Posted October 20, 2016
![WinterSnowfall](https://images.gog.com/012b5223b56b6a969af8ff9c131cdb39a6cd6dd1bc99741cfd9b2f9094b5a492_forum_avatar.jpg)
WinterSnowfall
Bastard Lunatic
Registered: Apr 2012
From Romania
![you2](https://images.gog.com/39f88b7915e872d5123f9d16e3393f4eb99c6ed2cd2fcd7accf0254ea095000c_forum_avatar.jpg)
you2
New User
Registered: Feb 2011
From United States
Posted October 20, 2016
Added linux? Why thanks !!!!
![ssokolow](https://images.gog.com/1d6f0aae3cd422d1f0c3960a59ab517d15f4c88dea5d9aa129e8028dd7c8ae00_forum_avatar.jpg)
ssokolow
Linux Geek
Registered: Feb 2011
From Canada
Posted October 20, 2016
![avatar](http://images.gog.com/012b5223b56b6a969af8ff9c131cdb39a6cd6dd1bc99741cfd9b2f9094b5a492_avm.jpg)
(When I already own a Linux version from a Humble Bundle, I refuse to re-buy on GOG for completeness until the Linux version is available on GOG)
![MightyPinecone](https://images.gog.com/d8e00aa4392fc30214f551f266cb8e61e1e465a12283b1611ee1fd8ac08a3b81_forum_avatar.jpg)
MightyPinecone
Newt abUser
Registered: Sep 2014
From Sweden
Posted October 20, 2016
![avatar](http://images.gog.com/89861f6068da914aa41a1e8783ee1c6a48f386f93c7cf4da6cf24c42c4daf8a9_avm.jpg)
Post edited October 20, 2016 by MightyPinecone
![muntdefems](https://images.gog.com/89861f6068da914aa41a1e8783ee1c6a48f386f93c7cf4da6cf24c42c4daf8a9_forum_avatar.jpg)
muntdefems
How appropriate. You fight like a cow.
Registered: Jul 2014
From Poland
Posted October 21, 2016
high rated
![avatar](http://images.gog.com/67ec2f3bd8d73b975a8e8d8905da5211ccdf1ee4505f0a8e32df1a355df3652f_avm.jpg)
Anyway, here come the last updates from MaGog's logs for 20 October:
---------------------------
A game has probably been added: Metronomicon, The - Chiptune Pack 2 [DLC]
---------------------------
A game has probably been added: Painkiller: Overdose
---------------------------
Avernum: The Complete Saga has probably changed
[FILE UPDATES]
* File changed: Blades of Avernum: Mac OS X installer, English --- File name *FROM* blades_of_avernum_2.0.0.16.dmg *TO* blades_of_avernum_en_2.0.0.2.pkg --- File size *FROM* 6.3 MB *TO* 16.7 MB --- Date *FROM* Mon 20 Jul 2015 14:13:53 GMT *TO* Thu 20 Oct 2016 16:38:45 GMT --- Version *FROM* gog-16 *TO* 1.21 (gog-2)
* File changed: Blades of Avernum: Windows installer, English --- File name has not changed (setup_blades_of_avernum_2.1.0.4.exe) --- Size has not changed (21.4 MB) --- Date has not changed (Wed 25 Feb 2015 16:10:49 GMT) --- Version *FROM* gog-4 *TO* 1.21 (gog-4)
[CHANGELOG ADDED FOR BLADES OF AVERNUM]
Update (20 October 2016)
- fixed a file system issue in the Mac version that would prevent the game from playing on OS X 10.11 or 10.12.
(Full changelog) - fixed a file system issue in the Mac version that would prevent the game from playing on OS X 10.11 or 10.12.
---------------------------
Bastion has probably changed
>>> Supported OS changed *FROM* Windows (XP, Vista, 7, 8, 10) and Mac OS X (10.7.0 or newer) *TO* Windows (XP, Vista, 7, 8, 10) and Mac OS X (10.7.0 or newer) and Linux (Ubuntu 14.04, Ubuntu 16.04)
>>> System requirements for Linux changed *FROM* [empty] *TO* Ubuntu 14.04, 16.04 or newer, Processor: 1.7 GHz Dual Core or Greater, Memory: 2 GB RAM, Video Card: 512 MB VRAM, Mouse, Keyboard
>>> Compatibility changed *FROM* Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility *TO* Please Note: The Linux version of Bastion does not support in-game leaderboards.
[FILE UPDATES]
* File added: Linux installer, English --- File name: gog_bastion_2.0.0.1.sh --- File size: 1.0 GB --- Date: Thu 20 Oct 2016 14:49:01 GMT --- Version: [empty]
[CHANGELOG ADDED]
Update 20.10.2016
- Added Linux version of the game
(Full changelog) - Added Linux version of the game
---------------------------
Metronomicon, The has probably changed
[FILE UPDATES]
* File added: DLC: Chiptune Pack 2: Mac OS X installer, English --- File size: 14.0 MB --- Version: gog-6
* File added: DLC: Chiptune Pack 2: Windows installer, English --- File size: 21.0 MB --- Version: gog-1
[NO CHANGELOG]
---------------------------
Painkiller Black Edition has probably changed
>>> Sub-forum changed *FROM* <i>http://www.gog.com/forum/painkiller_black_edition</i> *TO* <i>http://www.gog.com/forum/painkiller_series</i>
---------------------------
Project Highrise has probably changed
>>> Supported languages changed *FROM* Text only: German, English, Spanish, French, Italian *TO* Text only: German, English, Spanish, French, Italian, Russian
[FILE UPDATES]
* File changed: Mac OS X installer, English --- Size has not changed (73.0 MB) --- Version *FROM* 1.1.0 (gog-6838) *TO* 1.1.1 (gog-6981)
* File changed: Windows installer, English --- Size has not changed (52.0 MB) --- Version *FROM* 1.1.0 (gog-11) *TO* 1.1.1 (gog-12)
[CHANGELOG UPDATED]
Patch 1.1.1 (October 20th, 2016)
New additions
- Added seasonal Autumn and Halloween decorations for your building
- Added a Russian translation
Bug fixes
- Fixes in Italian, French translations
- UI bottom ribbon bug fixes, to make the buttons
(Full changelog)New additions
- Added seasonal Autumn and Halloween decorations for your building
- Added a Russian translation
Bug fixes
- Fixes in Italian, French translations
- UI bottom ribbon bug fixes, to make the buttons
![MarkoH01](https://images.gog.com/bd7c8d21eb5287a15b3acbfbf957df3e379dee37c0fd89a1f80d3b5109a26df0_forum_avatar.jpg)
MarkoH01
The goose rules!
Registered: Jun 2009
From Germany
Posted October 21, 2016
![avatar](http://images.gog.com/734aeae7a4916aefed2dc8d56e75dc49b5dfd478fbf779ff55c1a00f62a318b9_avm.jpg)
Also, vanchann added the Infested Planet, PaterAlf added the </span></i>, and <span class="bold">DeMignon</span> added the <i><span class="bold">[url=https://www.gog.com/forum/tahira_echoes_of_the_astral_empire/changelog/post5]Tahira: Echoes of the Astral Empire changelogs, respectively.
![Lord_Kane](https://images.gog.com/9b9f68133ec12a89389169eadec7420dd5527d8e17a2cd3b99b0e1b22276e296_forum_avatar.jpg)
Lord_Kane
Leaf Kaigai Nikki
Registered: Mar 2009
From Canada
![mm324](https://images.gog.com/24f8821d3b61f1037e291bda526c73862f5162d63f4a16634115e0424f055d03_forum_avatar.jpg)
mm324
Ready to wreak havoc
Registered: Sep 2008
From United States
![HypersomniacLive](https://images.gog.com/fc4a1abc37a5fe68e4e7fe666d87976d9900b9f928128c087fa9bbdf2e3e4bc4_forum_avatar.jpg)
HypersomniacLive
The Reluctant Voter
Registered: Sep 2011
From Vatican City
Posted October 21, 2016
high rated
Added the Avernum: The Complete Saga - Blades of Avernum and Project Highrise changelogs to the respective game fora.
EDIT: Forgot to say that PaterAlf added the Bastion changelog to the game forum; sorry PaterAlf.
EDIT2: Created changelog thread, and added the On Rusty Trails changelog to the game forum.
EDIT: Forgot to say that PaterAlf added the Bastion changelog to the game forum; sorry PaterAlf.
EDIT2: Created changelog thread, and added the On Rusty Trails changelog to the game forum.
Post edited October 21, 2016 by HypersomniacLive
![muntdefems](https://images.gog.com/89861f6068da914aa41a1e8783ee1c6a48f386f93c7cf4da6cf24c42c4daf8a9_forum_avatar.jpg)
muntdefems
How appropriate. You fight like a cow.
Registered: Jul 2014
From Poland
Posted October 21, 2016
high rated
From MaGog's logs for 21 October:
---------------------------
8-bit Armies has probably changed
[FILE UPDATES]
* File changed: Windows installer, English --- Size has not changed (1.3 GB) --- Version *FROM* 0.73.621884 (gog-32) *TO* 0.73.623806 (gog-33)
[CHANGELOG UPDATED]
---------------------------
8-bit Hordes has probably changed
[FILE UPDATES]
* File changed: Windows installer, English --- Size has not changed (1.3 GB) --- Version *FROM* 0.73.621884 (gog-9) *TO* 0.73.623806 (gog-10)
[CHANGELOG UPDATED]
---------------------------
On Rusty Trails has probably changed
>>> System requirements for Linux changed *FROM* Ubuntu 14.04, 16.04 or newer, Processor: CPU with SSE2 support required (Core 2 Duo, Athlon X2 or newer), Memory: 2048 MB RAM, Graphics: OpenGL 3.1 or higher required (NVIDIA GeForce 8000 series, AMD Radeon HD series or newer). Intel HD cards not supported on Linux, Storage: 2 GB available space, Mouse, Keyboard, Requires the following packages to be installed: libsdl2-2.0-0, Recommended system requirements: Ubuntu 14.04, 16.04 or newer, Processor: Quad core processor, Intel Core i5, AMD Athlon X4 or better, Memory: 4096 MB RAM, Graphics: NVIDIA GeForce or AMD Radeon with 1024MB VRAM recommended *TO* Ubuntu 14.04, 16.04 or newer, Processor: CPU with SSE2 support required (Core 2 Duo, Athlon X2 or newer), Memory: 2048 MB RAM, Graphics: OpenGL 3.1 or higher required (NVIDIA GeForce 8000 series, AMD Radeon HD series or newer). Intel HD cards not supported on Linux, Storage: 2 GB available space, Mouse, Keyboard, Requires the following packages to be installed: libsdl2-2.0-0, libopenal1, Recommended system requirements: Ubuntu 14.04, 16.04 or newer, Processor: Quad core processor, Intel Core i5, AMD Athlon X4 or better, Memory: 4096 MB RAM, Graphics: NVIDIA GeForce or AMD Radeon with 1024MB VRAM recommended
[FILE UPDATES]
* File added: Patch 1.0.3 (gog-3) [Linux] --- File size: 2.0 MB --- Version: gog-2 -> gog-3
* File changed: Linux installer, English --- Size has not changed (579.0 MB) --- Version *FROM* 1.0 (gog-2) *TO* 1.0.3 (gog-3)
* File changed: Mac OS X installer, English --- Size has not changed (576.0 MB) --- Version *FROM* 1.0 (gog-1) *TO* 1.0.3 (gog-2)
* File changed: Windows installer, English --- Size has not changed (422.0 MB) --- Version *FROM* 1.0 (gog-4) *TO* 1.0.3 (gog-5)
[CHANGELOG ADDED]
---------------------------
Vampire®: The Masquerade - Bloodlines™ has probably changed
[CHANGELOG ADDED]
(Full changelog)
---------------------------
---------------------------
8-bit Armies has probably changed
[FILE UPDATES]
* File changed: Windows installer, English --- Size has not changed (1.3 GB) --- Version *FROM* 0.73.621884 (gog-32) *TO* 0.73.623806 (gog-33)
[CHANGELOG UPDATED]
Patch 0.73.623806 (21 October 2016)
A LITTLE SOMETHING...
- Random Crates / Chests swapped out with something a little more Halloween themed.
GAME IMPROVEMENTS:
- Fixed issue with Voice Subtitles button state persisting when changing Option tabs
- The Guardians and Renegades AIs will now correctly use the starting harvester they are given at the beginning of the game
- Potential fix for lockup/blank screen on game launch for some video cards
- Fixed a random crash that was relatively rare and somewhat random
(Full changelog) A LITTLE SOMETHING...
- Random Crates / Chests swapped out with something a little more Halloween themed.
GAME IMPROVEMENTS:
- Fixed issue with Voice Subtitles button state persisting when changing Option tabs
- The Guardians and Renegades AIs will now correctly use the starting harvester they are given at the beginning of the game
- Potential fix for lockup/blank screen on game launch for some video cards
- Fixed a random crash that was relatively rare and somewhat random
---------------------------
8-bit Hordes has probably changed
[FILE UPDATES]
* File changed: Windows installer, English --- Size has not changed (1.3 GB) --- Version *FROM* 0.73.621884 (gog-9) *TO* 0.73.623806 (gog-10)
[CHANGELOG UPDATED]
Patch 0.73.623806 (21 October 2016)
A LITTLE SOMETHING...
- Random Crates / Chests swapped out with something a little more Halloween themed.
GAME IMPROVEMENTS:
- Fixed issue with Voice Subtitles button state persisting when changing Option tabs
- The Guardians and Renegades AIs will now correctly use the starting harvester they are given at the beginning of the game
- Potential fix for lockup/blank screen on game launch for some video cards
- Fixed a random crash that was relatively rare and somewhat random
(Full changelog) A LITTLE SOMETHING...
- Random Crates / Chests swapped out with something a little more Halloween themed.
GAME IMPROVEMENTS:
- Fixed issue with Voice Subtitles button state persisting when changing Option tabs
- The Guardians and Renegades AIs will now correctly use the starting harvester they are given at the beginning of the game
- Potential fix for lockup/blank screen on game launch for some video cards
- Fixed a random crash that was relatively rare and somewhat random
---------------------------
On Rusty Trails has probably changed
>>> System requirements for Linux changed *FROM* Ubuntu 14.04, 16.04 or newer, Processor: CPU with SSE2 support required (Core 2 Duo, Athlon X2 or newer), Memory: 2048 MB RAM, Graphics: OpenGL 3.1 or higher required (NVIDIA GeForce 8000 series, AMD Radeon HD series or newer). Intel HD cards not supported on Linux, Storage: 2 GB available space, Mouse, Keyboard, Requires the following packages to be installed: libsdl2-2.0-0, Recommended system requirements: Ubuntu 14.04, 16.04 or newer, Processor: Quad core processor, Intel Core i5, AMD Athlon X4 or better, Memory: 4096 MB RAM, Graphics: NVIDIA GeForce or AMD Radeon with 1024MB VRAM recommended *TO* Ubuntu 14.04, 16.04 or newer, Processor: CPU with SSE2 support required (Core 2 Duo, Athlon X2 or newer), Memory: 2048 MB RAM, Graphics: OpenGL 3.1 or higher required (NVIDIA GeForce 8000 series, AMD Radeon HD series or newer). Intel HD cards not supported on Linux, Storage: 2 GB available space, Mouse, Keyboard, Requires the following packages to be installed: libsdl2-2.0-0, libopenal1, Recommended system requirements: Ubuntu 14.04, 16.04 or newer, Processor: Quad core processor, Intel Core i5, AMD Athlon X4 or better, Memory: 4096 MB RAM, Graphics: NVIDIA GeForce or AMD Radeon with 1024MB VRAM recommended
[FILE UPDATES]
* File added: Patch 1.0.3 (gog-3) [Linux] --- File size: 2.0 MB --- Version: gog-2 -> gog-3
* File changed: Linux installer, English --- Size has not changed (579.0 MB) --- Version *FROM* 1.0 (gog-2) *TO* 1.0.3 (gog-3)
* File changed: Mac OS X installer, English --- Size has not changed (576.0 MB) --- Version *FROM* 1.0 (gog-1) *TO* 1.0.3 (gog-2)
* File changed: Windows installer, English --- Size has not changed (422.0 MB) --- Version *FROM* 1.0 (gog-4) *TO* 1.0.3 (gog-5)
[CHANGELOG ADDED]
Patch 1.0.3 (21 October 2016)
- Hotfix for a bug that would prevent the game from starting on AMD graphics cards.
(Full changelog) - Hotfix for a bug that would prevent the game from starting on AMD graphics cards.
---------------------------
Vampire®: The Masquerade - Bloodlines™ has probably changed
[CHANGELOG ADDED]
Update (19 October 2016)
- Updated UP basic to 9.6
(This is the missing changelog from a couple of days ago) - Updated UP basic to 9.6
(Full changelog)
---------------------------
![Ganni1987](https://images.gog.com/fe77d6bf4f98fcc8afd07e1a75f04c997a812bb7a56fd48cd420d75d48721668_forum_avatar.jpg)
Ganni1987
'My Rewards' is DRM
Registered: Sep 2011
From Malta
Posted October 22, 2016
![avatar](http://images.gog.com/012b5223b56b6a969af8ff9c131cdb39a6cd6dd1bc99741cfd9b2f9094b5a492_avm.jpg)
![avatar](http://images.gog.com/2cb98f22a170352a32e8c7d57fb4becfd0723eb419c2e856ad8ee0910c2a8499_avm.jpg)
(When I already own a Linux version from a Humble Bundle, I refuse to re-buy on GOG for completeness until the Linux version is available on GOG)
![muntdefems](https://images.gog.com/89861f6068da914aa41a1e8783ee1c6a48f386f93c7cf4da6cf24c42c4daf8a9_forum_avatar.jpg)
muntdefems
How appropriate. You fight like a cow.
Registered: Jul 2014
From Poland
Posted October 22, 2016
high rated
Ooops, yesterday night I forgot to upload the new updates! Here they are: a stealthy update for Mini Metro (with new content! :D) and the changelog for a (for the time being) Galaxy-exclusive Shadow Warrior 2 update:
---------------------------
Mini Metro has probably changed
[FILE UPDATES]
* File changed: Linux installer, English --- Size has not changed (178.0 MB) --- Version *FROM* 201607151239 (gog-7) *TO* 201610181731 (gog-8)
* File changed: Mac OS X installer, English --- Size has not changed (191.0 MB) --- Version *FROM* 201607151239 (gog-8) *TO* 201610181731 (gog-9)
* File changed: Windows installer, English --- Size has not changed (192.0 MB) --- Version *FROM* 201607151239 (gog-8) *TO* 201610181731 (gog-9)
[CHANGELOG UPDATED]
---------------------------
Shadow Warrior 2 has probably changed
[CHANGELOG UPDATED]
---------------------------
Mini Metro has probably changed
[FILE UPDATES]
* File changed: Linux installer, English --- Size has not changed (178.0 MB) --- Version *FROM* 201607151239 (gog-7) *TO* 201610181731 (gog-8)
* File changed: Mac OS X installer, English --- Size has not changed (191.0 MB) --- Version *FROM* 201607151239 (gog-8) *TO* 201610181731 (gog-9)
* File changed: Windows installer, English --- Size has not changed (192.0 MB) --- Version *FROM* 201607151239 (gog-8) *TO* 201610181731 (gog-9)
[CHANGELOG UPDATED]
201610181731 (21st October 2016)
- A new map, San Francisco! Bridge over the two estuaries as you link up the cities of the Bay Area.
- Major overhaul of the line-building code. This has cleared up a lot of the niggling issues when building and editing routes, and also made middle-edits feel a lot nicer.
- Lines can now cross. It's still best to avoid it as your trains move slower when they have to cross other lines.
(Full changelog) - A new map, San Francisco! Bridge over the two estuaries as you link up the cities of the Bay Area.
- Major overhaul of the line-building code. This has cleared up a lot of the niggling issues when building and editing routes, and also made middle-edits feel a lot nicer.
- Lines can now cross. It's still best to avoid it as your trains move slower when they have to cross other lines.
---------------------------
Shadow Warrior 2 has probably changed
[CHANGELOG UPDATED]
Patch 1.1.3.0 (21 October 2016)
Balance and gameplay changes:
- "Serene Mind" skill nerfed
- "Auto-Reload" skill nerfed
- "Like the Wind skill" nerfed, 5th stage added
- "Second Chance" skill 4th stage added
- "Arm of Orochi" weapon significantly nerfed
- More auras on single enemy for Hard and Insane difficulties
- More enemies attacking at the same time for Hard and Insane difficulties
- Enemies speed increased for Insane difficulty
- Added 3 new ultra-difficult tiers for Insane difficulty with much better loot to find
- Upgrade drops quality now better reflects game difficulty - on higher difficulties better drops start occuring right from the beginning of the playthrough
- Added cap for gaining experience speed for every difficulty: after reaching certain character level player gets experience much slower, appropriate information added to difficulty description
- Fixed bug when player could get quest reward Skill Points more than once per quest per character. If character earned more than maximum number of Skill Points (level + all quests reward) - Skill Points will be capped
- Due to skills rebalance player will have all skill reset after map loaded - inventory will be automatically opened and message box will be shown
- Crafting result upgrade quality depends on source upgrades quality now, crafting price depends on expected result quality
- Final boss drop ("Ryuken" weapon) now available as final quest reward
- More special enemies, more respawns and better loot on Free Roam missions
- Elite and Superior enemy "Hellhound" won't fetch grenades now
General fixes:
- Fixed bug when player could pickup "King Skelletor" weapon before designed mission
- Gauss rifle shot tuned down and smoothed, added alternative reload animation
- Fixed bug when dual melee secondary weapon didn't inherit primary weapon stats (elemental, damage etc)
- Fixed weapon being removed from inventory when spawned as turret on map change
- Fixed "Destroyer of Realms" weapon turret throw animation
- "Damage resist" player stat now works properly
- Fixed "Second Chance" skill bug when player couldn't die even if none enemy was killed
- Fixed bug when player frezees or looses weapon when damaged or killed during teleporting
- Enemies with "Swift" aura now return to correct speed after unfreezing
- Fixed "Belly" enemy animation when reacting to Grip of Darkness
- Fixed entering T-pose for enemies with uzi.
- Some cutscene fixes
- Some walkmesh fixes
- Some missions fixes
UI changes and fixes:
- Fixed crash when replacing gems in weapons
- Fixed bug when player couldn't replace gem when all slots were occupied
- Hint area on loading screen now resizes correctly
- Added option to sell all junks with mouse, added confirmation dialog
- Corrected various translation and textual errors, added missing strings
- Fixed enemy "Tumor" mesh in Wanglopedia.
Multiplayer fixes:
- Performance issue for co-op partners fixed
- Fixed bug when "Bunny Lord" didn't drop loot for clients
- Co-op network bandwidth usage optimizations
- Fixed bug when using "Emperor's Touch" weapon produced excessive lags
- Fixed issue when client was not able to open Inventory or change weapons when using teleport during (or directly before) cutscene
Engine fixes:
- Fixed bug when game freezes on loading on 2-core CPUs
- AlienFX is now by default disabled due to crashes on some configs (add -alienfx to properties->general->set launch options in order to enable it)
- Added -nochroma switch (add -nochroma to properties->general->set launch options in order to disable Razer Chroma)
- Fixed shadow and geometry flickering
- Fixed recovering from GPU driver crash
- Non persistent console commands (e.g. r_weapon_fov) can now be loaded from autoexec.cfg
- Fixed crash when mfplat.dll is not present in system
- Optimized weapon switching CPU performance
- Fixed "DX11 Device not found" error on some notebooks
- HDR Display options are now only available when Full-Screen mode is selected (as only in this mode HDR Display works)
- Reduced audio stuttering (VO and music)
- Optimized shadow rendering performance
- On first game start dedicated GPU will be enabled instead of an integrated one
Photomode fixes:
- Increased exposure slider range
- Fixed slowmo after exiting photomode bug
- Fixed screenshot rendering (tile mode and anti-aliasing)
- Fixed FOV when entering photomode with weapon zoom enabled
- Fixed tiled screenshot mode artifacts (screenshot resolution multiplier > 1 screenshots)
(Full changelog)Balance and gameplay changes:
- "Serene Mind" skill nerfed
- "Auto-Reload" skill nerfed
- "Like the Wind skill" nerfed, 5th stage added
- "Second Chance" skill 4th stage added
- "Arm of Orochi" weapon significantly nerfed
- More auras on single enemy for Hard and Insane difficulties
- More enemies attacking at the same time for Hard and Insane difficulties
- Enemies speed increased for Insane difficulty
- Added 3 new ultra-difficult tiers for Insane difficulty with much better loot to find
- Upgrade drops quality now better reflects game difficulty - on higher difficulties better drops start occuring right from the beginning of the playthrough
- Added cap for gaining experience speed for every difficulty: after reaching certain character level player gets experience much slower, appropriate information added to difficulty description
- Fixed bug when player could get quest reward Skill Points more than once per quest per character. If character earned more than maximum number of Skill Points (level + all quests reward) - Skill Points will be capped
- Due to skills rebalance player will have all skill reset after map loaded - inventory will be automatically opened and message box will be shown
- Crafting result upgrade quality depends on source upgrades quality now, crafting price depends on expected result quality
- Final boss drop ("Ryuken" weapon) now available as final quest reward
- More special enemies, more respawns and better loot on Free Roam missions
- Elite and Superior enemy "Hellhound" won't fetch grenades now
General fixes:
- Fixed bug when player could pickup "King Skelletor" weapon before designed mission
- Gauss rifle shot tuned down and smoothed, added alternative reload animation
- Fixed bug when dual melee secondary weapon didn't inherit primary weapon stats (elemental, damage etc)
- Fixed weapon being removed from inventory when spawned as turret on map change
- Fixed "Destroyer of Realms" weapon turret throw animation
- "Damage resist" player stat now works properly
- Fixed "Second Chance" skill bug when player couldn't die even if none enemy was killed
- Fixed bug when player frezees or looses weapon when damaged or killed during teleporting
- Enemies with "Swift" aura now return to correct speed after unfreezing
- Fixed "Belly" enemy animation when reacting to Grip of Darkness
- Fixed entering T-pose for enemies with uzi.
- Some cutscene fixes
- Some walkmesh fixes
- Some missions fixes
UI changes and fixes:
- Fixed crash when replacing gems in weapons
- Fixed bug when player couldn't replace gem when all slots were occupied
- Hint area on loading screen now resizes correctly
- Added option to sell all junks with mouse, added confirmation dialog
- Corrected various translation and textual errors, added missing strings
- Fixed enemy "Tumor" mesh in Wanglopedia.
Multiplayer fixes:
- Performance issue for co-op partners fixed
- Fixed bug when "Bunny Lord" didn't drop loot for clients
- Co-op network bandwidth usage optimizations
- Fixed bug when using "Emperor's Touch" weapon produced excessive lags
- Fixed issue when client was not able to open Inventory or change weapons when using teleport during (or directly before) cutscene
Engine fixes:
- Fixed bug when game freezes on loading on 2-core CPUs
- AlienFX is now by default disabled due to crashes on some configs (add -alienfx to properties->general->set launch options in order to enable it)
- Added -nochroma switch (add -nochroma to properties->general->set launch options in order to disable Razer Chroma)
- Fixed shadow and geometry flickering
- Fixed recovering from GPU driver crash
- Non persistent console commands (e.g. r_weapon_fov) can now be loaded from autoexec.cfg
- Fixed crash when mfplat.dll is not present in system
- Optimized weapon switching CPU performance
- Fixed "DX11 Device not found" error on some notebooks
- HDR Display options are now only available when Full-Screen mode is selected (as only in this mode HDR Display works)
- Reduced audio stuttering (VO and music)
- Optimized shadow rendering performance
- On first game start dedicated GPU will be enabled instead of an integrated one
Photomode fixes:
- Increased exposure slider range
- Fixed slowmo after exiting photomode bug
- Fixed screenshot rendering (tile mode and anti-aliasing)
- Fixed FOV when entering photomode with weapon zoom enabled
- Fixed tiled screenshot mode artifacts (screenshot resolution multiplier > 1 screenshots)
![HypersomniacLive](https://images.gog.com/fc4a1abc37a5fe68e4e7fe666d87976d9900b9f928128c087fa9bbdf2e3e4bc4_forum_avatar.jpg)
HypersomniacLive
The Reluctant Voter
Registered: Sep 2011
From Vatican City
Posted October 22, 2016
high rated
Added the Mini Metro and Shadow Warrior 2 changelogs to the respective game fora.
![muntdefems](https://images.gog.com/89861f6068da914aa41a1e8783ee1c6a48f386f93c7cf4da6cf24c42c4daf8a9_forum_avatar.jpg)
muntdefems
How appropriate. You fight like a cow.
Registered: Jul 2014
From Poland
Posted October 24, 2016
high rated
From MaGog's logs for 24 October:
---------------------------
Deadly Tower of Monsters, The has probably changed
[FILE UPDATES]
* File added: Patch 1.05 --- File name: patch_deadly_tower_of_monsters_2.1.0.3.exe --- File size: 45.5 MB --- Date: Mon 24 Oct 2016 10:40:12 GMT --- Version: gog-2 -> gog-3
* File changed: Windows installer, English --- File name *FROM* setup_deadly_tower_of_monsters_2.0.0.2.exe *TO* setup_deadly_tower_of_monsters_2.1.0.3.exe --- Size has not changed (1.0 GB) --- Date *FROM* Wed 13 Apr 2016 12:03:14 GMT *TO* Mon 24 Oct 2016 10:39:58 GMT --- Version *FROM* 1.04 (gog-2) *TO* 1.05 (gog-3)
[CHANGELOG UPDATED]
---------------------------
Still no standalone update for Shadow Warrior 2...
---------------------------
Deadly Tower of Monsters, The has probably changed
[FILE UPDATES]
* File added: Patch 1.05 --- File name: patch_deadly_tower_of_monsters_2.1.0.3.exe --- File size: 45.5 MB --- Date: Mon 24 Oct 2016 10:40:12 GMT --- Version: gog-2 -> gog-3
* File changed: Windows installer, English --- File name *FROM* setup_deadly_tower_of_monsters_2.0.0.2.exe *TO* setup_deadly_tower_of_monsters_2.1.0.3.exe --- Size has not changed (1.0 GB) --- Date *FROM* Wed 13 Apr 2016 12:03:14 GMT *TO* Mon 24 Oct 2016 10:39:58 GMT --- Version *FROM* 1.04 (gog-2) *TO* 1.05 (gog-3)
[CHANGELOG UPDATED]
Patch 1.05 (24th October 2016)
- New Survival Mode! Battle through increasingly difficult waves of Sci-Fi creatures to earn credits for upgrading your weapons and powers. The deadliest challenge awaits!
- New achievement!
Bug Fixes:
- Fixed local coop problems with progress / save data and menu when starting with player 2 in a game session.
(Full changelog) - New Survival Mode! Battle through increasingly difficult waves of Sci-Fi creatures to earn credits for upgrading your weapons and powers. The deadliest challenge awaits!
- New achievement!
Bug Fixes:
- Fixed local coop problems with progress / save data and menu when starting with player 2 in a game session.
---------------------------
Still no standalone update for Shadow Warrior 2...
![HypersomniacLive](https://images.gog.com/fc4a1abc37a5fe68e4e7fe666d87976d9900b9f928128c087fa9bbdf2e3e4bc4_forum_avatar.jpg)
HypersomniacLive
The Reluctant Voter
Registered: Sep 2011
From Vatican City
Posted October 24, 2016
high rated
Created changelog thread, and added the Deadly Tower of Monsters, The changelog in the game forum.