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tinyE: And again, no patch for Titan Quest, gotta download the whole thing.

Hey GOG,

Fuck You!

I joined this place because I don't have the bandwidth to use other distributors. I buy over 800 of their games, I continue to curse anyone out who speaks ill of them or considers shopping elsewhere, and how do they thank me? They fuck me!

In order to download this again I need to buy an extra 5GB or bandwidth which is going to cost me $32, so now Titan Quest has become a $40 game.
I'm totally with you on that as far as providing patches is concerned... This may not be your thing, but if you're actually playing the game and not just wanting to download backups of it, updating it with Galaxy would use way less bandwidth than redownloading the entire binary installer. That doesn't solve your problem ultimately, but it would solve the update a live game side.

To be honest though, I think GOG is going to drop GOG Downloader soon, leaving only Galaxy and browser downloads as the two remaining options anyway.
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skeletonbow:
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MarkoH01: The latter would make sense if the expansion which got smaller would be heart of stone since this contained the language pack before the update. But I agree that I cannot see the logic in the fact that the other expansion has become even bigger.
Yeah, unless there is some dark ominous change that they made which would stir up controversy or some shit, I don't understand why they wont just tell us. I doubt there is any big issue TBH, it is probably some trivial crap. I just want to know what the trivial crap is. :/

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MarkoH01: Of course I also do agree that GOG should simply tell us what they changed.
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Grargar: Titan Quest Anniversary Edition has been updated:

Got to love the Steam cloud improvements.
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MarkoH01: I am still excited about all the achievements of the game we can enjoy on GOG because we have Galaxy ... oh, wait - we cannot. Whatever the reason.
I dunno, I own the Steam version so... :)

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skeletonbow:
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MarkoH01: An here I am thinking that it is just lazy copy and paste (without actually reading the content) working. Wouldn't have guessed that the reason for this are so technical - shame on me ;)
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tinyE: I joined this place because I don't have the bandwidth to use other distributors. I buy over 800 of their games, I continue to curse anyone out who speaks ill of them or considers shopping elsewhere, and how do they thank me? They fuck me!

In order to download this again I need to buy an extra 5GB or bandwidth which is going to cost me $32, so now Titan Quest has become a $40 game.
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MarkoH01: Oh TinyE, haven't you realized yet that all you'll have to do is to use the absolute totally OPTIONAL (because GOG hates to force you to anything) great but often broken and slow Galxy Client?
I use it myself for downloading the standalones and it usually works quite well, but that doesn't help in his case either, but patching an installed game side of things is generally better nowadays for new games (not so much for old ones).

The clock is ticking though. Tick... tock... That's the sound of GOG Downloader's life slipping away rapidly.
Post edited September 30, 2016 by skeletonbow
When they do get rid of the downloader I want every penny back for what I bought here. I'll have 800 games I can't download. Fuck that.

Even if I loved Galaxy, I literally can not use a client where I live. It's impossible. They'll owe me when they make it mandatory. Having to be logged on to play when you only get 10gb isn't an option and when I signed up years they promised me this wouldn't be a problem. If they go back on that promise I want to be compensated.
Post edited September 30, 2016 by tinyE
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skeletonbow: The clock is ticking though. Tick... tock... That's the sound of GOG Downloader's life slipping away rapidly.
In that case it might also be the signal of a loyal GOG customer stopping to buy anything here. It's their decision after all - as well as it is mine to stop buying and start getting my games elsewhere.
Post edited September 30, 2016 by MarkoH01
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tinyE: When they do get rid of the downloader I want every penny back for what I bought here. I'll have 800 games I can't download. Fuck that.

Even if I loved Galaxy, I literally can not use a client where I live. It's impossible. They'll owe me when they make it mandatory. Having to be logged on to play when you only get 10gb isn't an option and when I signed up years they promised me this wouldn't be a problem. If they go back on that promise I want to be compensated.
I'm here for similar reason : I absolutely DON'T want a client. That's why I'm here : no client and DRM-free.

By the way, why aren't they doing patches for Titan Quest in addition to updating the whole installer ?
Post edited September 30, 2016 by Splatsch
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tinyE: When they do get rid of the downloader I want every penny back for what I bought here. I'll have 800 games I can't download. Fuck that.

Even if I loved Galaxy, I literally can not use a client where I live. It's impossible. They'll owe me when they make it mandatory. Having to be logged on to play when you only get 10gb isn't an option and when I signed up years they promised me this wouldn't be a problem. If they go back on that promise I want to be compensated.
The browser will still work, assuming they still allow browser downloads at the time. I have a feeling that people will make their own downloader clients that use the Galaxy API to access files off the back end also. A Galaxy API based downloader client that is not a full blown storefront based on web technologies would or at least could be quite lightweight or even commandline based like gogrepo.py for example. They said they plan to document the API once the client is stable, but we'll have to wait for that I guess.

Someone might try to reverse engineer it in the mean time. So I'm not terribly worried on that front, but the timing of things might not be the greatest. The only hangup really is their API. Whipping up a client that accesses it using libcurl and some JSON lib would be super trivial. I imagine there will be a half dozen or more clients like that when the time comes.

Doesn't help anyone at the moment now. But I'd recommend people who aren't using Galaxy and don't want to use Galaxy to start downloading everything with gogrepo.py or GOG Downloader ASAP, because the boat is about to leave town by the looks of it.

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MarkoH01: In that case it might also be the signal of a loyal GOG customer stopping to buy anything here. It's their decision after all - as well as it is mine to stop buying and start getting my games elsewhere.
I hope not. Hopefully other options will present themselves first as I speculate above. I dunno if anyone has tried to reverse engineer Galaxy protocol yet, but it likely uses SSL for everything so it could be a bit tricky to muck with, although not impossible. It might be faster to reverse engineer it with a debugger than to wait for a published API to show up.
Post edited September 30, 2016 by skeletonbow
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tinyE: When they do get rid of the downloader I want every penny back for what I bought here. I'll have 800 games I can't download. Fuck that.

Even if I loved Galaxy, I literally can not use a client where I live. It's impossible. They'll owe me when they make it mandatory. Having to be logged on to play when you only get 10gb isn't an option and when I signed up years they promised me this wouldn't be a problem. If they go back on that promise I want to be compensated.
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skeletonbow: The browser will still work, assuming they still allow browser downloads at the time. I have a feeling that people will make their own downloader clients that use the Galaxy API to access files off the back end also. A Galaxy API based downloader client that is not a full blown storefront based on web technologies would or at least could be quite lightweight or even commandline based like gogrepo.py for example. They said they plan to document the API once the client is stable, but we'll have to wait for that I guess.

Someone might try to reverse engineer it in the mean time. So I'm not terribly worried on that front, but the timing of things might not be the greatest. The only hangup really is their API. Whipping up a client that accesses it using libcurl and some JSON lib would be super trivial. I imagine there will be a half dozen or more clients like that when the time comes.

Doesn't help anyone at the moment now. But I'd recommend people who aren't using Galaxy and don't want to use Galaxy to start downloading everything with gogrepo.py or GOG Downloader ASAP, because the boat is about to leave town by the looks of it.

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MarkoH01: In that case it might also be the signal of a loyal GOG customer stopping to buy anything here. It's their decision after all - as well as it is mine to stop buying and start getting my games elsewhere.
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skeletonbow: I hope not. Hopefully other options will present themselves first as I speculate above. I dunno if anyone has tried to reverse engineer Galaxy protocol yet, but it likely uses SSL for everything so it could be a bit tricky to muck with, although not impossible. It might be faster to reverse engineer it with a debugger than to wait for a published API to show up.
The browser doesn't save your download. If you get disconnected you have to start over from scratch. Again, that isn't an option with a satellite connection.

NOW I have heard there are browser programs that will progress save downloads regardless where you are getting them from, so worst case I'll have to check out some of those.
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skeletonbow: The clock is ticking though. Tick... tock... That's the sound of GOG Downloader's life slipping away rapidly.
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MarkoH01: In that case it might also be the signal of a loyal GOG customer stopping to buy anything here. It's their decision after all - as well as it is mine to stop buying and start getting my games elsewhere.
My thoughts exactly.
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Splatsch: By the way, why aren't they doing patches for Titan Quest in addition to updating the whole installer ?
Your guess is as good as ours. Although this could be solved quite easy if only GOG would communicate a bit more with us - the way they used to do in the long forgotten past ...
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tinyE: The browser doesn't save your download. If you get disconnected you have to start over from scratch. Again, that isn't an option with a satellite connection.

NOW I have heard there are browser programs that will progress save downloads regardless where you are getting them from, so worst case I'll have to check out some of those.
Depends on your browser I guess, I use Firefox and it resumes downloads fine here. There are addons for browsers to further improve that though too. Not that I'd be terribly happy to have to do it that way myself if that was my only option, but it is an option at least. What browser do you use BTW?

gogrepo.py is probably going to break too unless it is able to use Galaxy's backend, once the GOG Downloader links dry up. Unless it can use the regular web download links I guess.
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MarkoH01: In that case it might also be the signal of a loyal GOG customer stopping to buy anything here. It's their decision after all - as well as it is mine to stop buying and start getting my games elsewhere.
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Pajama: My thoughts exactly.
Yep
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ggzx12: Seems to have been updated again, yesterday.
https://www.gog.com/forum/general/the_what_did_just_update_thread/post14467 Post: 14467
This post talk about GOG-6 archive.
Now, direct download links are related to 1.31 TXT GOG-7 archive, , digitaly signed on 29th.
Ah, so it seems they fixed something else, maybe something beside the regular patch. Still I'm pretty sure I missed the last update flag, so I downloaded this one nevertheless. My old gog installer numbers were also two versions lower.
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tinyE: The browser doesn't save your download. If you get disconnected you have to start over from scratch. Again, that isn't an option with a satellite connection.

NOW I have heard there are browser programs that will progress save downloads regardless where you are getting them from, so worst case I'll have to check out some of those.
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skeletonbow: Depends on your browser I guess, I use Firefox and it resumes downloads fine here. There are addons for browsers to further improve that though too. Not that I'd be terribly happy to have to do it that way myself if that was my only option, but it is an option at least. What browser do you use BTW?

gogrepo.py is probably going to break too unless it is able to use Galaxy's backend, once the GOG Downloader links dry up. Unless it can use the regular web download links I guess.
I use firefox. If a download gets interrupted it starts over.
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tinyE: I use firefox. If a download gets interrupted it starts over.
Strange, it might be a configuration setting or something or it could be an addon I have installed. I have about 50 Firefox extensions installed so I can't be certain. I know I'm able to resume downloads though. I probably sound like a bit of a doofus for not knowing either way, but to be honest I've used a shitload of addons like this since Firefox 1.0 era so I can't always remember what is part of the browser and what is an addon. :)
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tinyE: The browser doesn't save your download. If you get disconnected you have to start over from scratch. Again, that isn't an option with a satellite connection.
That's not completely true. You can at some point stop and resume the downloads. I know that, because I use the browser to download updates and sometimes there are hiccups when I download multiple files at the same time, so I need to resume. I don't know the exact rules how GOG handles this, maybe it's a limited timeframe you can resume. Other folks maybe have a better memory as mine and can tell you more about and what's the best way to use another downloader extension. Nevertheless, I guess it's still very unhandy for your connection, especially for big files.

About the GOG downloader: It's already dead for me, as the mac version is kind of broken. If I add many files to the download list the downloader freezes after a while and forgets all added downloads. For exact reason I got back to download via browser. The downloader is also not supported anymore, they still offers the needed links which are, I guess, automated generated. And Galaxy isn't really a good replacement yet for the downloader - unhandy as you need multiple clicks to download a game, no option to limit the bandwidth, frequent big updates and an awful download list, as it's misses many details and don't show the full filenames.
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tinyE: I use firefox. If a download gets interrupted it starts over.
May I recommend DownThemAll! for Firefox?

I use it to download my GOG installers and it has all (and even more) functionalities the GOG Downloader has (which I used in the past) and it is extremely easy to use.