* silent_service_2_en_2.1.0.9.pkg --- File size *FROM* 49.8 MB *TO* 48.0 MB --- Date *FROM* Thu 26 Feb 2015 15:37:13 GMT *TO* Thu 03 Nov 2016 12:01:57 GMT --- Version *FROM* [empty] *TO* 457.03 (gog-9)


[NO CHANGELOG]

---------------------------

Simon the Sorcerer has probably changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- File name *FROM* simon_the_sorcerer_en_2.0.0.18.pkg *TO* simon_the_sorcerer_en_2.0.0.19.pkg --- Size has not changed (119.8 MB) --- Date *FROM* Mon 29 Aug 2016 11:33:56 GMT *TO* Thu 03 Nov 2016 11:49:58 GMT --- Version *FROM* gog-18 *TO* gog-19

* File changed: Mac OS X installer, French --- File name *FROM* simon_the_sorcerer_fr_2.0.0.18.pkg *TO* simon_the_sorcerer_fr_2.0.0.19.pkg --- File size *FROM* 96.6 MB *TO* 117.2 MB --- Date *FROM* Mon 29 Aug 2016 11:34:00 GMT *TO* Thu 03 Nov 2016 11:50:05 GMT --- Version *FROM* gog-18 *TO* gog-19

* File changed: Mac OS X installer, German --- File name *FROM* simon_the_sorcerer_de_2.0.0.18.pkg *TO* simon_the_sorcerer_de_2.0.0.19.pkg --- File size *FROM* 117.2 MB *TO* 96.6 MB --- Date *FROM* Mon 29 Aug 2016 11:34:11 GMT *TO* Thu 03 Nov 2016 11:50:09 GMT --- Version *FROM* gog-18 *TO* gog-19

* File changed: Mac OS X installer, Italian+Spanish --- File name *FROM* simon_the_sorcerer_it_2.0.0.18.pkg *TO* simon_the_sorcerer_it_2.0.0.19.pkg --- Size has not changed (114.9 MB) --- Date *FROM* Mon 29 Aug 2016 11:34:16 GMT *TO* Thu 03 Nov 2016 11:50:19 GMT --- Version *FROM* gog-18 *TO* gog-19


[CHANGELOG UPDATED]
Update (03 November 2016)

- Fixed an issue with the Mac version of the game where the German version was in French and the French version was in German.
(Full changelog)
high rated
Eisenwald: Blood of November

Update 1.3 (3rd November 2016)

fixed a few script bugs
high rated
The Curious Expedition
Patch 1.1.1 (3rd November 2016)
Bugfixes
Fixed travel cost/days shown in German
Fixed OSX version black screen on startup
Fixed characters with hybrid gender crashing game in final screen
Fixed crash after restoring game
Fixed crash when finishing expedition
Improved browser compatibility for web version

German
Improved some texts based on feedback
Mount/Dismount buttons were not translated
high rated
Kingdom Rush: Frontiers
Patch 1.3.4 (03 November 2016)

This Update includes:

3 super creepy Halloween stages! Bonesburg, Desecrated Grove and the Dusk Chateau.
9 new terrifying enemies! Face vicious Ghouls, Ghosts of lost souls, ferocious Werewolves and even powerful Vampires!
The 2 spookiest Heroes in the land: Hire Dante the vampire slayer or summon Bonehart the legendary Dracolich.
Beware of the full moon! Enemies are more dangerous under the moonlight!
5 specific achievements!
Easter Eggs and Cameos! Look out for the Headless Horseman!

1.3.3

Frankenstein tower charge sound missing
Frankie missing pound attack animation
Frankenstein tower could skip releasing Frankie if the upgrade was clicked twice while shooting
Decrease wave intervals L19(w9,w11) L20(w13)(#844)
Lucrezia's slayer attack damage range
stage21: defense flag position
Lucrezia's missing tombstone
fixes moon skipping before it appears
Fixes lycantrhopy and double lycans spawned on waves with the moon active

1.3.2

Assassins: fixed sneak attack chance, finally! (#849)
twister: clear forced enemy waypoint on drop, fixes Fallen "moonwalking" (fixes #865)
hero_crab: invuln after respawn (fixes #867)
Work around love2d audio seeking bug (fix #857)
Lucrezia slayer attack was only used during melee (fixes #853)
missing gray bleeding fx
problems with soldiers missing moon change. big refactor, moon_enemy_aura added. (fixes #862)
screen_map: unlock all updates at the same time when finishing the main campaign
ghoul completely ignore like 4 reinforcement units and run through them. (fixes #858)
Plague Carrier attacks deal damage to borrowed dune terrors. (fixes #869)
Vasile's blood sucking attack doesn't deal any damage, only heals him. (fixes #864)
Templars had holy grail enabled by default
Unstable Disease explosion with Air units are bugged (fixes #850)
sand warriors are turned into werewolves (fixes #855)

1.3.1

improved tower frankenstein bolt tracking (#840)
Hero Bonehart fireball not hitting tall enemies
fixes scaled buttons hit box with offset (Pause button in-game)
missing blood colors
phantom warrior: not drilled, poisoned, skeleton or explodes
Dante: improved Akimbo and Silver Bullet (#843)
Dante: silver bullet missing (#843)
Dante: beacon of light only works while he is dead. (#843)
glitch that produces a swarm of lycan (fixes #847)
Fix wrong enemy death sounds (closes #842)
Frankie tower: rally point sounds
Dante: update portrait when dead with beacon of light (#843)
Dante Akimbo hit smoke. Ghoul marker offset.
Dante: no death quote when beacon of light is active (#843)
Dante becomes immediately Immune when he respawns (#843)
Dante: stats are missing (#843)
Dante: Relic of power works only for enemies with armor (#843)
Lycans for some reason can turn Heroes into Werewolves (fixes #841)
Post edited November 03, 2016 by zambrey
high rated
Last updates from MaGog's logs for 3 November:


[Part 1 of 2]

---------------------------

A game has probably been added: Xanadu Next

---------------------------

Breach & Clear has probably changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- File name *FROM* breach_and_clear_en_2.0.0.20.pkg *TO* breach_and_clear_en_2.0.0.21.pkg --- Size has not changed (1.0 GB) --- Date *FROM* Tue 25 Oct 2016 13:41:29 GMT *TO* Thu 03 Nov 2016 15:12:20 GMT --- Version *FROM* gog-20 *TO* gog-21


[NO CHANGELOG]

---------------------------

Breach & Clear: DEADline has probably changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- File name *FROM* breach_and_clear_deadline_en_2.4.0.20.pkg *TO* breach_and_clear_deadline_en_2.4.0.21.pkg --- Size has not changed (1.4 GB) --- Date *FROM* Tue 25 Oct 2016 13:40:32 GMT *TO* Thu 03 Nov 2016 15:14:20 GMT --- Version *FROM* 1.09 (gog-20) *TO* 1.09 (gog-21)


[NO CHANGELOG]

---------------------------

Curious Expedition, The has probably changed


[FILE UPDATES]

* File changed: Linux installer, English --- File size *FROM* 155.0 MB *TO* 164.0 MB --- Version *FROM* 1.1.0.1 (gog-18) *TO* 1.1.1 (gog-19)

* File changed: Mac OS X installer, English --- File size *FROM* 160.0 MB *TO* 162.0 MB --- Version *FROM* 1.0.0.4 (gog-19) *TO* 1.1.1 (gog-21)

* File changed: Windows installer, English --- File size *FROM* 74.0 MB *TO* 78.0 MB --- Version *FROM* 1.1.0.1 (gog-17) *TO* 1.1.1 (gog-18)


[CHANGELOG UPDATED]
Patch 1.1.1 (3rd November 2016)
Bugfixes

- Fixed travel cost/days shown in German
- Fixed OSX version black screen on startup
- Fixed characters with hybrid gender crashing game in final screen
- Fixed crash after restoring game
- Fixed crash when finishing expedition
- Improved browser compatibility for web version
German
- Improved some texts based on feedback
- Mount/Dismount buttons were not translated
(Full changelog)

---------------------------

Eisenwald: Blood of November has probably changed


[FILE UPDATES]

* File added: 1.3 (gog-3) patch [Windows] --- File size: 5.0 MB --- Version: gog-2 -> gog-3

* File changed: Windows installer, English --- Size has not changed (1.3 GB) --- Version *FROM* 1.0 (gog-2) *TO* 1.3 (gog-3)


[CHANGELOG ADDED]
Update 1.3 (3rd November 2016)

- fixed a few script bugs
(Full changelog)

---------------------------

Game of Thrones: A Telltale Games Series has probably changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- File name *FROM* game_of_thrones_a_telltale_games_series_en_2.1.0.25.pkg *TO* game_of_thrones_a_telltale_games_series_en_2.1.0.26.pkg --- Size has not changed (12.8 GB) --- Date *FROM* Tue 25 Oct 2016 13:54:29 GMT *TO* Thu 03 Nov 2016 15:37:14 GMT --- Version *FROM* gog-25 *TO* gog-26


[NO CHANGELOG]

---------------------------

Guild of Dungeoneering has probably changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- Size has not changed (558.0 MB) --- Version *FROM* 1.08 (gog-24) *TO* 1.09 (gog-24)

* File changed: Windows installer, English --- Size has not changed (506.0 MB) --- Version *FROM* 1.08 (gog-14) *TO* 1.09 (gog-15)


[CHANGELOG UPDATED]
Patch 1.09 (03 November 2016)

- starting hats for Yodeller, Snowitch outfits were being shown under their hair
- dungeon map now pans to last quest attempted when opened (previously did this only when new ones were unlocked)
- Ice Cream Monk card Insight made clearer (and slight bug with shuffle after using it fixed)
- fix for loot screen cards not being shown right after beating Rubber Ducky
- fixed missing loot screen cards when character sheet open + cards viewed by hovering over skills
- fixed issue where monsters would move onto hero a second time
- made it possible to spend favour in battle if character sheet is also open
- renamed two monster attacks to prevent conflicts (Nature V Restore is now Devitalise and Venom III Acid Spit is now Spit Acid)
- fixed issue with mime's discard attack halting progress when monster had previously self-revived with a heal
- fixed issue with Snowitch's Flash Freeze when stolen and then played against player
- allow more time to register long clicks on cards in battle
(Full changelog)

---------------------------

Kerbal Space Program has probably changed


[FILE UPDATES]

* File removed: Patch 1.1.3.01289 [Windows]

* File added: Patch 1.2.1 [Windows] --- File size: 5.0 MB --- Version: gog-11

* File changed: Linux installer, English --- File size *FROM* 891.0 MB *TO* 732.0 MB --- Version *FROM* 1.2 (gog-13) *TO* 1.2.1 (gog-14)

* File changed: Mac OS X installer, English --- File size *FROM* 775.0 MB *TO* 738.0 MB --- Version *FROM* 1.2 (gog-16) *TO* 1.2.1 (gog-17)

* File changed: Windows installer, English --- File size *FROM* 1017.0 MB *TO* 969.0 MB --- Version *FROM* 1.2 (gog-10) *TO* 1.2.1 (gog-11)


[CHANGELOG UPDATED]
Patch 1.2.1 (03 November 2016)
Bug Fixes

- Fix Maneuver Nodes not showing dV when target changes.
- Fix highlighter chewing memory every frame.
- Fix CBs being in different places in 1.2 by adjusting GeeASL.
- Fix engine glow not originating from engine thrust location.
- Fix for non-resettable experiments listing a reset cost.
- Fix KSPedia inaccuracy about reentry friction.
- Fix for drills shutting down when you approach.
- Fix "Mammoth" collider pushing away parts on stage.
- Fix for MysteryGoo container having collider too large.
- Fix for ModuleRCSFX KSPField.
- Fix for contract weights getting messed up in save files.
- Fix for Gas bursts on decouplers being in the wrong place.
- Fix for EVA orientation on lab hatches.
- Removed duplicate "Lowlands" biomes from Mun.
- Fix for revert deleting Messages.
- Removed writing from Mk3->Mk2 adapter.
- Fix for text overflow, etc for flag plaque.
- Miscellaneous KSPedia text tweaks.
- Fix for Subassembly DropZone tooltip not closing.
- Fix for StackGraph not following links across decouplers if one of the decouplers is a root part (Fuel crossfeed issue).
- Fix for ladder slide on Mk1 Inline.
- Fix for ScientistBonus in ModuleScienceConverter being broken.
- Fix loop using wrong iterator in GetModulesImplementingInterface.

UI Fixes

- Fix UI Flickering in Editor when lots of parts loaded.
- Fix UI Flickering in MC when lots of Contracts listed.
- Fix for Mapnode text not updating when controls locked.
- Fix for UIScaling applying incorrectly to the AppLancher and apps.
- Fix for asteroid KB Info text wrapping.
- Fix for text missing against some Action Menu items for wheel actions.

Miscellaneous Stuff

- Update to Biome Maps for Bop, Gilly and Pol.
- Adjust minimum FoV for enhanced mode on Roverbody and NDS to allow more zoom when landed.
- Add Reset All Settings option to settings.
- Add customizable binding for Editor Scroll Modifier for Zoom - default to left-command for OSX instead of left-shift.
- Add new default binding for precision control of "Return" for OSX instead of capslock.
- Change default camera reset binding to not clash with Abort Action group.
- Change default eva light binding to not clash with translate left.
- Allow mods to circumvent contract weight limits
(Full changelog)