Posted May 02, 2017
The Video Game industry is young but has had it's share of huge,embarassing failures.
(I am talking about failures in sales;let's save artistic disasters for another thread, althought the two are certainly often closely connected.)
What most lists of the top video game flops list as the biggest single disaster came early in the history of video games: 1982 and a lot of you have never heard of itL
[url=https://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(video_game]https://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(video_game[/url])
God, from that description just about every mistake that could be made in making a video game was made on that one. The Six Month deadline was astounding.
BTW 20 to 25 Million for the game rights for a hit movie are reasonable nowdays,but in 1982 it was a massive amount to pay.
Probably the more recent failure that sticks in my mind was "Hellgate:London". It was supposed to be gigantic...particularly in on line play...the next Diablo ..but instead it turned out to be over hyped major disappointment.
In fact the word Flashtipped..a computer game industry term for game that is massively hyped but truns out not to come close to living up to the hype was coined from the company...Flagship..that made the game.
And a couple of the great failures in COmputer games are avaialbe here on GOG: I give you Daikatana. It might or might not be as bad as it's reputation, but that is was huge finiancial disaster for John Remero cannot be denied.
(I am talking about failures in sales;let's save artistic disasters for another thread, althought the two are certainly often closely connected.)
What most lists of the top video game flops list as the biggest single disaster came early in the history of video games: 1982 and a lot of you have never heard of itL
[url=https://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(video_game]https://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(video_game[/url])
God, from that description just about every mistake that could be made in making a video game was made on that one. The Six Month deadline was astounding.
BTW 20 to 25 Million for the game rights for a hit movie are reasonable nowdays,but in 1982 it was a massive amount to pay.
Probably the more recent failure that sticks in my mind was "Hellgate:London". It was supposed to be gigantic...particularly in on line play...the next Diablo ..but instead it turned out to be over hyped major disappointment.
In fact the word Flashtipped..a computer game industry term for game that is massively hyped but truns out not to come close to living up to the hype was coined from the company...Flagship..that made the game.
And a couple of the great failures in COmputer games are avaialbe here on GOG: I give you Daikatana. It might or might not be as bad as it's reputation, but that is was huge finiancial disaster for John Remero cannot be denied.