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high rated
Part 2 of 2:

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Kingdom: New Lands has probably changed

>>> Game title changed *FROM* Kingdom: New Lands [Upcoming] *TO* Kingdom: New Lands

>>> System requirements for Linux changed *FROM* Ubuntu 14.04, Processor: Dual Core, Memory: 1 GB RAM, Storage: 1 GB available space, Recommended system requirements: Ubuntu 16.04 or newer, Memory: 2 GB RAM, Storage: 1 GB available space *TO* Ubuntu 14.04, Processor: Dual Core, Memory: 1 GB RAM, Storage: 1 GB available space, Mouse, Keyboard, Recommended system requirements: Ubuntu 16.04 or newer, Memory: 2 GB RAM, Storage: 1 GB available space

>>> System requirements for OS X changed *FROM* 10.9, Processor: Dual Core, Memory: 2 GB RAM, Graphics: Nvidia 320m, Storage: 1 GB available space, Recommended system requirements: 10.9 or newer, Memory: 4 GB RAM, Storage: 1 GB available space *TO* 10.9, Processor: Dual Core, Memory: 2 GB RAM, Graphics: Nvidia 320m, Storage: 1 GB available space, Mouse, Keyboard, Recommended system requirements: 10.9 or newer, Memory: 4 GB RAM, Storage: 1 GB available space

>>> System requirements for Windows changed *FROM* Windows XP / Vista / 7 / 8 / 10, Processor: Dual Core, Memory: 1 GB RAM, DirectX: Version 9.0c, Storage: 1 GB available space, Recommended system requirements: 7 / 8 / 10, Memory: 4 GB RAM, DirectX: Version 10, Storage: 1 GB available space *TO* Windows XP / Vista / 7 / 8 / 10, Processor: Dual Core, Memory: 1 GB RAM, DirectX: Version 9.0c, Storage: 1 GB available space, Mouse, Keyboard, Recommended system requirements: 7 / 8 / 10, Memory: 4 GB RAM, DirectX: Version 10, Storage: 1 GB available space

>>> Features changed *FROM* Single-player *TO* Single-player, Controller support

>>> Bonuses changed *FROM* [empty] *TO* original Kingdom game (Windows), original Kingdom game (OS X), original Kingdom game (Linux)


[FILE UPDATES]

* File added: DLC: Kingdom Soundtrack: Kingdom: New Lands soundtrack (FLAC) --- File size: 151.0 MB --- Version: [empty]

* File added: DLC: Kingdom Soundtrack: Kingdom: New Lands soundtrack (MP3) --- File size: 37.0 MB --- Version: [empty]

* File added: DLC: Kingdom Soundtrack: soundtrack (FLAC) --- File size: 970.0 MB --- Version: [empty]

* File added: DLC: Kingdom Soundtrack: soundtrack (MP3) --- File size: 109.0 MB --- Version: [empty]


[CHANGELOG ADDED]
Update (09 August 2016)

- We have added the Kingdom: New Lands soundtrack to the Kingdom Soundtrack DLC.
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Dex has probably changed

>>> Supported languages changed *FROM* Audio and text: English. Text only: Czech, German, French, Hungarian, Italian, Polish *TO* Audio and text: English. Text only: Czech, German, Spanish, French, Hungarian, Italian, Polish


[FILE UPDATES]

* File removed: Windows installer, English (part 1 of 2)

* File removed: Windows installer, English (part 2 of 2)

* File added: Patch 5.2.1.1 --- File name: patch_dex_2.1.0.4.exe --- File size: 344.9 MB --- Date: Tue 09 Aug 2016 16:23:54 GMT --- Version: gog-4

* File added: Patch 5.2.1.1 [Linux] --- File name: patch_dex_2.0.1.2.sh --- File size: 350.6 MB --- Date: Tue 09 Aug 2016 14:34:11 GMT --- Version: gog-2

* File added: Windows installer, English --- File name: setup_dex_2.1.0.4.exe --- File size: 1.5 GB --- Date: Tue 09 Aug 2016 16:26:30 GMT --- Version: 5.2.1.1 (gog-4)

* File changed: Linux installer, English --- File name *FROM* gog_dex_2.0.0.1.sh *TO* gog_dex_2.1.0.2.sh --- File size *FROM* 1.9 GB *TO* 2.0 GB --- Date *FROM* Tue 14 Jun 2016 12:44:43 GMT *TO* Tue 09 Aug 2016 14:37:39 GMT --- Version *FROM* gog-1 *TO* 5.2.1.1 (gog-2)

* File changed: Mac OS X installer, English --- File name *FROM* dex_2.2.0.4.pkg *TO* dex_2.3.0.5.pkg --- File size *FROM* 1.9 GB *TO* 2.0 GB --- Date *FROM* Wed 15 Jun 2016 12:59:46 GMT *TO* Tue 09 Aug 2016 14:37:13 GMT --- Version *FROM* gog-4 *TO* 5.2.1.1 (gog-5)


[CHANGELOG ADDED]
Patch 5.2.1.1 (09 August 2016)

- Spanish language enabled for PC version
- various AR optimizations
- manual saves disabled while C4 countdown
- dialog window layout and controls updated
- fast travel disabled in AR
- fast travel scene disabled after destroy
- music and sounds volume control update
- few animation glitches fixed
- gamepad roll move fixed
- fixed infinite XP, pausing pistons in AR
- fix superquick punch with block
- enemies will ignore you when talking
- don't charge stealth when paused
- when paused, don't count cloaking and jamming device
- disable Richmond radio chatter at Tony's Hideout
- disabled teeter on junction middle floor hole
- mine persistence improved
- disable using items with a jump button
- fixed big guy getting stuck after double hack
Dex surely took it's time to come on GOG but it was well worth the penny. The devs are still improving the game, I respect that.
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muntdefems: Witcher 3: Wild Hunt, The has probably changed

[FILE UPDATES]

* File changed: The Witcher Universe Compendium --- File name *FROM* the_witcher_3_compendium.zip *TO* the_witcher_3_compendium_.zip --- Size has not changed (2.1 MB) --- Date *FROM* Mon 18 May 2015 21:39:49 GMT *TO* Mon 08 Aug 2016 13:25:12 GMT
Cool, it's about time! I wondered when GOG was *finally* going to get around to renaming this file by adding an underscore to the end of the file like most modern files have on them these days. I filed a bug report requesting this in Mantis like a year ago, so I guess I can now go and close it now that they finally added the underscore to the end of the filename.

Thanks GOG!
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skeletonbow: renaming this file by adding an underscore to the end of the file like most modern files have on them these days
what's the use or what doe this signify, having an underscore at the end of the filename?
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skeletonbow: renaming this file by adding an underscore to the end of the file like most modern files have on them these days
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mobutu: what's the use or what doe this signify, having an underscore at the end of the filename?
I think that was sarcasm...
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adaliabooks: I think that was sarcasm...
oh, then it's my bad ...
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adaliabooks: I think that was sarcasm...
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mobutu: oh, then it's my bad ...
I could be wrong and there is some strange significance to an underscore in a file name but it sounded like sarcasm to me ;)
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mobutu: what's the use or what doe this signify, having an underscore at the end of the filename?
Probably that someone was having sex on their keyboard at the GOG offices last night. :)
I suspect they have removed the mac links as they did with 'the_witcher_3_map.zip'. Normally they change the file name, usually by adding an underscore.
high rated
Added Moon Hunters changelog to the game forum.
high rated
First (and last) updates from MaGog's logs for 10 August:

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A game has probably been added: Mother Russia Bleeds [Upcoming]

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A game has probably been added: Mother Russia Bleeds: Dealer Edition [Upcoming]

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No Man's Sky [Upcoming] has probably changed

>>> System requirements for Windows changed *FROM* 7 / 8 / 10 (64-bit only), Processor: Core i3, Memory: 8GB RAM, Graphics: NVidia GTX 480, Hard Drive: 10 GB, Mouse, Keyboard *TO* 7 / 8 / 10 (64-bit only), Processor: Core i3, Memory: 8GB RAM, Graphics: NVidia GTX 480, AMD Radeon 7870, Hard Drive: 10 GB, Mouse, Keyboard

>>> Supported languages changed *FROM* Text only: German, English, Spanish, French, Italian *TO* Audio and text: Brazilian-Portuguese, Chinese, German, English, Spanish, French, Italian, Japanese, Korean, Polish, Portuguese, Russian. Text only: Dutch

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Necropolis: A Diabolical Dungeon Delve has probably changed


[CHANGELOG UPDATED]
Patch 1.0.3 (10 August 2016)

- Major update to all weapon descriptions to expose more functionality. This update is English only and translations will be added in a future update ASAP.
- Fixed an issue with our procedural environment algorithm. A large assortment of previously hidden environment modules (over 30) are now available.
- Added several new environment modules for levels 1 & 2.
- Improvements to AI aggro line of sight.
- Added early spawn opportunities for some larger, stronger enemies on earlier floors.
- Revised and rebalanced all armor sets.
- Added new spawn animations for some Skeletons and Hoardmen.
- Revised Hoardman aware behavior to make them quicker to take action.
- Corrected imbalanced effects on some healing potions.
- Gemeater balance tweaks.
- Changed “Rotten Is Just Another Word for Delicious” codex to completely prevent vomiting when eating rotten food.
- Increased spawn window of Changelings and adjusted their attributes.
- Updated Exit To Title screen text to be more explicit that the game automatically saves upon exit.
- Added auto-save warning screen that explains how the save system works.
- Added option to invert X-Axis Camera to Options / Settings.
- Resolved minor issue with elemental VFX and SFX
- Removed armor switching exploit.
- Fixed various other minor issues.
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Hmmm... I'm not sure why there are no file updates for Necropolis... Anyone owning it can confirm no file has been changed, please?
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muntdefems: Hmmm... I'm not sure why there are no file updates for Necropolis... Anyone owning it can confirm no file has been changed, please?
necropolis_avatars.zip
necropolis_wallpapers.zip
patch_necropolis_2.1.0.3.exe
setup_necropolis_2.1.0.3.exe
setup_necropolis_2.1.0.3-1.bin
high rated
Added the changelog for Necropolis to the corresponding thread!
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muntdefems: ---------------------------

Hmmm... I'm not sure why there are no file updates for Necropolis... Anyone owning it can confirm no file has been changed, please?
There will be file updates done in the morning. We got the patch somewhat late at night via Galaxy but the offline installers will be updated tomorrow with the latest version of the game currently available.
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muntdefems: ---------------------------

Hmmm... I'm not sure why there are no file updates for Necropolis... Anyone owning it can confirm no file has been changed, please?
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JudasIscariot: There will be file updates done in the morning. We got the patch somewhat late at night via Galaxy but the offline installers will be updated tomorrow with the latest version of the game currently available.
Something I was wondering about, are you able to grab the patch files when a game is updated on Galaxy via dev to use in the standalone patch? Just wondering if you use the same exact files or if the patch is again sent separately for the installers. I would imagine it isn't though...