It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
The 'next level of DRM' was always going to be online gaming or streaming, ever since WoW reached stardom.
We are gradually moving into online-only even with single-player games.
It makes sense because these are the only type of games that can't be pirated.
avatar
Ricky_Bobby: The 'next level of DRM' was always going to be online gaming or streaming, ever since WoW reached stardom.
We are gradually moving into online-only even with single-player games.
It makes sense because these are the only type of games that can't be pirated.
I'm sure there will be problems. Possible lawsuits if games get removed from the streaming service if they try to sell them to people, people hacking their game to play offline like they did with SimCity, etc. The only way to guarantee something doesn't get pirated is to make sure it says inside your head. You may not make any money, but you won't have to worry about piracy, either.
avatar
Fenixp: I believe streaming and cloud computing is the future. It gives big companies a lot of control which suits them and it gives customers cheaper (albeit a lot more limited) entertainment, which in turn suits them. It's also generally a lot more economic - every consumer essentially has a receiver as opposed to a computing powerhouse for their games (that applies to consoles too, not just PCs) and when 100 people want to play Undertale, it's not 100 powerful computers doing the work - it's like 2 future uber-servers instead. At the end of the day, when internet connection around the globe gets faster and more reliable, computing will move to cloud and I don't believe there's anything we can do about it (nor am I entirely certain we should)

That being said, I'll hold onto my old-school local stuff tooth and nail. I love modding, I love messing with game files when its possible, I love being able to install a game which is 15 years old and have it running from the original media. I have more options with my software and more power over what happens with it. I'm kinda slowly getting used to the idea that it might not remain like this and my grandkids will point and laugh at me saying "Behold the ancient pant, still having a computer-tech! Termies are soo much more kroxome!" (damn kids and their future slang)
What's make you think the future they limit control of the PC only, they will plug it into your brain.

We can already control a part of rat body with our brain
http://www.cnet.com/news/control-a-rat-with-your-brain/#!

We can also upload the experience of one rat and download it to another rat.
http://www.cnet.com/news/scientists-link-rats-to-real-world-matrix-via-the-internet/
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
As if that wasn't freaky enough, the brain-to-brain communication between the two rats was two-way and the encoder rat didn't get its full treat if the decoder rat made the wrong choice. This twist led the rats to actually work together.

"We saw that when the decoder rat committed an error, the encoder basically changed both its brain function and behavior to make it easier for its partner to get it right," Duke University Medical Center neurobiologist
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

In the future you may have someone playing the game, then uploading his experience and downloaded to you. You don't need to have the game files even and publisher can finally boost they have an unbeatable DRM because there is nothing to crack and you will have the full game experience.
Maybe a game is not even needed as they only need to download the happiness and excitement into you.
avatar
NessAndSonic: I'm sure there will be problems. Possible lawsuits if games get removed from the streaming service if they try to sell them to people
That's the tricky one, they have to make it clear it is a service where games can get removed without notice, even while you are playing it. This was also the case with OnLive.

It is not really different from e.g. Netflix or Spotify removing movies/TV series/music from their service. I don't think anyone can really sue them for doing that, as long as it is made clear it is a service and you don't receive an actual license for anything you use in those services.

This also affects pricing. I personally feel a monthly fee for unlimited streamed gaming would get a better acceptance than that you pay per game. Maybe the latter will work if you get access to a new streamed AAA game for a few bucks that would otherwise cost you $60. Sort of renting, I guess Sony system has made that clear as they have different price points giving you limited access times to the game, e.g. one day or a week. That's almost the "pay per play" model, really.

The little experience I had with OnLive, from my point of view they had a problem with pricing. If you wanted a new-ish AAA game from them, the price would be the same or even higher than buying from e.g. Steam. You could argue that that is ok because you can play the OnLive version on a device that couldn't possibly run the Steam version (as long as you have fast enough internet to that device), but apparently there weren't yet enough people who found that a good alternative (to owning either a PC or a $200 gaming console that can run that same game locally).

OnLive also had some kind of monthly pay system where you had access to a bunch of games "unlimited" (as long as those games remained in the system, sometimes games might get removed from the access list and new ones added instead), but as I recall they were for the great part lower-end indie games where the argument about not needing a $2000 PC to run it doesn't work. They were not resource-hog AAA games that'd need that $2000 PC.

avatar
NessAndSonic: people hacking their game to play offline like they did with SimCity, etc.
If we are talking about fully streamed games which you play through a "terminal", then this is not an issue. You simply can't hack such streamed games.

SimCity wasn't really a streamed game, it was a locally-run game that for a reason or another demanded a constant internet connection to EA servers. Diablo 3... as far as I've understood, it is mostly a locally run game, but streams some data from the servers, so maybe it is a partially streamed game. Same for Quantum Break, apparently the video parts will be streamed, while the parts where you play you run locally. Quantum Break could possibly be hacked somehow to make an offline version where it streams those videos from a local repository. No idea how much room all those videos would take especially in 4K resolution, maybe keep only lower-quality videos offline then.
Post edited March 03, 2016 by timppu
avatar
Gnostic: [...]
In the future you may have someone playing the game, then uploading his experience and downloaded to you. You don't need to have the game files even and publisher can finally boost they have an unbeatable DRM because there is nothing to crack and you will have the full game experience.
Maybe a game is not even needed as they only need to download the happiness and excitement into you.
Not to mention how time saving this will be. I can finally finish my backlog!
avatar
Gnostic: [...]
In the future you may have someone playing the game, then uploading his experience and downloaded to you. You don't need to have the game files even and publisher can finally boost they have an unbeatable DRM because there is nothing to crack and you will have the full game experience.
Maybe a game is not even needed as they only need to download the happiness and excitement into you.
avatar
amok: Not to mention how time saving this will be. I can finally finish my backlog!
Yeah, look at the bright side, If we can link minds like Protoss, maybe world peace can be achieved.
Post edited March 03, 2016 by Gnostic
avatar
bela555: Middle of an important mission: unable to connect to the server :)
Nothing will change for the average Blizzard customer then. ;)
avatar
Emob78: By the time we get there we humans will be long gone. By that time the computer machines will be playing with themselves.

That sounded dirtier than I intended.
I don't know about that. All it requires is the stripping out of all the remaining copper wire. Yes, that's a lot more complex and costly operation than that one sentence makes it seem. But it's well within the capabilities and budgets of the companies concerned. All they need is the motivation.
avatar
Emob78: By the time we get there we humans will be long gone. By that time the computer machines will be playing with themselves.

That sounded dirtier than I intended.
avatar
Navagon: I don't know about that. All it requires is the stripping out of all the remaining copper wire. Yes, that's a lot more complex and costly operation than that one sentence makes it seem. But it's well within the capabilities and budgets of the companies concerned. All they need is the motivation.
You've been watching too much Dr Who and Star Trek. Humans are removing themselves from their own equation. I've seen the future... and it's a 1984 science fiction film called The Terminator.

Where the hell is John Connor when you need him? He's in a lazyboy in his rat box apartment, fapping to VR porn.
avatar
Navagon: I don't know about that. All it requires is the stripping out of all the remaining copper wire. Yes, that's a lot more complex and costly operation than that one sentence makes it seem. But it's well within the capabilities and budgets of the companies concerned. All they need is the motivation.
avatar
Emob78: You've been watching too much Dr Who and Star Trek. Humans are removing themselves from their own equation. I've seen the future... and it's a 1984 science fiction film called The Terminator.

Where the hell is John Connor when you need him? He's in a lazyboy in his rat box apartment, fapping to VR porn.
Whoa, wait... I've been watching too much sci-fi?
low rated
avatar
Crosmando: I think game streaming as DRM will take off sooner or latter, the technology isn't quite there. In the future they'll probably do things like having the game AI stream from a central server, so even if the game is "cracked" it will be unplayable because no AI.
To remove DRM from game streaming and listen to them on your PC or mobile phone, you can use this smart audio recorder for Windows, which not only enables you to remove DRM from the game BGM but also supports to decode DRM from Apple Music and Spotify. Then you will able to listen to them on any device freely. For more: https://www.audfree.com/audio-capture-win/
I've always thought that Game Streaming is an interesting proposition and might be convient for some but honestly the possibility of most games moving towards streaming terrifies me. We already have problems with digital only games just disappearing from stores with no legitimate way of obtaining them. Imagine a streaming only game. Once its gone our only hope is for someone to leak the source files from the developer. Maybe this will never happen and its just wild speculation, but as a games preservationist I'd hate to see more games become unavailable.
avatar
AgnesEvan: To remove DRM from game streaming and listen to them on your PC or mobile phone
Dear Malware Bot,

Why would I want to only listen to my (streamed) games?
A game streaming? I could say hell no and #fckdrm.

What you put on the gaming shelf in your room then? A piece of cardboard with link to the stream? ;)
How to show your grandchilds what games did you play, when you was young, if servers would be dead then?

A family album with screenshots from streaming games is not a good solution.

I think playing streaming games is good, but only when the stream is transmitted from your local machine and not from some untouchable cloud.
Post edited March 06, 2019 by erbello
Streaming's not all that new of a concept, it's just been kinda rough. OnLive was a pretty good service, but the internet speed requirements were intense, and Western internet is not half as good as it should be.

You've also got the business issue, which is probably the biggest stumbling block outside of tech issues. Companies stand to make more money from the current method of distribution (even more so with Epic Game Store/Discord trying to change the Rev split). That's why most streaming services tend to offer older-middle market stuff than the 'big games'.

Though Ubisoft's flirting with streaming is curious. I don't see it becoming a norm anytime soon.