From MaGog's logs for 15 February (part 1 of 2):
NOTE!
MISSING GAME from catalogue:
1207660723 Downfall NOTE! Probably
CHANGED FILE
Ashes of the Singularity [In Dev], all_files,
Windows installer, English (part 1/2 of 2), dl_ver:
0.80.16287 (gog-3) ***TO***
0.82.021016 (gog-6) NOTE! Probably
ADDED FILE
Ashes of the Singularity [In Dev], all_files,
Patch 0.82.021016 [Windows], dl_ver: ***TO***
0.80.16287-1 (gog-3) -> 0.82.021016 (gog-6) NOTE! CHANGED
Ashes of the Singularity [In Dev], changelog (
http://www.an-ovel.com/downloads/chg/chg_1447327294.htm)
NOTE! ADD +++ Patch 0.82.021016
NOTE! ADD +++ Bandwidth optimizations
NOTE! ADD +++ Fixed issues where 3D sounds were sometimes played once a frame - fixes sound issues and possibly improves performance and stability as well.
NOTE! ADD +++ Further improvements to matchmaking for better skill level matches
NOTE! ADD +++
NOTE! ADD +++ Gameplay
NOTE! ADD +++ Substrate Faction Available
NOTE! ADD +++ 30+ new units and buildings
NOTE! ADD +++ Ranked Multiplayer & Matchmaking enabled for initial testing
NOTE! ADD +++ Dreadnaught Progression System
NOTE! ADD +++ Choose new abilities to unlock for Dreadnought Class units as they gain experience
NOTE! ADD +++ Army buffs now come from Dreadnought unlocks, not misc units
NOTE! ADD +++ Substrate abilities still WIP
NOTE! ADD +++ New Orbital Abilities:
NOTE! ADD +++ EMP Pulse - Drops all shields in a localized area by detonating a small hydrogen weapon in the upper atmosphere.
NOTE! ADD +++ Amplify - A controlled Amplifier has its output further permanently boosted with a quantum link to your Nexus.
NOTE! ADD +++ Orbital Strike - Massive area damage.
NOTE! ADD +++ Carving Turret - A horribly powerful carving Turret is temporarily instantiated at any location you can see.
NOTE! ADD +++ Overcharge - Temporarily boost a single Power Generator or Amplifier’s output with a short-lived unstable quantum linkage.
NOTE! ADD +++ Regenerate - Quickly restores shield integrity in a small area via controlled disruption of the magnetosphere.
NOTE! ADD +++ Boost - Permanently increase a Power Generator or Amplifier’s output via careful modulation of quantum pairs. This is a repeatable process.
NOTE! ADD +++ Sensor Drone - Teleports a sensor drone in to scan the target location and provide live intelligence until it is destroyed.
NOTE! ADD +++ Drone Swarm - Gate an assault drone swarm to any location you can see with medium-range quantum teleportation.
NOTE! ADD +++ Kill - Cause incredible damage to a single unit by teleporting a swarm of destructive nanites directly into it’s inner systems.
NOTE! ADD +++ Call Avatar - Summons an armed and battle-ready scout craft from orbit.
NOTE! ADD +++ Detonate - Enormous destructive force in an area is concentrated with a sprinkling of small antimatter charges from orbit.
NOTE! ADD +++ New Nullifier Building to block enemy use of Orbital abilities in a designated area
NOTE! ADD +++ New Maps:
NOTE! ADD +++ Frozen Wastes: 4-player ice map
NOTE! ADD +++ Proving Grounds: 1v1 desert map
NOTE! ADD +++ Map Balance:
NOTE! ADD +++ More radioactives added to many maps
NOTE! ADD +++ Adjustments to Open Range
NOTE! ADD +++ Anthys significantly updated
NOTE! ADD +++ Minor fixes and adjustments to most maps
NOTE! ADD +++ Balance
NOTE! ADD +++ Some buildings have prerequisites to being built
NOTE! ADD +++ AI personality improvements
NOTE! ADD +++ Fury can now has dual pulse laser cannon for light ground attacks
NOTE! ADD +++ Misc unit and building balance adjustments
NOTE! ADD +++ Art & Graphics
NOTE! ADD +++ Polished and improved texture detail to Terran & Desert environments
NOTE! ADD +++ Polished Turinium connecting lines to be embedded in terrain
NOTE! ADD +++ Adjusted Sun position in Terran Day lighting setup
NOTE! ADD +++ Improved texture detail on PHC Seed
NOTE! ADD +++ Tweak to PHC rubber material
NOTE! ADD +++ VFX
NOTE! ADD +++ Improved Dreadnought destruction VFX
NOTE! ADD +++ Improved building destruction VFX
NOTE! ADD +++ Lingering smoke and fire VFX on damaged PHC Dreadnoughts and T2s (WIP)
NOTE! ADD +++ Camera shake added for large explosions
NOTE! ADD +++ Unit polish and differentiation
NOTE! ADD +++ Light added under engineers
NOTE! ADD +++ Lengthened PHC scout
NOTE! ADD +++ Added lighting effect to front fuselage of Zeus
NOTE! ADD +++ Adjusted other PHC unit sizings and maps
NOTE! ADD +++
NOTE! ADD +++ UI
NOTE! ADD +++ Logistics upgrade button added next to logistics display
NOTE! ADD +++ Logistics value now flashes red when getting low
NOTE! ADD +++ Empire Tree only shows after control groups have been made
NOTE! ADD +++ Selected unit window now displays information for Armies
NOTE! ADD +++ UI menus now fade in/out
NOTE! ADD +++ Added borders to the strategic map window
NOTE! ADD +++ Minimap and strategic map region icons changed to be consistent with other resource icons
NOTE! ADD +++ Destination and attack UI markers now slightly smaller
NOTE! ADD +++ “Resume game” option moved to the top of the pause menu
NOTE! ADD +++ Changed in-game menu button to mach HUD style
NOTE! ADD +++ Tooltip improvements
NOTE! ADD +++ Better formatting for many weapon module tooltips
NOTE! ADD +++ Added clear tooltips and keyboard shortcut hints for Idle Factory/Engineer buttons
NOTE! ADD +++ Units with Light and Heavy Armor now have it clearly listed in their module display with descriptive tooltips
NOTE! ADD +++ Added descriptive tooltips to Construction, Quantum Upgrades, Orbital Abilities, and Form Army buttons
NOTE! ADD +++
NOTE! ADD +++ Sound
NOTE! ADD +++ Music changes when victory by Turinium Generators is nearing
NOTE! ADD +++ Construction complete sounds for buildings and units
NOTE! ADD +++ Destruction sounds increased
NOTE! ADD +++ Engine sounds decreased
NOTE! ADD +++ Multiplayer lobby sounds balanced
NOTE! ADD +++
NOTE! ADD +++ Misc
NOTE! ADD +++ Tons of bandwidth optimizations in multiplayer
NOTE! ADD +++ Detailed benchmark data now viewable in leaderboards
NOTE! ADD +++ Camera angle and zoom tweaks
NOTE! ADD +++ Performance
NOTE! ADD +++ AI perf increases
NOTE! ADD +++ Misc perf increases
NOTE! ADD +++ UI texture compression
NOTE! ADD +++ Reducing generated texture size that was unneeded for some assets
NOTE! ADD +++ Better auto-detected graphics settings
NOTE! ADD +++
NOTE! ADD +++ Stability
NOTE! ADD +++ AI stability fix
NOTE! ADD +++ Options are now cached if they require a restart, instead of setting anyways and crashing if the player doesn’t restart
NOTE! ADD +++ Empire tree crash fix
NOTE! ADD +++ Fixed various multiplayer disconnect bugs
NOTE! ADD +++ Fixed crash on player forfeit in MP games
NOTE! ADD +++ Fixed crash on entry to MP games with AI players
NOTE! ADD +++ Fixed for stability after host migration
NOTE! ADD +++ Misc crash fixes
NOTE! ADD +++
NOTE! ADD +++ Bug fixes
NOTE! ADD +++ Structure’s terrain base is now removed when the structure is destroyed
NOTE! ADD +++ Better message for failing to join a multiplayer lobby because it’s full
NOTE! ADD +++ Fix for certain weapons not finding a valid target
NOTE! ADD +++ Reskinned a variety of dialogues not using the correct visuals
NOTE! ADD +++ Better handling of resources in MP games
NOTE! ADD +++ Changed tooltip from “Tech Cost” to “Quanta Cost” for consistency
NOTE! ADD +++ Fixed bug where T2s could be ordered from a T1 factory
NOTE! ADD +++ Buildings now undo height modifications to terrain on their destruction
NOTE! ADD +++ Fixed Dreadnought lost VO playing when a Dreadnought was just removed from the queue
NOTE! ADD +++ Fixed bugs around graphics preset settings not being properly set and respected
NOTE! ADD +++ Fixed bug with graphics artifacts on snow
NOTE! ADD +++ Fix for assert on MP game invite
NOTE! ADD +++ Improved load into MP games
NOTE! ADD +++ Fix bugs related to missing or incorrectly colored capture bars
NOTE! ADD +++ Fixed bug where VP control tracker at top of UI could be out of date/inaccurate
NOTE! ADD +++ Player can now capture regions owned by an ally that has been killed
NOTE! ADD +++ Fixed texture on drones not showing up
NOTE! ADD +++ Relays visible in FoW now show their proper owner
NOTE! ADD +++ Turinium control icon no longer looks yellow when uncontrolled
NOTE! ADD +++ Don’t allow random map entry to be chosen during start game countdown
NOTE! ADD +++ Fixed scroll bar on the load game window
NOTE! ADD +++ Fix for incorrect snapping when placing 2x2 buildings
NOTE! CHANGED
Ashes of the Singularity [In Dev], file_size:
2.9 GB ***TO***
2.8 GB