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From MaGog's logs for 27 January:

NOTE! CHANGED FILE Chaos Reborn, downloadables, Windows installer, English (setup_chaos_reborn_2.1.0.2.exe ***TO*** setup_chaos_reborn_2.2.0.3.exe; 1.4 (gog-2) ***TO*** 1.4 (gog-3); Fri, 22 Jan 2016 15:08:06 GMT ***TO*** Wed, 27 Jan 2016 15:21:48 GMT; 898,983,920 ***TO*** 899,095,192)

NOTE! ADDED FILE Chaos Reborn, downloadables, Patch 1.4 hotfix (patch_chaos_reborn_2.2.0.3.exe; 1.4 (gog-2) -> 1.4 (gog-3); Wed, 27 Jan 2016 15:19:51 GMT; 2,291,704)

NOTE! CHANGED FILE Chaos Reborn, downloadables, Mac OS X installer, English (chaos_reborn_2.1.0.2.dmg ***TO*** chaos_reborn_2.1.0.3.dmg; 1.4 (gog-2) ***TO*** 1.4 (gog-3); Fri, 22 Jan 2016 15:08:38 GMT ***TO*** Wed, 27 Jan 2016 15:22:41 GMT; 1,019,617,751 ***TO*** 1,021,714,256)

NOTE! CHANGED FILE Chaos Reborn, downloadables, Linux installer, English (gog_chaos_reborn_2.1.0.3.sh ***TO*** gog_chaos_reborn_2.2.0.4.sh; 1.4 (gog-2) ***TO*** 1.4 (gog-4); Fri, 22 Jan 2016 15:08:39 GMT ***TO*** Wed, 27 Jan 2016 15:22:46 GMT; 1,028,763,877 ***TO*** 1,028,769,068)

NOTE! CHANGED Chaos Reborn, changelog (http://www.an-ovel.com/downloads/chg/chg_1450347751.htm)
NOTE! ADD +++ Patch 1.4 hotfix (27 January 2016)
NOTE! ADD +++ fixes a couple of outstanding bugs.





NOTE! Probably CHANGED FILE Darkest Dungeon, all_files, Windows installer, English, dl_ver: 13377 (gog-6) ***TO*** 13407 (gog-7)

NOTE! Probably ADDED FILE Darkest Dungeon, all_files, Patch 13407 (gog-7) [Windows], dl_ver: ***TO*** 13377 (gog-6) -> 13407 (gog-7)

NOTE! Probably CHANGED FILE Darkest Dungeon, all_files, Mac OS X installer, English, dl_ver: 13377 (gog-6) ***TO*** 13407 (gog-8)

NOTE! CHANGED Darkest Dungeon, changelog (http://www.an-ovel.com/downloads/chg/chg_1450711444.htm)
NOTE! ADD +++ Patch 13407 (27 January 2016)
NOTE! ADD +++ Removed the ability to use items while dragging them
NOTE! ADD +++ Fixed leave while camping exploit
NOTE! ADD +++ Fix to embark party crash when previous raid only has 2 heroes
NOTE! ADD +++ Fix to ambush camping skills not showing all effects on the quest info panel once camp is done
NOTE! ADD +++ Fix to error showing up about difficulty during quest selection
NOTE! ADD +++ Fixed quest not being completed bug
NOTE! ADD +++ Fixed sell back provisions exploit





NOTE! CHANGED FILE Tales of Maj'Eyal, downloadables, Original Game: Windows installer, English (setup_tales_of_majeyal_2.4.0.6.exe ***TO*** setup_tales_of_majeyal_2.5.0.7.exe; 1.4.0 (gog-6) ***TO*** 1.4.1 (gog-7); Tue, 26 Jan 2016 15:05:44 GMT ***TO*** Wed, 27 Jan 2016 14:02:41 GMT; 366,987,176 ***TO*** 366,992,976)

NOTE! CHANGED FILE Tales of Maj'Eyal, downloadables, Original Game: Mac OS X installer, English (tales_of_majeyal_2.4.0.54.dmg ***TO*** tales_of_majeyal_2.5.0.55.dmg; 1.4.0 (gog-54) ***TO*** 1.4.1 (gog-55); Tue, 26 Jan 2016 15:56:42 GMT ***TO*** Wed, 27 Jan 2016 14:02:54 GMT; 407,005,419 ***TO*** 407,030,930)

NOTE! CHANGED FILE Tales of Maj'Eyal, downloadables, Original Game: Linux installer, English (gog_tales_of_maj_eyal_2.5.0.8.sh ***TO*** gog_tales_of_maj_eyal_2.6.0.9.sh; 1.4.0 (gog-8) ***TO*** 1.4.1 (gog-9); Tue, 26 Jan 2016 15:08:11 GMT ***TO*** Wed, 27 Jan 2016 14:03:53 GMT; 784,774,571 ***TO*** 784,775,953)

NOTE! CHANGED FILE Tales of Maj'Eyal, downloadables, DLC: Ashes of Urh'Rok: Mac OS X installer, English (dlc_tales_of_majeyal_ashes_of_urhrok_dlc_2.4.0.54.pkg ***TO*** dlc_tales_of_majeyal_ashes_of_urhrok_dlc_2.5.0.55.pkg; 1.4.0 (gog-54) ***TO*** 1.4.1 (gog-55); Tue, 26 Jan 2016 15:55:47 GMT ***TO*** Wed, 27 Jan 2016 14:02:32 GMT; 28,535,198 ***TO*** 28,534,785)

NOTE! CHANGED Tales of Maj'Eyal, changelog (http://www.an-ovel.com/downloads/chg/chg_1207666523.htm)
NOTE! ADD +++ Patch 1.4.1 (27 January 2016)
NOTE! ADD +++ Protected Doomed talents that use shadows from being activated with no shadows
NOTE! ADD +++ Fixed Vim color bar when not using shaders
NOTE! ADD +++ Fix Spellhunt Remnants so that they have stats if they generate below material level 2
NOTE! ADD +++ Fix Ascii mode
NOTE! ADD +++ Kill Bill is achievable again even on insane & madness
NOTE! ADD +++ Fixed crash on startup error for some rare people
NOTE! ADD +++ Fix taking a screenshot while loading a level
NOTE! ADD +++ Egos are again displayed in the NPC's tooltips
avatar
mrkgnao: From MaGog's logs for 27 January:

NOTE! CHANGED FILE Tales of Maj'Eyal, downloadables, DLC: Ashes of Urh'Rok: Mac OS X installer, English (dlc_tales_of_majeyal_ashes_of_urhrok_dlc_2.4.0.54.pkg ***TO*** dlc_tales_of_majeyal_ashes_of_urhrok_dlc_2.5.0.55.pkg; 1.4.0 (gog-54) ***TO*** 1.4.1 (gog-55); Tue, 26 Jan 2016 15:55:47 GMT ***TO*** Wed, 27 Jan 2016 14:02:32 GMT; 28,535,198 ***TO*** 28,534,785)
That looks a bit strange to me. Why is there a new DLC version for Mac but not for Windows?
avatar
mrkgnao: From MaGog's logs for 27 January:

NOTE! CHANGED FILE Tales of Maj'Eyal, downloadables, DLC: Ashes of Urh'Rok: Mac OS X installer, English (dlc_tales_of_majeyal_ashes_of_urhrok_dlc_2.4.0.54.pkg ***TO*** dlc_tales_of_majeyal_ashes_of_urhrok_dlc_2.5.0.55.pkg; 1.4.0 (gog-54) ***TO*** 1.4.1 (gog-55); Tue, 26 Jan 2016 15:55:47 GMT ***TO*** Wed, 27 Jan 2016 14:02:32 GMT; 28,535,198 ***TO*** 28,534,785)
avatar
Geralt_of_Rivia: That looks a bit strange to me. Why is there a new DLC version for Mac but not for Windows?
That's the usual practice. Whenever a main Mac installer changes for some game, the DLC installers also change, even if there is no DLC content change. I believe it's some compatibility requirement that afflicts only Mac, not the other OSs.
From MaGog's logs for 28 January:

NOTE! Probably CHANGED FILE Windward, all_files, Windows installer, English, dl_ver: 2016-01-23 (gog-16) ***TO*** 2016-01-23-1 (gog-17)

NOTE! Probably CHANGED FILE Windward, all_files, Mac OS X installer, English, dl_ver: 2016-01-23 (gog-24) ***TO*** 2016-01-23-1 (gog-25)

NOTE! Probably CHANGED FILE Windward, all_files, Linux installer, English, dl_ver: 2016-01-23 (gog-20) ***TO*** 2016-01-23-1 (gog-21)

NOTE! CHANGED Windward, changelog (http://www.an-ovel.com/downloads/chg/chg_1434370838.htm)
NOTE! ADD +++ 2016-01-23-1 (28th January 2016)
NOTE! ADD +++ Recompiled the server executable, thus changing its signature for Kapersky, resolving its false positive.

NOTE! CHANGED Windward, file_size: 98 MB ***TO*** 79 MB





NOTE! CHANGED FILE Tales of Maj'Eyal, downloadables, DLC: Ashes of Urh'Rok: Linux installer, English (no change in name; 1.4.0 (gog-9) ***TO*** 1.4.1 (gog-9); no change in date/time; no change in size)
Shovel Knight updated again.
avatar
haydenaurion: Shovel Knight updated again.
I looked at the changelog and see there's a bunch of fixes. No patch shows in the DLer links though. Any idea if it's a separate patch or if it's a full installer DL for this one?


*edit* NM, looks like the full installer.
Post edited January 28, 2016 by GR00T
Prison Architect
Update 3a (28th January 2016)
Guard Towers + Snipers

You can now build guard towers around your prison for an extra level of security, intimidation, and force.
New entity type : Snipers

Hired from the staff menu. These guys will equip themselves with a scoped sniper rifle from the armoury, if you have one. They will then take turns manning the guard towers you have built. Snipers will project 'Suppression' to all prisoners within their line of sight.

Rules of engagement
When snipers see trouble occuring, they will fire warning shots.
If three warning shots are ignored, they will shoot to kill.
If you have enabled "Freefire" they will always shoot to kill, without warning.
They will also shoot to kill if they see an escaping prisoner already outside the prison secure zone.

Secure Visitation Booths

You can now build secure visitation booths in your visitation room if you choose, instead of the usual tables. A secure visitation booth has a glass panel that seperates the inmate from the family member, and they use a phone to talk.

No contraband can be imported through a totally secure visitation room
However the inmates family needs will not be satisfied nearly as well
NB. There must be a complete seperation of visitors and inmates for a room to be considered secure.

Female Names-in-the-game

If you are a Name in the Game customer, you can now update your bio and create a female prisoner if you wish. Go to http://www.prison-architect.com/register to do this.
Mod API updates

Scripted interface buttons now correctly pass click callbacks to the script that created them. This allows scripts to add interactions to other objects in the game world.

Dormitories of 40 or more squares will now get their own sector for the purposes of guard deployment and security zoning

New Translations

Japanese
Bug Fixes

Fixed: 2x3 Dormitories with a bunkbed will now correctly accept 2 prisoners
0010359: [AI & Behaviour] Doctors not treating during Virus Outbreak Event
0010445: [AI & Behaviour] Overdosed prisoners put in solitary instead of infirmary
0010477: [Gameplay] Intake System brings in wrong amounts of certain levels of prisoners
0010333: [Gameplay] Fill to capacity improvement
0010438: [Control & User Interface] CI window shows two % signs rather than one
0010352: [AI & Behaviour] Nasty change in the priority of the job assignment
0010461: [Gameplay] Contraband scan cooldown causing problems
0010459: [Control & User Interface] Suspicion percentage is displayed twice
0006604: [Control & User Interface] Double billing of reform programs
0010437: [AI & Behaviour] Multiple mailrooms do not work
0010480: [Gameplay] Intake not calculated properly
0008937: [Control & User Interface] Carpentry Apprenticeship
0010452: [Gameplay] Dormitories and adjacent rooms counts as one room
0010322: [Gameplay] Prisoners not being taken to Dormitories
0010298: [Gameplay] 2x3 dorms dont get extra prisoner space
0010472: [AI & Behaviour] Opened mail thrown throughout Holding Cell
0010453: [AI & Behaviour] Laundry taken from Dormitorys
0006883: [Mod System] Allow mods to augment the selected object popup
0010367: [AI & Behaviour] Prisoners get ReadBook status and freeze in place
0010417: [Control & User Interface] Policy screen in female prisons says "HIM"
0010471: [AI & Behaviour] Laundry Room uniforms in odd piles
0010095: [Performance] One specific prison that has updated across mutiple alphas is experiencing 1sec freezing every 10sec
0010468: [AI & Behaviour] Shower Drainage Behaviour Issues
0010370: [Performance] Extreme low FPS with many idle prisoners.
0010348: [Other] Open mails spawning from my inmates
Shovel Knight
Patch 2.2.1 (28 January 2016)

New: [Plague] Mail Minion will now read a letter to you which includes all sorts of neat stats.
New: [Plague] Minion can now appear within Plains of Passage to explain how to perform a bomb burst in case you’re stuck!
New: [Plague] Shovel Knight’s Secret Palette Cheats now work when playing as Plague Knight (Plague uses #1-16, SK uses #1-32)
New: Added options to swap confirm/back buttons. Options -> Controls -> Confirm/Back
Adjustment: [Plague] vs Propeller Knight has been tuned to be less difficult.
Adjustment: [Plague] Alchemy menu is slightly faster to open, close, and select items.
Adjustment: Swapped the design of two rooms within the Plains of Passage while playing as Plague Knight.
Adjustment: Important: Game-Changer: Megaton: Can now stand on the roof of all houses in the Village.
Fix: Pickups which overlap the player sometimes not being picked up until moving away and back again.
Fix: Autoscrolls sometimes incorrectly crush player when moving near the edge of the screen.
Fix: Moving spiked ceiling in Tower of Fate: Ascent not colliding as spikes.
Fix: No longer able to jump right after triggering a catapult warp.
Fix: [Shovel] Jump cancelling Dust Knuckles on hit only results in a double jump if you are above the ground. Characters with no air jumps can never air jump.
Fix: [Shovel] Fixed possible lock-up when Plague Knight summons vats. Occurrence chance was particularly higher on Mac and Linux platforms
Fix: [Shovel] Can once again bounce off Plague Knight’s summoned vats.
Fix: [Plague] 2nd part of Boss no longer kills player if offscreen.
Fix: [Plague] Staff of Surging Arcana no longer goes through vertical crushing ceilings/floors when crushed.
Fix: Minor option menu fixes.
Fix: [Plague] Lock up when defeating Mole Knight when Mole Knight is hiding in the wall.
Fix: [Plague] Health display inconsistencies when upgrading health while maxed out on health tonics.
Fix: [Plague] Platters dropping incorrect health, magic, and tonics during Tower 2’s Banquet Battle.
Fix: Re-added some missing treasure in the first enemy map encounter
Fix: Player can collect pickups while in chest open surprise animation.
Fix: The Iron Man 2014 Cheat is back in service! Just enter IM&SGC14 on the profile screen to compete for the highest score in The Lost City. Plague Knight can now take on this challenge with the help of his Treasure Trappings!
Fix: Uncollected Cipher Coins revealed from dirt blocks not re-appearing if moving to a different screen before collecting.
Fix: Reize will drop song scroll center screen if he ends up too far to the screen edge.
Fix: [Plague] Money bags being caught off screen if he fell down the right-most pit during Propeller Knight’s battle
Fix: [Plague] Mr. Hat sometimes appearing off his mark during post-credits.
Fix: [Plague] Smoke bomb and Treasure Knight chest capture bug.
Fix: [Plague] Stuck dancing at The Potionarium when using certain Cheats in Plague Knight’s campaign.
Fix: Minor text improvements across all languages.
Renowned Explorers got a small update :

Patch 275 (28 January 2016) / GOG-19 (GOG v2.12.0.19)
Hotfix for patch 274.
Post edited January 28, 2016 by Splatsch
high rated
Real Texas, The got an update:
Update (29 January 2016)

We have added the Linux version of the Real Texas.
Tales of Maj'Eyal has been updated yet again. Seems like it wants to become the new SanctuaryRPG. :P

Patch 1.4.2 (29 January 2016)
Fixed Oozewalk being able to enter vaults
Telekinetic Leap can not enter vaults
Reverted towns items tiers limits to 1.3 ones
Vim talents correctly increase Equilibrium again
Fixed a bug that prevented to correctly unlearn talents when using objects with powers
Fix a few zones trying and failign to load some vaults
Fixed buying one item of a stack in stores
Quest popup can be dismissed with enter
Cursed Bolt informs players if it fails due to not having a shadow in sight range
Buff damage of Cursed Bolt
Tweaked particle effects for Shadow's Path
Clarify descriptions of Shadow's Path and Cursed Bolt
Fixed Shadow's Path on no-teleport maps
Improved Shadow's Path performances on more closed maps
Fixed interactions with Shadow Senses
Fixed error caused on zone change
Stop trying to rest for air
Fix Paradox bar color without shaders
Shadow Mages correctly give spellpower bonus to shadows
Movement infusions are tier 2
high rated
Nearly a week since a Judas post in here?

Hey Judas - is Humble selling authorized GOG codes for the Witcher series and Defender's Quest?
Oceanhorn was updated today.
From MaGog's logs for 28 January (part 1 of 2):

NOTE! CHANGED Ashes of the Singularity, changelog (http://www.an-ovel.com/downloads/chg/chg_1447327294.htm)
NOTE! ADD +++ Ashes of the Singularity
NOTE! ADD +++ Hotfix 1 (28th January 2016
NOTE! ADD +++ Update for tachyon.cfg

[The changelog appeared more or less at the same time as the game addition to the catalogue]





NOTE! Probably CHANGED FILE Prison Architect, all_files, Windows installer, English, dl_ver: Update-2b (gog-6) ***TO*** Update-3a (gog-7)

NOTE! Probably CHANGED FILE Prison Architect, all_files, Mac OS X installer, English, dl_ver: Update-2b (gog-7) ***TO*** Update-3a (gog-8)

NOTE! Probably CHANGED FILE Prison Architect, all_files, Linux installer, English, dl_ver: Update-2b (gog-5) ***TO*** Update-3a (gog-6)

NOTE! CHANGED Prison Architect, changelog (http://www.an-ovel.com/downloads/chg/chg_1441974651.htm)
NOTE! ADD +++ Update 3a (28th January 2016)
NOTE! ADD +++ Guard Towers + Snipers
NOTE! ADD +++ You can now build guard towers around your prison for an extra level of security, intimidation, and force.
NOTE! ADD +++ New entity type : Snipers
NOTE! ADD +++ Hired from the staff menu.
NOTE! ADD +++ These guys will equip themselves with a scoped sniper rifle from the armoury, if you have one.
NOTE! ADD +++ They will then take turns manning the guard towers you have built.
NOTE! ADD +++ Snipers will project 'Suppression' to all prisoners within their line of sight.
NOTE! ADD +++ Rules of engagement
NOTE! ADD +++ When snipers see trouble occuring, they will fire warning shots.
NOTE! ADD +++ If three warning shots are ignored, they will shoot to kill.
NOTE! ADD +++ If you have enabled "Freefire" they will always shoot to kill, without warning.
NOTE! ADD +++ They will also shoot to kill if they see an escaping prisoner already outside the prison secure zone.
NOTE! ADD +++ Secure Visitation Booths
NOTE! ADD +++ You can now build secure visitation booths in your visitation room if you choose, instead of the usual tables.
NOTE! ADD +++ A secure visitation booth has a glass panel that seperates the inmate from the family member, and they use a phone to talk.
NOTE! ADD +++ No contraband can be imported through a totally secure visitation room
NOTE! ADD +++ However the inmates family needs will not be satisfied nearly as well
NOTE! ADD +++ NB. There must be a complete seperation of visitors and inmates for a room to be considered secure.
NOTE! ADD +++ Female Names-in-the-game
NOTE! ADD +++ If you are a Name in the Game customer, you can now update your bio and create a female prisoner if you wish.
NOTE! ADD +++ Go to http://www.prison-architect.com/register to do this.
NOTE! ADD +++ Mod API updates
NOTE! ADD +++ Scripted interface buttons now correctly pass click callbacks to the script that created them.
NOTE! ADD +++ This allows scripts to add interactions to other objects in the game world.
NOTE! ADD +++ Dormitories of 40 or more squares will now get their own sector for the purposes of guard deployment and security zoning
NOTE! ADD +++ New Translations
NOTE! ADD +++ Japanese
NOTE! ADD +++ Bug Fixes
NOTE! ADD +++ Fixed: 2x3 Dormitories with a bunkbed will now correctly accept 2 prisoners
NOTE! ADD +++ 0010359: [AI & Behaviour] Doctors not treating during Virus Outbreak Event
NOTE! ADD +++ 0010445: [AI & Behaviour] Overdosed prisoners put in solitary instead of infirmary
NOTE! ADD +++ 0010477: [Gameplay] Intake System brings in wrong amounts of certain levels of prisoners
NOTE! ADD +++ 0010333: [Gameplay] Fill to capacity improvement
NOTE! ADD +++ 0010438: [Control & User Interface] CI window shows two % signs rather than one
NOTE! ADD +++ 0010352: [AI & Behaviour] Nasty change in the priority of the job assignment
NOTE! ADD +++ 0010461: [Gameplay] Contraband scan cooldown causing problems
NOTE! ADD +++ 0010459: [Control & User Interface] Suspicion percentage is displayed twice
NOTE! ADD +++ 0006604: [Control & User Interface] Double billing of reform programs
NOTE! ADD +++ 0010437: [AI & Behaviour] Multiple mailrooms do not work
NOTE! ADD +++ 0010480: [Gameplay] Intake not calculated properly
NOTE! ADD +++ 0008937: [Control & User Interface] Carpentry Apprenticeship
NOTE! ADD +++ 0010452: [Gameplay] Dormitories and adjacent rooms counts as one room
NOTE! ADD +++ 0010322: [Gameplay] Prisoners not being taken to Dormitories
NOTE! ADD +++ 0010298: [Gameplay] 2x3 dorms dont get extra prisoner space
NOTE! ADD +++ 0010472: [AI & Behaviour] Opened mail thrown throughout Holding Cell
NOTE! ADD +++ 0010453: [AI & Behaviour] Laundry taken from Dormitorys
NOTE! ADD +++ 0006883: [Mod System] Allow mods to augment the selected object popup
NOTE! ADD +++ 0010367: [AI & Behaviour] Prisoners get ReadBook status and freeze in place
NOTE! ADD +++ 0010417: [Control & User Interface] Policy screen in female prisons says "HIM"
NOTE! ADD +++ 0010471: [AI & Behaviour] Laundry Room uniforms in odd piles
NOTE! ADD +++ 0010095: [Performance] One specific prison that has updated across mutiple alphas is experiencing 1sec freezing every 10sec
NOTE! ADD +++ 0010468: [AI & Behaviour] Shower Drainage Behaviour Issues
NOTE! ADD +++ 0010370: [Performance] Extreme low FPS with many idle prisoners.
NOTE! ADD +++ 0010348: [Other] Open mails spawning from my inmates

NOTE! CHANGED Prison Architect, file_size: 278 MB ***TO*** 292 MB





NOTE! Probably CHANGED FILE Read Only Memories, all_files, Windows installer, English, dl_ver: 1.2 (gog-6) ***TO*** 1.2b (gog-7)

NOTE! Probably CHANGED FILE Read Only Memories, all_files, Mac OS X installer, English, dl_ver: 1.2 (gog-7) ***TO*** 1.2b (gog-8)

NOTE! Probably CHANGED FILE Read Only Memories, all_files, Linux installer, English, dl_ver: 1.2 (gog-6) ***TO*** 1.2b (gog-7)

NOTE! CHANGED Read Only Memories, changelog (http://www.an-ovel.com/downloads/chg/chg_1444027604.htm)
NOTE! ADD +++ Patch 1.2b (28 January 2016)
NOTE! ADD +++ this update fixes a number of issues reported by players.
From MaGog's logs for 28 January (part 2 of 2):

NOTE! Probably CHANGED FILE Renowned Explorers: International Society, all_files, Windows installer, English, dl_ver: 267 (gog-17) ***TO*** 275 (gog-19)

NOTE! Probably REMOVED FILE Renowned Explorers: International Society, all_files, patch 267 (gog-17) [Windows]

NOTE! Probably ADDED FILE Renowned Explorers: International Society, all_files, patch 275 (gog-19) [Windows], dl_ver: ***TO*** 274 -> 275

NOTE! Probably CHANGED FILE Renowned Explorers: International Society, all_files, Mac OS X installer, English, dl_ver: 274 (gog-17) ***TO*** 275 (gog-18)

NOTE! Probably CHANGED FILE Renowned Explorers: International Society, all_files, Linux installer, English, dl_ver: 274 (gog-15) ***TO*** 275 (gog-16)

NOTE! CHANGED Renowned Explorers: International Society, changelog (http://www.an-ovel.com/downloads/chg/chg_1435329098.htm)
NOTE! ADD +++ Patch 275 (28 January 2016)
NOTE! ADD +++ hotfix for patch 274.





NOTE! CHANGED FILE Shovel Knight, downloadables, Windows installer, English+French+German+Italian+Spanish (setup_shovel_knight_2.10.0.17.exe ***TO*** setup_shovel_knight_2.11.0.18.exe; 2.01 (gog-17) ***TO*** 2.2.1 (gog-18); Thu, 24 Sep 2015 13:49:10 GMT ***TO*** Thu, 28 Jan 2016 15:08:52 GMT; 156,675,280 ***TO*** 156,783,624)

NOTE! CHANGED FILE Shovel Knight, downloadables, Mac OS X installer, English+French+German+Italian+Spanish (shovel_knight_2.5.0.14.dmg ***TO*** shovel_knight_2.6.0.15.dmg; 2.01 (gog-14) ***TO*** 2.2.1 (gog-15); Thu, 24 Sep 2015 13:49:37 GMT ***TO*** Thu, 28 Jan 2016 15:08:57 GMT; 140,290,063 ***TO*** 141,272,734)

NOTE! CHANGED FILE Shovel Knight, downloadables, Linux installer, English+French+German+Italian+Spanish (gog_shovel_knight_2.5.0.7.sh ***TO*** gog_shovel_knight_2.6.0.8.sh; 2.01 (gog-7) ***TO*** 2.2.1 (gog-8); Thu, 24 Sep 2015 13:49:53 GMT ***TO*** Thu, 28 Jan 2016 15:09:05 GMT; 148,178,148 ***TO*** 148,128,403)

NOTE! CHANGED Shovel Knight, changelog (http://www.an-ovel.com/downloads/chg/chg_1207664823.htm)
NOTE! ADD +++ Patch 2.2.1 (28 January 2016)
NOTE! ADD +++ New: [Plague] Mail Minion will now read a letter to you which includes all sorts of neat stats.
NOTE! ADD +++ New: [Plague] Minion can now appear within Plains of Passage to explain how to perform a bomb burst in case you’re stuck!
NOTE! ADD +++ New: [Plague] Shovel Knight’s Secret Palette Cheats now work when playing as Plague Knight (Plague uses #1-16, SK uses #1-32)
NOTE! ADD +++ New: Added options to swap confirm/back buttons. Options -> Controls -> Confirm/Back
NOTE! ADD +++ Adjustment: [Plague] vs Propeller Knight has been tuned to be less difficult.
NOTE! ADD +++ Adjustment: [Plague] Alchemy menu is slightly faster to open, close, and select items.
NOTE! ADD +++ Adjustment: Swapped the design of two rooms within the Plains of Passage while playing as Plague Knight.
NOTE! ADD +++ Adjustment: Important: Game-Changer: Megaton: Can now stand on the roof of all houses in the Village.
NOTE! ADD +++ Fix: Pickups which overlap the player sometimes not being picked up until moving away and back again.
NOTE! ADD +++ Fix: Autoscrolls sometimes incorrectly crush player when moving near the edge of the screen.
NOTE! ADD +++ Fix: Moving spiked ceiling in Tower of Fate: Ascent not colliding as spikes.
NOTE! ADD +++ Fix: No longer able to jump right after triggering a catapult warp.
NOTE! ADD +++ Fix: [Shovel] Jump cancelling Dust Knuckles on hit only results in a double jump if you are above the ground. Characters with no air jumps can never air jump.
NOTE! ADD +++ Fix: [Shovel] Fixed possible lock-up when Plague Knight summons vats. Occurrence chance was particularly higher on Mac and Linux platforms
NOTE! ADD +++ Fix: [Shovel] Can once again bounce off Plague Knight’s summoned vats.
NOTE! ADD +++ Fix: [Plague] 2nd part of Boss no longer kills player if offscreen.
NOTE! ADD +++ Fix: [Plague] Staff of Surging Arcana no longer goes through vertical crushing ceilings/floors when crushed.
NOTE! ADD +++ Fix: Minor option menu fixes.
NOTE! ADD +++ Fix: [Plague] Lock up when defeating Mole Knight when Mole Knight is hiding in the wall.
NOTE! ADD +++ Fix: [Plague] Health display inconsistencies when upgrading health while maxed out on health tonics.
NOTE! ADD +++ Fix: [Plague] Platters dropping incorrect health, magic, and tonics during Tower 2’s Banquet Battle.
NOTE! ADD +++ Fix: Re-added some missing treasure in the first enemy map encounter
NOTE! ADD +++ Fix: Player can collect pickups while in chest open surprise animation.
NOTE! ADD +++ Fix: The Iron Man 2014 Cheat is back in service! Just enter IM&SGC14 on the profile screen to compete for the highest score in The Lost City. Plague Knight can now take on this challenge with the help of his Treasure Trappings!
NOTE! ADD +++ Fix: Uncollected Cipher Coins revealed from dirt blocks not re-appearing if moving to a different screen before collecting.
NOTE! ADD +++ Fix: Reize will drop song scroll center screen if he ends up too far to the screen edge.
NOTE! ADD +++ Fix: [Plague] Money bags being caught off screen if he fell down the right-most pit during Propeller Knight’s battle
NOTE! ADD +++ Fix: [Plague] Mr. Hat sometimes appearing off his mark during post-credits.
NOTE! ADD +++ Fix: [Plague] Smoke bomb and Treasure Knight chest capture bug.
NOTE! ADD +++ Fix: [Plague] Stuck dancing at The Potionarium when using certain Cheats in Plague Knight’s campaign.
NOTE! ADD +++ Fix: Minor text improvements across all languages.
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budejovice: Nearly a week since a Judas post in here?

Hey Judas - is Humble selling authorized GOG codes for the Witcher series and Defender's Quest?
Add to that Nuuvem selling gog keys to The Witcher 3....