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mrkgnao: No flag for any of the games. I wouldn't be surprised if GOG disabled flags during the sale to reduce traffic.
Well, you're doing their job, and much better.
Not sure if this was announced already, but Trine 3 for Linux is out and is available on GOG.
Post edited November 05, 2015 by shmerl
From MaGog's logs for 5 November (part 1 of 2):

As expected:
NOTE! MISSING GAME from catalogue: 1430901285 Darksiders II
NOTE! MISSING GAME from catalogue: 1430901910 Darksiders II - Complete DLC Pack [DLC]

[if you had wishlisted the game before the change (e.g. drealmer7, Enebias, foxworks, HeDanny, katya_stevens, Rolodzeo, skeletonbow, Treasure, wolfsrain), you might want to do it again]





NOTE! Probably REMOVED FILE Divinity: Original Sin - Enhanced Edition, all_files, Patch 2.0.99.113 [Windows]

NOTE! Probably ADDED FILE Divinity: Original Sin - Enhanced Edition, all_files, Patch 2.0.99.676 [Windows], dl_ver: ***TO*** 2.0.98.842+ (gog-3+) -> 2.0.99.676 (gog-6)

NOTE! CHANGED Divinity: Original Sin - Enhanced Edition, changelog (http://www.an-ovel.com/downloads/chg/chg_1445516929.htm)
NOTE! ADD +++ Patch 2.0.99.676 (05 November 2015)
NOTE! ADD +++ on pickup: do not stack items automatically inside a container in your inventory
NOTE! ADD +++ fixed disarm toolkit being destroyed on cancelling disarm
NOTE! ADD +++ fixed Victoria's book: Forgotten Language of Faery not always generating correctly
NOTE! ADD +++ fixed summon spells or other tasks being cancelled during casting due to tutorial pop-up
NOTE! ADD +++ henchman UI : added class icon
NOTE! ADD +++ Fixed minor issues with crafting
NOTE! ADD +++ Fixed problem with holding button to craft on high FPS
NOTE! ADD +++ Fixed henchman UI disappearing on controller layout
NOTE! ADD +++ Fixed henchman base stats
NOTE! ADD +++ Fixed camera issue with play at the fair in Cyseal
NOTE! ADD +++ Honour mode now correctly deletes savegame on game over
NOTE! ADD +++ Fixed skills not being reset during character respec
NOTE! ADD +++ Stat and ability point compendiums no longer disappear from vendor
NOTE! ADD +++ Fixed not being able to right-click in sneak mode
NOTE! ADD +++ Fixed some containers not opening
NOTE! ADD +++ Fixed issue with skillbook requirements when you already have this skill from wand
NOTE! ADD +++ Fixed button hint position of containers when opening from active search or inventory
NOTE! ADD +++ Fixed popping left and right for compare tooltips
NOTE! ADD +++ Fixed zoom being blocked when chatlog is pinned
NOTE! ADD +++ Fixed pickpocket only working once when stealing nothing
NOTE! ADD +++ Fixed issues with tutorials in split-screen
NOTE! ADD +++ While in controller mode and pressing alt-f4, allow keyboard and mouse input
NOTE! ADD +++ Fixed crash when dragging and picking up items at the same time
NOTE! ADD +++ Fixed black screen issue when switching active character right before loading other region
NOTE! ADD +++ Fixed camera focus issue on void dragon





NOTE! CHANGED Never Alone Arctic Collection, os: Windows (XP, Vista, 7, 8, 10) ***TO*** Windows (XP, Vista, 7, 8, 10) and Mac OS X (10.8.5 or newer)

[GOG game page bug fix]
Post edited November 06, 2015 by mrkgnao
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shmerl: Not sure if this was announced already, but Trine 3 for Linux is out and is available on GOG.
Somewhat similarly, and also I believe unmentioned, Adventures of Shuggy got Mac & Linux today or yesterday.
From MaGog's logs for 5 November (part 2 of 2):

NOTE! Probably REMOVED FILE Trine 3: The Artifacts of Power, all_files, Windows installer, English (part 1 of 3) (same for all other languages)

NOTE! Probably REMOVED FILE Trine 3: The Artifacts of Power, all_files, Windows installer, English (part 2 of 3) (same for all other languages)

NOTE! Probably REMOVED FILE Trine 3: The Artifacts of Power, all_files, Windows installer, English (part 3 of 3) (same for all other languages)

NOTE! Probably ADDED FILE Trine 3: The Artifacts of Power, all_files, Windows installer, English (part 1 of 2), dl_ver: ***TO*** 1.10 build 3080 (gog-5) (same for all other languages)

NOTE! Probably ADDED FILE Trine 3: The Artifacts of Power, all_files, Windows installer, English (part 2 of 2), dl_ver: ***TO*** 1.10 build 3080 (gog-5) (same for all other languages)

NOTE! Probably ADDED FILE Trine 3: The Artifacts of Power, all_files, Linux installer, English, dl_ver: ***TO*** 1.10 build 3080 (gog-1) (same for all other languages)

NOTE! CHANGED Trine 3: The Artifacts of Power, changelog (http://www.an-ovel.com/downloads/chg/chg_1431599567.htm)
NOTE! ADD +++ Update 1.10 build 3080 (05 November 2015)
NOTE! ADD +++ Added the Linux version of Trine 3: The Artifacts of Power.
NOTE! ADD +++
NOTE! ADD +++ Levels
NOTE! ADD +++ Added a new level "The Quest for Cake" !
NOTE! ADD +++ Added similar checkpoint logic to Lost Pages levels than Tutorial levels have, now you can die during the level and continue without restarting the whole level
NOTE! ADD +++ Fixed and tweaked lots of small gameplay issues in all levels
NOTE! ADD +++ Fixed some broken AI navigation mesh data in various levels
NOTE! ADD +++
NOTE! ADD +++ Gameplay
NOTE! ADD +++ Amadeus (Wizard) accurate or companion levitation cannot be started while not on ground ("the Wizard box exploit")
NOTE! ADD +++ Fixed issue where Amadeus (Wizard) could pick up objects with zero input
NOTE! ADD +++ Fixed issue where wallhead projectiles cut the Zoya's grappling hook
NOTE! ADD +++ Fixed issue where ALT+TAB could result missing characters
NOTE! ADD +++ Tweaked new level indicator in playable map scene
NOTE! ADD +++ Tweaked Trineangles visual deletion to be instant instead of delayed
NOTE! ADD +++
NOTE! ADD +++ Player characters
NOTE! ADD +++ Fixed issue where crouching could cause movement stuck
NOTE! ADD +++ Tweaked player character skills
NOTE! ADD +++ Tweaked player wall jumping so that exploiting wouldn't occur
NOTE! ADD +++ Tweaked surface jumps from water (now instant, not delayed)
NOTE! ADD +++
NOTE! ADD +++ Technical
NOTE! ADD +++ Re-built the game data due to some engine level changes which leads to big update
NOTE! ADD +++ Fixed crash issues which could occur when changing characters (rapidly)
NOTE! ADD +++ Fixed rare crash issues with physics objects (when physics contact happened)
NOTE! ADD +++ Fixed rare crash issue which could occur when levitating objects with Amadeus (Wizard)
NOTE! ADD +++ Fixed memory leak issues with AI navigation mesh data
NOTE! ADD +++
NOTE! ADD +++ Optimizations
NOTE! ADD +++ Added (minor) optimizations all over the gameplay and engine logic while working on other platforms :)
NOTE! ADD +++ Batched model particles to single draw call
NOTE! ADD +++ Optimized AI navigation mesh data sizes
NOTE! ADD +++
NOTE! ADD +++ Online multiplayer
NOTE! ADD +++ Added a failsafe logic if online multiplayer game server doesn't respond so that game wouldn't jam into "Refreshing..." window
NOTE! ADD +++ Fixed issue where game used Local Area Network (LAN) for online games if GOG login failed
NOTE! ADD +++
NOTE! ADD +++ Rendering
NOTE! ADD +++ Fixed sway which was randomly disabled sometimes
NOTE! ADD +++
NOTE! ADD +++ GUI
NOTE! ADD +++ Fixed loading screen glitching when changing save slots or deleting them
NOTE! ADD +++ Fixed missing character when deleting a save slot
NOTE! ADD +++ Fixed save slot menu issues (correct localization)
NOTE! ADD +++ Fixed duplicate data in level's checkpoint menu
NOTE! ADD +++ Fixed game console issues (console can be opened from F8 button)
NOTE! ADD +++ Fixed incorrect tooltips when using user binds
NOTE! ADD +++ Tweaked level's checkpoint menu (automatically scale to correct size)
NOTE! ADD +++
NOTE! ADD +++ Cinematics
NOTE! ADD +++ Fixed minor issues with the intro cinematic (polished scene, no more holes in the geometry, no more characters running through the walls etc.)
NOTE! ADD +++
NOTE! ADD +++ Input
NOTE! ADD +++ Added hardware cursor to be in use by default (can be changed from options.txt, InputModule::OSCursorVisible)
NOTE! ADD +++ Fixed console (F8) arrow key issues (left/right
NOTE! ADD +++ Fixed some rare double input issues with backspace button and input in general)
NOTE! ADD +++ Fixed cursor hide/show issues when using ALT+TAB
NOTE! ADD +++ Fixed cursor hide/show issues in general
NOTE! ADD +++ Fixed input disabling/enabling issues during cinematics
NOTE! ADD +++ Fixed Nvidia Shield Controller issues
NOTE! ADD +++
NOTE! ADD +++ Achievements
NOTE! ADD +++ Fixed issue where Trineangle related achievements were only unlocked on level exit, now they are unlocked when last one is collected in a level
NOTE! ADD +++ Fixed incorrectly awarded achievements in online multiplayer game
NOTE! ADD +++
NOTE! ADD +++ Stereo 3D
NOTE! ADD +++ Fixed Stereo 3D feature available pop up which was missing
NOTE! ADD +++ Fixed Trine 3: The Artifacts of Power main menu logo which stuck on screen when Stereo 3D was enabled
NOTE! ADD +++
NOTE! ADD +++ Save & Load
NOTE! ADD +++ Fixed end boss issues if player quit the game during the end boss and resumed game later on
NOTE! ADD +++
NOTE! ADD +++ Localization
NOTE! ADD +++ Added Finnish text localization!
NOTE! ADD +++ Fixed issue where missing localization caused game to be unplayable
NOTE! ADD +++ Fixed missing Turkish characters
NOTE! ADD +++
NOTE! ADD +++ Effects
NOTE! ADD +++ Fixed infinite looping effects when owner object had been already deleted
NOTE! ADD +++
NOTE! ADD +++ Audio
NOTE! ADD +++ Fixed missing speeches in various levels for all languages
NOTE! ADD +++
NOTE! ADD +++ PhysX
NOTE! ADD +++ Re-built PhysX 3.3.3 libraries to fix rare physics issues
NOTE! ADD +++
NOTE! ADD +++ Launcher
NOTE! ADD +++ Fixed issues where some of the text didn't fit to launcher in various languages

NOTE! CHANGED Trine 3: The Artifacts of Power, os: Windows (Vista, 7, 8, 10) ***TO*** Windows (Vista, 7, 8, 10) and Linux (Ubuntu 14.04, Mint 17)

NOTE! CHANGED Trine 3: The Artifacts of Power, file_size: 0.8 GB ***TO*** 3.7 GB

NOTE! CHANGED Trine 3: The Artifacts of Power, sys_req_linux: ***TO*** Ubuntu 14.04, Mint 17, Memory: 4 GB RAM, Graphics: OpenGL 4.1, Network: Broadband Internet connection for multi-player, Hard Drive: 4 GB available space, Additional Notes: Trine 3: The Artifacts of Power runs best with proprietary drivers and may not function correctly with open source drivers, This game comes with a 64-bit binary only, Recommended system requirements: Ubuntu 14.04, Mint 17, Memory: 8 GB RAM, Graphics: OpenGL 4.1, Network: Broadband Internet connection for multi-player, Hard Drive: 4 GB available space, Additional Notes: Trine 3: The Artifacts of Power runs best with proprietary drivers and may not function correctly with open source drivers, This game comes with a 64-bit binary only
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budejovice: Somewhat similarly, and also I believe unmentioned, Adventures of Shuggy got Mac & Linux today or yesterday.
Not unmentioned.
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budejovice: Somewhat similarly, and also I believe unmentioned, Adventures of Shuggy got Mac & Linux today or yesterday.
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Grargar: Not unmentioned.
Does anyone pay attention to what HSL posts, though?

;) Just joshin' HSL!
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budejovice: Does anyone pay attention to what HSL posts, though?

;) Just joshin' HSL!
I'd expect you to pay attention to what mrkgnao posts though.



EDIT: the notifications for Blackwell Epiphany, The and Divinity: Original Sin - Enhanced Edition showed up today.
Post edited November 06, 2015 by HypersomniacLive
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mrkgnao: No flag for any of the games. I wouldn't be surprised if GOG disabled flags during the sale to reduce traffic.
Got the flags some minutes ago. Seems they are not disabled during sale.
I hope GOG gets the MIND: Path to Thalamus enhanced edition up soon.
Developer uploaded it two days ago.
Post edited November 06, 2015 by omega64
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omega64: I hope GOG gets the MIND: Path to Thalamus enhanced edition up soon.
Developer uploaded it two days ago.
We'll make sure it gets here :)
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omega64: I hope GOG gets the MIND: Path to Thalamus enhanced edition up soon.
Developer uploaded it two days ago.
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JudasIscariot: We'll make sure it gets here :)
Thanks Judas, just impatient as I bought and but don't want to play it before the patch. :P
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omega64: I hope GOG gets the MIND: Path to Thalamus enhanced edition up soon.
Developer uploaded it two days ago.
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JudasIscariot: We'll make sure it gets here :)
Please tell me about it. Does it now have additional languages? What is "enhanced"? Is it (like Ether One Redux and Vanishing Of Ether Carter) free for owners of the original?
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JudasIscariot: We'll make sure it gets here :)
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MarkoH01: Please tell me about it. Does it now have additional languages? What is "enhanced"? Is it (like Ether One Redux and Vanishing Of Ether Carter) free for owners of the original?
I have no idea. I am working on some releases atm and I haven't really had the chance to investigate.
If I never see the words "el capitan" again, it will be too soon. I guess I'll have to avoid taking a Mexican cruise too though...