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high rated
Legends of Eisenwald got a patch:

Changelog for patch 1.3 / GOG-5 (Windows) (added 18th October 2016):

KNOWN ISSUE: Selecting Japanese in the language menu will crash the game instantly.
- Adds Chinese localisation

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tinyE: I'm totally confused? So what do we download? :P
The whole game. Like always. :P
Post edited October 18, 2016 by PaterAlf
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tinyE: I'm totally confused? So what do we download? :P
the game got uptaded to include the unofficial patch 9.6

we have to download the whole installer ...there's no patch from 9.5 -> 9.6

edit : ninja'ed
Post edited October 18, 2016 by DyNaer
high rated
Last updates from MaGog's logs for 18 October:


[Part 1 of 2]

---------------------------

Masquerada: Songs and Shadows has probably changed


[CHANGELOG UPDATED]
Patch 1.10 (18 October 2016)
Gameplay changes

- Enemies in Story Mode difficulty now deal 20% less damage.
- You will now get a notification whenever a new chapter unlocks.
- Skill and upgrade descriptions have been updated to include much more detailed information.
- Shifted numerous codex unlock locations to ensure that players will not receive too many simultaneously.
- Added in combat map limits for the Sunken Star.
- Added a new cutscene to the Whispering Streets Courtyard.
- The skills menu tutorial now shows up before the player exits the Hall of Bearings.

Companions

- When AI is disabled for a companion, the AI will now autoattack any enemies in range (without moving) instead of doing nothing while there are no active commands.
- Kalden and Tiziana now focus on targets nearest to them rather than focusing on targets with the highest threat.
- Vasco's auto attacks are less frequent but hit harder. Number of attacks reduced from 12 to 8. Auto attack damage increased from 2 to 4.
- Amadea's auto attacks have a slight increase in damage. Light Attack increased from 6 to 8 damage. Heavy Attack increased from 14 to 16 damage.
- Increased Cicero's Dirge auto attack overall damage per second.

Enemies

- Dactite Bruisers now take 1.5 seconds to cast their AOE attack (previously instant) to give a better warning to players.
- Enemy homing projectiles are easier to evade.

Abilities balance changes

- The following abilities have FX Improvements: Buratti’s Thunderblast ability, Maelstrom Mask, Rebirth Mask, Aegis Mask, Attune Mask, Buratti’s Ice attacks, Quagmire Mask, Grotesque Mask, Embroil Mask, Flame Herald Mask, Meteor Storm Mask, Clarity of Mind Mask, Stampede Mask and Chimera Fey’s Water Bloom.
- Renamed "Rattle" to "Silence" and "Ensnare" to "Root" to better indicate what the effect does.
- Summoned units now correctly benefit from the summoner's damage scaling over the course of the game. For Transpose and Spouthound, their base health and damage have been reduced to compensate.
- Reduced Transpose summoned units heavy auto attack damage from 12 to 10.
- Spouthounds base health reduced from 150 to 100.
- Hound Master Upgrade: Health buff reduced from 100 to 50 and reduced damage reduction buff from 20% to 10%.
- Requiem's base damage increased from 6 to 8 damage per second.
- Requiem's cast range increased from 10 to 15.
- Requiem Haunt Upgrade: Base Damage increased from 7 to 10 damage per second.
- Requiem Invigorate Upgrade: Focus restore increased from 2% to 3% of max focus.
- Requiem Serenade Upgrade: Base Damage without Haunt increased from 8 to 10 damage per second, with Haunt increased from 10 to 13 damage per second. Focus restore with Invigorate upgrade increased from 3% to 5%.

Mask Ultimate abilities balance changes

- All Mask Ultimate ablities are now instant cast.
- Reduced the cost of expensive mask ultimates. In general, players will find that they should have an easier time casting the mask ultimates that have a higher cost.
- Forbearance cost reduced from 240 to 190.
- Attune cost reduced from 180 to 160 and duration reduced from 15 to 10 seconds.
- Maelstrom cost reduced from 180 to 160 and the duration reduced from 5 to 4 seconds.
- Clarity of Mind cost reduced from 240 to 190.
- Rebirth cost reduced from 240 to 190.
- Flame Herald cost reduced from 240 to 190.
- Meteor Storm cost reduced from 180 to 160.
- Moltenskin cost reduced from 180 to 160.
- Tectonic Phase cost reduced from 180 to 160 and duration reduced from 20 to 15 seconds.
- Grotesques cost reduced from 240 to 190 and now applies a taunt for the duration of ability. After the player is healed, the effect of the taunt dissipates and threat returns back to normal.
- Kilgen Affinity cost reduced from 240 to 190. Summoned units auto attack now applies a movement speed and attack speed reduction of 20% for 3 seconds.
- Shroud cost reduced from 180 to 160.
- Wind Storm cost reduced from 180 to 160 and duration reduced from 20 to 15 seconds.
- Stampede cost reduced from 240 to 190. Stampede Damage has been changed to better reflect the damage it is doing as per stated in the tooltip. It now does a one time application of 60 damage per horse.
- Ridiro Affinity cost reduced from 180 to 160.
- Chakra Mask Ultimate damage increased from 10 to 15 damage per second.
- Eye of the Storm Mask Ultimate ability increased mask charge regen from 5 to 7 per second.

Ability bug fixes

- Maelstrom Mask Ultimate now has the proper cast animation.
- Mira Bas and her Songstresses are now immune to the effects of Tradewinds.
- Fixed a bug where units might accidentally teleport out of the map boundaries in the final boss fight.
- Fixed a bug where the health regen from the Jack of All Trades Passive is not being applied.
- Fixed Grotesques Mask Ultimate where the last tick of healing did not apply.
- Fixed an issue with Grotesque Mask Ultimate being recasted automatically.
- Fixed Rebirth Mask Ultimate where Tiziana's health does not go below 1 hp for a short duration if Rebirth is triggered early.
- Fixed Ridrio Affinity summoned minions where their projectiles does not get destroy after hitting an enemy unit.
- Fixed Zephyr's Momentum Upgrade damage boost that was not being applied properly.
- Fixed Cicero's Passive Tactician upgrade which was causing performance issues.
- Requiem graphical effects now display the correct size based on the upgrade that the player has chosen.
- Cadence upgrades that increase the number of orbs fired now fire orbs with more consistency.
- Fixed potential game-breaking bugs with Zephyr and Tradewinds.
- Minor bug fixes with a number of other player and enemy abilities.

Bug fixes

- Fixed various game crashes when trying to play a cutscene and when loading the next scene.
- Fixed white screen when trying to play cutscenes and failing.
- Fixed graphical issues when toggling VSync and/or Fullscreen mode.
- Fixed a number of art layering issues, environmental effects, collider issues and floating animals in multiple scenes.
- Fixed scrolling text not appearing sometimes when switching stance while the game is paused.
- Fixed rare cases of tooltips sometimes going offscreen.
- Fixed a few character animations not playing correctly.
- Fixed issue with final boss's attack being rendered incorrectly.
- Fixed Shroud’s FX not showing up.
- Fixed the cinematic trailer's audio track from 24kHz to 48kHz.
- Fixed and improved lipsync/character postures on a large number of dialogues.
- Fixed a bug where equipping a mask in the Astiguary was not updating the tooltip.
- Added missing environmental mist FX to The Spire Act 4 scenes for consistency.
- Fixed ability animation timings to be consistent with the skill actually used.
- Fixed summoned units spawning in invalid locations.
- Fixed units getting stuck when issuing certain invalid ability commands.
- Fixed flickering shadows on units.
- Fixed Chimera's Bloom sound effect not playing.
- Fixed Beniva's Choke/Ice Prison sound effects not stopping. Fixed babies not crying in the fight.
- Fixed a bug where Amadea keeps singing if the player skips the dialogue too early.
- Fixed a bug where players can hear Mira Bas' singing when transitioning from Hall of Songs to Pale Isle.
- Fixed a bug in the Pale Isle Tavern where the player will be able to move down past the camera limits after fighting Palov.
- Fixed a bug in the Golden Canvas Alley where the player will see the defeat screen before transiting to the next scene.
- Fixed the wrong audio playing for Vasco's overhead dialogue in the Hall of Songs.
- Fixed missing localization texts in the Misted Aisles and The Withering Mast Nursery.
- Fixed a bug where the carriage would teleport in the Pale Isle in Act 1.
- Fixed a bug that caused Elemental Tags to not appear on the Training Dummies and Barrels in the Training Grounds.
- Fixed the Purple interaction in the Whispering Streets Courtyard that does nothing.
- Fixed a bug where the party will enter combat before the dialogue finishes playing in the Whispering Streets Courtyard.
- Fixed a bug where the player's party members will get stuck when moving up the stairs in The White Spire Upper Hallway.
- Fixed a bug where certain enemies will run past the player to a designated spot before engaging in combat.
- Fixed grammatical and spelling errors.

Misc

- XInput has been enabled to support a much larger range of controllers.
- Controller support has been added to the tutorial (the tutorial still lists keyboard keys), Options menu and Codex.
- Added a game option to pan the camera to the selected character (when switching characters) while paused. Default is off.
- Tooltips now scale with screen size so they are no longer tiny at high resolutions.
- Added a sound effect when mask ultimate is usable.
- Added an unrolled bundle of cloth to the bed after the cutscene where Sable throws the bundle.
- Shifted the position of the Maskrunner's body after the Antiquarian attacks her.
(Full changelog)

---------------------------

(Files updates coming in the next post)
high rated
[Part 2 of 2]

---------------------------

A game has probably been added: ELEX [Upcoming]

---------------------------

A game has probably been added: Epistory - Typing Chronicles

---------------------------

Legends of Eisenwald has probably changed


[FILE UPDATES]

* File added: Patch 1.3 --- File name: patch_legends_of_eisenwald_2.3.0.5.exe --- File size: 23.7 MB --- Date: Tue 18 Oct 2016 13:45:16 GMT --- Version: gog-4 -> gog-5

* File changed: Windows installer, English --- File name *FROM* setup_legends_of_eisenwald_2.2.0.4.exe *TO* setup_legends_of_eisenwald_2.3.0.5.exe --- File size *FROM* 1.0 GB *TO* 1.1 GB --- Date *FROM* Fri 08 Apr 2016 07:46:16 GMT *TO* Tue 18 Oct 2016 13:46:36 GMT --- Version *FROM* 1.12 (gog-4) *TO* 1.3 (gog-5)


[CHANGELOG UPDATED]
Patch 1.3 (18th October 2016)
KNOWN ISSUE: Selecting Japanese in the language menu will crash the game instantly.

- Adds Chinese localisation
(Full changelog)

---------------------------

Masquerada: Songs and Shadows has probably changed


[FILE UPDATES]

* File removed: Patch 1.01 [Windows]

* File removed: Patch 1.02 [Windows]

* File changed: Mac OS X installer, English --- File size *FROM* 7.9 GB *TO* 8.5 GB --- Version *FROM* 1.02 (gog-4) *TO* 1.10 (gog-3)

* File changed: Windows installer, English (part 1 of 3) --- File size *FROM* 32.0 MB *TO* 34.0 MB --- Version *FROM* 1.02 (gog-4) *TO* 1.10 (gog-5)

* File changed: Windows installer, English (part 2 of 3) --- File size *FROM* 3.9 GB *TO* 4.1 GB --- Version *FROM* 1.02 (gog-4) *TO* 1.10 (gog-5)

* File changed: Windows installer, English (part 3 of 3) --- File size *FROM* 2.5 GB *TO* 2.7 GB --- Version *FROM* 1.02 (gog-4) *TO* 1.10 (gog-5)


[CHANGELOG UPDATED]

· New changelog available in my previous post


(Full changelog)

---------------------------

Metronomicon, The has probably changed


[FILE UPDATES]

* File changed: DLC: Chiptune Pack 1: Mac OS X installer, English --- File size *FROM* 14.0 MB *TO* 13.0 MB --- Version *FROM* gog-4 *TO* gog-5

* File changed: DLC: Indie Game Challenge Pack 1: Mac OS X installer, English --- Size has not changed (12.0 MB) --- Version *FROM* gog-4 *TO* gog-5

* File changed: Mac OS X installer, English --- Size has not changed (817.0 MB) --- Version *FROM* gog-4 *TO* gog-5

* File changed: Windows installer, English --- Size has not changed (723.0 MB) --- Version *FROM* gog-2 *TO* gog-3


[CHANGELOG UPDATED]
Enhancement Patch (18 October 2016)
New Features by Request:

- After much player demand, added a “Note Scroll Speed” slider to the Display Options menu. This slider ranges from .5x to 4x.
- As such, THEHUSTLE and SLOWJAMS cheat codes have been removed from the game.
- GOTTAGOFAST enemy level was reduced by one. Note: This tweak has been in place since just about the day GOTTAGOFAST was announced. We wanted the mode to be more speed than survival oriented.

Fixes/Tweaks:

- BigPharm Targeting is Smarter.
- If all heroes are already Inspired/Protected, Gruver will target whoever has the least buff duration remaining.
- Retribution now counts bleed damage toward its total. This includes bleed damage accrued by cursed items.
- Tagged a couple missed songs as YouTube unsafe that were at-first missed. Including the credits. (Sorry!)
- Assorted fixes to minor forum-reported and unreported bugs.
- Moderate redo of how note timing is handled in-engine, in preparation for more comprehensive upcoming enhancements. You won't notice anything different yet. ;)
(Full changelog)

---------------------------

Sunless Sea has probably changed


[FILE UPDATES]

* File changed: DLC: Zubmariner: Linux installer, English --- Size has not changed (341.0 MB) --- Version *FROM* 2.2.1.3104 (gog-2) *TO* 2.2.1.3107 (gog-3)

* File changed: DLC: Zubmariner: Mac OS X installer, English --- Size has not changed (339.0 MB) --- Version *FROM* 2.2.1.3104 (gog-15) *TO* 2.2.1.3107 (gog-16)

* File changed: DLC: Zubmariner: Windows installer, English --- File size *FROM* 285.0 MB *TO* 286.0 MB --- Version *FROM* 2.2.1.3104 (gog-3) *TO* 2.2.1.3107 (gog-4)

* File changed: Mac OS X installer, English --- File name *FROM* sunless_sea_en_2.10.0.15.pkg *TO* sunless_sea_en_2.11.0.16.pkg --- Size has not changed (279.3 MB) --- Date *FROM* Mon 17 Oct 2016 16:33:41 GMT *TO* Tue 18 Oct 2016 13:17:46 GMT --- Version *FROM* 2.1.2.3064 (gog-15) *TO* 2.1.2.3064 (gog-16)


[CHANGELOG UPDATED]
Patch 2.2.1.3107-Zubmariner (18 October 2016)

- Sonar now fires from the accurate boat position after diving
- Players who were struggling to load saves on underwater ports should now be able to do so.
- When dying underwater and starting a new game, the underwater sound effect is now correctly cleared.
- Trackpad and single button mouse users should now be able to right click by using Left click + ctrl, command or apple key.
- Sonar can now finish firing when in Dock.
- Bug with names and portraits in the Immortality ambition now fixed
(Full changelog)

---------------------------

Vampire®: The Masquerade - Bloodlines™ has probably changed


[FILE UPDATES]

* File changed: Windows installer, English (part 1 of 2) --- File name *FROM* setup_vtm_bloodlines_2.0.0.7.exe *TO* setup_vtm_bloodlines_2.1.0.8.exe --- File size *FROM* 34.7 MB *TO* 32.1 MB --- Date *FROM* Mon 25 Apr 2016 08:35:08 GMT *TO* Tue 18 Oct 2016 13:36:53 GMT --- Version *FROM* 1.2 UP 9.5 basic (gog-7) *TO* 1.2 UP 9.6 basic (gog-8)

* File changed: Windows installer, English (part 2 of 2) --- File name *FROM* setup_vtm_bloodlines_2.0.0.7-1.bin *TO* setup_vtm_bloodlines_2.1.0.8-1.bin --- Size has not changed (2.3 GB) --- Date *FROM* Mon 25 Apr 2016 08:44:42 GMT *TO* Tue 18 Oct 2016 13:38:57 GMT --- Version *FROM* 1.2 UP 9.5 basic (gog-7) *TO* 1.2 UP 9.6 basic (gog-8)


[NO CHANGELOG]
Post edited October 18, 2016 by muntdefems
high rated
From MaGog's logs for 19 October, some Ultima games get their Mac files updated from .dmg to .pkg, and their Windows files get their GOG-versions:

---------------------------

Ultima™ 4+5+6 has probably changed


[FILE UPDATES]

* File changed: Ultima 4: Mac OS X installer, English --- File name *FROM* ultima_4_2.0.0.14.dmg *TO* ultima_iv__en_2.0.0.15.pkg --- File size *FROM* 22.5 MB *TO* 59.7 MB --- Date *FROM* Thu 26 Feb 2015 16:22:05 GMT *TO* Tue 18 Oct 2016 19:12:56 GMT --- Version *FROM* [empty] *TO* gog-15

* File changed: Ultima 4: Windows installer, English --- File name has not changed (setup_ultima4_2.1.0.20.exe) --- Size has not changed (16.2 MB) --- Date has not changed (Thu 26 Feb 2015 16:21:53 GMT) --- Version *FROM* [empty] *TO* gog-20


[NO CHANGELOG]

---------------------------

Ultima™ 7 The Complete Edition has probably changed


[FILE UPDATES]

* File removed: Part 2: Serpent Isle AND Part 1: Black Gate: Mac OS X installer, English

* File added: Part 1: Black Gate: Mac OS X installer, English --- File name: ultima_vii___the_black_gate__the_forge_of_virtue_en_2.0.0.13.pkg --- File size: 20.5 MB --- Date: Tue 18 Oct 2016 18:55:06 GMT --- Version: gog-13

* File added: Part 2: Serpent Isle: Mac OS X installer, English --- File name: ultima_vii___serpent_isle__the_silver_seed_en_2.0.0.13.pkg --- File size: 23.0 MB --- Date: Tue 18 Oct 2016 18:54:49 GMT --- Version: gog-13

* File changed: Part 1: Black Gate: Windows installer, English --- File name has not changed (setup_ultima7_2.1.0.17.exe) --- Size has not changed (22.2 MB) --- Date has not changed (Thu 26 Feb 2015 16:21:25 GMT) --- Version *FROM* [empty] *TO* gog-17

* File changed: Part 2: Serpent Isle: Windows installer, English --- File name has not changed (setup_ultima7_serpent_isle_2.1.0.18.exe) --- Size has not changed (24.2 MB) --- Date has not changed (Thu 26 Feb 2015 16:21:42 GMT) --- Version *FROM* [empty] *TO* gog-18


[NO CHANGELOG]
high rated
Grim Dawn got a hotfix:

Patch 1.0.0.6 Hotfix 1 (19th October 2016)
Tech

Fixed some problems with holding down hotkeys.
Fixed Aether Ray not showing energy cost per second.

Itemization

Legendary - Judicator's Signets Set: increased the duration of the skill proc to 10s
Legendary - Closed Fist of Vengeance: reverted change of Offensive Ability to Defensive Ability, increased % Pierce Resist to 30%, added 14% Bleed Resist
Legendary - Open Hand of Mercy: added 10% Vitality Resist
Epic - Elemental Balance Set: increased Fire and Cold damage to 22, removed energy cost from Elemental Force skill proc, added missing 0.8s cooldown


I've added the changelog to the respective thread in the games forum.
high rated
Titan Quest Anniversary Edition has been updated:

Patch 1.32 (19 October 2016)


GENERAL
Fixed random number generator bug that caused duplicate item drops.
Fixed bug where mod databases were not loaded in the Editor
Better cheat protection for multiplayer games
Ensnare nets now have a 0.5m radius, increasing with level
Pierce Resistance on Core Dweller now increases by 1 per level
Fixed Study Prey effects on enemy traps
Lowered threat generation on Liche King by 5%
Tweaked Nymph combat AI
Act 4 bosses now also have chances to ignore pets
Aktaios' mirage images now have proper resistances
Adjusted (melee) retaliation damage on Typhon's thorns
Fixed some monster and boss spells being cast without mana
Reduced Djinn Blood Sister spawns
Fixed experience rewarded for Snuuk (Neanderthal Hero)
Slightly increased Wildfire damage on Sandqueen Masika
Increased damage of Eurynomoi by 10%
Fixed resistances on certain Gilded Warlocks
Added a few more unique proxies with extra treasure to certain caves
Curbed excessive values on some remaining test items
Affixes that give +2 to a mastery's skills are now green
Updated art on obscured Knossos Labyrinth map
Fixed text tag on "of the Mammoth" suffix
Minor text tweaks

UNIQUE ITEM CHANGES:
Eternal Ward of Tartarus set now also grants Bleeding and Vitality resistances, values reduced to 15/30/45%
The Harbinger set now also grants Bleeding and Vitality resistances, values reduced to 15/23%
Armament of Poseidon set now also grants Bleeding and Vitality resistances at max level, values reduced to 30%
Imperial Raiment set now also grants Bleeding and Vitality resistances at max level, values reduced to 30%
Raiment of Carnus set now also grants Bleeding and Vitality resistances at max level, values reduced to 40%
Huo Qubing's Relics set now grants Vitality Resistance instead of more Cold Resistance
Warden's Charge set now grants Bleeding Resistance instead of more Poison Resistance
Shadow Guard set now grants Vitality Resistance along with Life Leech Resistance, but no more extra Health
Nemean Lion Hide set now gives 50% Pierce and 50% Bleeding resistance at max level
Bone Armor set now grants 30% Vitality Resistance instead of Spell Energy Absroption at max level
The Sphinx set now gives Bleeding Resistance instead of Pierce Resistance
Crystalline Greaves: Increased Lightning Resistance to 33%
Charon's Funeral Wrappings: Elemental Resistance -10%, added 40% Vitality Resistance
Demonskin Walkers: Replaced 30% Fire Resistance with 30% Bleeding Resistance
Leggings of the Defiled: Life Leech Resistance -30%, added 30% Vitality Resistance
Night-Terror Wraps: -20% Lightning Resistance, added 30% Vitality Resistance
Coronal of the Abyss: Elemental Resistance -5%, Vitality Resistance +20%
Crest of Hypnos: Elemental/Poison/Pierce Resistances -20%, added 100% Vitality Resistance
Helm of Darkness: Now grants Vitality Resistance instead of Pierce Resistance
Kael's Visage: Now grants 50% Vitality Resistance instead of 40% Pierce Resistance
Blackguard: Now grants 25% Vitality Resistance instead of 21% Pierce Resistance
Cestus: Pierce Resistance -30%, added 40% Vitality Resistance
Glykon Acolyte's Robe: Pierce Resistance -40%, added 40% Vitality Resistance
Soulshield Chiton: Now grants 22% Vitality Resistance instead of 42 Defensive Ability
Mantle of Sa'jun: Reduced resistances from 45% to 40%, added 40% Vitality Resistance
Occultist's Raiment: Now grants 35% Bleeding and Vitality Resistances instead of 42% Pierce
Penumbra Plate: Now grants 60% Vitality Resistance instead of 52% Cold Resistance
Somatophylakes Plate: Now also grants Bleeding and Vitality resistances, values reduced to 18%
Tunic of the Magi: Elemental/Poison/Pierce Resistances -10%, added 40% Vitality Resistance
Gauntlets of the Necrolord: Resistances -20%, added 60% Vitality Resistance
Heartsong Armlets: Added 50% Vitality Resistance
Shield of Anguish: Now grants 30% Vitality Resistance instead of 20% Pierce Resistance
Premonition: Elemental Resistance -7%, added 25% Vitality Resistance
Anexartitos: Replaced Poison Resistance with Vitality Resistance
Hades' Aspis: Replaced 45% Cold Resistance with 50% Vitality Resistance
Deathweaver's Chitin (Arachnos): Retaliation chance increased to 50%
Witch Doctor's Vestment (Anouran): Replaced half of the Pierce Resistance with Vitality Resistance
Palioxis (Machae): Replaced half of the Pierce Resistance with Bleeding Resistance
Overseer's Crest (Reptilian): Earth Enchantment boost now scales with difficulty level
The Rat's Track (Ratman): Trail Blazing boost now scales with difficulty level
Vagabond's Shirt (Ratman): Increased Movement Speed bonus on Epic and Legendary to 15% and 20%
Post edited October 19, 2016 by Grargar
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Grargar: Titan Quest Anniversary Edition has been updated:
don't worry, I'm not gonna have a tantrum. ;P
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tinyE: don't worry, I'm not gonna have a tantrum. ;P
Eventually, the updates should stop. When the dust settles off, it should be safe for you to download it.
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tinyE: don't worry, I'm not gonna have a tantrum. ;P
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Grargar: Eventually, the updates should stop. When the dust settles off, it should be safe for you to download it.
I know, and I'm on a TR binge right now so it's not biggie. :D
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Grargar: Titan Quest Anniversary Edition has been updated:
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tinyE: don't worry, I'm not gonna have a tantrum. ;P
But your tantrums are some of the best entertainment I get all day. :p
high rated
Cheers to:

- DeMignon for adding the changelogs of Momodora: Reverie Under the Moonlight, Masquerada: Songs and Shadows, Metronomicon, The, and Sunless Sea to the respective game fora;

- PaterAlf for adding the Legends of Eisenwald changelog;

- final_option for adding the Titan Quest Anniversary Edition changelog;

- everyone else (ElTerprise, Grargar) for adding changelogs here, and in the game fora;

- and muntdefems for tirelessly continuing mrkgnaos excellent work.
high rated
Interstellaria

Patch 1.089 (19 October 2016)
New

Menu placement is now saved
Adjusted the way sprite scaling works (please give feedback on any resolution errors)

FIXED

crash on casino landing
fixed a bug where hover info/icons would show through the combat UI
Adjusted the way alerts in the top left corner work
fixed a few errors on various maps

Patch 1.088

fixed a bug where loading the game, then taking off, could cause a crash
Fixed a bug where you could stack items higher than their max stack amount
clarified tutorial text on allocating power
fixed a bug where you could spawn bats
fixed a bug where the shortcuts keys for guns (1-5) only worked some of the time
fixed a typo on which shortcut works for pausing
high rated
Infested Planet has been updated.

Patch 1.10.6 (19 October 2016)

minor bug fixes
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Grargar: Vampire: The Masquerade - Bloodlines has been updated:

While there is no changelog as of yet, the included unofficial patch has been updated from 9.5 to 9.6.
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tinyE: I'm totally confused? So what do we download? :P
Actually, it depends. Like PaterAlf and DyNaer said the patch is integrated into the installer, so if you want to play the game "as is" you have to re-download the whole thing.

But, if like me, you want to mod it or simply to chose which version of the patch to install then you don't have to re-download it, because the 2.0.0.8 installer also includes the clean "vanilla" version of the game, which is the one you need for this.