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Dracomut1990: So you denied your own argument because...?
Please point out where exactly I did that. And you still haven't shown where I said I disliked new games. Why is that?
Dude, you have literally been nothing but talk. You make claims to have made games, but refuse to post links to them or even describe them and you make assumptions to cover up your tracks. Why would I partake in a deal with a dishonest wimp like that?
You would partake in the deal to show actual verifiable ability instead of posting links (which you'd just deny anyway, given your behavior). I'm willing, you're not. That says it all.
I know a game can be made in 24 hours
Really? Explain this:

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Dracomut1990: Also no you can’t make s game in a day, that is especially ignorant.
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Dracomut1990: So you denied your own argument because...?
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eric5h5: Please point out where exactly I did that. And you still haven't shown where I said I disliked new games. Why is that?

Dude, you have literally been nothing but talk. You make claims to have made games, but refuse to post links to them or even describe them and you make assumptions to cover up your tracks. Why would I partake in a deal with a dishonest wimp like that?
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eric5h5: You would partake in the deal to show actual verifiable ability instead of posting links (which you'd just deny anyway, given your behavior). I'm willing, you're not. That says it all.

I know a game can be made in 24 hours
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eric5h5: Really? Explain this:

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Dracomut1990: Also no you can’t make s game in a day, that is especially ignorant.
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eric5h5:
"And? There are 100 worse games released every day now. If you want to be objective, modern gaming is objectively worse. Totally insane amounts of churned-out asset flip shovelware released for mobile and Steam."
"Nope. It's absolutely worse now. Making anything at all, even garbage, used to take at least a little effort and ability, so it was relatively limited compared to today."
What else does this imply? You made no remark on liking games and you only commented otherwise after I called you out for it.

How has my behavior indicated I would deny what is presented before me? I've responded to all comments given before and listened to everyone, even the maniacs, and have happily bowed to those who make good points. If you think I would deny I apologize for giving that tone, however at the same time you yourself have basically been everything you describe that you hate. If you are so willing, just give use the links already. Don't be a hypocrite, you were the one who started this tired discussion over game creation. Why would you present that you can make games if you are too cowardly to reveal them? Unless your next post has those game links, you really can't practice what you preach and I am not going to dignify your comment with a response...

Explain what? I don't think you can make a game in a day, thats about it.
Post edited September 11, 2019 by Dracomut1990
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Dracomut1990: How has my behavior indicated I would deny what is presented before me?
You've denied everything I've said so far, even though the facts can be verified. You've made several false claims about things I said, but when pressed you're unable to show where I said those things.
Don't be a hypocrite, you were the one who started this tired discussion over game creation. Why would you present that you can make games if you are too cowardly to reveal them?
Why don't you post your "game design" degree? I'm willing to actually create a game right now, but you're too cowardly to agree.
Explain what? I don't think you can make a game in a day, thats about it.
Explain the contradiction in first saying "Also no you can’t make s game in a day, that is especially ignorant" and then saying "I know a game can be made in 24 hours". And now you're back to "I don't think you can make a game in a day". So, which is it?
OK, I see you're editing your posts now. Classy.
What else does this imply? You made no remark on liking games and you only commented otherwise after I called you out for it.
It doesn't imply anything, it directly states that modern gaming has more garbage because it's so easy to churn out copy-paste games now. That's it. Anything else you chose to read into it is on you. Just a hint: reply to the actual stated words, not stuff you incorrectly think is being "implied". You'll find people react better to your posts that way.
By the way, I got curious if my earlier estimate of games per week being released now was accurate, so I found this. "Since December 2015 there have consistently been over 500 games submitted every single day." Yep, "hundreds every week, if not thousands" was correct, and that's just the iOS app store! I expect that more than 90% of those are trash, since 50 good iOS games per day seems absurdly optimistic. I feel sorry for the Apple staff that have to wade through all that, unless they've managed to automate it by now.
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tinyE: Don't worry. I'm sure I'll be banned again by the end of the night. :P
That's the spirit, tinyE - always strive for goals... :D
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tinyE: Don't worry. I'm sure I'll be banned again by the end of the night. :P
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BreOl72: That's the spirit, tinyE - always strive for goals... :D
three times in the last month. one more and I get a plaque with my name on it at the GOG HQ! :D
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BreOl72: That's the spirit, tinyE - always strive for goals... :D
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tinyE: three times in the last month. one more and I get a plaque with my name on it at the GOG HQ! :D
Now I'm not sure if I should cross my fingers for you, or not... ;)
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Dracomut1990: I agree there are plenty of old games that do what they did better than new games that tried to copy them, I just want respect for the new games that do unquestionably manage to trump the classics that came before them.
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rjbuffchix: Okay...but I think it is far from "unquestionable" that the newer games are better and yes that includes all the games you listed in this topic. How do you go about proving "unquestionable"? One would think based on objective facts about the game and what it does/doesn't do. But when I tried to work with something objective like this, amount of freedom in the game, you went on to talk about how some people prefer less of it, shifting discussion to subjective.

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Dracomut1990: Also what do you mean by "the game plays you" games? You mean like games that mess with the player like Undertale?
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rjbuffchix: No, sorry. I mean really linear ones with next to no flexibility. It was just an expression.

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Dracomut1990: I'm not too convinced. If they actually wanted to make limited access to their older content, they would try to shut down trading stores.

Many gamers both old and young have found a preference in physical media that digital media, for all its strengths, cannot provide... Now to be fair both Microsoft and Sony did try to do that, but they have since abandoned this.
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rjbuffchix: So in other words, they did want to make limited access to their older content already. Maybe you have a more optimistic view of how these companies have seen the light and are now all about the consumer. I do not share such a view :)

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Dracomut1990: Mainly because I don't want these posts to become freaking novels. I made this post as a joke, not to be a debate section... Which it has become much to my annoyance. Though rest assured I have taken these stats into account and weighed them.
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rjbuffchix: You posted a 100 point list, but proving your claim would result in the post becoming a "novel"? Sorry, I don't buy that. You're the one making the claim, dude. It's not unreasonable to expect substantiation. I don't think the conversation would've dovetailed so much if it weren't for posting your "bad games list" out of nowhere. Just my opinion on that though.

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Dracomut1990: One thing I do wish to propose to you though are taking into account "quality of life" improvements. This is where freedom has often be sacrificed, but generally to great success. As an example: Skyrim does not have anywhere near as much flexibility as Oblivion or especially Morrowind, but has ultimately become the most played gamed in the whole franchise thanks to the creators finding the right balance between giving the players freedom and simplifying things. Personally I think Oblivion is the better game thanks to it's larger amount of control, but I would lying if I said I enjoyed it more than the much more streamlined Skyrim. This is similar I'd say between Witcher 2 and 3... Though in that case I do think 3 is just plain better.
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rjbuffchix: While that's a fair point, remember that one person's quality of life improvement is another person's detriment to the experience. There are many Elder Scrolls players who will tell you how the creators did not "find the right balance" with Skyrim, or even with Oblivion (compared to the earlier entries), for that matter. Also many quality of life improvements are quite different from the old ways, different enough that usually people will prefer one version strongly over the other.

Also, I'd like to thank you for the discussion. I am not trying to annoy you. I am just trying to show why these various factors would be relevant to consumers/readers.
Hey, I just wanted to briefly revive this discussion to give you something my uncle (a fellow gamer) said I found poignant after I mentioned this conversation with him:
"The best games tend to be the ones that can be enjoyed by someone who has never even played the genre"
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Dracomut1990: Hey, I just wanted to briefly revive this discussion to give you something my uncle (a fellow gamer) said I found poignant after I mentioned this conversation with him:
"The best games tend to be the ones that can be enjoyed by someone who has never even played the genre"
Nice quote! I'm not sure if I entirely agree, but there are definitely many examples that can fit that pattern. Also, is that something you'd consider in reviews (appeal to gamers who aren't typical fans of the genre)?
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Dracomut1990: Hey, I just wanted to briefly revive this discussion to give you something my uncle (a fellow gamer) said I found poignant after I mentioned this conversation with him:
"The best games tend to be the ones that can be enjoyed by someone who has never even played the genre"
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rjbuffchix: Nice quote! I'm not sure if I entirely agree, but there are definitely many examples that can fit that pattern. Also, is that something you'd consider in reviews (appeal to gamers who aren't typical fans of the genre)?
I certainly would, I daresay that is something more reviews on this site should do given a lot of old games are decidedly NOT beginner friendly and more than a few reviewers here seem to assume everyone on GOG is a veteran of DOS games.
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rjbuffchix: Nice quote! I'm not sure if I entirely agree, but there are definitely many examples that can fit that pattern. Also, is that something you'd consider in reviews (appeal to gamers who aren't typical fans of the genre)?
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Dracomut1990: I certainly would, I daresay that is something more reviews on this site should do given a lot of old games are decidedly NOT beginner friendly and more than a few reviewers here seem to assume everyone on GOG is a veteran of DOS games.
Fair enough, though I sure wish everyone could be a veteran of DOS games. At the risk of things getting off track again, I would definitely welcome more of the DOS era over what we have in gaming today ;) But you also bring up a good point about the importance of a good forum community. I have had good experiences with getting help from other users (and ofc support staff) when games didn't work. I think there is potential to use the forums/subforums to help introduce newer era gamers to some of the classics.
Personally I go along the logic that a great video game does define ones taste, while any other game that stands "below" it merely follow or copy prexisting standards that might cause a certain taste in video games. What kind of game defines your taste however is entirely subjective. Its entirely possible that a bad game has less chance to define your taste in a certain game genre as a newer ones. I remember that Warcraft 1 shaped my interest in RTS way more than Dune 2, mostly because on how it took the formula and made it a little bit more fleshed out in terms of UI, though you can certainly consider Dune 2 as the better game, depending on your own tastes.

There aren't many revolutionary "trailblazing" games coming out nowadays that actually define peoples taste. To stick to RTS, games like Command and Conquer or Warcraft 2 for instance are what I would consider tailblazing games, since even Warcraft 1 or Dune 2 didn't implement as many new ideas as these other two examples from a more modern "era".

People also have to consider that Video games are almost exactly like art. Its difficult to consider good or bad video games objectively without comparing them to another game of the same kind, or even from a different kind. Because without seeing things in a creative way, changes within the realm of art could've never happen in the first place.

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rjbuffchix: At the risk of things getting off track again, I would definitely welcome more of the DOS era over what we have in gaming today.
I wish that GOG would bring more older games to us first before game developers think about creating games based around the DOS era in the first place.

I mean one of the things you have to consider is that said good old DOS era literally doesn't run away. All those classics you remember (and those that defined the era) will never leave you until you let them leave :)!

What that means is that theoretically you could always stick to old DOS-era games and NEVER play a newer game, as there are literally thousands of games made during the late 80s until lets say 1997. Which would, considering the underlined/implied logic that draw purpose of art, simply make you the same gamer but someone with a deeper understanding regarding that specific era (of art) than most. And thanks to emulators and/or other API frontends you never have to worry about games being unplayable on newer machines as well, which makes these games (or any game) timeless. Personally I find the idea of sticking only with older games from a certain kind of era beautiful. Such a person would be someone I would ask first when it comes to gaming recommendations for older games than anybody else.

EDIT: Unrelated regarding anything else I edited this comment because someone became upset over something as petty as edited comments lol.
Post edited September 12, 2019 by Dray2k
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Dray2k: Personally I go along the logic that a great video game does define ones taste, while any other game that stands "below" it merely follow or copy prexisting standards that might cause a certain taste in video games. What kind of game defines your taste however is entirely subjective. Its entirely possible that a bad game has less chance to define your taste in a certain game genre as a newer ones. I remember that Warcraft 1 shaped my interest in RTS way more than Dune 2, mostly because on how it took the formula and made it a little bit more fleshed out in terms of UI, though you can certainly consider Dune 2 as the better game, depending on your own tastes.

There aren't many revolutionary "trailblazing" games coming out nowadays that actually define peoples taste. To stick to RTS, games like Command and Conquer or Warcraft 2 for instance are what I would consider tailblazing games, since even Warcraft 1 or Dune 2 didn't implement as many new ideas as these other two examples from a more modern "era".

People also have to consider that Video games are almost exactly like art. Its difficult to consider good or bad video games objectively without comparing them to another game of the same kind, or even from a different kind. Because without seeing things in a creative way, changes within the realm of art could've never happen in the first place.

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rjbuffchix: At the risk of things getting off track again, I would definitely welcome more of the DOS era over what we have in gaming today.
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Dray2k: I wish that GOG would bring more older games to us first before game developers think about creating games based around the DOS era in the first place.

I mean one of the things you have to consider is that said good old DOS era literally doesn't run away. All those classics you remember (and those that defined the era) will never leave you until you let them leave :)!

What that means is that theoretically you could always stick to old DOS-era games and NEVER play a newer game, as there are literally thousands of games made during the late 80s until lets say 1997. Which would, considering the underlined/implied logic that draw purpose of art, simply make you the same gamer but someone with a deeper understanding regarding that specific era (of art) than most. And thanks to emulators and/or other API frontends you never have to worry about games being unplayable on newer machines as well, which makes these games (or any game) timeless. Personally I find the idea of sticking only with older games from a certain kind of era beautiful. Such a person would be someone I would ask first when it comes to gaming recommendations for older games than anybody else.

EDIT: Unrelated regarding anything else I edited this comment because someone became upset over something as petty as edited comments lol.
Very well said! I think you better articulated your view than anyone else here.

I know one of my cousins challenged himself to only stick with a certain era of games and console for each month of the year. It was a fascinating experiment and it was cool to listen what he noticed each era and console's strengths and weaknesses were: the N64 had unmatched multiplayer and platforms but almost no good RPGs, DOS had the best CRPGS and strategy games but he felt the platformers and multiplayer games were forgettable, etc.

I am glad young gamers of today have so much to grow up with now, from new classics in the making to the classics of yesteryear. Its a good time to be a gamer!