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high rated
Legends of Eisenwald got updated:

Patch 1.2 (08th April 2016)

Saves list bugs and fixes. Overwriting now works correctly, the overwritten record updates and moves up the list.
Spirits summoning and choosing a direction for attack fixed.
Spirits now have a correct health bar.
Werewolf sound for counterattack has been added.
Spell Gift of Medbh now works correctly and extra move is not granted if a character is in full health.
Fixed tutorial images for all languages.
Follower characters now are correctly deleted via events.
A rare bug where sell price for an item is higher than buy price is fixed.
Correction of a few script errors

If there are any bugs that really annoy you, please let us know and we will raise its priority and it will be fixed sooner.
--- --- --- --- --- ---



Added the changelog to the game's forurm.
Post edited April 08, 2016 by HypersomniacLive
high rated
From MaGog's logs for 8 April:

NOTE! Probably CHANGED FILE Armello, all_files, Mac OS X installer, English, dl_ver: 1.1 (gog-3) ***TO*** 1.2.1 (gog-4)

[No changelog]





NOTE! Probably CHANGED FILE Enter the Gungeon, all_files, Windows installer, English, dl_ver: 1.0.1 (gog-3) ***TO*** 1.0.2 (gog-4)

NOTE! Probably ADDED FILE Enter the Gungeon, all_files, Patch 1.0.2 [Windows], dl_ver: ***TO***

NOTE! Probably CHANGED FILE Enter the Gungeon, all_files, Linux installer, English, dl_ver: 1.0.1 (gog-2) ***TO*** 1.0.2 (gog-3)

[No changelog]





NOTE! Probably CHANGED FILE Hyper Light Drifter, all_files, Windows installer, English, dl_ver: 3/31/2016:2 (gog-3) ***TO*** Texture Surprise Patch (gog-4)

NOTE! Probably ADDED FILE Hyper Light Drifter, all_files, Texture Surprise Patch (gog-4) [Windows], dl_ver: ***TO*** gog-3 -> gog-4

NOTE! Probably CHANGED FILE Hyper Light Drifter, all_files, Mac OS X installer, English, dl_ver: gog-1 ***TO*** Texture Surprise Patch (gog-3)

NOTE! Probably CHANGED FILE Hyper Light Drifter, all_files, Linux installer, English, dl_ver: gog-1 ***TO*** Texture Surprise Patch (gog-2)

NOTE! Probably ADDED FILE Hyper Light Drifter, all_files, Texture Surprise Patch (gog-2) [Linux], dl_ver: ***TO*** gog-1 -> gog-2

NOTE! CHANGED Hyper Light Drifter, changelog (http://www.an-ovel.com/downloads/chg/chg_1452863689.htm)
NOTE! ADD +++ Texture Surprise Patch (08 April 2016)
NOTE! ADD +++ Massive Texture Optimization
NOTE! ADD +++ You now heal 2 frames faster
NOTE! ADD +++ Grenade is thrown in mouse direction (KBM)
NOTE! ADD +++ Alt f4 to quit always works
NOTE! ADD +++ Alt Drifter intro sequence fix
NOTE! ADD +++ Changed final gearbit requirement for Gearbit achievement
NOTE! ADD +++ Hoarder achievement now achievable
NOTE! ADD +++ Various bug fixes for levels (couple of warp/death loops)
NOTE! ADD +++ Various level patching for missing floor/odd collisions
NOTE! ADD +++ Adjusted Gearbit counts/slight change to few placements
NOTE! ADD +++ Various health kit placement adjustments
NOTE! ADD +++ No more West Boss skip (sorry speedrunners; you can still skip East with your super tricks)
NOTE! ADD +++ im cursor is now easier to see!
NOTE! ADD +++ Fixed nasty Final Boss bug where final hit cutscene can get interrupted
NOTE! ADD +++ New ‘Max-sized Windowed’ fullscreen option
NOTE! ADD +++ Borderless Window
NOTE! ADD +++ Inventory/Map show all correct keyboard rebindings
NOTE! ADD +++ UI - Blunderbuss upgrade pips are correct size
NOTE! ADD +++ Fixed inactive selection in menus if alt key held
NOTE! ADD +++ Texture Optimization (more coming VERY soon so people won't have to edit the .ini file!)
NOTE! ADD +++ Fixed audio bug when volume was all the way down breaking game
NOTE! ADD +++ Fixed RecessingScenery game crash error
NOTE! ADD +++ Several infinite death loops fixed in East + North
NOTE! ADD +++ Fixed crash on flame thrower/pole audio bug
NOTE! ADD +++ Various level edits - fixed South broken door/televator, random missing floors across regions, cleaned collisions in rooms
NOTE! ADD +++ You can now hold A or X to speed up The Drifter's revival
NOTE! ADD +++ Removed getting stuck in some levels
NOTE! ADD +++ Improved controller discovery
NOTE! ADD +++ Infinite falling death fixed
NOTE! ADD +++ Duplicate cape outfit fixed
NOTE! ADD +++ Extra incorrect Module markers no longer appear on map
NOTE! ADD +++ Several crash bugs fixed
NOTE! ADD +++ Gearbits no longer spawn over thin air
NOTE! ADD +++ Fixed pink drifter save issue
NOTE! ADD +++ Mac: Screen saver no longer interrupts game





NOTE! Probably ADDED FILE Industry Giant 2, all_files, manual (English)

NOTE! Probably ADDED FILE Industry Giant 2, all_files, manual (Deutsch)

NOTE! CHANGED Industry Giant 2, changelog (http://www.an-ovel.com/downloads/chg/chg_1457348075.htm)
NOTE! ADD +++ Update 08 April 2016
NOTE! ADD +++ Added English and German manuals to the Bonus Goodies

NOTE! CHANGED Industry Giant 2, bonuses: ***TO*** manual (English), manual (Deutsch)





NOTE! CHANGED FILE Legends of Eisenwald, downloadables, Windows installer, English (setup_legends_of_eisenwald_2.1.0.3.exe ***TO*** setup_legends_of_eisenwald_2.2.0.4.exe; 1.101 (gog-3) ***TO*** 1.12 (gog-4); Mon, 23 Nov 2015 14:33:29 GMT ***TO*** Fri, 08 Apr 2016 07:46:16 GMT; 1,101,956,248 ***TO*** 1,110,747,152)

NOTE! ADDED FILE Legends of Eisenwald, downloadables, Patch 1.2 (patch_legends_of_eisenwald_2.2.0.4.exe; gog-3 -> gog-4; Fri, 08 Apr 2016 07:43:55 GMT; 22,216,216)

NOTE! CHANGED FILE Legends of Eisenwald, downloadables, DLC: Road to Iron Forest: Windows installer, English (setup_legends_of_eisenwald_rtif_2.0.0.2.exe ***TO*** setup_legends_of_eisenwald_rtif_2.1.0.4.exe; gog-2 ***TO*** gog-4; Fri, 06 Nov 2015 12:45:39 GMT ***TO*** Fri, 08 Apr 2016 07:43:50 GMT; 12,699,768 ***TO*** 12,753,136)

NOTE! CHANGED Legends of Eisenwald, changelog (http://www.an-ovel.com/downloads/chg/chg_1441229340.htm)
NOTE! ADD +++ Patch 1.2 (08th April 2016)
NOTE! ADD +++ Saves list bugs and fixes. Overwriting now works correctly, the overwritten record updates and moves up the list.
NOTE! ADD +++ Spirits summoning and choosing a direction for attack fixed.
NOTE! ADD +++ Spirits now have a correct health bar.
NOTE! ADD +++ Werewolf sound for counterattack has been added.
NOTE! ADD +++ Spell Gift of Medbh now works correctly and extra move is not granted if a character is in full health.
NOTE! ADD +++ Fixed tutorial images for all languages.
NOTE! ADD +++ Follower characters now are correctly deleted via events.
NOTE! ADD +++ A rare bug where sell price for an item is higher than buy price is fixed.
NOTE! ADD +++ Correction of a few script errors
NOTE! ADD +++
NOTE! ADD +++ If there are any bugs that really annoy you, please let us know and we will raise its priority and it will be fixed sooner.





NOTE! Probably CHANGED FILE StarCrawlers [In Dev], all_files, Windows installer, English (part 1/2 of 2), dl_ver: Felonious Fox v7 - 04.01.2016 (gog-7) ***TO*** Felonious Fox v7 hotfix (gog-8)

NOTE! Probably ADDED FILE StarCrawlers [In Dev], all_files, Felonious Fox v7 hotfix [Windows], dl_ver: ***TO***

NOTE! Probably CHANGED FILE StarCrawlers [In Dev], all_files, Mac OS X installer, English, dl_ver: Felonious Fox v7 - 04.01.2016 (gog-6) ***TO*** Felonious Fox v7 hotfix (gog-8)

NOTE! Probably ADDED FILE StarCrawlers [In Dev], all_files, Felonious Fox v7 hotfix [Mac OS X], dl_ver: ***TO***

NOTE! Probably CHANGED FILE StarCrawlers [In Dev], all_files, Linux installer, English, dl_ver: Felonious Fox v7 - 04.01.2016 (gog-3) ***TO*** Felonious Fox v7 hotfix (gog-4)

NOTE! Probably ADDED FILE StarCrawlers [In Dev], all_files, Felonious Fox v7 hotfix [Linux], dl_ver: ***TO***

NOTE! CHANGED StarCrawlers [In Dev], changelog (http://www.an-ovel.com/downloads/chg/chg_1432039876.htm)
NOTE! ADD +++ Hotfix Felonious Fox v7 (08 April 2016)
NOTE! ADD +++ Hotfix to address issues with audio bugs.





NOTE! Probably CHANGED FILE Stardew Valley, all_files, Windows installer, English, dl_ver: 1.07 (gog-7) ***TO*** 1.07 with hotfix (gog-8)

NOTE! CHANGED Stardew Valley, changelog (http://www.an-ovel.com/downloads/chg/chg_1453375253.htm)
NOTE! ADD +++ Patch 1.07 Hotfix (08 April 2016)
NOTE! ADD +++ quick fix for Harvey's bugged 4-heart event.

avatar
Treasure:
See industry Giant 2 above.
Post edited April 08, 2016 by mrkgnao
avatar
mrkgnao: NOTE! Probably ADDED FILE Industry Giant 2, all_files, manual (English)

NOTE! Probably ADDED FILE Industry Giant 2, all_files, manual (Deutsch)

NOTE! CHANGED Industry Giant 2, changelog (http://www.an-ovel.com/downloads/chg/chg_1457348075.htm)
NOTE! ADD +++ Update 08 April 2016
NOTE! ADD +++ Added English and German manuals to the Bonus Goodies

NOTE! CHANGED Industry Giant 2, bonuses: ***TO*** manual (English), manual (Deutsch)


avatar
Treasure:
avatar
mrkgnao: See industry Giant 2 above.
Thanks! Admittedly, I had seen that a blue said on the release thread that they were working on adding the manuals, but didn't really take them seriously, given that there's also all this bunch of manuals in the install folders and not in the extras or even wrong manuals for some games-I guess I've become more cynical than I intended to. Anyways, removed it from my gogmix, thanks again!
high rated
avatar
mrkgnao: From MaGog's logs for 8 April:

NOTE! Probably CHANGED FILE Armello, all_files, Mac OS X installer, English, dl_ver: 1.1 (gog-3) ***TO*** 1.2.1 (gog-4)

[No changelog]
Changelog for Armello
Post edited April 08, 2016 by PaterAlf
high rated
Samorost 3 got updated:

Patch 1.1.281 (08 April 2016)

Three Salamnders location: updated background bitmap, the detail of the old tree now opens automatically when controlling salamanders with the reeds.
The Teamaker location: updated animation in the communication bubble.
The Termite Nest location: updaed background bitmap.
Red Cave location: setting the four little devils to sing is now slightly easier.
various minor bugs fixed.
high rated
From MaGog's logs for 8 April (part 1 of 3):

NOTE! Probably CHANGED FILE Armello, all_files, Windows installer, English, dl_ver: 1.1 (gog-2) ***TO*** 1.2.1 (gog-3)

NOTE! CHANGED Armello, changelog (http://www.an-ovel.com/downloads/chg/chg_1427129887.htm)
NOTE! ADD +++ Patch 1.2.1 (08 April 2016)
NOTE! ADD +++ The Linux version will be updated as soon as possible.
NOTE! ADD +++ We recommend starting a new game as saves from version 1.1 are not compatible with version 1.2.1 of Armello.
NOTE! ADD +++
NOTE! ADD +++ Features/Changes:
NOTE! ADD +++ The Stranger is a Follower that does not abide by standard rules.
NOTE! ADD +++ When equipped, Heroes will move to a random adjacent tile upon the start of every turn.
NOTE! ADD +++ In Dungeons, The Stranger will have a chance to be found outside of the standard Follower outcome.
NOTE! ADD +++ When found in a Dungeon, The Stranger will automatically be equipped. This will override a random Follower if there is no free Follower slot in the relevant Heroes' inventory.
NOTE! ADD +++ There is a chance of the Stranger swapping if a Hero ends their turn adjacent to another Hero. The chance scales depending on how many Heroes are adjacent.
NOTE! ADD +++ If the Stranger is received from Bribery, it now auto-recruits.
NOTE! ADD +++ Another follower cannot be equipped over The Stranger but it can be killed and/or stolen by all other standard effects.
NOTE! ADD +++ The Stranger will return to the Dungeons when its Hero successfully lands on a Palace tile.
NOTE! ADD +++
NOTE! ADD +++ House Rules:
NOTE! ADD +++ King Dawn Damage: By turning The King’s standard dawn damage off, The King will continue to rule Armello until the heroes intervene.
NOTE! ADD +++ The Mad King: Each night, The King ensures there are at least 4 perils on the board.
NOTE! ADD +++ Starting Hand Type: There are three options here, Default; an even distribution of Item, Spell and Trickery cards, Random; start with completely random cards and Draw; Choose which decks to draw your starting hand from on your first turn.
NOTE! ADD +++ Hero Wits: Heroes gain a passive bonus to Wits.
NOTE! ADD +++ Hero Starting Equipment: Each hero starts with either a random Treasure or a random Follower
NOTE! ADD +++ The Stranger: Choose to dismiss the Stranger.
NOTE! ADD +++
NOTE! ADD +++ New Cards:
NOTE! ADD +++ Tower Shield (Item): In Battle, +1 Shield, and when Defending gain another +1 Shield.
NOTE! ADD +++ Bubble Tea (Item): (Play on) Hero, +1 Prestige until the end of target's next Turn.
NOTE! ADD +++ Rotten Fog (Spell): (Play on) Plains, Forest, Dungeon; Creates a toxic -1 Health Fog on the Tile until next Dawn
NOTE! ADD +++ Armistice (Trickery): (Play on) Hero (Not Self); If either Hero attacks the other, they'll be given a Bounty
NOTE! ADD +++
NOTE! ADD +++ Card Changes:
NOTE! ADD +++ Agents of Misfortune (Trickery): New effect! (Play on) Peril; Heroes who fail the Peril suffer -1 Health per unmatched symbol.
NOTE! ADD +++ Mountain Moss (Consumable): Gold cost reduced from 2 Gold to 1 Gold.
NOTE! ADD +++ Bane Blade (Treasure): Cost increase from 1 Rot to 2 Rot.
NOTE! ADD +++ Lord's Scepter (Item): Gold cost reduced from 4 Gold to 3 Gold.
NOTE! ADD +++ Raven's Beak Dagger (Treasure): Cost increase from 1 Rot to 2 Rot and effect adds +1 Sword in Battle.
NOTE! ADD +++ Oak Spear (Item): Card symbol change from Wyld to Sword symbol
NOTE! ADD +++ Call of the Worm (Spell): Has had a Peril play functionality added to Dungeon tiles.
NOTE! ADD +++ Bloodthirst (Spell):
NOTE! ADD +++ Magic Cost reduced from 4 Magic to 2 Magic
NOTE! ADD +++ Spell quantity in the deck increased from 1 to 2
NOTE! ADD +++ Rangers (Trickery): Gold cost reduced from 2 Gold to 1 Gold
NOTE! ADD +++ Disguise (Trickery): Gold cost reduced from 4 Gold to 3 Gold
NOTE! ADD +++ Incite Revolt (Trickery): Gold cost reduced from 3 Gold to 2 Gold
NOTE! ADD +++ Bounty (Trickery): Gold cost reduced from 3 Gold to 2 Gold
NOTE! ADD +++ Bribery (Trickery): Gold cost reduced from 5 Gold to 4 Gold
NOTE! ADD +++
NOTE! ADD +++ Multiplayer Improvements
NOTE! ADD +++ Multiplayer disconnection status feed updates: There are now two messages when a player disconnects.
NOTE! ADD +++ “Player name” has “Disconnection type”, “Hero name” is now controlled by an AI player.
NOTE! ADD +++
NOTE! ADD +++ Visual Improvements
NOTE! ADD +++ Text legibility: for general improved readability and to account for those who play in living room settings, small screens we’ve increased the text size.
NOTE! ADD +++ Deck shuffle visualisation: Whenever a Deck has been depleted an icon now will appear to all players to show which Deck is being shuffled.
NOTE! ADD +++ Card Draw tweens and particles: Card drawing got a little prettier with particles and tweens!
NOTE! ADD +++ Loading Screen now has tips, tricks and general messages.
NOTE! ADD +++ When a player confirms Hero, Rings and Amulets and selects “Ready” the UI will now vertically centre.
NOTE! ADD +++ Particles: We’ve added a few new particles to juice up your Armello experience: Poison, Throwing Axe, and Hidden Trap.
NOTE! ADD +++
NOTE! ADD +++ Gameplay Improvements:
NOTE! ADD +++ +1 Body to all Heroes
NOTE! ADD +++ Stealth improvements
NOTE! ADD +++ King's Declaration no longer pans to tiles where Heroes are stealthed on.
NOTE! ADD +++ Playing Cards to Stealth Heroes no longer permanently reveals them.
NOTE! ADD +++ Some of Stealthed Heroes status feed messages will be hidden e.g. Encounter Quest, - Capture Settlement.
NOTE! ADD +++ Overall Explore balance pass.
NOTE! ADD +++
NOTE! ADD +++ Bug FIxes:
NOTE! ADD +++ Fixed a Prestige mismatch bug related to the Dishonoured Defender King’s Declaration.
NOTE! ADD +++ We’ve now disabled card play during and after the King’s death to stop any Prestige mismatch issues.
NOTE! ADD +++ In Multiplayer House Rules games, the Gameplay Options (e.g. timers) now apply correctly when you do not select House Rules Options.
NOTE! ADD +++ When spamming Card Draw an edge case bug was fixed where you could overdraw your Wit number.
NOTE! ADD +++ The Grow Amulet should now work correctly in the Palace and Clan Grounds.
NOTE! ADD +++ A rare bug where during the Card Draw phase the screen would remain blurred has been fixed.
NOTE! ADD +++ If you’re looking at another player's Hero Shelf and the Hoodwinked card visualisation needs to be played, it will now behave as designed.
NOTE! ADD +++ While having one of the House Rules selected using a Controller and pressing “Revert to Default” the descriptor text would remain. This bug has been fixed.
NOTE! ADD +++ “Enter Palace” warning no longer shows when you’re moving from Palace Tile to Palace Tile.
NOTE! ADD +++ In the Hero Select screen, the descriptor text at the bottom only changes when you’ve selected your Hero/Ring/Amulet.

NOTE! CHANGED Armello, file_size: 666 MB ***TO*** 1.4 GB

[Mac file changes already reported earlier]

[Impressive change in reported size (don't have the game to verify if correct)]
high rated
From MaGog's logs for 8 April (part 2 of 3):

NOTE! CHANGED Ashes of the Singularity, changelog (http://www.an-ovel.com/downloads/chg/chg_1447327294.htm)
NOTE! ADD +++ Patch 1.01 (08th April 2016)
NOTE! ADD +++ HIGHLIGHTS:
NOTE! ADD +++ General unit, building, and economy balance
NOTE! ADD +++ Removed “Fringe” map from Ranked match playlist
NOTE! ADD +++ Visual polish & bug fixes on forests
NOTE! ADD +++ AI difficulty balance
NOTE! ADD +++ Campaign difficulty tweaks
NOTE! ADD +++
NOTE! ADD +++ Gameplay
NOTE! ADD +++ Removed “Fringe” map from Ranked match playlist
NOTE! ADD +++ AI Balance
NOTE! ADD +++ Beginner AI made slightly more effective (to address feedback that they were too easy)
NOTE! ADD +++ Easy AI made slightly less effective so difficulty ramp up between Beginner > Easy > Normal is more consistent
NOTE! ADD +++ Campaign Balance
NOTE! ADD +++ M08 difficulty balance
NOTE! ADD +++ M04 additional difficulty balance
NOTE! ADD +++
NOTE! ADD +++ Balance
NOTE! ADD +++ Resources
NOTE! ADD +++ Nexus now provides 2 metal income per tic
NOTE! ADD +++ Extractor income increased from 1 per tic to 1.5 per tic
NOTE! ADD +++ Controlled deposit income reduced from 1 per tic to 0.5 per tic
NOTE! ADD +++ Buildings
NOTE! ADD +++ PHC Drone Bay
NOTE! ADD +++ Metal cost reduced from 360 to 240
NOTE! ADD +++ Construction time reduced from 90 seconds to 60 seconds
NOTE! ADD +++ PHC Orbital Nullifer HP reduced from 750 to 600
NOTE! ADD +++ PHC Armory
NOTE! ADD +++ Radioactive cost reduced from 100 to 90
NOTE! ADD +++ Build time increased from 30 seconds to 45 seconds
NOTE! ADD +++ PHC Dread Launch time to build increased from 120 to 180 (thus reducing its resource cost-per-second)
NOTE! ADD +++ PHC Power Regulator
NOTE! ADD +++ Radioactive cost reduced from 100 to 80
NOTE! ADD +++ Build time increased from 60 seconds to 40 seconds
NOTE! ADD +++ PHC Orbital Command build time decreased from 300 to 240
NOTE! ADD +++ PHC Weapons Lab
NOTE! ADD +++ Radioactive cost increased from 240 to 360
NOTE! ADD +++ Build time decreased from 180 seconds to 120 seconds
NOTE! ADD +++ PHC Quantum Relay cost reduced slightly, build time reduced from 90 seconds to 70 seconds
NOTE! ADD +++ Substrate Annihilator fixed gun shield regen increased from .5 to 1
NOTE! ADD +++ Substrate Blossom Launcher shield regen increased from .5 to 1
NOTE! ADD +++ Substrate Drone MRV (whose splash damage was recently reduced)
NOTE! ADD +++ Shield regen increased from .5 to 1
NOTE! ADD +++ Radioactive cost reduced from 240 to 180
NOTE! ADD +++ Sight radius increased from 500 to 600
NOTE! ADD +++ Substrate Assembly metal cost reduced from 180 to 160
NOTE! ADD +++ Substrate Advanced Assembly construction per second cost reduced while time to build increased from 120 to 180
NOTE! ADD +++ Substrate Quantum Relay
NOTE! ADD +++ Radioactive cost increased from 390 to 300
NOTE! ADD +++ Build time decreased from 80 seconds to 60 seconds
NOTE! ADD +++ Substrate Drone Orbital cost per second increased but time to build reduced
NOTE! ADD +++ Substrate Power Regulator cost per second increased bu time to build reduced
NOTE! ADD +++ Gateway cost per second cost increased but time to build reduced
NOTE! ADD +++
NOTE! ADD +++ Units
NOTE! ADD +++ PHC Engineer
NOTE! ADD +++ Lowered metal cost to be in line with Substrate Constructor cost
NOTE! ADD +++ max velocity reduced from 200 to 180
NOTE! ADD +++ HP increased from 90 to 120
NOTE! ADD +++ Build time decreased from 30 to 25 seconds
NOTE! ADD +++ cost per second to build increased
NOTE! ADD +++ PHC Brute
NOTE! ADD +++ max velocity increased from 118 to 120
NOTE! ADD +++ Brute HP reduced from 100 to 90
NOTE! ADD +++ Volley decreased from 5 shots to 4 shots
NOTE! ADD +++ PHC Archer
NOTE! ADD +++ HP reduced from 90 to 75
NOTE! ADD +++ rocket damage decreased from 80 to 75
NOTE! ADD +++ PHC Medic sight radius reduced from 500 to 400
NOTE! ADD +++ PHC Artemis
NOTE! ADD +++ Sight radius decreased from 500 to 400
NOTE! ADD +++ Radioactive cost increased from 24 to 38
NOTE! ADD +++ max velocity reduced from 84 to 80
NOTE! ADD +++ PHC Apollo
NOTE! ADD +++ Sight radius increased from 500 to 600
NOTE! ADD +++ Radioactive cost increased from 12 to 17
NOTE! ADD +++ PHC Zeus
NOTE! ADD +++ laser cannon damage increased from 50 to 75
NOTE! ADD +++ Chain Lightning cool down reduced from 8 to 7
NOTE! ADD +++ max velocity increased from 95 to 96
NOTE! ADD +++ Substrate Overmind "brain whale" HP increased from 2000 to 3000
NOTE! ADD +++ Substrate Retributor
NOTE! ADD +++ max shields increased from 4000 to 5000
NOTE! ADD +++ shield regen rate increased from 5 to 8 per second
NOTE! ADD +++ Substrate Savager shield regen rate increased from 5 to 8 per second
NOTE! ADD +++ Substrate Avenger
NOTE! ADD +++ HP reduced from 350 to 300
NOTE! ADD +++ max shields increased from 250 to 300
NOTE! ADD +++ shield regen increased from 8 to 10
NOTE! ADD +++ max velocity reduced from 98 to 80
NOTE! ADD +++ plasma hose cool down reduced from shots reduced from 8 to 6, accuracy increased to 75% (from 60) and damage increased
NOTE! ADD +++ Mayhem Cannon cool down reduced from 8 seconds to 6 seconds
NOTE! ADD +++ Substrate Drone Hive shield regen rate increased from 1 to 2
NOTE! ADD +++ Substrate Mauler
NOTE! ADD +++ max velocity increased from 120 to 125
NOTE! ADD +++ Construction time decreased from 55 to 50
NOTE! ADD +++ Sight radius decreased from 600 to 580
NOTE! ADD +++ shield regen rate increased from 1 to 2
NOTE! ADD +++ Max shields increased from 900 to 1000
NOTE! ADD +++ Max energy increased from 100 to 200
NOTE! ADD +++ Hyena Cutting Array cool down reduced from 4.9 to 2.4, duration of beam increased from 1.6 to 1.8, damaged reduced from 120 to 101
NOTE! ADD +++ backup cannons cool down reduced from 3.5 to 2.8 but number of shots reduced from 4 to 2
NOTE! ADD +++ Substrate Constructor
NOTE! ADD +++ max velocity reduced from 202 to 190
NOTE! ADD +++ Max HP reduced from 50 to 30
NOTE! ADD +++ Max shields increased from 50 to 80
NOTE! ADD +++ Sight decreased from 600 to 480
NOTE! ADD +++ Metal cost increased from 240 to 380
NOTE! ADD +++ Construction speed decreased from 30 to 24
NOTE! ADD +++ Substrate Martyr Max HP decreased from 80 to 60
NOTE! ADD +++ Substrate Reaper
NOTE! ADD +++ max velocity increased from 97 to 110
NOTE! ADD +++ Max shields decreased from 100 to 90
NOTE! ADD +++ Sight radius increased from 400 to 500
NOTE! ADD +++ Build time reduced from 29 to 25
NOTE! ADD +++ Substrate Destructor sight radius decreased from 600 to 500
NOTE! ADD +++ Substrate Capacitor
NOTE! ADD +++ build time decreased from 18 to 16
NOTE! ADD +++ Sight radius reduced from 600 to 500
NOTE! ADD +++ Substrate Sky Cleanser build time reduced from 28 to 24
NOTE! ADD +++ Substrate Dominator's
NOTE! ADD +++ air to air weaponry made decent (it was awful)
NOTE! ADD +++ Dominator build time reduced
NOTE! ADD +++ Punisher build time reduced (120 to 100)
NOTE! ADD +++ Substrate air scout vision increased from 900 to 1000
NOTE! ADD +++
NOTE! ADD +++ Orbital Abilities:
NOTE! ADD +++ Plasma storm cool down increased from 10 to 30 seconds
NOTE! ADD +++ Orbital strike cool down increased from 30 to 60 seconds
NOTE! ADD +++ PHC Amplify ability cool down reduced from 5 seconds to 1 second
NOTE! ADD +++ Call Avatar cool down reduced from 20 seconds to 10 seconds
NOTE! ADD +++ Avatar's plasma stream cool down reduced from 12 to 8 seconds
NOTE! ADD +++ Kill orbital cool down increased from 5 to 30 seconds
NOTE! ADD +++ Detonate orbital cool down increased from 30 to 60 seconds
NOTE! ADD +++ Overcharge orbital cool down decreased from 30 to 12 seconds
NOTE! ADD +++ Boost orbital cool down reduced from 30 seconds to 1 second
NOTE! ADD +++ Art & Graphics
NOTE! ADD +++ Adjusted tree/forest size to make them more prominent in the terrain
NOTE! ADD +++ Fix for desert trees having bad LOD
NOTE! ADD +++ Adjust tree shadow LOD draw distance so they are visible farther out
NOTE! ADD +++ Updated Cerius map preview image
NOTE! ADD +++
NOTE! ADD +++ GOG Only
NOTE! ADD +++ Fixed multiplayer issue where 3+ player games could fail
NOTE! ADD +++ Fixed multiplayer issue where multiple consecutive games could fail

[No file changes yet?]
high rated
From MaGog's logs for 8 April (part 3 of 3):

NOTE! Probably CHANGED FILE Enter the Gungeon, all_files, Mac OS X installer, English, dl_ver: 1.0.1 (gog-16) ***TO*** 1.0.2 (gog-19)

NOTE! Probably CHANGED FILE Enter the Gungeon, all_files, DLC: Collector's Edition Upgrade: Mac OS X installer, English, dl_ver: 1.0.0 (gog-16) ***TO*** 1.0.0 (gog-19)

NOTE! CHANGED Enter the Gungeon, changelog (http://www.an-ovel.com/downloads/chg/chg_1456912569.htm)
NOTE! ADD +++ Patch 1.0.2 (08 April 2016)
NOTE! ADD +++ Fixed a bug which could cause a corrupted save file
NOTE! ADD +++ Fixed multiple issues which could cause dropped controller inputs or
NOTE! ADD +++ inconsistent controller vibration
NOTE! ADD +++ Hegemony credits will now be auto-collected if they would otherwise be
NOTE! ADD +++ stuck inside a wall
NOTE! ADD +++ Fixed an issue where having too much armor could break a shortcut
NOTE! ADD +++ quest
NOTE! ADD +++ Fixed an issue with the Red Bandana
NOTE! ADD +++ Respawning with the Clone item after dying in some boss fights will no
NOTE! ADD +++ longer prevent player movement in some directions
NOTE! ADD +++ Fixed an issue where acing Winchester games could cause the player to
NOTE! ADD +++ be stuck in a conversation

[Windows and Linux file changes already reported earlier]





NOTE! Probably CHANGED FILE Samorost 3, all_files, Windows installer, English, dl_ver: 1.0.272 (gog-4) ***TO*** 1.1.281 (gog-5)

NOTE! Probably ADDED FILE Samorost 3, all_files, Patch 1.1.281 (gog-5) [Windows], dl_ver: ***TO*** gog-4 -> gog-5

NOTE! Probably CHANGED FILE Samorost 3, all_files, Mac OS X installer, English, dl_ver: 1.0.272 (gog-1) ***TO*** 1.1.281 (gog-5)

NOTE! CHANGED Samorost 3, changelog (http://www.an-ovel.com/downloads/chg/chg_1452686647.htm)
NOTE! ADD +++ Patch 1.1.281 (08 April 2016)
NOTE! ADD +++ Three Salamnders location: updated background bitmap, the detail of the old tree now opens automatically when controlling salamanders with the reeds.
NOTE! ADD +++ The Teamaker location: updated animation in the communication bubble.
NOTE! ADD +++ The Termite Nest location: updaed background bitmap.
NOTE! ADD +++ Red Cave location: setting the four little devils to sing is now slightly easier.
NOTE! ADD +++ various minor bugs fixed.





NOTE! Probably CHANGED FILE Wolcen: Lords of Mayhem [In Dev], all_files, Windows installer, English (part 1/2/3 of 3), dl_ver: 0.1.61 (gog-2) ***TO*** 0.1.7 (gog-3)

NOTE! CHANGED Wolcen: Lords of Mayhem [In Dev], changelog (http://www.an-ovel.com/downloads/chg/chg_1458655673.htm)
NOTE! ADD +++ Patch 0.1.7 (08th April 2016)
NOTE! ADD +++ GENERAL:
NOTE! ADD +++ New: (Game changing) Dodge system: Press the space bar to perform a quick escape move. It costs 5 stamina points, available per default.
NOTE! ADD +++ New: 13 new Skills
NOTE! ADD +++ New/Fix: Magic effects for weapons and armor are now generated as normal adding a lot of new items modifiers in the game
NOTE! ADD +++ New: Added a minimap arrow pointing to the current quest Objective (gold for main quest, silver for secondary quest)
NOTE! ADD +++ New: Added a small animation for newly equipped items in the Equipped Slot of the Inventory
NOTE! ADD +++ Fix: graphical options are now saved (low effect mode, SVOTI, and distant depth of field)
NOTE! ADD +++ Fix: Camera rotation issue
NOTE! ADD +++ Fix: Camera stuttering - The player acceleration has been increased while the basic inertia stays smooth
NOTE! ADD +++ Fix: Dual Wielded weapons were not correctly restored when loading a characters
NOTE! ADD +++ Fix: Several crashes involving Orc skills
NOTE! ADD +++ Improve: the random generated dungeons are now less subject to invisible walls, we are working on a full solution.
NOTE! ADD +++ Modify: The max camera distance has been increased by 10%
NOTE! ADD +++ UI:
NOTE! ADD +++ Fix: Various missing localization (@ui_something)
NOTE! ADD +++ Fix: Dialog Box border removed
NOTE! ADD +++ Improve: Active Skills UI: Tooltip on Power and Utility
NOTE! ADD +++ Improve: Top screen health bar design
NOTE! ADD +++ Improve: Passive Skill Panel looks decent now
NOTE! ADD +++ Modify: Text font for each UI panels
NOTE! ADD +++ Modify: Close button is now similar in each main UI windows
NOTE! ADD +++ ENVIRONMENT:
NOTE! ADD +++ Fix: Unending night in the open World
NOTE! ADD +++ Modified: new lighting for the Character Selection
NOTE! ADD +++ Fix: remove the player chest in the dungeons
NOTE! ADD +++ AUDIO:
NOTE! ADD +++ Modified: Replaced the (annoying) sound when you learn a spell
NOTE! ADD +++ Fix: Some sounds were ignoring the Volume parameters
NOTE! ADD +++ CHARACTERS:
NOTE! ADD +++ New: Level of Details of "Ogre".
NOTE! ADD +++ New: Level of Details of "Pythus".
NOTE! ADD +++ New: Level of Details for "Old Zombie".
NOTE! ADD +++ New: Level of Details for "Champion Orc".
NOTE! ADD +++ Improve: Burn particle for Pithus based models and skeleton models
NOTE! ADD +++ Improve: Driller model has new detailed texture (but the
NOTE! ADD +++ Improve: Eye shader for the player
NOTE! ADD +++ AI:
NOTE! ADD +++ Modified: NightStalkers no longer chase the player. However, they will teleport and attack if the player comes to close
NOTE! ADD +++ Improve: Fluid movement for Infernal Dogs
NOTE! ADD +++ ANIMATION:
NOTE! ADD +++ New: Default dodge animation for one handed and two handed poses
NOTE! ADD +++ New: Idle animation for NightStalker
NOTE! ADD +++ Improve: Dual wielding movement animations
NOTE! ADD +++ Improve: Dual wielding right attack animation
NOTE! ADD +++ Modified: Ghoul animations
NOTE! ADD +++ PARTICLE EFFECTS:
NOTE! ADD +++ New: Two handed Glass Hammer (looking really good :))
NOTE! ADD +++ Improve: Effect of used Rage Globe on Player
NOTE! ADD +++ Improve: Explosion and trail of the Fire Rain Skill
NOTE! ADD +++ Improve: Effect of Charger Orc
NOTE! ADD +++ GAMEPLAY
NOTE! ADD +++ New Skills: Each of these skills can be looted on enemies. Each skills has various chances to be found.
NOTE! ADD +++ List:
NOTE! ADD +++ Umbra Ray: Cast multiple magic rays to nearby enemies. Only works if enemy are present
NOTE! ADD +++ Blizzard: A small blizzard will damage and snare affected enemies
NOTE! ADD +++ Chain Lightning: Lightning strikes several targets, bounding from one to another
NOTE! ADD +++ Deep Strike: Strike a group of enemies by teleporting on them. You will have a chance to stun them on landing.
NOTE! ADD +++ Lightning Bolt: Combo spells striking fast moving projectile all around
NOTE! ADD +++ Magnetic Strike: A fast casted, localized, lightning explosion
NOTE! ADD +++ Bloodbath: Enemies can no longer target you, and you steal health of the enemies nearby
NOTE! ADD +++ Force Shield: Provide you a chance to drop incoming attack or projectile
NOTE! ADD +++ Mass Frenzy: Enemies start to attack each other
NOTE! ADD +++ Ground Stomp: Stun all enemies nearby
NOTE! ADD +++ Umbral Bomb: A powerful explosion after a long delay in a localized area
NOTE! ADD +++ War Cry: Increase you armor and rage rating during a limited amount of time
NOTE! ADD +++ Absorption Shield: Absorb incoming damage and make projectile bounce (can possibly strike enemies nearby)

NOTE! CHANGED Wolcen: Lords of Mayhem [In Dev], file_size: 4.9 GB ***TO*** 5.3 GB
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mrkgnao: snip
the non-galaxy patch doesn't work, but I'm probably the only person that uses it... Ah well, looks like I need to download the whole thing again.
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mrkgnao: snip
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micktiegs_8: the non-galaxy patch doesn't work, but I'm probably the only person that uses it... Ah well, looks like I need to download the whole thing again.
Which game are you referring to?
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micktiegs_8: the non-galaxy patch doesn't work, but I'm probably the only person that uses it... Ah well, looks like I need to download the whole thing again.
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mrkgnao: Which game are you referring to?
oh lol woops... Ashes of the Singularity.
high rated
From MaGog's logs for 8 April:

NOTE! Probably CHANGED FILE Ashes of the Singularity, all_files, Windows installer, English (part 1/2/3 of 3), dl_ver: 1.00.18769 (gog-10) ***TO*** 1.01.18861 (gog-11)

NOTE! Probably ADDED FILE Ashes of the Singularity, all_files, Patch 1.01 [Windows], dl_ver: ***TO*** 1.00 (gog-10) -> 1.01.18861 (gog-11)

NOTE! Probably ADDED FILE Ashes of the Singularity, all_files, DLC: Overlord Scenario Bonus DLC: Windows installer, English, dl_ver: ***TO*** gog-4

NOTE! CHANGED Ashes of the Singularity, changelog (http://www.an-ovel.com/downloads/chg/chg_1447327294.htm)
NOTE! RMV --- Patch 1.01 (08th April 2016)
NOTE! ADD +++ Patch 1.01.18861 (08th April 2016)

[The full changelog for this version was already reported earlier today.]
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JudasIscariot: We do. We received the Linux version but it was not working according to our standards. We've communicated this to the developer and we are waiting for a version that works as we expect it to.
Nice to see GOGs quality control in action. When the Linux version arrives the game finally will be added to my wishlist. :)
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HypersomniacLive: Legends of Eisenwald got updated:
Time to bump my question about the system requirements before the game is on sale again. ;)
Post edited April 09, 2016 by eiii
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JudasIscariot: We do. We received the Linux version but it was not working according to our standards. We've communicated this to the developer and we are waiting for a version that works as we expect it to.
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eiii: Nice to see GOGs quality control in action. When the Linux version arrives the game finally will be added to my wishlist. :)
It's not always a nice thing the way I see it, take a look at the Metro games for example, Steam Linux users are enjoying the game while GOG withholds it because it is not up to their standards. I don't like Steam and I don't use it but I really gotta say it, the people there get the game while we're left salivating.

I like many things about GOG's curation but sometimes they have to loosen that belt. If nothing, they should at least offer those unreleased versions upon user request (With a no refund, use at your own risk policy).
Post edited April 09, 2016 by Ganni1987
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Ganni1987: It's not always a nice thing the way I see it, take a look at the Metro games for example, Steam Linux users are enjoying the game while GOG withholds it because it is not up to their standards.
Frankly, in that case, I think it's only a flimsy excuse to not have to admit that the delay is caused by the missing Galaxy support for Linux. They cannot tell me that they have "technical issues" with a game itself for almost a year when there's a stable release available elsewhere.
Post edited April 09, 2016 by eiii