Posted November 10, 2015
![JMich](https://images.gog.com/a8ab2f8d69429a7d74e353b1bca48bd0a2ecbd3d2cd1cc9267ee46ae07eaf3e7_forum_avatar.jpg)
JMich
A Horrible Human Person. If you need me, chat.
Registered: Apr 2011
From Greece
![Bad Hair Day](https://images.gog.com/081e91656f03b418c7a78a17af4f1f2e76ae0a397f63d99af9fc3f8ffb9e50fb_forum_avatar.jpg)
Bad Hair Day
Find me in STEAM OT
Registered: Dec 2012
From Other
Posted November 10, 2015
![mrkgnao](https://images.gog.com/c122e53a8f42189d8f91ab9adcfa4a6f31dbf48d3ad07a891b6b2ed0e1ea8a1f_forum_avatar.jpg)
mrkgnao
https://www.amazon.com/dp/B00HCZVCTO
Registered: Apr 2009
From United States
Posted November 10, 2015
From MaGog's logs for 10 November (addendum):
NOTE! CHANGED MIND: Path to Thalamus Enhanced Edition, sys_req_win: OS: Windows XP or later, Processor: Core 2 Duo E4300 1.8GHz, Memory: 2 GB RAM, Graphics: GeForce 7600 GS, DirectX: Version 9.0c, Hard Drive: 2 GB available space, Mouse and Keyboard, Recommended system requirements: OS: Windows 7, Processor: Intel Core i5-3570K 3.4Ghz, Memory: 4 GB RAM, Graphics: GeForce GTX 660, DirectX: Version 9.0c, Hard Drive: 2 GB available space ***TO*** Windows XP or later, Processor: Core 2 Duo E4300 1.8GHz, Memory: 2 GB RAM, Graphics: GeForce 7600 GS, DirectX: Version 9.0c, Hard Drive: 9 GB available space, Mouse and Keyboard, Recommended system requirements: Windows 7 or later, Processor: Intel Core i5-3570K 3.4Ghz, Memory: 4 GB RAM, Graphics: GeForce GTX 660, DirectX: Version 9.0c, Hard Drive: 9 GB available space
NOTE! CHANGED MIND: Path to Thalamus Enhanced Edition, sys_req_win: OS: Windows XP or later, Processor: Core 2 Duo E4300 1.8GHz, Memory: 2 GB RAM, Graphics: GeForce 7600 GS, DirectX: Version 9.0c, Hard Drive: 2 GB available space, Mouse and Keyboard, Recommended system requirements: OS: Windows 7, Processor: Intel Core i5-3570K 3.4Ghz, Memory: 4 GB RAM, Graphics: GeForce GTX 660, DirectX: Version 9.0c, Hard Drive: 2 GB available space ***TO*** Windows XP or later, Processor: Core 2 Duo E4300 1.8GHz, Memory: 2 GB RAM, Graphics: GeForce 7600 GS, DirectX: Version 9.0c, Hard Drive: 9 GB available space, Mouse and Keyboard, Recommended system requirements: Windows 7 or later, Processor: Intel Core i5-3570K 3.4Ghz, Memory: 4 GB RAM, Graphics: GeForce GTX 660, DirectX: Version 9.0c, Hard Drive: 9 GB available space
![MarkoH01](https://images.gog.com/bd7c8d21eb5287a15b3acbfbf957df3e379dee37c0fd89a1f80d3b5109a26df0_forum_avatar.jpg)
MarkoH01
The goose rules!
Registered: Jun 2009
From Germany
Posted November 10, 2015
Regarding MIND I want to add that there is still a patch missing for the original version which also includes additional languages. The devs confirmed to me that the Steam version has received additional languages for the original version with a patch and they wanted to check what went wrong with GOG. Hopefully we will receive this update as well even though according to the changelog the original version will not longer be supported.
![HypersomniacLive](https://images.gog.com/fc4a1abc37a5fe68e4e7fe666d87976d9900b9f928128c087fa9bbdf2e3e4bc4_forum_avatar.jpg)
HypersomniacLive
The Reluctant Voter
Registered: Sep 2011
From Vatican City
Posted November 10, 2015
high rated
![avatar](http://images.gog.com/060c7ba2c77e9d11d4771dd3b9aa4cface2f18e033c7bcaa9154ea6739c4d705_avm.jpg)
[...]
NOTE! CHANGED MIND: Path to Thalamus Enhanced Edition, changelog (http://www.an-ovel.com/downloads/chg/chg_1207665583.htm)
NOTE! ADD +++ Enhanced Edition Update (10 November 2015)
NOTE! ADD +++ We have added the latest version of MIND: Path to Thalamus Enhanced Edition to everyone's accounts.
NOTE! ADD +++ The original version of the game is still available is a bonus goodie but it is no longer supported.
[...]
[Why was the removed original installer version 2.0.0.4, whereas the added original installer bonus is version 2.0.0.1? And what has changed in it (since its size is not the same?)]
[...]
![JudasIscariot](https://images.gog.com/53a791f0b2a54182019a71b20f956ac88d235400851016c013e84ebf9d2c55bd_forum_avatar.jpg)
JudasIscariot
Thievin' Bastard
GOG.com Team
Registered: Oct 2008
From Poland
![HypersomniacLive](https://images.gog.com/fc4a1abc37a5fe68e4e7fe666d87976d9900b9f928128c087fa9bbdf2e3e4bc4_forum_avatar.jpg)
HypersomniacLive
The Reluctant Voter
Registered: Sep 2011
From Vatican City
Posted November 10, 2015
![muntdefems](https://images.gog.com/89861f6068da914aa41a1e8783ee1c6a48f386f93c7cf4da6cf24c42c4daf8a9_forum_avatar.jpg)
muntdefems
How appropriate. You fight like a cow.
Registered: Jul 2014
From Poland
Posted November 10, 2015
I was having a "phantom" update notification for like half an hour before an actual update for The Last Federation popped up:
Patch 3.000 (10 November 2015)
· The installers for The last Federation have been updated to version 3.000.
· This update also serves as a compatibility update for a new DLC to be released on November 11th 2015.
· Tweaked the Research Scramble race action so that it shows up during non-tech-race game modes.
· Fix in the deserialization process that was duplicating known hidden tech items.
Patch 3.000 (10 November 2015)
· The installers for The last Federation have been updated to version 3.000.
· This update also serves as a compatibility update for a new DLC to be released on November 11th 2015.
· Tweaked the Research Scramble race action so that it shows up during non-tech-race game modes.
· Fix in the deserialization process that was duplicating known hidden tech items.
![mrkgnao](https://images.gog.com/c122e53a8f42189d8f91ab9adcfa4a6f31dbf48d3ad07a891b6b2ed0e1ea8a1f_forum_avatar.jpg)
mrkgnao
https://www.amazon.com/dp/B00HCZVCTO
Registered: Apr 2009
From United States
Posted November 10, 2015
From MaGog's logs for 10 November:
NOTE! Probably CHANGED FILE Kerbal Space Program, all_files, Windows installer, English, dl_ver: 1.0.4 (gog-3) ***TO*** 1.0.5 (gog-4)
NOTE! Probably CHANGED FILE Kerbal Space Program, all_files, Mac OS X installer, English, dl_ver: 1.0.4 (gog-6) ***TO*** 1.0.5 (gog-7)
NOTE! Probably CHANGED FILE Kerbal Space Program, all_files, Linux installer, English, dl_ver: ***TO*** 1.0.5 (gog-7)
NOTE! CHANGED Kerbal Space Program, changelog (http://www.an-ovel.com/downloads/chg/chg_1429864849.htm)
NOTE! ADD +++ Patch 1.0.5 (10 November 2015)
NOTE! ADD +++ Highlights
NOTE! ADD +++ Contextual Contracts & Contract Changes
NOTE! ADD +++ The contracts system has had a major overhaul with the goal of providing you with more varied and relevant contracts. Front and center in this overhaul are the contextual contracts, which adapt to your progress in the game. Contextual contracts will take your existing infrastructure consisting of bases, stations, satellites and rovers, and will challenge you to do things such as adding new modules, rotate crews, fly in a Kerbal with a specific skill, explore the surface around it, move the orbit and so on.
NOTE! ADD +++ The goal of the integration of the contracts with your existing missions is to integrate them more in the natural gameplay. You will be asked to use what you have built already, alongside the existing contracts that mostly ask you to launch new items.
NOTE! ADD +++ More changes can be found in the passive milestone rewards, which automatically reward you for any milestone you cross. These rewards are not only reflected in reputation gains, but also in funding and science bonuses. Higher rewards are still available to players who actively pursue a goal from a World's First contract they've accepted. New milestones are also available, targeting objectives such as space walks, crew transfer and atmospheric flights on alien worlds, and if you're not someone who spends a lot of time at mission control then a new strategy available from the - Administration Building is right up your alley: leadership initiative increases the passive milestone rewards at the expense of contractual rewards, providing a boost to more independent players. Finally, the game now tracks manned and unmanned progress separately.
NOTE! ADD +++
NOTE! ADD +++ Thermodynamic improvements
NOTE! ADD +++ Update 1.0.5 features many improvements to the thermodynamic systems. The thermodynamics ('thermo') system has been reworked to correct the various issues encountered in 1.0.4. In addition the thermodynamics at high timewarp feature more customizability, and support differential skin-internal temperatures and non-instant changes. We've also corrected some issues with the atmospheres of other celestial bodies, and better tuned re-entry and aerobraking across the board. When loading a long-unloaded vessel, unloaded thermal changes will be applied, too.
NOTE! ADD +++ The concept of core heat was also introduced, which in combination with various fixes should stop unexpected overheating of parts. Probably the best analogy of how this interacts with the rest of the thermal system (internal and skin temperature) would be to compare it to your computer’s case temperature, the temperature inside of the case, and the temperature of your CPU. For example, the ISRU should be capable of smelting materials, yet not melt the rocket it’s attached to. In game, this means that the ISRU works best with a core temperature of about 2000K, even if the part only has an internal temperature of 200-300K. This system allows us to be very expressive with the core temperature and simulate things such as warm-up time & overheating without it being directly coupled to the part temperature, which would become problematic as we enter analytics warp and temperatures equalize.
NOTE! ADD +++
NOTE! ADD +++ New buoyancy model
NOTE! ADD +++ The water buoyancy has been completely reworked. Water is now less soupy and it's very possible to build seaplanes. In keeping with our commitment to make the game as moddable as possible all the physics values can be tweaked in config files. The density of oceans differs across celestials bodies, invoking new gameplay challenges. The impact speed not only depends on the speed of the craft when it hits the water, but also the angle at which it hits the water.
NOTE! ADD +++
NOTE! ADD +++ New rocket and spaceplane parts
NOTE! ADD +++ A wide range of new and overhauled parts were introduced. The toroidal aerospike rocket engine has had an overhaul, as did the basic- and ramjet engines, the radial air intake and many mk.1 spaceplane parts. Among the new parts we find a complete working kit for mk.0 jet engines, the "Goliath" turbofan engine that would be a great fit on a large airliner and the "Vector" rocket engine, which mimics the Space Shuttle's main engines. The mk. 3 Cargo Ramp is a brand new part as well. This'll allow you to drive a payload into the back of an aircraft, or perhaps you want to create a docking bay on a space station with it! These are just some of the updated parts, we're hoping to see many new creations that incorporate them. We've also added new stock craft in the game for you to play around with.
NOTE! ADD +++
NOTE! ADD +++ Bugfixes & Tweaks
NOTE! ADD +++ KSP 1.0.5 has seen a big focus on bugfixes. Over 100 issues were fixed, including launch clamps following you to orbit, . And good news for anyone with a fine eye for detail: the black stripes on the NASA tanks now line up perfectly! There were of course plenty more bugs on the 'fixed list', and a more comprehensive list is available below.
NOTE! CHANGED Kerbal Space Program, file_size: 474 MB ***TO*** 472 MB
NOTE! CHANGED FILE Last Federation, The, downloadables, Original Game: Windows installer, English (setup_the_last_federation_2.2.0.6.exe ***TO*** setup_the_last_federation_2.3.0.8.exe; ***TO*** 3.000 (gog-8); Fri, 14 Nov 2014 10:50:05 GMT ***TO*** Tue, 10 Nov 2015 16:38:13 GMT; 390,246,320 ***TO*** 390,882,544)
NOTE! CHANGED FILE Last Federation, The, downloadables, Original Game: Mac OS X installer, English (the_last_federation_2.0.0.7.dmg ***TO*** the_last_federation_2.1.0.12.dmg; ***TO*** 3.000 (gog-12); Tue, 25 Nov 2014 13:06:26 GMT ***TO*** Tue, 10 Nov 2015 16:23:02 GMT; 407,038,950 ***TO*** 414,499,941)
NOTE! CHANGED FILE Last Federation, The, downloadables, Original Game: Linux installer, English (gog_the_last_federation_2.2.0.5.sh ***TO*** gog_the_last_federation_2.4.0.6.sh; ***TO*** 3.000 (gog-6); Tue, 04 Aug 2015 20:10:53 GMT ***TO*** Tue, 10 Nov 2015 16:27:42 GMT; 410,778,873 ***TO*** 411,299,340)
NOTE! CHANGED FILE Last Federation, The, downloadables, DLC: The Last Federation - Betrayed Hope: Mac OS X installer, English (the_last_federation_dlc1_2.0.0.1.pkg ***TO*** dlc_the_last_federation_betrayed_hope_2.1.0.12.pkg; ***TO*** gog-12; Fri, 14 Nov 2014 11:09:15 GMT ***TO*** Tue, 10 Nov 2015 16:21:45 GMT; 153,150,963 ***TO*** 184,767,986)
NOTE! CHANGED Last Federation, The, changelog (http://www.an-ovel.com/downloads/chg/chg_1207664253.htm)
NOTE! ADD +++ Patch 3.000 (10 November 2015)
NOTE! ADD +++ The installers for The last Federation have been updated to version 3.000.
NOTE! ADD +++ This update also serves as a compatibility update for a new DLC to be released on November 11th 2015.
NOTE! ADD +++ Tweaked the Research Scramble race action so that it shows up during non-tech-race game modes.
NOTE! ADD +++ Fix in the deserialization process that was duplicating known hidden tech items.
NOTE! Probably CHANGED FILE Kerbal Space Program, all_files, Windows installer, English, dl_ver: 1.0.4 (gog-3) ***TO*** 1.0.5 (gog-4)
NOTE! Probably CHANGED FILE Kerbal Space Program, all_files, Mac OS X installer, English, dl_ver: 1.0.4 (gog-6) ***TO*** 1.0.5 (gog-7)
NOTE! Probably CHANGED FILE Kerbal Space Program, all_files, Linux installer, English, dl_ver: ***TO*** 1.0.5 (gog-7)
NOTE! CHANGED Kerbal Space Program, changelog (http://www.an-ovel.com/downloads/chg/chg_1429864849.htm)
NOTE! ADD +++ Patch 1.0.5 (10 November 2015)
NOTE! ADD +++ Highlights
NOTE! ADD +++ Contextual Contracts & Contract Changes
NOTE! ADD +++ The contracts system has had a major overhaul with the goal of providing you with more varied and relevant contracts. Front and center in this overhaul are the contextual contracts, which adapt to your progress in the game. Contextual contracts will take your existing infrastructure consisting of bases, stations, satellites and rovers, and will challenge you to do things such as adding new modules, rotate crews, fly in a Kerbal with a specific skill, explore the surface around it, move the orbit and so on.
NOTE! ADD +++ The goal of the integration of the contracts with your existing missions is to integrate them more in the natural gameplay. You will be asked to use what you have built already, alongside the existing contracts that mostly ask you to launch new items.
NOTE! ADD +++ More changes can be found in the passive milestone rewards, which automatically reward you for any milestone you cross. These rewards are not only reflected in reputation gains, but also in funding and science bonuses. Higher rewards are still available to players who actively pursue a goal from a World's First contract they've accepted. New milestones are also available, targeting objectives such as space walks, crew transfer and atmospheric flights on alien worlds, and if you're not someone who spends a lot of time at mission control then a new strategy available from the - Administration Building is right up your alley: leadership initiative increases the passive milestone rewards at the expense of contractual rewards, providing a boost to more independent players. Finally, the game now tracks manned and unmanned progress separately.
NOTE! ADD +++
NOTE! ADD +++ Thermodynamic improvements
NOTE! ADD +++ Update 1.0.5 features many improvements to the thermodynamic systems. The thermodynamics ('thermo') system has been reworked to correct the various issues encountered in 1.0.4. In addition the thermodynamics at high timewarp feature more customizability, and support differential skin-internal temperatures and non-instant changes. We've also corrected some issues with the atmospheres of other celestial bodies, and better tuned re-entry and aerobraking across the board. When loading a long-unloaded vessel, unloaded thermal changes will be applied, too.
NOTE! ADD +++ The concept of core heat was also introduced, which in combination with various fixes should stop unexpected overheating of parts. Probably the best analogy of how this interacts with the rest of the thermal system (internal and skin temperature) would be to compare it to your computer’s case temperature, the temperature inside of the case, and the temperature of your CPU. For example, the ISRU should be capable of smelting materials, yet not melt the rocket it’s attached to. In game, this means that the ISRU works best with a core temperature of about 2000K, even if the part only has an internal temperature of 200-300K. This system allows us to be very expressive with the core temperature and simulate things such as warm-up time & overheating without it being directly coupled to the part temperature, which would become problematic as we enter analytics warp and temperatures equalize.
NOTE! ADD +++
NOTE! ADD +++ New buoyancy model
NOTE! ADD +++ The water buoyancy has been completely reworked. Water is now less soupy and it's very possible to build seaplanes. In keeping with our commitment to make the game as moddable as possible all the physics values can be tweaked in config files. The density of oceans differs across celestials bodies, invoking new gameplay challenges. The impact speed not only depends on the speed of the craft when it hits the water, but also the angle at which it hits the water.
NOTE! ADD +++
NOTE! ADD +++ New rocket and spaceplane parts
NOTE! ADD +++ A wide range of new and overhauled parts were introduced. The toroidal aerospike rocket engine has had an overhaul, as did the basic- and ramjet engines, the radial air intake and many mk.1 spaceplane parts. Among the new parts we find a complete working kit for mk.0 jet engines, the "Goliath" turbofan engine that would be a great fit on a large airliner and the "Vector" rocket engine, which mimics the Space Shuttle's main engines. The mk. 3 Cargo Ramp is a brand new part as well. This'll allow you to drive a payload into the back of an aircraft, or perhaps you want to create a docking bay on a space station with it! These are just some of the updated parts, we're hoping to see many new creations that incorporate them. We've also added new stock craft in the game for you to play around with.
NOTE! ADD +++
NOTE! ADD +++ Bugfixes & Tweaks
NOTE! ADD +++ KSP 1.0.5 has seen a big focus on bugfixes. Over 100 issues were fixed, including launch clamps following you to orbit, . And good news for anyone with a fine eye for detail: the black stripes on the NASA tanks now line up perfectly! There were of course plenty more bugs on the 'fixed list', and a more comprehensive list is available below.
NOTE! CHANGED Kerbal Space Program, file_size: 474 MB ***TO*** 472 MB
NOTE! CHANGED FILE Last Federation, The, downloadables, Original Game: Windows installer, English (setup_the_last_federation_2.2.0.6.exe ***TO*** setup_the_last_federation_2.3.0.8.exe; ***TO*** 3.000 (gog-8); Fri, 14 Nov 2014 10:50:05 GMT ***TO*** Tue, 10 Nov 2015 16:38:13 GMT; 390,246,320 ***TO*** 390,882,544)
NOTE! CHANGED FILE Last Federation, The, downloadables, Original Game: Mac OS X installer, English (the_last_federation_2.0.0.7.dmg ***TO*** the_last_federation_2.1.0.12.dmg; ***TO*** 3.000 (gog-12); Tue, 25 Nov 2014 13:06:26 GMT ***TO*** Tue, 10 Nov 2015 16:23:02 GMT; 407,038,950 ***TO*** 414,499,941)
NOTE! CHANGED FILE Last Federation, The, downloadables, Original Game: Linux installer, English (gog_the_last_federation_2.2.0.5.sh ***TO*** gog_the_last_federation_2.4.0.6.sh; ***TO*** 3.000 (gog-6); Tue, 04 Aug 2015 20:10:53 GMT ***TO*** Tue, 10 Nov 2015 16:27:42 GMT; 410,778,873 ***TO*** 411,299,340)
NOTE! CHANGED FILE Last Federation, The, downloadables, DLC: The Last Federation - Betrayed Hope: Mac OS X installer, English (the_last_federation_dlc1_2.0.0.1.pkg ***TO*** dlc_the_last_federation_betrayed_hope_2.1.0.12.pkg; ***TO*** gog-12; Fri, 14 Nov 2014 11:09:15 GMT ***TO*** Tue, 10 Nov 2015 16:21:45 GMT; 153,150,963 ***TO*** 184,767,986)
NOTE! CHANGED Last Federation, The, changelog (http://www.an-ovel.com/downloads/chg/chg_1207664253.htm)
NOTE! ADD +++ Patch 3.000 (10 November 2015)
NOTE! ADD +++ The installers for The last Federation have been updated to version 3.000.
NOTE! ADD +++ This update also serves as a compatibility update for a new DLC to be released on November 11th 2015.
NOTE! ADD +++ Tweaked the Research Scramble race action so that it shows up during non-tech-race game modes.
NOTE! ADD +++ Fix in the deserialization process that was duplicating known hidden tech items.
![Wurzelkraft](https://images.gog.com/aaa6a24ad631f01363e369727452c3134834f32c44fdd52e29d61c7fcc5589bc_forum_avatar.jpg)
Wurzelkraft
Captain Cookie
Registered: Nov 2012
From Palau
Posted November 10, 2015
![avatar](http://images.gog.com/060c7ba2c77e9d11d4771dd3b9aa4cface2f18e033c7bcaa9154ea6739c4d705_avm.jpg)
NOTE! CHANGED FILE Last Federation, The, downloadables, Original Game: Mac OS X installer, English (the_last_federation_2.0.0.7.dmg ***TO*** the_last_federation_2.1.0.12.dmg; ***TO*** 3.000 (gog-12); Tue, 25 Nov 2014 13:06:26 GMT ***TO*** Tue, 10 Nov 2015 16:23:02 GMT; 407,038,950 ***TO*** 414,499,941)
NOTE! CHANGED FILE Last Federation, The, downloadables, Original Game: Linux installer, English (gog_the_last_federation_2.2.0.5.sh ***TO*** gog_the_last_federation_2.4.0.6.sh; ***TO*** 3.000 (gog-6); Tue, 04 Aug 2015 20:10:53 GMT ***TO*** Tue, 10 Nov 2015 16:27:42 GMT; 410,778,873 ***TO*** 411,299,340)
NOTE! CHANGED FILE Last Federation, The, downloadables, DLC: The Last Federation - Betrayed Hope: Mac OS X installer, English (the_last_federation_dlc1_2.0.0.1.pkg ***TO*** dlc_the_last_federation_betrayed_hope_2.1.0.12.pkg; ***TO*** gog-12; Fri, 14 Nov 2014 11:09:15 GMT ***TO*** Tue, 10 Nov 2015 16:21:45 GMT; 153,150,963 ***TO*** 184,767,986)
NOTE! CHANGED Last Federation, The, changelog (http://www.an-ovel.com/downloads/chg/chg_1207664253.htm)
NOTE! ADD +++ Patch 3.000 (10 November 2015)
NOTE! ADD +++ The installers for The last Federation have been updated to version 3.000.
NOTE! ADD +++ This update also serves as a compatibility update for a new DLC to be released on November 11th 2015.
NOTE! ADD +++ Tweaked the Research Scramble race action so that it shows up during non-tech-race game modes.
NOTE! ADD +++ Fix in the deserialization process that was duplicating known hidden tech items.
![mrkgnao](https://images.gog.com/c122e53a8f42189d8f91ab9adcfa4a6f31dbf48d3ad07a891b6b2ed0e1ea8a1f_forum_avatar.jpg)
mrkgnao
https://www.amazon.com/dp/B00HCZVCTO
Registered: Apr 2009
From United States
![mrkgnao](https://images.gog.com/c122e53a8f42189d8f91ab9adcfa4a6f31dbf48d3ad07a891b6b2ed0e1ea8a1f_forum_avatar.jpg)
mrkgnao
https://www.amazon.com/dp/B00HCZVCTO
Registered: Apr 2009
From United States
Posted November 11, 2015
high rated
From MaGog's logs for 11 November:
As expected:
NOTE! MISSING GAME from catalogue: 1446654882 Legends of Eisenwald (this was the temporary "special" item)
[if you had wishlisted the game before the change (e.g. Cavalary, Celton88, dudetterinazor, Enebias, Getcomposted, HeDanny, Jeets2, Klumpen0815, Nesoo, Rolodzeo, skeletonbow, triock, vulchor, xckx), you might want to do it again]
[Additionally, also as expected, all the reviews and ratings posted to the "special" game page in the past week are apparently now lost. Not nice.]
NOTE! CHANGED Last Federation, The, changelog (http://www.an-ovel.com/downloads/chg/chg_1207664253.htm)
NOTE! ADD +++ Patch 2.021
NOTE! ADD +++ 3 events
NOTE! ADD +++ Drought: similar to Widespread Flooding, but affects typically dry planets (Desert, etc.)
NOTE! ADD +++ Kessler Syndrome: increased orbital desbris and damage to an armada in orbit.
NOTE! ADD +++ Deorbited Ship: Attacking aramada in orbit crashes into the planet, killing population.
NOTE! ADD +++ 3 new alliance types
NOTE! ADD +++ Society of Gentle Persons (SOGP) forms between the Andors, Peltians, and Skylaxians
NOTE! ADD +++ Technocracy forms when one race has a superior tech advantage
NOTE! ADD +++ Perfect Utopia forms when a race controls a planet with fabled RCI conditions
NOTE! ADD +++ AttackPenalty50 not having the correct modifier type (was modifying hull)
NOTE! ADD +++ TargetShieldedFlagshipsFirst not functional (the if-statement that should have handled it was incorrectly checking TargetsUnshieldedFlagshipsFirst which had already been handled and returned by the prior if-statement)
NOTE! ADD +++
NOTE! ADD +++ Patch 2.017
NOTE! ADD +++ Fixed an issue that was preventing Evucks from Igniting their gas giants, and Acutians from launching unprovoked Planetcrackers.
NOTE! ADD +++ Thanks to DwarvenDefender for reporting.
NOTE! ADD +++ Adjusted the logic for "am I being overrun by far superior forces" to look at all enemies attacking the target, versus just individual enemies. Previously if two non-overwhelming forces were attacking with combined overwhelming force, that would not count as overwhelming.
NOTE! ADD +++ Thanks to DwarvenDefender for a savegame leading to this discovery.
NOTE! ADD +++ Adjusted the logic for a lot of "counts of planets" held by races to not include destroyed planets. This is most notable for things that are saying "must be on our last planet." Holding the wreckage of a destroyed planet in addition to the other planet that the race has no longer counts for this.
NOTE! ADD +++ Thanks to DwarvenDefender for a savegame leading to this discovery.
[These are older entries retroactively added to the changelog. Nice.]
As expected:
NOTE! MISSING GAME from catalogue: 1446654882 Legends of Eisenwald (this was the temporary "special" item)
[if you had wishlisted the game before the change (e.g. Cavalary, Celton88, dudetterinazor, Enebias, Getcomposted, HeDanny, Jeets2, Klumpen0815, Nesoo, Rolodzeo, skeletonbow, triock, vulchor, xckx), you might want to do it again]
[Additionally, also as expected, all the reviews and ratings posted to the "special" game page in the past week are apparently now lost. Not nice.]
NOTE! CHANGED Last Federation, The, changelog (http://www.an-ovel.com/downloads/chg/chg_1207664253.htm)
NOTE! ADD +++ Patch 2.021
NOTE! ADD +++ 3 events
NOTE! ADD +++ Drought: similar to Widespread Flooding, but affects typically dry planets (Desert, etc.)
NOTE! ADD +++ Kessler Syndrome: increased orbital desbris and damage to an armada in orbit.
NOTE! ADD +++ Deorbited Ship: Attacking aramada in orbit crashes into the planet, killing population.
NOTE! ADD +++ 3 new alliance types
NOTE! ADD +++ Society of Gentle Persons (SOGP) forms between the Andors, Peltians, and Skylaxians
NOTE! ADD +++ Technocracy forms when one race has a superior tech advantage
NOTE! ADD +++ Perfect Utopia forms when a race controls a planet with fabled RCI conditions
NOTE! ADD +++ AttackPenalty50 not having the correct modifier type (was modifying hull)
NOTE! ADD +++ TargetShieldedFlagshipsFirst not functional (the if-statement that should have handled it was incorrectly checking TargetsUnshieldedFlagshipsFirst which had already been handled and returned by the prior if-statement)
NOTE! ADD +++
NOTE! ADD +++ Patch 2.017
NOTE! ADD +++ Fixed an issue that was preventing Evucks from Igniting their gas giants, and Acutians from launching unprovoked Planetcrackers.
NOTE! ADD +++ Thanks to DwarvenDefender for reporting.
NOTE! ADD +++ Adjusted the logic for "am I being overrun by far superior forces" to look at all enemies attacking the target, versus just individual enemies. Previously if two non-overwhelming forces were attacking with combined overwhelming force, that would not count as overwhelming.
NOTE! ADD +++ Thanks to DwarvenDefender for a savegame leading to this discovery.
NOTE! ADD +++ Adjusted the logic for a lot of "counts of planets" held by races to not include destroyed planets. This is most notable for things that are saying "must be on our last planet." Holding the wreckage of a destroyed planet in addition to the other planet that the race has no longer counts for this.
NOTE! ADD +++ Thanks to DwarvenDefender for a savegame leading to this discovery.
[These are older entries retroactively added to the changelog. Nice.]
![mrkgnao](https://images.gog.com/c122e53a8f42189d8f91ab9adcfa4a6f31dbf48d3ad07a891b6b2ed0e1ea8a1f_forum_avatar.jpg)
mrkgnao
https://www.amazon.com/dp/B00HCZVCTO
Registered: Apr 2009
From United States
Posted November 12, 2015
From MaGog's logs for 11 November:
NOTE! Probably REMOVED FILE Last Federation, The, all_files, DLC: Collection: wallpaper
NOTE! Probably REMOVED FILE Last Federation, The, all_files, DLC: The Lost Technologies: wallpaper
NOTE! Probably ADDED FILE Last Federation, The, all_files, DLC: The Lost Technologies: wallpapers
NOTE! CHANGED Last Federation - The Lost Technologies, The [DLC], bonuses: wallpaper ***TO*** 2 wallpapers
NOTE! Probably REMOVED FILE Last Federation, The, all_files, DLC: Collection: wallpaper
NOTE! Probably REMOVED FILE Last Federation, The, all_files, DLC: The Lost Technologies: wallpaper
NOTE! Probably ADDED FILE Last Federation, The, all_files, DLC: The Lost Technologies: wallpapers
NOTE! CHANGED Last Federation - The Lost Technologies, The [DLC], bonuses: wallpaper ***TO*** 2 wallpapers
![JMich](https://images.gog.com/a8ab2f8d69429a7d74e353b1bca48bd0a2ecbd3d2cd1cc9267ee46ae07eaf3e7_forum_avatar.jpg)
JMich
A Horrible Human Person. If you need me, chat.
Registered: Apr 2011
From Greece
Posted November 12, 2015
Divinity: Original Sin - Enhanced Edition got updated
Patch 2.0.100.40 (12 November 2015)
Fixed unlocking the lever in Hiberheim with a key
Fixed icon and text for containers that were already opened and empty
Pickpocket crash fix for taking items that had no weight
Fixed a leak in video playback thread
Items automatically stack if character already had item in container (e.g. backpack, chest, crate) unless that container is locked
Lucky find effect fixed
Fixed crash that happened for some savegames that were made in Luculla forest (trying to destroy troll dropping)
Fixed unlocking the lever in Hiberheim with a key
Fixed icon and text for containers that were already opened and empty
Pickpocket crash fix for taking items that had no weight
Fixed a leak in video playback thread
Items automatically stack if character already had item in container (e.g. backpack, chest, crate) unless that container is locked
Lucky find effect fixed
Fixed crash that happened for some savegames that were made in Luculla forest (trying to destroy troll dropping)
![JudasIscariot](https://images.gog.com/53a791f0b2a54182019a71b20f956ac88d235400851016c013e84ebf9d2c55bd_forum_avatar.jpg)
JudasIscariot
Thievin' Bastard
GOG.com Team
Registered: Oct 2008
From Poland
Posted November 12, 2015