RetroActiveGM: Personally I think a lot of you are overstating the problem. It's not like companies don't know what GOG is all about - they're acutely aware. In fact, GOG has partnerships with many publishers and game studios - big and small. Their partnerships and catalogue of games is why GOG is Steam's biggest competitor.
Hitman's publisher, IO, know what GOG is all about. They've published their older Hitman games on GOG DRM-free, no problem. The failing here lies 50% with IO and 50% with GOG - it lies with IO for not making an offline version of their game for GOG, and with GOG for bending the definition of DRM. It goes without saying that the current release is counter to the GOG philosophy and if IO refuse to create a true offline and DRM-free version of their game, then GOG need to pull it from sale.
But this isn't some sinister plot from GOG to abandon their stance on DRM to better take on Steam or something - as others have said, if they wanted to do that we've have seen some half-DRM Deathloop on here. This was about GOG and IO wanting to bring the next Hitman release to GOG. That's fine in and of itself. It's how they did it that is the problem.
More or less that's how I see it
There were other tricky releases in GOG in the near past. Games Like Deus Ex Mankind or No Man's Sky. The original responses were critizisms, probably legit, but also the classic conspiracy or lore of a slow change in srategy about DRM. The matter is that eventually they were fixed in a way or another, and nothing changed in that regard about obscure interests
With the Hitman Release we will see and time will tell, but I think that the things could be similar
So I agree. I suspect that mere mistakes are being perceived as a willing pseudoconspiracy for the self destruction of the DRM Free